games(TM)'s Scores

  • Games
For 3,166 reviews, this publication has graded:
  • 23% higher than the average critic
  • 4% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 8.3 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Demon's Souls
Lowest review score: 10 Darkstar: The Interactive Movie
Score distribution:
3166 game reviews
    • 37 Metascore
    • 40 Critic Score
    It’s a solid FPS, but its failure to provide a truly original take on an ever-tiring genre or something even vaguely resembling half-decent AI means that it could never be considered anything better than plain average. [Aug 2007, p.114]
    • games(TM)
    • 37 Metascore
    • 40 Critic Score
    You’ll likely find that the motions are easily confused and unresponsive, with some situational moves, such as weaving, next to impossible to pull off with the degree of consistency that would make their inclusion worthwhile. [Apr 2009, p.122]
    • games(TM)
    • 36 Metascore
    • 10 Critic Score
    It's not a game. [Issue#118, p.106]
    • games(TM)
    • 36 Metascore
    • 30 Critic Score
    Kung Fu Rider remains virtually the same from the first moment until the last, and singularly fails to justify its frankly baffling price tag. [Issue#101, p.126]
    • 36 Metascore
    • 40 Critic Score
    The huge, sprawling levels, multiple routes and breadth of choice on offer may be countered by awkward controls and uninspired vehicle sections, but there's a modicum of entertainment beneath the obvious design flaws if you look hard enough. [Aug 2009, p.114]
    • games(TM)
    • 36 Metascore
    • 30 Critic Score
    Levels are exercises in banal repetition. [Sept 2014, p.106]
    • games(TM)
    • 35 Metascore
    • 20 Critic Score
    To say that the gameplay feels clunky is a huge understatement. Throw in a cover system that defies belief, which is often essential for boss encounters, and it's a tiresome slog. [Oct 2009, p.128]
    • games(TM)
    • 35 Metascore
    • 30 Critic Score
    There are some laughs to be had at its expense, and everything here works, but that's absolutely all it does. [Issue#122, p.110]
    • games(TM)
    • 35 Metascore
    • 30 Critic Score
    To judge Enemy Front as a sum of its parts reveals it to be an FPS fraud - a pretender. [Sept 2014, p.104]
    • games(TM)
    • 34 Metascore
    • 40 Critic Score
    It's only when the game reaches Soviet-occupied Afghanistan, the weakest of the movies, that the game boasts moments of genuine enjoyment. [Issue#146, p.119]
    • games(TM)
    • 34 Metascore
    • 30 Critic Score
    Multi-player over Xbox Live … is the only reason anyone should consider investing in Bomberman Act:Zero. [Oct 2006, p.132]
    • games(TM)
    • 33 Metascore
    • 20 Critic Score
    AMY
    If Amy ever had a chance of keeping its head above water and surviving these problems, the awful checkpoint system ensures it drowns in them.
    • 33 Metascore
    • 30 Critic Score
    Overall, Farming Simulator does not feel like a simulator – if the point of the game is to offer a realistic experience of what it’s like to run a farm, the game fails: people never fatigue (your staff will work straight through the 24-clock if left unattended), livestock produce is harvested by AI automatically and there’s a few game-breaking exploits that completely undermine the game.
    • 33 Metascore
    • 40 Critic Score
    Declassified is a sorry way to end 14 years of coding history at Nihilistic. The kindest thing you can say about it is that it's a reasonably authentic facsimile of the Call Of Duty blueprint, yet it feels like the work of an artist who is painstakingly tracing a masterpiece but lacks the craft to replicate the magical that made the original so attractive in the first place.
    • 33 Metascore
    • 20 Critic Score
    In practice, Gundam: Crossfire is barely playable. We blame the game’s frame rate which we reckon must run as low as 10 fps and only as high as what looks like about 20fps. [Jan 2007, p.103]
    • games(TM)
    • 33 Metascore
    • 40 Critic Score
    This fun mockery of a bygone age becomes nothing but a regrettably cumbersome slog. [July 2008, p.120]
    • games(TM)
    • 32 Metascore
    • 30 Critic Score
    It's as if the developer simply ceased to care, or ran out of time, or both. Who knows? What we do know is that Terminal Velocity has crafted something truly loathsome and undeserving of its heritage. [Issue#135, p.108]
    • games(TM)
    • 32 Metascore
    • 40 Critic Score
    We Rock: Drum King proves that drumming simply doesn't satisfy without the acknowledging thwack and rebound of stick meeting skin. [June 2009, p.118]
    • games(TM)
    • 32 Metascore
    • 20 Critic Score
    Activision and Robomodo should, frankly, be ashamed of Tony Hawk’s Pro Skater 5. If promises to fix the game are met and it, eventually, becomes a more faithful entry to the classic series, the Birdman’s last outing will still go down in history as an absolute hatchet job.
    • 30 Metascore
    • 30 Critic Score
    Dull, repetitive and boring. Don't buy this. [Issue#177, p.81]
    • 29 Metascore
    • 40 Critic Score
    Like booting up a mediocre run-and-gunner from the mid-Nineties. [Issue#109, p.114]
    • games(TM)
    • 28 Metascore
    • 40 Critic Score
    The cut and paste character models, with their misshapen limbs and dead eyes, together with the inconsistently sampled audio, combine to provide a experience that frequently feels cheap and in places is just downright nasty – a VHS knock off when, in this day and age, you would at least have expected a DVD remaster.
    • 28 Metascore
    • 20 Critic Score
    What would we change? Just about everything. Rogue Warrior isn't broken, but it is bland and characterless. [Feb 2010, p.128]
    • games(TM)
    • 25 Metascore
    • 30 Critic Score
    Tedious, clumsy and uncomfortable to play, Box Office Bust is one of the least enjoyable platform games we've been subjected to this generation. [June 2009, p.123]
    • games(TM)
    • 23 Metascore
    • 20 Critic Score
    Fighter Within nearly manages to unravel all its hard work with a few misplaced punches to the groin. [Issue#143, p.108]
    • games(TM)
    • tbd Metascore
    • 50 Critic Score
    Let’s just hope that if the team release a second shoot-‘em-up they look for inspiration from current Japanese shooters and not an ageing Amiga blaster that wasn’t particularly impressive in the first place. [Feb 2008, p.128]
    • games(TM)
    • tbd Metascore
    • 60 Critic Score
    On an objective level, Frog Minutes is hardly the sort of game that's going to establish the iPad as a hardcore games console, but it does have a strange hypnotic charm that makes those minutes tick by rather enjoyably.
    • tbd Metascore
    • 70 Critic Score
    There's definitely enough to do while we're waiting for that multiplayer update. [Nov 2011, p.113]
    • games(TM)
    • tbd Metascore
    • 70 Critic Score
    Like the best iPhone puzzlers, this is a collection of original challenges, uncluttered by unnecessary extras. [Issue#119, p.119]
    • games(TM)
    • tbd Metascore
    • 70 Critic Score
    If you can find a steady stream of people to play against, you'll discover Gun Monkeys to be tremendous, if rather basic, fun. [Issue#138, p.116]
    • games(TM)

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