GameStar's Scores

  • Games
For 2,399 reviews, this publication has graded:
  • 61% higher than the average critic
  • 9% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 94 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Fast & Furious Crossroads
Score distribution:
2451 game reviews
    • 66 Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • 52 Metascore
    • 67 Critic Score
    For a fan of the series it may be great to explore the locations and talk to well known characters, but even the greatest atmosphere is going down the drain if the lack of enthusiasm of the developers is so obvious. Sloppily created missions, repetetive riddles and unnecessary howlers in design make it difficult to enjoy the game.
    • 59 Metascore
    • 67 Critic Score
    Godfall is another Anthem, although, due to its intense combat system it could have been so much more.
    • 69 Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • 54 Metascore
    • 67 Critic Score
    At the core it's a game full of potential but it will need lots of patches for lots of technical problems.
    • 59 Metascore
    • 67 Critic Score
    There's a lot of potential and the game's concepts are genius. But the game itself is too easy, too simple and that's a pity.
    • 68 Metascore
    • 67 Critic Score
    Citadelum initially reminds us of the great Caesar series, but quickly wears off due to a lack of depth.
    • 48 Metascore
    • 67 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 66 Critic Score
    Colourful pirate adventure with delightful naval combat. In the long term, large distances and tedious quests take the wind out of its sails.
    • 69 Metascore
    • 66 Critic Score
    It's hard to understand why the main problems of the part one haven't been solved. It's basically Magicka 1.5 with some improved graphics.
    • 67 Metascore
    • 66 Critic Score
    Enough for me but not enough to motivate in the long run.
    • GameStar
    • 62 Metascore
    • 66 Critic Score
    It doesn't offer a lot of content, but it's a nice alternative to Left 4 Dead. Contagion won't start a new zombie hype, though.
    • 54 Metascore
    • 66 Critic Score
    A scantily clad woman with two blades and lots and lots of monsters, that sounds like an entertaining game, but turns out to be a laborious task. It's fun for one hour or so. But once you realize that there is nothing more to the game than fighting huge amounts of monsters in similar looking areas, it becomes annoyingly repetitive.
    • 58 Metascore
    • 66 Critic Score
    Quotation forthcoming.
    • 65 Metascore
    • 66 Critic Score
    The game switches from too difficult to boring all the time. In the end we had to force ourselves to keep on playing. A perfect example for game mechanics gone wrong.
    • tbd Metascore
    • 66 Critic Score
    The interactive solo adventure Wolves on the Westwind is a solid experience for fans, though only for them.
    • tbd Metascore
    • 66 Critic Score
    Quotation forthcoming
    • 59 Metascore
    • 66 Critic Score
    There are some good ideas, the fights look great, but Liquid Entertainment wasted their good concept. The fights turn out to be simple key bashing, there is not enough good dialogue for a RPG and far too much babbling for an action game.
    • 59 Metascore
    • 66 Critic Score
    The remaster stays far below its possibilities and makes multiplayer worse than in the original. The single-player campaign is still great.
    • 58 Metascore
    • 66 Critic Score
    Skull and Bones is the unfinished framework of a great pirate open world that still needs a lot more content.
    • 64 Metascore
    • 66 Critic Score
    Quotation forthcoming.
    • 74 Metascore
    • 66 Critic Score
    Good ideas with mediocre implementation. The basics just don't work.
    • 59 Metascore
    • 66 Critic Score
    The developers must have noticed that the controls hinder game play and that the pathfinding doesn't work at all. The editor is missing, too. What a waste of potential.
    • 77 Metascore
    • 66 Critic Score
    ARMA 2 doesn't seem to be a finished game. The AI is cheating, physics and controls are out of date and the game is full of annoying bugs. That the game manages to look great from time to time doesn't help much. Hopefully Bohemia Interactive will release some patches soon. The game still has a lot of potential.
    • tbd Metascore
    • 66 Critic Score
    Quotation forthcoming.
    • 61 Metascore
    • 66 Critic Score
    Star Drive is still a lot of potential.
    • 77 Metascore
    • 66 Critic Score
    Zeno Clash offers a really good combat system, good AI and a real innovative design. But instead of seeing more of the world, you're back in the arena after taking a few steps. The story raises more questions than it answers. In the end, it's just a few hours of mandatory boxing.
    • tbd Metascore
    • 66 Critic Score
    While it's perfectly all right to appeal to casual gamers as well, Stranded Sails - Explorers of the Cursed Islands is squandering a lot of potential.
    • 68 Metascore
    • 66 Critic Score
    Tabletop tactics game with a half-baked mix of real-time-gameplay and card decks. Overall it looks unfinished and has too much idling.
    • 69 Metascore
    • 66 Critic Score
    Beautiful to behold, but gameplay-wise undemanding feel-good escapism with a great sense of freedom that invites you to relax and dream.

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