GameStar's Scores

  • Games
For 2,399 reviews, this publication has graded:
  • 61% higher than the average critic
  • 9% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 94 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Fast & Furious Crossroads
Score distribution:
2451 game reviews
    • 56 Metascore
    • 66 Critic Score
    An atmospheric dungeon crawler for fans of the genre who can overlook the combat system's shortcomings.
    • 68 Metascore
    • 66 Critic Score
    Absurdly rectacular: Genital Jousting presents itself as a satisfying quickie.
    • 64 Metascore
    • 65 Critic Score
    Overall, the new Farming Simulator could have been so much better. On our wish list for a next installment are a reasonable campaign to improve accessibility and ... a radio. It is time that we hear more than just the loud tractor hum, but also the country radio.
    • GameStar
    • 66 Metascore
    • 65 Critic Score
    A mediocre gameplay forces the player to wait a lot and this overshadows the great decision making.
    • tbd Metascore
    • 65 Critic Score
    The city builder in imperial China delights with its outstanding graphics but suffers from flaws in all other aspects.
    • 64 Metascore
    • 65 Critic Score
    In spite of the fumbling control, which requires pixel-precise working, I am now able to turn meat and fish in the pan quite well.
    • tbd Metascore
    • 65 Critic Score
    Rather intriguing bunker construction simulator besides the mediocre presentation and some balancing issues.
    • 69 Metascore
    • 65 Critic Score
    It's an entertaining simulation, but the developers changed only small details and ignored the bigger problems of the series.
    • 69 Metascore
    • 65 Critic Score
    Ambitious sci-fi investigation for clues about expatriates on Mars, which technically doesn't meet its own standards.
    • 53 Metascore
    • 65 Critic Score
    It has quite rough edges, but also some nostalgic charm. If only the developers had a bigger budget to sort out the technical flaws and improve the level design!
    • 64 Metascore
    • 65 Critic Score
    Sound, controls, graphics and Sean Bean - all fine. But it's just not scary enough and has a weak story which is bad for a horror game.
    • 58 Metascore
    • 65 Critic Score
    I experience these moments of happiness much less often than its predecessor. For the most part of the campaign, I'm disappointed to be annoyed by all the inconsistencies.
    • 66 Metascore
    • 65 Critic Score
    With its huge amount of drones, Drone Swarm offers an innovative idea, but apart from that it feels very unfinished.
    • 70 Metascore
    • 65 Critic Score
    An unconventional psychological adventure with grand ambitions and significant flaws, which piques curiosity at the beginning but leaves you feeling bored by the end.
    • 64 Metascore
    • 65 Critic Score
    After 19 years Team 17 excavated its classic Amiga game and it still has some charm today. But it's a game to play for half an hour a day at most due to its lack of variation.
    • 63 Metascore
    • 65 Critic Score
    Dead on time: Garage: Bad Trip presents itself as a fast-paced zombie shooter for very experienced or frustration resistant saviors of the world.
    • 34 Metascore
    • 65 Critic Score
    With Shadow Harvest the developers bit off more than they could chew. Such a porject would have needed more ressources to be successful. The potential for that lies hidden deep inside the game.
    • 70 Metascore
    • 65 Critic Score
    if you like to spend a lot of time thinking about organising an army and love historical accuracy, then you might add 10 points to our review score. But if you want to go to battle and prefer a logical system for research and economy, try the demo first.
    • 60 Metascore
    • 65 Critic Score
    As of now, Terminator: Resistance is no more than a grabber box candidate for fans of the movies or the genre.
    • 38 Metascore
    • 65 Critic Score
    The fourth part of the Painkiller series plays just like the other ones. Using weapons like the painkiller you're fighting lots of weird opponents like axe-wielding monks or pirate zombies. As usual they act dumb, there is no AI to speak of. It's a game to play casually for 30 minutes now and then and doesn't aspire to be anything else.
    • 65 Metascore
    • 65 Critic Score
    Counting sheep may send you to sleep, but abducting sheep is much more exciting. Playing an alien, you need to abduct animals like sheep, cows, chickens or pigs while avoiding obstacles or hungry wolves. There are 50 levels and a simple editor to create your own ones.
    • 79 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • GameStar
    • 64 Metascore
    • 65 Critic Score
    Starships is a small game. This in itself is not a problem as long as you do not expect a strategy monster the size of a Civilization.
    • 53 Metascore
    • 65 Critic Score
    Raid: World War 2 copies Payday 2, but does little better and a lot of things worse than its role model. But the potential is there.
    • 62 Metascore
    • 65 Critic Score
    Kaiserpunk fails to turn its exciting ideas into a consistent gaming experience.
    • tbd Metascore
    • 65 Critic Score
    Beginner-friendly tavern building sim with a lot going on, yet little depth. Okay for a while, too repetitive in the long run.
    • 65 Metascore
    • 65 Critic Score
    Classic GTA gameplay in a medieval setting, coarse humour with countless pop culture references and a horrible save system.
    • 69 Metascore
    • 65 Critic Score
    My first thought when playing was "Okay, there is not enough content here, but for a cheap indie-diablo, it's okay."
    • 63 Metascore
    • 65 Critic Score
    Solid Quidditch entertainment for Harry Potter fans, which lacks in terms of variety and depth in the long run.
    • 66 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • GameStar

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