GameStar's Scores

  • Games
For 2,398 reviews, this publication has graded:
  • 61% higher than the average critic
  • 9% same as the average critic
  • 30% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 94 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Fast & Furious Crossroads
Score distribution:
2450 game reviews
    • 86 Metascore
    • Critic Score
    In its current state, Core Keeper is no replacement for Terraria or Minecraft. [...] That, however, doesn't make Core Keeper a bad game, quite the opposite. [Early Access review]
    • 84 Metascore
    • Critic Score
    I've been playing Gordian Quest way longer than necessary. [Early Access Review]
    • 83 Metascore
    • Critic Score
    Terra Invcita is a typical modder game: full of soul and completely overloaded. [Early Access Review[
    • 80 Metascore
    • Critic Score
    My Time at Sandrock sends the idyllic farmstead simulation genre into the desert. Sounds risky, but it pays off in full even in Early Access.
    • 79 Metascore
    • Critic Score
    In its current state, there are simply too many cogwheels missing in the gearbox, so I advise against buying it. Instead, you should reconsider a purchase upon release. [Early Access Review]
    • 76 Metascore
    • Critic Score
    Everything the Viking game does I've seen way too many times lately. [Early Access Review]
    • 74 Metascore
    • Critic Score
    The game is currently still noticeably lacking in content, this Early Access release is more reminiscent of a larger demo.
    • 72 Metascore
    • Critic Score
    So far, the cult simulator is quite promising. Sound, appearance and the humorous mood go together very well and convey a convincing 70s atmosphere. [Early Access Review]
    • 69 Metascore
    • Critic Score
    The amazing open world of Shadow of Doubt deserves a better game. [Early Access Review]
    • 69 Metascore
    • Critic Score
    The Siege of Paris simply delivers another Northman adventure that doesn't stand out in any way.
    • 66 Metascore
    • Critic Score
    To put it politely, we can say that the idea behind Achilles: Legends Untold is quite interesting and that theoretically it could still become a good game. At the moment, however, it's so heavily half-baked and unfinished. [Early Access Review]
    • 62 Metascore
    • Critic Score
    While it's undoubtedly a competent game even at this stage, I can see little reason why anyone would choose it over Starcraft 2. [Early Access Review]
    • 61 Metascore
    • 46 Critic Score
    Lovely Planet wants to hammer home that it is sweet, crazy and colorful. But unfortunately, this is all just a facade. Underneath it's a superficial shooter that offers little variety and I can always shoot down the same boring tube passages.
    • 59 Metascore
    • 48 Critic Score
    Uninspired button-mashing that is saved neither by humor nor story.
    • 57 Metascore
    • 45 Critic Score
    The concept of fusing open world and Musou is interesting, but it misses the mark due to poor performance and numerous bugs.
    • 56 Metascore
    • 48 Critic Score
    There's just one basic problem with Pirates of Black Cove: the developers forgiot to deliver a game. What's the point of all the items and upgrades if nothing really makes a difference?
    • 55 Metascore
    • 35 Critic Score
    Unfinished, overpriced, void and technically weak expansion with inferior gameplay.
    • 55 Metascore
    • 43 Critic Score
    Quotation forthcoming.
    • 55 Metascore
    • 35 Critic Score
    The actually good concept is mercilessly drowned in a flood of poor game design choices and flawed programming.
    • 54 Metascore
    • 30 Critic Score
    Lousy open-world roguelite with a sterile, lifeless game world, weak combat and ridiculously little content.
    • 53 Metascore
    • 33 Critic Score
    Do you have a six year old son who likes to watch CSI? Then this is the game for him. There's a shattered body lying next to the Empire State building, so we start collecting evidence all around it: Pretzels, empty cans, flowering pots and rubber ducks. That doesn't make any sense? That's right, this just a simple game of "find the hidden object" with a thin story and some CSI people. Asking 30 Euros for all that is nothing but a rip-off. Well done, Ubisoft.
    • 52 Metascore
    • 40 Critic Score
    A shooter with bugs, missing features, balancing problems and an ingame-shop using real money.
    • 51 Metascore
    • 45 Critic Score
    An adventure game with clever puzzles and a nice story that stumbles over bad technical quirks and out-of-date graphics.
    • 49 Metascore
    • 40 Critic Score
    I would like to like that game because of its B-movie story and because of the natural-disaster-weapon. But as far as game design is concerned everything is just plain wrong: controls, AI and path finding.
    • 49 Metascore
    • 49 Critic Score
    Only the fact that games like this are rare on PC may make Garshasp an interesting game for some people. But we hardly had any fun with it. What did the developers do during the three years of development time?
    • 49 Metascore
    • 47 Critic Score
    Quotation forthcoming.
    • 47 Metascore
    • 30 Critic Score
    There is no meaning, no point. It's just a boring game that lasts three hours.
    • 47 Metascore
    • 48 Critic Score
    It feels rushed and it's probably only good as a reminder how unapproachable team shooters have been at the turn of the millennium.
    • 46 Metascore
    • 45 Critic Score
    There are some interesting ideas, but the simulation can't keep up with its own claims of being a job simulation.
    • 45 Metascore
    • 47 Critic Score
    Quotation forthcoming.

Top Trailers