GamesRadar+'s Scores

  • Games
For 3,943 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3975 game reviews
    • 63 Metascore
    • 50 Critic Score
    Despite the enjoyment of slinging bad guys around like giant wrecking balls, Triggerheart's indecisive difficulty, average looks and short length render it a bad choice for any but the most devoted shooter fans.
    • 63 Metascore
    • 60 Critic Score
    For the right buyer, this is a gleaming golden treasure even with bits of tarnish here and there.
    • 63 Metascore
    • 60 Critic Score
    So the developers have crafted a very playable puzzle game with a decent multiplayer aspect and screwed it up with a tiny bit of bad programming. Go! Sudoku is nearly scuttled by this strange bug, which is a real shame.
    • 63 Metascore
    • 50 Critic Score
    Once this novelty wears off, there’s not a lot of longevity here.
    • 63 Metascore
    • 70 Critic Score
    Sacred Citadel’s obvious finale will leave you wondering why it shipped with a half-baked story. Thankfully, the enjoyable combat steals the spotlight, though it doesn’t come away unblemished.
    • 63 Metascore
    • 60 Critic Score
    Lucidity is an interesting experiment, a beautiful indie-flavored game and a welcome addition to Xbox Live’s crowd of old arcade game ports. Gamers who appreciate metaphor and meaning will certainly find much to enjoy here. It’s just a shame that it isn’t more fun to play.
    • 63 Metascore
    • 60 Critic Score
    For gamers who like things categorically insane, you're looking at a go-to, button-mashy party game.
    • 63 Metascore
    • 40 Critic Score
    Littered with bugs, excruciating load times, and a severely padded ending, ReCore is a great example of good ideas, flawed execution.
    • 63 Metascore
    • 60 Critic Score
    Even if The Life isn't perfect, what with gobs of unbearably long load times, it's a unique twist that no other hoops title offers. So it doesn't have much, if any, true replay value - that's OK. It's compelling, and the best part of a game that is otherwise mostly overshadowed by its counterparts.
    • 63 Metascore
    • 60 Critic Score
    Just like last year's edition, The Legend of Heroes II just about gets the job done... with very little panache.
    • 63 Metascore
    • 60 Critic Score
    Web of Shadows is a reasonably good time, but unless the Wii is your main gaming console, you’ll want to play it on a higher-end machine with less gimmicky controls.
    • 63 Metascore
    • 60 Critic Score
    Spider-Man 3 is so by the numbers, so average that we just can't muster much enthusiasm. Comic fans'll hate the inconsistent power levels while hardcore gamers will balk at how routine it feels.
    • 63 Metascore
    • 60 Critic Score
    An average run-and-gunner that wouldn’t deserve a second look if it weren’t for its use of Wii’s unique controls. Pacing is horrible, with levels constantly being interrupted by overblown dialogue.
    • 63 Metascore
    • 60 Critic Score
    For now, buy this to get the headset for Resistance 2 and come back to SOCOM in a couple months. Maybe it’ll be completed by then.
    • 63 Metascore
    • 70 Critic Score
    There's no reason why any J-RPG fans, or those with a particular penchant for blocky cutscenes, won't feel their 30 bucks was well spent on Awakened Shadow.
    • 63 Metascore
    • 60 Critic Score
    More frustrating than fun as we saved, loaded, and crashed our way through this epic, yet tedious title.
    • 63 Metascore
    • 50 Critic Score
    Fat Princess Adventures is colourful and endearing at first, but the proof is in the gameplay pudding. Unsatisfying, flimsy combat and class-specific loot drops make extended play a real grind.
    • 63 Metascore
    • 50 Critic Score
    Yars Rising keeps the spirit of its inspiration alive through the robust old-school challenges of a hacking game, but as a 2D Metroidvania it all falls a bit flat. Great controls, fun ability progression, and a killer soundtrack can't elevate the game past the limitations of its straightforward level design.
    • 63 Metascore
    • 50 Critic Score
    If you’re looking for a challenging mystery adventure, look elsewhere. If you’re looking for a 5-6 hour distraction, Hard Evidence is the game for you.
    • 63 Metascore
    • 50 Critic Score
    In the end, the shoddy interface, graphics, and controls do more than step on the toes of some interesting concepts - they massacre them.
    • 63 Metascore
    • 70 Critic Score
    Scarygirl isn't a total disappointment. Sure, the combat isn't its strongest suit, and being steamrolled time and time again by the tough battles later in the game gets old, but it's hard not to be drawn in by this curious cartoonish realm and the weirdos who live in it. This highly imaginative and beautiful game redeems itself with quirky creativity when its mechanics occasionally fumble.
    • 63 Metascore
    • 70 Critic Score
    Stacked could benefit from more polish and deeper player customization (no, we don't want to look fat and balding, even if we are), but its actual gameplay is solid, and the creepy I'm-watching-you-so-I-can-destroy-you vibe can only help your real-world strategy.
    • 63 Metascore
    • 50 Critic Score
    But its solid play mechanics aren't enough to overcome the near-complete lack of licensed courses and golfers, or the various other oversights and issues that plague it.
    • 63 Metascore
    • 60 Critic Score
    But even though the game shares some DNA with gems like the WarioWare series or the trippy Katamari Damacy, WTF got the short end of the genetic stick. If you’re going to spend your free time doing something that’s ultimately pointless and repetitive, you might as well get a real job.
    • 63 Metascore
    • 60 Critic Score
    Lords of Shadow 2 is a sequel that simply tries to do too much. It fills out its lengthy running time not with deeper explorations of the surgically precise combat, platforming, and cohesive world-building of its predecessor, but with multiple misguided, jarring new elements that all-too often fail to satisfy in their own right. Worse, they make for a diluted, deeply disjointed overall game experience.
    • 63 Metascore
    • 80 Critic Score
    Sonic Lost World feels like a Sonic game, works like a Mario game, and feels totally at home on the Wii U as a result. With the most convincing 3D Sonic gameplay by some margin, it’ll no doubt be looked back on as the game that aimed for the Galaxy, missed by a small amount, but still landed in the stars.
    • 63 Metascore
    • 80 Critic Score
    Building an army of rotting corpses is a blast, and it's especially satisfying to see your current tally of allies - represented by decaying zombie heads - grow along the bottom of the HUD. However, as much fun as it is to sic your pale-skinned psychos on a variety of low-level henchmen and screen-swallowing bosses, Undead Knights' flaws occasionally pull you from the fun.
    • 63 Metascore
    • 70 Critic Score
    It's hard not to be frustrated by the poor visibility and abrupt, inconclusive ending (we suspect this is a prequel to the movie), but this still manages to emerge as one of the PSP's better shooters.
    • 63 Metascore
    • 70 Critic Score
    Despite its unattractive exterior, Puzzle Kingdoms shines where it counts – fun, addicting puzzles with tons of meaningful customization options, and no BS filler (like, ahem, PQ Galactrix’s tedious leap gate hacking).
    • 63 Metascore
    • 60 Critic Score
    If you’re a serious fan of Final Fantasy and have somehow yet to play the second installment, this is a fairly solid re-make that will at least bolster your appreciation for the series’ roots.

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