GamesRadar+'s Scores

  • Games
For 3,940 reviews, this publication has graded:
  • 45% higher than the average critic
  • 4% same as the average critic
  • 51% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Ninja Gaiden 4
Lowest review score: 10 Real Time Conflict: Shogun Empires
Score distribution:
3973 game reviews
    • 74 Metascore
    • 60 Critic Score
    It's worth checking out, if only because there's nothing else out there quite like it, but it probably won't be enshrined in the hallowed halls of RPG classics anytime soon.
    • 78 Metascore
    • 80 Critic Score
    Tales of the Abyss is nothing new. And some gamers will complain about that. But there's a lot to be said for taking something existing and doing it right.
    • 37 Metascore
    • 20 Critic Score
    The minigames don't play any better with real-world opponents and the few games available for single-cart download play are not worth sharing.
    • 64 Metascore
    • 70 Critic Score
    A series of well-done flying sequences bridge the game's various stages, and the shifting of gears is very much welcome after an extended series of brawls.
    • 73 Metascore
    • 80 Critic Score
    Many will dismiss its satire as meaningless vulgarity, and fail to appreciate the intricate and satisfying ass-kicking. But for those able to dig it, God Hand is an excellent old-school game in a bizarre, new-school shell.
    • 79 Metascore
    • 80 Critic Score
    Hardcore golfers will be disappointed that Tiger Woods PGA Tour isn't making revolutionary improvements, and everyone else will wonder why EA can't seem to make fields of green look prettier, but it's still the best golf game you can buy on any platform.
    • 78 Metascore
    • 80 Critic Score
    The PSP wins out in the multiplayer improvement department, though, with its brand new infrastructure mode, enabling Internet matchmaking on the road. You can still tee up with nearby friends on an ad hoc basis, if you prefer, but you'll miss out on global rankings and the like.
    • 73 Metascore
    • 80 Critic Score
    Though Tiger Woods PGA Tour 07 doesn't offer anything approaching a revolution in golfing, whether you play your way to the ranked online leaderboards, or just hammer it out with a buddy on the same system, it's truly a pleasure from start to finish.
    • 58 Metascore
    • 50 Critic Score
    Eagle Eye Golf would be a decent game for 20 bucks. But at 30, when Hot Shots 3 and FORE! can be had at this moment for eight and 15 bucks respectively on EB.com, it's a tougher recommend.
    • 59 Metascore
    • 60 Critic Score
    The bottom line is that diehard Avatar fans will probably be disappointed with the superficial storyline that lacks the charm of the original show, and newcomers will have trouble finding interest in the loosely tied-together missions.
    • 75 Metascore
    • 90 Critic Score
    It may or may not be the blood-soaked ending to the franchise, but it's easily one of the most enjoyable games in the series and one of the most unapologetically fun games of the season.
    • 83 Metascore
    • 70 Critic Score
    A superior collection, Clubhouse Games is one of the best portable solutions for card and board games.
    • 87 Metascore
    • 90 Critic Score
    An enormous amount of top-drawer content for $29.99, and newcomers may rightly mistake it for a full blown sequel. Highly recommended.
    • 75 Metascore
    • 80 Critic Score
    So while it doesn't break new ground, Scarface: The World Is Yours is one of the best sandbox crime games for the current generation consoles. It's a slick, well-executed and gritty title that'll keep you busy for over 20 hours.
    • 58 Metascore
    • 50 Critic Score
    It's just that there isn't much there, and it gets repetitive quickly. Chances are you'll be more entertained by simply watching the movie a few more times - or heading back to your console for another blood-soaked round with Tony on the bigger screen.
    • 63 Metascore
    • 60 Critic Score
    We're not thrilled with the limited character creation options and we don't understand why every time we opt for an AdHoc or Wi-Fi game, the game forces a full system reset.
    • 51 Metascore
    • 40 Critic Score
    Disciples will be disappointed by the fundamental lack of gameplay depth, even as they might like the surprisingly high level of difficulty, but more casual fans might appreciate being able to grab a quick space battle here and there in skirmish and multiplayer modes.
    • 38 Metascore
    • 30 Critic Score
    But if you're looking for a fresh new take on the old, bubble-blowing action you remember so fondly, Bubble Bobble Revolution just plain blows.
    • 42 Metascore
    • 40 Critic Score
    The art design is solid, though technologically, the graphics don't impress at all. At press-time, the chat is nightmarish, and the user interface a pale shadow of other MMOs' well thought systems.
    • 52 Metascore
    • 70 Critic Score
    Don't use the lock-on, and the dodgy controls and at best so-so ally AI will end up killing you. The camera system will cause death after death in the infuriating mandatory stealth missions - it's just too hard to get real situational awareness. Despite all that, the game is perfect for the PSP - fun to pick up and play in short bursts.
    • 78 Metascore
    • 80 Critic Score
    Meltdown's plethora of content offers more than enough gooey puzzling fun to keep a gamer busy for quite a while. There should be even more arriving in the form of downloadable content. The cel-shaded cartoon graphics (new to this sequel) look fantastic.
    • 82 Metascore
    • 80 Critic Score
    Yes, it’s a little tougher to learn the nuances than in years past, but the final verdict is in - and it’s a golden goal.
    • 78 Metascore
    • 80 Critic Score
    A patch or two will likely address most small issues, and if online isn't your thing then you're good to go out of the box.
    • 72 Metascore
    • 70 Critic Score
    The biggest disappointment, and the feature most DS-ownin' FIFA fans have been waiting for, is a lack of online support so you cannot compete online or update the already outdated roster. There is a multiplayer mode which allows up to four gamers - two per team - to play locally, though it requires multiple cards.
    • 73 Metascore
    • 70 Critic Score
    The lack of changes will disappoint some, but for 20 bucks the minor tweaks and new roster nicely enhance what was already a great game.
    • 50 Metascore
    • 40 Critic Score
    With such a drastic difference in features and entertainment value between Stewie and the rest of his kin, one wonders why he didn't just get his own game. As it stands, you'll have to play through some pretty irritating nonsense just to get to the good stuff, and it's just not worth the effort.
    • tbd Metascore
    • 20 Critic Score
    NRA Gun Club may be useful for demystifying gun ownership for wannabe weekend warriors, but it sure as hell doesn't qualify as much of a game. Even with its sub-$20 price tag, NRA Gun Club is just too overwhelmingly dull to take seriously.
    • 54 Metascore
    • 40 Critic Score
    El Matador may be fine to play for a few hours but it's not worth a long-term or full-price commitment.
    • 90 Metascore
    • 90 Critic Score
    The only thing that's hard to adjust, in fact, is the tension in your muscles. GTR 2 is hugely better than its predecessor in exactly the area that matters.
    • 84 Metascore
    • 90 Critic Score
    The pruned unit selection, simple relationships and fixed playing field give DEFCON more in common with chess than most RTS games. It's not a game to get lost in for hours on end, but it is one you'll get the urge to play again and again for months to come.
    • 67 Metascore
    • 60 Critic Score
    And the world is huge. If it was more packed with opportunities for us to use those tools and stunts, this could have been a GTA-killer.
    • 75 Metascore
    • 60 Critic Score
    And the world is huge. If it was more packed with opportunities for us to use those tools and stunts, this could have been a GTA-killer.
    • 73 Metascore
    • 60 Critic Score
    And the world is huge. If it was more packed with opportunities for us to use those tools and stunts, this could have been a GTA-killer.
    • 71 Metascore
    • 80 Critic Score
    If ParaWorld stumbles at all, it's because despite creative units like sneaky ninjas and wooly mammoths, it doesn't go quite far enough to show off its unique personality, and its multiplayer maps are content to offer balance through symmetry rather than varying strengths and weaknesses. These limits never get in the way of having a blast, though.
    • 82 Metascore
    • 80 Critic Score
    The revolutionary shooter has been adapted to the Xbox 360 in all its archaic glory and, amazingly, is still as fun and visceral as it was all those years ago.
    • 47 Metascore
    • 40 Critic Score
    Devotees of this universe's mix of fantasy staples and steampunk gadgetry might find themselves unable to resist Mage Knight: Apocalypse's dubious lure, and may even enjoy the game's character-building freedom if an effective patch comes along, but they aren't likely to stay enamored for long when this holiday season's bigger and better RPG offerings finally appear.
    • 74 Metascore
    • 70 Critic Score
    If you can deal with its quirks, Caesar IV offers a stunning economic model that is sure to challenge even the best money managers while providing hours of play.
    • 70 Metascore
    • 60 Critic Score
    The biggest head-scratcher about GHTPM is this: why did it take a whole year to get it ported from the Xbox version? But only slightly less perplexing is why, rather than spending a few hours twiddling the sticks of a PS2 controller, most of the game's target audience wouldn't instead heave the ol' butt out of its couch groove and go play some real paintball?
    • 50 Metascore
    • 40 Critic Score
    If you love the idea of playing an interactive commercial for Ford Motors and own both an Xbox and a PS2, then go with the PS2 version. The graphics are about the same and the slightly longer load time on the PS2 will give you a much needed break from this monotonous racer.
    • 59 Metascore
    • 60 Critic Score
    The strongest features it offers are the robust customization and nice car models. There are better "underground" racers out there with comparable features (many of which can now be had for half this game's $40 price tag), and if you're a fan of the movies, the movies are what you should watch.
    • 84 Metascore
    • 80 Critic Score
    This is a real gamer's game, but the excellent graphics and the action-packed battles should draw anyone in. And once you're hooked, you'll find yourself forced to dig deeper. That's how they get you.
    • 73 Metascore
    • 70 Critic Score
    If you're not a serious DDR fan, then playing any one of the games in the series means you've basically played them all. Still, SuperNOVA is a riot to play against live competitors, and makes a perfect entry point for series newcomers and a must play for any fan.
    • 47 Metascore
    • 40 Critic Score
    Spectral Souls is a true sob story. There's a perfectly serviceable game here, buried underneath one crucial problem.
    • 54 Metascore
    • 50 Critic Score
    Despite its lack of personality, variation or depth, Import Tuner Challenge isn't a terrible racer, and Japanse driving fanatics might get off on multiplayer duels and the realistically non-descript office buildings that pass for scenery.
    • 69 Metascore
    • 70 Critic Score
    It would be nice to see a season mode as robust as the most recent PS2 version of MotoGP, but as portable games go, what's offered here is sufficient for decent racing action on the go.
    • 59 Metascore
    • 40 Critic Score
    The crowning achievement of failure here, however, is the total lack of multiplayer. Skirmish would be nice, but no multiplayer in a DS version of an intrinsically multi-player tabletop game? Unforgivable.
    • 48 Metascore
    • 40 Critic Score
    Don’t bother with this title unless you love the idea of playing an interactive commercial for Ford Motors.
    • 76 Metascore
    • 70 Critic Score
    By hooking up with other players via Wi-Fi, you’re also able to play levels that other players create, giving you a virtually endless array of levels to puzzle over even after you’ve completed the main game.
    • 63 Metascore
    • 70 Critic Score
    The bottom line is that NBA Live 07 is a pretty darned good hoops sim - once you adjust the wonky default sliders. Without it, the shooting doesn't give an inch, no matter how well you time your release.
    • 64 Metascore
    • 80 Critic Score
    We may be decidedly old-school, but there's no denying that it kicks ass getting our game on with the likes of Wilt the Stilt, Oscar Robertson, and dozens of other hoop heroes.
    • 59 Metascore
    • 50 Critic Score
    If you're mulling over a b-ball game for your 360 this fall, the only direction to look is away from NBA Live 07. It's a disaster from the word go, and never should have made it out of training camp.
    • 61 Metascore
    • 60 Critic Score
    If you're desperate to dunk on a desktop, a patched version of Live 07 likely won't offend your senses to the core, but you can do better on just about any other platform.
    • 81 Metascore
    • 80 Critic Score
    It may be true that those of you who already own last year's version may feel like you're not getting much more than a roster update and the ability to keep kicking it in the sublime 2K online world, but there's no doubt that the proof is in the pudding, and NBA 2K7 delivers a darn good time.
    • 84 Metascore
    • 80 Critic Score
    The heart and soul of NBA 2K7 lies in the NBA buildings across the country and the hands of the best players in the world. This year, there's no finer hoops experience to be had on the 360.
    • 63 Metascore
    • 60 Critic Score
    Even if The Life isn't perfect, what with gobs of unbearably long load times, it's a unique twist that no other hoops title offers. So it doesn't have much, if any, true replay value - that's OK. It's compelling, and the best part of a game that is otherwise mostly overshadowed by its counterparts.
    • 68 Metascore
    • 60 Critic Score
    In the final analysis, the Conquest Mode alone helps turn NBA 07 from a lottery pick into an 8th seed - good enough to make the playoffs but far too flawed for a run for the title.
    • 59 Metascore
    • 60 Critic Score
    Stripped down from a car-crime game into a bizarre action-strategy hybrid, The Godfather: Mob Wars actually works pretty well, provided you're not expecting much exploration or any driving. If you've already played through any of the console versions, though, the repeated missions and cutscenes are guaranteed to get tedious.
    • 93 Metascore
    • 90 Critic Score
    You're getting a long quest packed with life-giving missions and a presentation that's unlike anything you've ever played. If you consider yourself a gamer in any way, buy this right now. You will not be disappointed.
    • 77 Metascore
    • 80 Critic Score
    If you never got a chance to play the original, or if it left you wanting more, this definitive edition ought to tide you over until the inevitable sequel hits.
    • 83 Metascore
    • 70 Critic Score
    The quirky and sometimes innocent sense of humor is omnipresent. Why, even after a heated and bitter battle that ends in his tank being utterly destroyed, Rocket's rival will usually pay him a sincere compliment before scampering off in defeat.
    • 40 Metascore
    • 30 Critic Score
    If you don't care how broken and rudimentary this game is as long as it's like the show, you're going to be in a fury in no time.
    • 57 Metascore
    • 50 Critic Score
    The action pauses so frequently to remind you how to excute your task that the entire game ends up feeling like one giant training tutorial. It's impossible to get stuck at any point because all of the answers are pretty much handed right to you.
    • tbd Metascore
    • 50 Critic Score
    The action pauses so frequently to remind you how to excute your task that the entire game ends up feeling like one giant training tutorial. It's impossible to get stuck at any point because all of the answers are pretty much handed right to you.
    • 66 Metascore
    • 70 Critic Score
    It's easily the most improved fighter in recent memory, and if you've got some local competition, it's a steal at 30 bucks.
    • 52 Metascore
    • 50 Critic Score
    Several modes of mindless violence and one mode of a Monopoly-like board game. There's nothing new or exciting about this title.
    • 58 Metascore
    • 50 Critic Score
    All told, Samurai Warriors 2 is several modes of mindless violence and one mode of a Monopoly-like board game. There's nothing new or exciting about this title.
    • 62 Metascore
    • 60 Critic Score
    If you can stomach grinding through hundreds of dungeons, then there's dozens and dozens of hours for you to enjoy. If you're waiting for the next great Pokemon adventure, however, keep waiting. This isn't it.
    • 93 Metascore
    • 100 Critic Score
    You've never seen a strategy game with combat as intense as Company of Heroes.
    • 63 Metascore
    • 30 Critic Score
    With insanely repetitive, mindless action and completely unengaging character progression, Bounty Hounds withers and dies within its first hour.
    • 47 Metascore
    • 40 Critic Score
    While games like "Time Pilot" aged gracefully, this side-scrolling space shooter feels old and inflexible, a crusty gaming battleship dragged out of drydock. All you can do is stare and go, "Wow, that's old."
    • 67 Metascore
    • 60 Critic Score
    Faces of War wins on several fronts with its attractive destructible environments and solid multiplayer options; unfortunately, it falls short of total victory with frustrating AI and extensive micro-management duties, especially in single-player.
    • 67 Metascore
    • 60 Critic Score
    If cutesy farming RPG makes you raise an inquisitive eyebrow rather than gag, Harvest Moon DS may be worth cultivating.
    • 68 Metascore
    • 70 Critic Score
    Joint Task Force delivers a distinctive and modern interpretation of real-time strategy, enjoyable in its own quirky way. It ain't perfect, but it proves fulfilling once you've taken a few learning curve lumps.
    • 81 Metascore
    • 80 Critic Score
    With solidly rebuilt controls only a little marred by a still-fussy camera, LEGO Star Wars II is even better than last years prequel trilogy-based offering. And, as the first LEGO Star Wars was an amazingly entertaining homage to Lucas's genius, this sequel stands atop the original's shoulders as the pinnacle of LEGO Star Wars fun.
    • 84 Metascore
    • 80 Critic Score
    With solidly rebuilt controls only a little marred by a still-fussy camera, LEGO Star Wars II is even better than last years prequel trilogy-based offering. And, as the first LEGO Star Wars was an amazingly entertaining homage to Lucas's genius, this sequel stands atop the original's shoulders as the pinnacle of LEGO Star Wars fun.
    • 83 Metascore
    • 80 Critic Score
    With solidly rebuilt controls only a little marred by a still-fussy camera, LEGO Star Wars II is even better than last years prequel trilogy-based offering. And, as the first LEGO Star Wars was an amazingly entertaining homage to Lucas's genius, this sequel stands atop the original's shoulders as the pinnacle of LEGO Star Wars fun.
    • 86 Metascore
    • 80 Critic Score
    With solidly rebuilt controls only a little marred by a still-fussy camera, LEGO Star Wars II is even better than last years prequel trilogy-based offering. And, as the first LEGO Star Wars was an amazingly entertaining homage to Lucas's genius, this sequel stands atop the original's shoulders as the pinnacle of LEGO Star Wars fun.
    • 47 Metascore
    • 20 Critic Score
    A textbook example of how to screw up a sure thing, the Nintendo DS version of LEGO Star Wars II is easily the 'must avoid' release of the year. Other systems get a stylistically pure and super fun title. Meanwhile, the DS is saddled with a buggy, incomplete letdown that wastes your money and good will, deeply tarnishing LucasArts' reputation.
    • 73 Metascore
    • 70 Critic Score
    This isn't a game trying to reinvent the wheel, but rather one that's just trying to roll along. And if that's what you're looking for, it's a blast.
    • 51 Metascore
    • 30 Critic Score
    In the end, Stairway to H.E.A.V.E.N.'s gravest flaw is its beat-for-beat recreation of the original game's many problems. None of these issues are new, and they haven't been improved in any notable way since the first game.
    • 76 Metascore
    • 60 Critic Score
    It's more of an interesting but unfocused experiment than a tight, compelling Mega Man game.
    • 55 Metascore
    • 60 Critic Score
    There are gobs of customization options for each of your squad (and lord knows you'll need 'em), but there's not much variety to the goings on, and the whole Grand Prix affair won't take you much more than 8 hours or so. Multiplayer offers some extended usage, but not enough to keep it a long-term rotation.
    • 59 Metascore
    • 60 Critic Score
    There's no denying that Rule of Rose is extremely pretty, atmospheric and disturbing. Unfortunately, it fails on just about every other level. The gameplay is tedious, the scares are nonexistent and Jennifer is such a cringing, passive non-entity that you'll likely identify more with her malevolent (but strangely endearing) tormenters.
    • 47 Metascore
    • 60 Critic Score
    Kids probably won't mind much, and they're definitely the target audience here. Pirates' Carnival isn't spectacular in any one sense, but the solid mini-games and well-used license are enough to put it near the top of the distinctly uncompetitive party game genre.
    • 76 Metascore
    • 70 Critic Score
    The graphics might be a little dated, but they still look good. The manual shot aiming works like a dream – the puck always goes where you want, and the targets that appear in the net make it especially intuitive for newcomers.
    • 79 Metascore
    • 80 Critic Score
    A very solid hockey game. Everything feels smooth and refined, and while everything could be refined even further, this lays the groundwork for next-gen hockey.
    • 72 Metascore
    • 70 Critic Score
    While we aren’t impressed with the changes (or lack thereof), with the price reduced to $29.99, current-gen gamers are still getting a great game, and for half the price of the 360 version.
    • 78 Metascore
    • 70 Critic Score
    NHL 2K7 is a solid game and the new animations help to make it feel more next-gen worthy than last year's entry. However, despite the sheer number of new features, nothing feels particularly groundbreaking.
    • 67 Metascore
    • 60 Critic Score
    Our only technical beef with the game is the occasionally spotty touch screen control. Some of the minigame commands aren't as responsive as they could be, leading to bad grades on dishes you know you're nailing. Other than that, everything here works great - just take your time and don't expect too much.
    • 56 Metascore
    • 40 Critic Score
    Things could've improved in the later parts of the remarkably minimal story when you start colonizing islands, but because every nation on the map will swiftly descend on your new outpost, even this is reduced to grinding out enough cash and crew to withstand the assault.
    • 66 Metascore
    • 60 Critic Score
    A decent diversion for the casual fan, though hardcore players are likely to find it a bit on the short side.
    • 69 Metascore
    • 60 Critic Score
    Mario Hoops betrays the tradition of quality inherent in other Mario sports titles, and proves to be a lot more style than substance. The stylus is not, in fact, perfect for every game type.
    • 28 Metascore
    • 20 Critic Score
    We really wanted Bad Day L.A. to live up to its potential, which makes its suckitude feel even more than just bad; it's like a betrayal.
    • 68 Metascore
    • 70 Critic Score
    Although NASCAR 07 remains pretty much the same decent core game as last year's model, this year's model is just a little more fun for newcomers and a little more chaotic for long-time racers.
    • 66 Metascore
    • 70 Critic Score
    Although NASCAR 07 remains pretty much the same decent core game as last year's model, this year's model is just a little more fun for newcomers and a little more chaotic for long-time racers.
    • 51 Metascore
    • 50 Critic Score
    The end result is a ramshackle affair that will please neither hardcore Spy Hunters nor Joe "GTA."
    • 82 Metascore
    • 80 Critic Score
    Though players looking for straightforward, hardcore racing might be let down by TDU 's laid back attitude, the instant online world and impressive attention to detail make this tropical driving game unique and enjoyable.
    • 77 Metascore
    • 80 Critic Score
    If you're any sort of fan of 2D games and crazy-ass violence, you owe yourself a crack at this one.
    • 75 Metascore
    • 80 Critic Score
    Yakuza's story has the intensity of a page-turner - not surprising, as it was penned by a novelist - and the gameplay backs it up. Kazuma Kiryu's tale is an addictive blend of mystery, suspense and brutal violence.
    • 83 Metascore
    • 80 Critic Score
    The world of LocoRoco is uniquely beautiful, aggressively charming and a lot of fun to explore, and it keeps its load times short. If you've ever wanted a reason to hug your PSP, now's your chance.

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