GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 56 Metascore
    • 62 Critic Score
    A slightly-upgraded version of the unremarkable "MXRider."
    • 56 Metascore
    • 40 Critic Score
    Subpar gameplay, graphics and presentation.
    • 56 Metascore
    • 52 Critic Score
    There's just not enough skill, diversity, or excitement involved in Savage Skies, and certainly not enough incentive to keep slogging through the repetitive missions.
    • 56 Metascore
    • 40 Critic Score
    MLB Slugfest 2006 isn't going to revolutionize baseball games, but even at less than half the price of the competition, it still can't be recommended.
    • 56 Metascore
    • 58 Critic Score
    A mediocre effort, falling short of the mark set by "Twisted Metal" and its heartier clones.
    • 56 Metascore
    • 60 Critic Score
    The problem with 08 is that it's not all that different from 07. Other than the chance to jump behind the wheel of the Car of Tomorrow or the ability to save races at any point -- which is cool -- there's not a whole lot that's shiny and new about it.
    • 56 Metascore
    • 50 Critic Score
    As excellent as the Square-sponsored source material is, the game is about as generic and bland as you can get.
    • 56 Metascore
    • 40 Critic Score
    If you have the means, then for goodness sake, stick with the Wii version of Raving Rabbids. It's a far more enjoyable (and prettier) experience.
    • 56 Metascore
    • 50 Critic Score
    As nightmares go, this one ranks right up there with the one about entering the schoolyard pantsless, and perhaps even on fire. The turtles deserve better, and its unfortunate this game extends their bad luck streak.
    • 56 Metascore
    • 40 Critic Score
    Coded Arms: Contagion might stave off boredom for a while with its relatively attractive engine, recycled hacking mechanics and obsessive upgrading, but its virtually pointless encounters and drab, forgettable air conspire to make it little more than fodder for buyer's remorse.
    • 56 Metascore
    • 70 Critic Score
    It seems a shame that Volume Two ends before it really begins. The potential for a fantastically unnerving gaming experience is cut way too short.
    • 56 Metascore
    • 60 Critic Score
    Sometimes a budget title is just a budget title, and in this case you really do get what you pay for.
    • 56 Metascore
    • 60 Critic Score
    It has a simplistic hand-to-hand fighting system, a jerky, broken camera, crappy, jarring level designs, and horrifically frustrating platforming elements. It pretty much just fails at emulating the combat-heavy action games that have inspired it, and you'll constantly remind yourself of this as you play.
    • 56 Metascore
    • 60 Critic Score
    The ease of defense and careful consideration that must be paid to offense is refreshing. However, there are a host of issues, the pathfinding in particular, that turn what should be an entertaining game into a title best left on the shelf.
    • 56 Metascore
    • 60 Critic Score
    Between the simple card system, the short length, and the anime look, Fighter's Battle feels like a game that was meant to get younger players interested in the Dynasty Warriors series. Longtime fans may be irked by these changes and the lack of a story, but it's still a DW game at heart.
    • 56 Metascore
    • 60 Critic Score
    Not as mediocre as "Red Steel," but it doesn't seem like it's significantly better than what the distinctly average "Call of Duty 3."
    • 56 Metascore
    • 40 Critic Score
    All In seems like Crave's attempt to bet the farm on nothing more than a high card. The few improvements the game makes over last year's entry pale in comparison to its shortcomings.
    • 56 Metascore
    • 60 Critic Score
    Too linear to be challenging for expert gamers, and with a learning curve that dips into boredom exponentially the longer you play it, this is a perfect rental for your ADD-riddled nephew -- and him only.
    • 56 Metascore
    • 71 Critic Score
    Like "Solomon's Key" for the NES, with the frustration level turned up by ten degrees. If you can get by the gameplay limits put in place by the developers, then you might enjoy this title. I could not.
    • 56 Metascore
    • 48 Critic Score
    If you're a Disney fan, you'll be disappointed by the lack of any real Disney-ness to the game. Other than the grainy images of Mickey and crew, you get no sense of the characters' personalities, voices, or quirks. If you're a racing fan, the game's dreadful camera takes away any potential for high-speed fun and action.
    • 56 Metascore
    • 61 Critic Score
    Suffers almost out of the gate by a lack of game modes and the ridiculously tough AI.
    • 56 Metascore
    • 50 Critic Score
    Every facet of the core gameplay is plain, making Barnyard for the GBA the most forgettable kind of throwaway entertainment. It's too bad, because it had the potential to be more than the usual mediocre film tie-in.
    • 56 Metascore
    • 30 Critic Score
    Something that only a true fan could appreciate. If this isn't an indicator to KOEI to let this series move on to greener pastures, I don't know what is.
    • 56 Metascore
    • 65 Critic Score
    The game is short -- way too short. A halfway decent player is going to spend more time watching the movie than playing through the story mode.
    • 56 Metascore
    • 60 Critic Score
    Lightsaber Duels may not be exactly what fans were clamoring for when Nintendo unveiled the Wii's lightsaber-esque controllers, but it's still quite enjoyable. The single-player experience won't last you long, though, so you might not want to invest in the game unless you plan on playing with a buddy.
    • 56 Metascore
    • 58 Critic Score
    There are fleeting moments of fun in Reign of Fire, but they're quickly smothered beneath lame level design, wretched controls, and a surprising lack of intensity, considering all the dragons and missiles and fire and whatnot.
    • 56 Metascore
    • 70 Critic Score
    Addictive fun in solo mode and true social comedy with a few people in the room. Spend the forty bones and enjoy.
    • 56 Metascore
    • 60 Critic Score
    The third-person perspective is a bust, and the gameplay is often too linear and tedious. On the bright side, fans of police procedurals and Law & Order in particular should find the cases interesting to unravel.
    • 56 Metascore
    • 50 Critic Score
    If you or a kid you know loves Sonic, this game will suit your purposes just fine. If you don't love Sonic, but love any racing title you can get, then check it out. If you don't fall into either of those categories, then we're sure you're probably not even reading this review.
    • 56 Metascore
    • 60 Critic Score
    If a sequel comes along with a greater variety of mini-games, more playable characters, and plenty of new dialogue (the two hosts' back-and-forth conversations get old quick), we'll be happy to play it. With this one, however, you might want to wait for a price drop before joining this party.

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