GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 55 Metascore
    • 70 Critic Score
    If you judge TMNT on its own merits as a platform-hopper with a dash of semi-imaginative combat thrown in, then it's a fine game.
    • 55 Metascore
    • 40 Critic Score
    It's clear from the bare-bones multiplayer, glitchy graphics and incredibly short storyline that Haze is a game interrupted.
    • 55 Metascore
    • 50 Critic Score
    If you or a kid you know loves Sonic, this game will suit your purposes just fine. If you don't love Sonic, but love any racing title you can get, then check it out. If you don't fall into either of those categories, then we're sure you're probably not even reading this review.
    • 55 Metascore
    • 40 Critic Score
    Unfortunately, for my rapidly dwindling sanity, the PC version not only retains the basic gameplay, erratic camera, and simplistic level design of the original, it tops off that witch's brew of gaming mediocrity with a whole passel of problems unique to the PC version.
    • 55 Metascore
    • 30 Critic Score
    This isn't really a fun toy, either, but more like one of those Fisher-Price "busy boxes" for young kids: Hit a button and it makes a noise; turn this knob and listen to the Pikachu say its name, etc.
    • 55 Metascore
    • 50 Critic Score
    A derivative, repetitive and shallow tie-in that fails to capture the dynamic energy of the comic or the film.
    • 55 Metascore
    • 40 Critic Score
    The decision to reinvent it as an urban street racer wasn't a smart one. The gangsta-ization of things ends up giving PSP owners a forgettable gaming concept and gameplay that's only memorable for its rough spots.
    • 55 Metascore
    • 40 Critic Score
    Despite a few nice features and a cool graphical style (pixel art is pretty awesome), the lame microgames outweigh the good ones by a hefty margin.
    • 55 Metascore
    • 40 Critic Score
    Naruto: Ninja Council 2 isn't an awful game, but it doesn't do anything particularly well, either. It's strictly for the most die-hard fans of the show, and even they may find themselves growing bored with the game after a while.
    • 55 Metascore
    • 42 Critic Score
    The problem with the single-player experience is that the AI is horrible in two major ways.
    • 55 Metascore
    • 65 Critic Score
    While it's acceptable as a diversion, the action and atmospheric elements are too much at odds with one another.
    • 55 Metascore
    • 70 Critic Score
    One thing I will say is that Acclaim has the beginnings of a game engine and gameplay model that could really kick some serious butt if they just take the time to implement more modes and tweak what's already there.
    • 55 Metascore
    • 60 Critic Score
    There's a fair amount to like about SCT3, but its greatest weakness is that there are two other games out there that stack up extremely well against it.
    • 55 Metascore
    • 50 Critic Score
    Bullet Witch just doesn't have the legs to last more than a few days. That's a dreadful pity too, because with a little more attention to detail and some good old-fashioned craftsmanship, it might have been a winner.
    • 55 Metascore
    • 75 Critic Score
    Crawling across the forest floor to tag a one-shot kill on a guard whose head was barely visible in a tower at 186 meters is a thrill unlike any other.
    • 55 Metascore
    • 65 Critic Score
    There are far too many gameplay, graphics, and presentation problems. I would say that the game is minor league, but that would be an insult to the guys in the AHL.
    • 55 Metascore
    • 69 Critic Score
    If you are a diehard horror fan, you can probably live with the shortcomings.
    • 55 Metascore
    • 40 Critic Score
    Seems to have fallen victim to the gaming equivalent of Darwinism. By not evolving with the changing times, the GunGriffon franchise looks like it may have finally gone the way of the dodo.
    • 55 Metascore
    • 40 Critic Score
    Even though the difficulty ramps up dramatically halfway through Career mode, dedicated gamers will be able to complete the whole thing in a day, if they don't get tired of fighting the poorly designed controls before then.
    • 55 Metascore
    • 50 Critic Score
    Warfighter was clearly rushed out the door to get the jump on Call of Duty: Black Ops 2, and suffers for it.
    • 55 Metascore
    • 60 Critic Score
    It's a predictable, run-of-the-mill RPG with a plain vanilla story. The new graphics engine does, however, add some flair to the game's legacy.
    • 55 Metascore
    • 71 Critic Score
    It isn't "Counter-Strike," but it is a good way to waste an evening or two.
    • 55 Metascore
    • 48 Critic Score
    A barely playable disappointment that'll spend less time in the hands of gamers than it will in the hands of the lawyers representing Lady Miss Kier.
    • 55 Metascore
    • 61 Critic Score
    Super Bubble Pop isn't super, but its soundtrack is.
    • 55 Metascore
    • 60 Critic Score
    I honestly don't remember playing a wrestling game with an engine this bad in years, and I've played quite literally every wrestling game out there.
    • 55 Metascore
    • 60 Critic Score
    While Ballers hits from long-range with pretty graphics and plenty of Cribz-esque intros and unique elements, it clangs off the rim a bit with its Chosen One storyline execution.
    • 55 Metascore
    • 60 Critic Score
    Picky gamers will surely turn their backs, but Cake Mania is not designed for them: in the hands of a casual audience it can be enjoyed little by little, maybe going back to that particularly hard level after a few months or so, just to give it another try.
    • 55 Metascore
    • 63 Critic Score
    The developers manage to hit a few high notes in their debut title but overall, Fighting Legends Online falls flat.
    • 55 Metascore
    • 30 Critic Score
    When a game plays this poorly, authenticity doesn't save it. Rugby 2004 stinks of repackaged horror from the dawn of 3D gaming.
    • 55 Metascore
    • 30 Critic Score
    A tragically missed opportunity.

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