GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 64 Metascore
    • 50 Critic Score
    If this new AvP were like a grapefruit, and you were like the Dole Fruit Company, you would probably buy it only for use in juicing, not to be eaten on its own, as it just doesn't have enough meat. And by "buy it only for use in juicing" I mean you probably wouldn't buy it at all, because it isn't very good.
    • 63 Metascore
    • 50 Critic Score
    The artificial intelligence is improved and ball physics are much more realistic than in the first game, but while FIFA Street 2 makes a good first impression, it gets bogged down by unresponsive player controls and repetitive action.
    • 64 Metascore
    • 50 Critic Score
    Straight fights in C&C4 play a lot like a boxing match between two guys with iron jaws and teensy weensy hands. You and your opponent can pound away at each other till you're both spent like an addict's last dollar, but nobody's knocking anybody out.
    • 66 Metascore
    • 50 Critic Score
    Unfortunately, the creators of Rise of an Empire have managed to make a Settlers game so narrow in scope and so lacking in player control that it's only slightly more interactive than dropping fish flakes in with the Neon Tetras.
    • 67 Metascore
    • 50 Critic Score
    The real downside to this is that you can't fail. You'll always uncover the real criminal, and you never have to worry about contaminating evidence using incorrect procedures.
    • 57 Metascore
    • 50 Critic Score
    Graphically, it's the best that NASCAR has ever looked, but once you get past the pretty picture, you're left with a racer with plenty of holes.
    • 63 Metascore
    • 50 Critic Score
    Considering how nice the game looks, it's a shame that the flighty control spoils it.
    • 62 Metascore
    • 50 Critic Score
    As dense and nihilistic as the source material, but not nearly as thrilling.
    • 63 Metascore
    • 50 Critic Score
    A missed opportunity. It's not that it's a terrible game (the graphics are nice, the character designs are sufficiently anime), but after about five hours I realized I'd been bored out of my skull for the last three due to the massive repetition.
    • 53 Metascore
    • 50 Critic Score
    The core game is unsatisfying because of the control scheme that seems Hell-bent on ruining your wrists; all that waggling is good for precisely nobody.
    • 70 Metascore
    • 50 Critic Score
    In the cold light of day it's simply another FPS that falls halfway between memorable extremes.
    • 54 Metascore
    • 50 Critic Score
    If you or a person on your Christmas list would like an adventure game with a good short story and wouldn't mind a few old-school arcade moments, Atlantis Evolution might suffice, but it's far from being a must-play.
    • 72 Metascore
    • 50 Critic Score
    It's just that the really sloppy platforming and box-moving, which take up a good chunk of the game, puts a big damper on any joy that we might find in shooting up bandits and cowboys.
    • 58 Metascore
    • 50 Critic Score
    Far from a bad game, but it seems content with being merely adequate, and nothing more.
    • 62 Metascore
    • 50 Critic Score
    If you're a gambler and need something to wean yourself off of the online poker sites, then you could do far worse than playing with the relatively benign token system at Pogo.com. On the other hand, if you're a gamer looking for a compelling puzzle diversion, then you could do far better.
    • 60 Metascore
    • 50 Critic Score
    While it has the series' trademark snappy dialogue, sultry vixens, and more double entendres than a classic Rodney Dangerfield routine, it's missing one thing: the fun. The mini-games dragged after only a few hours, and getting through the game felt like a chore.
    • 50 Metascore
    • 50 Critic Score
    Not quite as bad as the movie, but it is most certainly in the same ballpark.
    • 57 Metascore
    • 50 Critic Score
    We were hoping for more from The Lord of the Rings: Conquest, and we're disappointed that the game didn't do more with such a powerful license. Star Wars: Battlefront hasn't aged very well, and to get essentially the same game with a different theme left us wanting more.
    • 68 Metascore
    • 50 Critic Score
    All we get here is more of the potential and less of the execution, when it would be better off the other way around.
    • 44 Metascore
    • 50 Critic Score
    As expected, Tony Hawk Ride is an experiment -- an interesting and ambitious experiment, but one that doesn't come together as a fully functional experience.
    • 75 Metascore
    • 50 Critic Score
    Unfortunately, while the "big-picture" ideas manage to work, the game ends up being brought down by a number of annoying little details that make individual battles less fun than they might otherwise be.
    • 85 Metascore
    • 50 Critic Score
    I found myself eager for Hotline Miami to end before it did (after about eight hours) and had little desire to return to improve my scores.
    • 53 Metascore
    • 50 Critic Score
    As much as we enjoyed playing Katana, we really can't recommend it to most gamers. While the Wii Remote sword combat is the best we've seen yet, there are other games on the horizon that will likely do it better ("Dragon Quest: Swords" or "Star Wars: The Force Unleashed" perhaps?).
    • 53 Metascore
    • 50 Critic Score
    I can't imagine anyone but diehard fans going to these lengths. Everyone else should stick to Atari's game that's based on Transformers Armada -- it's still the best way to wage a battle to destroy the evil forces of the Decepticons.
    • 65 Metascore
    • 50 Critic Score
    There's just not enough new content to justify this expansion.
    • 54 Metascore
    • 50 Critic Score
    The level design and longevity just isn't there to make this more than a rental or a bargain-big pick-up -- especially with God of War II's release closing fast. This rider is anything but the leader of the pack.
    • 77 Metascore
    • 50 Critic Score
    But New Blood's single-player experience has all of the frustration of the original without the promise of eventual success. It's all stick and no carrot.
    • 73 Metascore
    • 50 Critic Score
    Those who have always looked at the Neverwinter Nights series as a glorious toy they can tear apart and reconstruct into their own D&D fantasies are going to be very happy with what comes in this installment. If you've come to uncover the mystery of the "Storm of Zehir," you might want to stay indoors until the shower passes.
    • 65 Metascore
    • 50 Critic Score
    Hopefully Bond's next foray into the gaming world will deliver an authentic and compelling Bond experience, not just a decent but too-short shooter with some fancy window dressing.
    • 69 Metascore
    • 50 Critic Score
    Even playing on the easiest setting, the difficulty regularly spikes to bowel-clenching impossibility. This wouldn't be so bad if the checkpoints flowed a little more freely, as most of the difficulty spikes tend to arrive after a protracted battle has already left you tattered and bleeding.

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