GameSpy's Scores

  • Games
For 4,784 reviews, this publication has graded:
  • 52% higher than the average critic
  • 4% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Minecraft
Lowest review score: 10 Diplomacy
Score distribution:
4784 game reviews
    • 53 Metascore
    • 50 Critic Score
    The core game is unsatisfying because of the control scheme that seems Hell-bent on ruining your wrists; all that waggling is good for precisely nobody.
    • 79 Metascore
    • 90 Critic Score
    A very well-thought out game that deftly avoids practically every pitfall and delivers a flat-out awesome gaming experience.
    • 62 Metascore
    • 50 Critic Score
    The Wii might be hurting for air combat games, but even the mediocre Blazing Angels: Squadrons of WWII is slightly better than Heatseeker (and by this point, there's a decent chance that you can find it used).
    • 60 Metascore
    • 50 Critic Score
    When it comes right down to it, Heatseeker just isn't a good value for the money, compared to what else is out there for the PS2.
    • 60 Metascore
    • 50 Critic Score
    The "move all over the grid" aspect is really fun, too, even if you do end up fighting the camera a lot of the time.
    • 79 Metascore
    • 80 Critic Score
    What's really nice to see in this installment is that Telltale finally seems to have gotten their groove on with the game's length and puzzle structure.
    • 86 Metascore
    • 90 Critic Score
    That The Lord of the Rings Online could whether the storm of player expectations and its development troubles and still be a decent game is an achievement in itself. That it could go through all that and come out the other side as an exceptional entry into the genre is nothing short of miraculous.
    • 67 Metascore
    • 50 Critic Score
    Without using the camera it can be frustrating and repetitive, but its mediocre porting is not enough to convince anyone to spend an additional $50 to enjoy it.
    • 72 Metascore
    • 50 Critic Score
    Yes, the PS3 version comes with bonus single-player content. No, it isn't worth the aggravation. If you have a 360 or a beefy PC, buy those (cheaper) versions of this game. If you only have a PS3, "Resistance" is a better shooter for the system.
    • 48 Metascore
    • 30 Critic Score
    The worst flaw, however, is the game-crashing bug that occurs when you talk to a certain character later in the game. How SNK Playmore let this game ship with such a glaring flaw is beyond me.
    • 62 Metascore
    • 40 Critic Score
    Aedis Eclipse: Generations of Chaos shows a lot of potential, but buried so deep that it's just about not worth digging for.
    • 72 Metascore
    • 70 Critic Score
    We wish the astonishing re-imagining of the Soviet-Afghanistan war that the comic began with was better represented, but the gameplay is more than capable of carrying this one. The art team did a bang-up job as well, and The Red Star even supports progressive scan.
    • 51 Metascore
    • 50 Critic Score
    Even value-priced at $20, 7 Wonders feels incomplete, aping the basic aspects of Bejeweled and bringing nothing more of substance to the party.
    • 85 Metascore
    • 90 Critic Score
    These are the best games in the series by a considerable margin, and should provide you with entertainment for weeks to come, especially if you're planning on playing "Pokémon Battle Revolution" for the Nintendo Wii.
    • 85 Metascore
    • 90 Critic Score
    The enhanced visuals and online functionality alone make them more enjoyable than any of the previous games, and you don't want to be the last trainer on the block to get with the times.
    • 53 Metascore
    • 50 Critic Score
    Unfortunately, playing it with the flighty Wii Remote controls can sometimes make it more frustrating than fun, and the much ballyhooed eight-player mode (just look at those excited folks on the back of the box) is a (wait for it) bust.
    • 85 Metascore
    • 80 Critic Score
    One of the game's strongest features is its highly bizarre and amusing story line, with a localization that Nintendo of America can be proud of.
    • 55 Metascore
    • 60 Critic Score
    Picky gamers will surely turn their backs, but Cake Mania is not designed for them: in the hands of a casual audience it can be enjoyed little by little, maybe going back to that particularly hard level after a few months or so, just to give it another try.
    • 74 Metascore
    • 70 Critic Score
    The key syllable is port. Prince of Persia: Rival Swords sits alongside games like "Star Wars Battlefront 2" and "Tony Hawk's Project 8" as ambitious versions of great console games that still come up short.
    • 92 Metascore
    • 90 Critic Score
    There's a surprising amount of depth as you work your way through the various difficulty levels, and the new songs, online leaderboards, and upcoming downloadable content make it the definitive version of one of the best games of the past few years. Now, if we could just get a new guitar...
    • 70 Metascore
    • 70 Critic Score
    Too little, too late.
    • 64 Metascore
    • 40 Critic Score
    The most mediocre JRPG you can imagine from Enchanted Arms and no more.
    • 75 Metascore
    • 70 Critic Score
    A pleasant surprise. While its story elements are predictably clichéd and patronizing, the varied minigames and fun card battles make up for the annoying but easily ignored connective sequences.
    • 61 Metascore
    • 40 Critic Score
    It feels like Hudson got about halfway through developing it, got tired, and decided to call it quits.
    • 76 Metascore
    • 80 Critic Score
    Considering that Konami is charging about five bucks for its classics on Xbox Live, it's a pretty good deal getting 15 games for about $30.
    • 78 Metascore
    • 80 Critic Score
    I'm a little jaded, having a serious case of déjà vu with this game, but rest assured that those of you without an Xbox 360 are in for a treat. Double Agent is pretty darn bad-ass, and has a flurry of water-cooler gaming moments that will make you smile sadistically.
    • 82 Metascore
    • 70 Critic Score
    Reality 2.0 marks a dramatic improvement in the pure "gameplay" portion of the game, and the storyline is certainly funny enough, but we'd love to see future episodes of the series have this level of interactivity with the kinds of incredible scripts we know that Telltale Games team is capable of producing.
    • 62 Metascore
    • 40 Critic Score
    The kiddies will enjoy seeing more Robinsons goofiness, and you won't mind picking up the controller to help them through the occasional tough part. Just try not to get too frustrated with those darn Wii Remote controls.
    • 67 Metascore
    • 60 Critic Score
    Since this is a kid's game, it's not terribly long or difficult. Even so, it's a pretty decent romp. The kiddies will enjoy seeing more Robinsons goofiness, and you won't mind picking up the controller to help them through the occasional tough part.
    • 64 Metascore
    • 60 Critic Score
    For a game designed to sell on the basis of its name alone, it's better than it has to be. There are still plenty of better games on the system, but this is a solid, if uninspired, title.
    • tbd Metascore
    • 50 Critic Score
    A solid little game. Of course, if you're going to be investing in an animated movie-licensed game for the system, your money would certainly be better spent on last month's surprisingly good "TMNT."
    • 68 Metascore
    • 60 Critic Score
    The kiddies will enjoy seeing more Robinsons goofiness, and you won't mind picking up the controller to help them through the occasional tough part.
    • 63 Metascore
    • 60 Critic Score
    There's really nothing here that gamers haven't seen elsewhere, and frankly, if they've never played a Medal of Honor game, they'd be better off picking up the compilation pack that contains much better installments of the series.
    • 85 Metascore
    • 80 Critic Score
    C&C3 has little in the way of innovation, but that won't stop hardcore RTS fans, and C&C fans in particular, from enjoying the heck out of it. Sit back and enjoy the ride.
    • 56 Metascore
    • 60 Critic Score
    Not as mediocre as "Red Steel," but it doesn't seem like it's significantly better than what the distinctly average "Call of Duty 3."
    • 79 Metascore
    • 90 Critic Score
    Virtua Tennis 3 is fine fun for even the uninitiated. Not only did I have a good time playing through the cornucopia of kooky minigames, but I also came out with a firmer knowledge and appreciation for tennis itself.
    • 62 Metascore
    • 50 Critic Score
    If you're a gambler and need something to wean yourself off of the online poker sites, then you could do far worse than playing with the relatively benign token system at Pogo.com. On the other hand, if you're a gamer looking for a compelling puzzle diversion, then you could do far better.
    • 86 Metascore
    • 80 Critic Score
    Its original problems are still there, but they're more than made up for by the amount of fun to be had in the main quest line. In its current state, the expansion is already fun enough to justify the $30 purchase, and, like the original, we're sure it's only going to get better as time goes by.
    • 86 Metascore
    • 90 Critic Score
    Although Oblivion's playability hasn't been improved, Shivering Isles storytelling and artistry simply soar beyond anything else the Elder Scrolls team has done.
    • 82 Metascore
    • 70 Critic Score
    Multiplayer combat is quick and brutal, but straightforward and really nothing to get too excited about. It's really the single-player mode that shines here.
    • 42 Metascore
    • 30 Critic Score
    The muddy controls alone are enough to sink this game. Add to that the slow, insomnia-curing pacing of the gameplay, and it's easy to see that this ship is taking on water fast.
    • 80 Metascore
    • 80 Critic Score
    What it boils down to is that if your TV has 1080p support and you don't mind the absence of online support, the PlayStation 3 version is the way to go. However, if you tend to run things in 720p, and you want to check out some decent online play, the Xbox 360 version wins out.
    • 80 Metascore
    • 80 Critic Score
    What it boils down to is that if your TV has 1080p support and you don't mind the absence of online support, the PlayStation 3 version is the way to go. However, if you tend to run things in 720p, and you want to check out some decent online play, the Xbox 360 version wins out.
    • 79 Metascore
    • 70 Critic Score
    TDU is all about driving fast in expensive cars through gorgeous locales and that's exactly what it delivers. It's not a sim, so don't expect GTR2-level realism.
    • 75 Metascore
    • 70 Critic Score
    The unique inter-weaving of online and offline play alone makes it worth checking out. Add to that the solid look and the open-ended gameplay and you've got another disc that'll put a smile on current-gen gamers living in a next-gen world.
    • 57 Metascore
    • 50 Critic Score
    Genesis Rising is by no means a total loss and there's certainly some fun to be had, but its lofty potential is squandered due to some poor decisions and a rigid design that will only appeal to a select number of players.
    • 57 Metascore
    • 40 Critic Score
    Piling on an unfortunate number of bugs and glitches, Blazing Angels on the Wii is undoubtedly the most disappointing version of this game to date. The lack of online multiplayer also detracts from the replayability.
    • 79 Metascore
    • 60 Critic Score
    There's a definite lack of polish and far too many bugs, even a couple of patches and a month after its release.
    • 64 Metascore
    • 60 Critic Score
    EXA doesn't differentiate itself from the herd; in fact, its blatant lifting of so much from Neo is a definite detriment. Shining Force EXA isn't extraordinary. Quite the opposite: it's extra ordinary.
    • 93 Metascore
    • 80 Critic Score
    Although virtually every other genre has incorporated RPG elements, no other RPG has so thoroughly taken in the ideals of the sandbox genre as Oblivion. It gives you a massive playspace, a finely tuned (if sadly flawed) RPG engine to play in it with, and lots of other AI-driven people to play with.
    • 61 Metascore
    • 60 Critic Score
    Cooking Mama: Cook Off has its moments, such as in multiplayer, in which most players will end up on the same level playing field, partly due to some of the flaws of the gameplay mechanic. It seems as though Taito wanted to get a Wii version out quickly, and we wish it hadn't.
    • 53 Metascore
    • 60 Critic Score
    It's just not user-friendly. The HUD is a mess, and I struggled to decipher how damaged vehicles were -- either mine or my opponents'. Your level objectives aren't easily displayed, and neither is a radar of where your enemies are or what the track looks like.
    • 84 Metascore
    • 90 Critic Score
    Both versions of Puzzle Quest: Challenge of the Warlords come highly recommended, and even in light of the annoying bugs, the PSP version is the better choice and deserving of our Editor's Choice recommendation.
    • 82 Metascore
    • 80 Critic Score
    A gaming experience unlike any other available today, and one that you absolutely shouldn't miss.
    • 62 Metascore
    • 50 Critic Score
    Slogging through the beginning of the game -- before you can allocate points to the good skills or fulfill the quest requirements for companions -- can take its toll on you.
    • 69 Metascore
    • 80 Critic Score
    It's a unique, well-realized action game that's like nothing else on the 360. If "EDF2" didn't exist, we'd like it even more.
    • 70 Metascore
    • 60 Critic Score
    The Sixaxis implementation here is unnecessary. More damningly, the game is clearly not a next-gen product, visually.
    • 77 Metascore
    • 70 Critic Score
    The controls are an interesting hook. Actually slugging it out with your targets by swinging the Wii Remote and nunchuk is fun, and the shooting elements are handled well by making the pointer aspect of the Remote a "precision targeter," rather than your sole firearms control.
    • 72 Metascore
    • 70 Critic Score
    The Ultimate Team adds a nicer touch than we'd initially anticipated it would, although it's still probably a bit complicated for some to enjoy, especially in regard to team management and contract cards.
    • 72 Metascore
    • 70 Critic Score
    After spending a few days tinkering around with it, we can't say anything great or awful about UEFA Champions League 2006-2007, but we feel that it's pretty much a build on last fall's game more than a distinctive title that stands out on its own.
    • 71 Metascore
    • 60 Critic Score
    The Treble mode is an excellent touch that adds twists to the usual Manager mode. The visuals look solid for the system, but online play is a total mess and is probably not worth your time.
    • 69 Metascore
    • 70 Critic Score
    I would imagine that most people will finish and grow bored with Kororinpa in a couple of days. Still, it's one of those games that you really enjoy while it lasts -- it's just a little too simplistic for its own good.
    • 61 Metascore
    • 70 Critic Score
    If you judge TMNT on its own merits as a platform-hopper with a dash of semi-imaginative combat thrown in, then it's a fine game.
    • 60 Metascore
    • 70 Critic Score
    If you judge TMNT on its own merits as a platform-hopper with a dash of semi-imaginative combat thrown in, then it's a fine game.
    • 58 Metascore
    • 70 Critic Score
    If you judge TMNT on its own merits as a platform-hopper with a dash of semi-imaginative combat thrown in, then it's a fine game.
    • 42 Metascore
    • 20 Critic Score
    In stark contrast to my experiences with the console and PC versions of TMNT (not to mention the shockingly awesome GBA version), the DS version managed to disappoint at every opportunity. It wasn't fun for a second and I would strongly caution any gamer tempted to even rent this one.
    • 55 Metascore
    • 70 Critic Score
    If you judge TMNT on its own merits as a platform-hopper with a dash of semi-imaginative combat thrown in, then it's a fine game.
    • 47 Metascore
    • 40 Critic Score
    Most of the missions are dull and repetitive, involving menial tasks like delivering cargo or flying around and popping balloons. The environments try hard to look nice and give off a "come explore me" vibe, but they're just too darned bland to generate any real interest.
    • 65 Metascore
    • 70 Critic Score
    Once you get used to the "flying around on a map" bits in Another Road mode, you notice that the combat is the same as it's always been. This probably won't bother most fans, but they should at least know what they're getting into.
    • 58 Metascore
    • 40 Critic Score
    For most people, that's exactly what Lost in Blue 2 will be: a complete waste of time. But for a small audience of those that enjoy insurmountable challenges and crushing defeat, Lost in Blue 2 will fit the bill nicely.
    • 37 Metascore
    • 20 Critic Score
    It wasn't fun for a second and I would strongly caution any gamer tempted to even rent this one. The shoddy and confusing storyline will make this game repugnant even to diehard Teenage Mutant Ninja Turtles fans.
    • 72 Metascore
    • 70 Critic Score
    Young players will immediately point at the lack of some "obvious" features such as a full multiplayer mode (the current mode only consists of visiting other players' parks without any real way of interacting with them).
    • 80 Metascore
    • 90 Critic Score
    As shocking as it may sound, the combat in the GBA version of TMNT is even deeper than it is in any of the other versions. On the surface, it's a mash-the-attack-button affair, but after a few minutes of play I began to see little contextual nuances that provided a wealth of variety.
    • 74 Metascore
    • 80 Critic Score
    Simple and sublime, Custom Robo Arena was quite clearly developed with the little tykes in mind, but that didn't stop me from enjoying it.
    • 52 Metascore
    • 30 Critic Score
    With the limited variation in modes and the lackluster multiplayer, I simply couldn't justify spending an entire $30 on Tetris Evolution. Especially not when I can get a superior version for my Nintendo DS.
    • 68 Metascore
    • 70 Critic Score
    Despite the lack of variety, I found the game to be very addicting, and since most of the puzzles can be finished rather quickly, I found myself falling into the "one more puzzle" trap a lot.
    • 70 Metascore
    • 60 Critic Score
    For a tennis game, TS2 is surprisingly deep. On the other hand it can also be frustrating as you realize that your player is simply outclassed by the AI.
    • 67 Metascore
    • 40 Critic Score
    A failure. Despite the excellent art, and even ignoring the frustrating puzzles, the biggest problem here lies in a group of obnoxiously stereotypical characters working their way through bad dialogue and a poorly plotted and paced script, topped off with three horrifying words: "To Be Continued..."
    • 93 Metascore
    • 100 Critic Score
    How could God of War II possibly live up to the successes of its predecessor? The answer, my friends, is astonishing, because GoW II completely eclipses its forefather by adding even more of the stuff that we loved, namely: blood, puzzles, cinematic presentation and fifteen minute long combos.
    • 71 Metascore
    • 80 Critic Score
    If you've already picked up 07, what you're really getting here is a shot to play some impressively immersive golf using the Wii Remote. It's a solid demonstration of the technology.
    • 64 Metascore
    • 50 Critic Score
    Though the presentation is worth checking out, the rest of the experience makes it difficult to hang with, considering its laughable AI, dodgy controls and ho-hum storylines.
    • 48 Metascore
    • 40 Critic Score
    More problematic is the game's land-based combat. While I understand the difficulty in creating a decent sword-fighting system, the, Tortuga is button-mashing at its worst -- and not even multiple buttons!
    • 75 Metascore
    • 70 Critic Score
    It's the kind of application that can instantly turn a mother or girlfriend into an addicted gamer, but it's definitely lacking in "party" features.
    • 72 Metascore
    • 70 Critic Score
    Compared to the most popular sudoku that has appeared on a console so far, Brain Age for DS, Carol Vorderman's Sudoku presents a more serious approach and is especially designed for hardcore sudoku fans -- never doubt their existence.
    • 81 Metascore
    • 80 Critic Score
    Where development did put in the time was in coming up with a logical and intuitive new control scheme that lets you showcase all the moves that Street vets expect.
    • 63 Metascore
    • 50 Critic Score
    A missed opportunity. It's not that it's a terrible game (the graphics are nice, the character designs are sufficiently anime), but after about five hours I realized I'd been bored out of my skull for the last three due to the massive repetition.
    • 69 Metascore
    • 60 Critic Score
    For anyone who feels like hip-hop is more than the soundtrack to the suburban mall thug experience, the game is really a disservice to a rich culture that involves more than misogyny and violence.
    • 68 Metascore
    • 60 Critic Score
    For anyone who feels like hip-hop is more than the soundtrack to the suburban mall thug experience, the game is really a disservice to a rich culture that involves more than misogyny and violence.
    • 76 Metascore
    • 60 Critic Score
    "Burnout 3" was a title that changed peoples' tune from "I don't play racing games" to "No, you can't have the controller. It's still my turn." Compared to that, Dominator just isn't as fun.
    • 76 Metascore
    • 60 Critic Score
    "Burnout 3" was a title that changed peoples' tune from "I don't play racing games" to "No, you can't have the controller. It's still my turn." Compared to that, Dominator just isn't as fun.
    • 86 Metascore
    • 100 Critic Score
    Beyond the improved AI and riveting plot, the pacing of the missions has been vastly improved as well, and I found myself being introduced to the new features of GRAW 2 on a regular schedule...[GRAW 2] eclipses the first game in every way.
    • 56 Metascore
    • 40 Critic Score
    If you have the means, then for goodness sake, stick with the Wii version of Raving Rabbids. It's a far more enjoyable (and prettier) experience.
    • 60 Metascore
    • 80 Critic Score
    Precisely what you'd expect from Wario: tons of juvenile, yet still pretty funny, scatological humor and some passable minigames. What saves it from mediocrity is the fact that it is actually really challenging.
    • 80 Metascore
    • 80 Critic Score
    While Titan Quest is still a pretty shameless clone of the "Diablo II" formula, it's a pretty good one, and this new expansion is one of those smart ones that add new content both for high-level and newer players. It might not feel wholly original, but it's a fine pastiche of comfortable formula fare.
    • 55 Metascore
    • 50 Critic Score
    A derivative, repetitive and shallow tie-in that fails to capture the dynamic energy of the comic or the film.
    • 73 Metascore
    • 80 Critic Score
    The game remains as excellent as ever, and at $19.99 the price is definitely right. While it's not for seasoned vets, Lumines Plus should be a great buy for folks who are wondering what the excitement's all about.
    • 74 Metascore
    • 70 Critic Score
    While Universe doesn't do anything to reinvent the wheel (or the dance pad, as the case may be), the game does a great job of bringing the total experience to the next generation of consoles.
    • 74 Metascore
    • 80 Critic Score
    F1 is a tough sport, but it's a wonderful one. Championship Edition captures that astonishingly well, although it stumbles with fully implementing the online features, and the lack of force feedback is murderously noticeable.
    • 55 Metascore
    • 50 Critic Score
    Bullet Witch just doesn't have the legs to last more than a few days. That's a dreadful pity too, because with a little more attention to detail and some good old-fashioned craftsmanship, it might have been a winner.
    • 74 Metascore
    • 70 Critic Score
    The storyline is laughable and not always in a good way. On the other hand, you get a pair of entertaining multiplayer modes to entertain those friends with a single PSP in addition to those with a network connection and a system of their own.

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