GameSpot's Scores

  • Games
For 12,657 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12681 game reviews
    • 84 Metascore
    • 90 Critic Score
    F1 2019 is yet another strong step forward for the now decade-long franchise, with a ton of refinements over last year's game as well as some great new features to help elevate it to a new level. The Formula 2 cars are superb to handle, and the new additions to career mode, like driver swaps, add some much-needed drama and excitement that real Formula 1 has been missing for some time now. F1 2019 is a masterclass in how to make an engaging and alluring racer, and once again stands tall on top of the podium.
    • 83 Metascore
    • 80 Critic Score
    It’s that sense of comfort in its own skin that makes Bloodstained such a treat. This isn’t a bold modernization of the genre or a departure from its roots. It is exactly what it set out to be: a return to the style of a bygone era, with a few modern improvements. Its perception was always going to be affected by how well it invoked the feeling of a classic Castlevania game, but Bloodstained does that and better. With more flexible combat and level design that always beckons to check just one more room, Bloodstained shows that a modern Metroidvania can stand alongside its predecessors as an equal.
    • 64 Metascore
    • 30 Critic Score
    It's hard to resent a game as unapologetically dweeby as The Sinking City. It's an old-fashioned, bookish mystery rooted in the mythology and mysteries of a pulpy, cult-favorite mid-century American novelist--an effort not without charm, to be sure. But no matter how fond your affection for H.P. Lovecraft and the idea of a wide-eyed, slow-burn literary adventure, the poor design, cliched writing, and lumbering pace make this far more tedious than delightful, let alone unsettling or terrifying.
    • 83 Metascore
    • 80 Critic Score
    Simply put: This is a remaster done right. Nitro-Fueled maintains the spirit and rock-solid foundations of a childhood favorite while building on it and modernizing it where necessary--even if the handling might take a bit of getting used to. Adventure mode's classic variant feels a little tough, but your first race on Roo's Tubes or Sewer Speedway will bring a nostalgic grin to your face regardless. When the nostalgia fades, Crash Team Racing Nitro-Fueled remains fun and engaging enough to keep you racing on with a smile on your face for much longer yet. It's good to have Crash back.
    • 78 Metascore
    • 70 Critic Score
    It isn't consistently exhilarating throughout the entire campaign, but My Friend Pedro is worth playing because it’s full of moments where you can jump down a shaft and shoot in two directions in slow motion, or kill an enemy by kicking the skateboard you’re riding into their face.
    • 81 Metascore
    • 70 Critic Score
    It isn't consistently exhilarating throughout the entire campaign, but My Friend Pedro is worth playing because it’s full of moments where you can jump down a shaft and shoot in two directions in slow motion, or kill an enemy by kicking the skateboard you’re riding into their face.
    • 80 Metascore
    • 70 Critic Score
    Despite some unremarkable additions to the standard Ryu ga Gotoku template, by the end of Judgment it's hard not to feel like you want to spend dozens upon dozens more hours with Yagami and friends.
    • 76 Metascore
    • 50 Critic Score
    Imperator: Rome feels undercooked. As it stands, it's a strange mish-mash of several of Paradox's existing (and, let's be honest, superior) games without much to distinguish or recommend it. Paradox recently outlined a "One Year Plan" for the title in an effort to reassure players that they are aware of its shortcomings and intend to address them. That roadmap appears insubstantial to my eyes, but we'll see when we get there. For now, Imperator: Rome remains a decidedly modest strategy game.
    • 81 Metascore
    • 80 Critic Score
    Mordhau is tough, violent, beautiful, and doesn't pull its punches. Despite an intense learning curve that could be better alleviated with more tutorials or better practice tools, its supreme swordplay and combat mechanics eventually outshine any initial frustration. The scale of battle is overwhelming and chaotic, but there's a definite sense to all the nonsense that, once you uncover it, gives you an incredible rush every time you go toe-to-toe with the enemy--even if you don't come out the other side intact.
    • 85 Metascore
    • 80 Critic Score
    Cadence of Hyrule is a fantastic Zelda game in its own right, even though it adopts the gameplay mechanics of another series. Beyond the aesthetics, it nails the satisfying sense of exploration and increasing power, and it revels in the joy of discovery, as all the best Zelda games do. It's an extremely successful melding of two great game series and an experience that makes you feel eager for Nintendo to do more interesting things with their major licenses.
    • 85 Metascore
    • 90 Critic Score
    By letting you chart your own course and piece together its mystery at your own pace, Outer Wilds makes each of its expeditions feel incredibly personal and absolutely unmissable.
    • 80 Metascore
    • 80 Critic Score
    Revisiting Octopath Traveler on PC has been a treat, not the least of all because of the available graphics settings that let you tweak the game's iconic hybrid visuals. This is an obvious feature in most PC games, but Octopath's mix of retro pixel art and modern post-processing effects are unlike most games. With one foot in the past and another in the present, adjusting resolution, textures, and lighting effects lets you dictate, to a point, which half of its aesthetic identity is most prominent. It's not a game changer, but it is an appreciated option that gives the PC version a slight edge over the Switch original.
    • 81 Metascore
    • 70 Critic Score
    A few annoyances don't drag down Persona Q2 significantly. As a dungeon crawler, it's challenging and engaging, but doesn’t drag or feel overwhelming. As a piece of Persona fan service, it delivers the goods with delightful crossover character antics and an enjoyable theme. It all combines into a solid little RPG that can keep you hooked for its entire runtime. The curtains may be closing on the 3DS, but Persona Q2 is a terrific way to end the show.
    • 76 Metascore
    • 70 Critic Score
    Essentially, Trover Saves The Universe is a really messed up alien buddy comedy. The work involved in spending time in this universe with these creatures is easy to a fault, but it's work being done with a hilarious partner who's often just as bored, annoyed, angry, or grossed out as you are. It's not the smoothest ride, but you've got the right company.
    • 65 Metascore
    • 50 Critic Score
    Pathologic 2 is the product of a perverse design philosophy. It's alternately intriguing and off-putting; it draws you in with its eerie, dreamlike setting and cast of unnaturally eccentric characters, but then it pushes you away with its nagging, mundane demands. In the end, I was resigned to let failure take me.
    • 70 Metascore
    • 50 Critic Score
    Pathologic 2 is the product of a perverse design philosophy. It's alternately intriguing and off-putting; it draws you in with its eerie, dreamlike setting and cast of unnaturally eccentric characters, but then it pushes you away with its nagging, mundane demands. In the end, I was resigned to let failure take me.
    • 80 Metascore
    • 70 Critic Score
    Blood and Truth is uneven, especially when it's determined to get you to focus on an uninteresting story while you're putting up with the shortcomings of VR. But the beauty of Blood and Truth is that it also does marvelous things with the platform. The addition of motion control make familiar and mundane mechanics engaging, while also breaking up the smartly designed first-person shooting and establishing a great rhythm to the six-or-so-hour campaign. Blood and Truth doesn't manage to stick the landing in all aspects, but it's definitely a step forward for PSVR shooters.
    • 81 Metascore
    • 80 Critic Score
    Void Bastards succeeds because it keeps you moving forward and rewards you on the way, without feeling like a pushover as a result.
    • 80 Metascore
    • 70 Critic Score
    Dauntless is clearly an experience that has been optimized to deliver the most stress-free multiplayer session possible. From the seamless crossplay to the way that anyone can hop into a game and confidently take up arms against formidable foes, it’s refreshingly accessible and looks great to boot. While it can feel a little empty, and there are bugs that mar the experience here and there, its fresh look and lively spark are more than enticing enough to warrant a spin.
    • 78 Metascore
    • 70 Critic Score
    Dauntless is clearly an experience that has been optimized to deliver the most stress-free multiplayer session possible. From the seamless crossplay to the way that anyone can hop into a game and confidently take up arms against formidable foes, it’s refreshingly accessible and looks great to boot. While it can feel a little empty, and there are bugs that mar the experience here and there, its fresh look and lively spark are more than enticing enough to warrant a spin.
    • 73 Metascore
    • 70 Critic Score
    The puzzle pieces of the central mysteries you can slot together are satisfying, and the picture they begin to create is truly captivating, even if you are left wishing you could see just a bit more of it.
    • 63 Metascore
    • 50 Critic Score
    It's just a shame that Layers of Fear 2 frequently pays lip service to the films and games that clearly inspired it while struggling to find a voice of its own. The story is too hazy to latch onto until the latter stages, and then nothing about it is particularly engaging, with its central mystery building towards something we've seen numerous times before. It occasionally hints at interesting themes but fails to go anywhere with them, falling back on telegraphed jump scares rather than delving deeper into the psychological horror it can only tease at. For every piece of good work there's an analogous aspect that lacks focus and direction. Layers of Fear 2 feels lost at sea.
    • 79 Metascore
    • 80 Critic Score
    Observation is a wonderful example of how to do focused, self-contained science-fiction storytelling in a game. It's well-written and clever, and nails the sci-fi tropes and aesthetics it both plays to and builds upon. It's a game that demands to be analyzed and thought about further once you're done with it, and while the internal world of the game is small, inhabiting it is a real pleasure.
    • 75 Metascore
    • 80 Critic Score
    Observation is a wonderful example of how to do focused, self-contained science-fiction storytelling in a game. It's well-written and clever, and nails the sci-fi tropes and aesthetics it both plays to and builds upon. It's a game that demands to be analyzed and thought about further once you're done with it, and while the internal world of the game is small, inhabiting it is a real pleasure.
    • 74 Metascore
    • 60 Critic Score
    Though it runs out of steam quickly, Everybody's Golf VR is fun while it lasts, and there are satisfying goals to chase for a time. Everybody's Golf VR's best feature is its assortment of customization and accessibility options, though, as they allow both golf newbies and veterans to curate their desired experience and just enjoy playing a round.
    • 72 Metascore
    • 70 Critic Score
    The essence of Team Sonic Racing is good; its handling feels tight and smooth, drifting has a good flow to it, and the items are fun to use, as are the tracks to race on. It doesn’t bring much new to the genre, but it delivers where it counts. The racing is fast and fun, and the team aspects offer enough of a change to the formula to make Team Sonic Racing the endearing arcade racer it is.
    • 73 Metascore
    • 70 Critic Score
    The essence of Team Sonic Racing is good; its handling feels tight and smooth, drifting has a good flow to it, and the items are fun to use, as are the tracks to race on. It doesn’t bring much new to the genre, but it delivers where it counts. The racing is fast and fun, and the team aspects offer enough of a change to the formula to make Team Sonic Racing the endearing arcade racer it is.
    • 85 Metascore
    • 80 Critic Score
    Three Kingdoms feels like a breath of fresh air. By harkening back to the intricacies of older titles and builds on some of the foundations laid by Thrones of Britannia, it offers a distinctly contemporary and thorough experience. This is the most ambitious that Total War has ever been, from the variety of different ways that you can enjoy the game to the sheer scope of the stories that they've weaved around each unique character's playable experience.
    • 82 Metascore
    • 90 Critic Score
    The randomization of Krypt rewards and the odd issue with the game's always-online nature can occasionally chip away at your patience, but Mortal Kombat 11 absolutely hits where it matters.
    • 78 Metascore
    • 90 Critic Score
    The randomization of Krypt rewards and the odd issue with the game's always-online nature can occasionally chip away at your patience, but Mortal Kombat 11 absolutely hits where it matters.

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