GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12681 game reviews
    • 73 Metascore
    • 80 Critic Score
    No matter how you leave Daniel and Sean at the end of this chapter, there is the palpable sense of hope, of a new way forward, and of the unconditional love between two brothers.
    • 85 Metascore
    • 80 Critic Score
    Despite that unwelcome intrusion and the lacklustre storytelling, Bravely Default is one of the finest RPGs Square Enix has been involved with in recent times.
    • 77 Metascore
    • 80 Critic Score
    Pro Evolution Soccer 2011 is a comprehensive reboot of the series, offering improved gameplay and a host of great new features.
    • 83 Metascore
    • 80 Critic Score
    When it hits its stride, Uprising is a huge amount of fun. Once you get over the initial control discomfort, there's a deep and satisfying shooter to be found here.
    • 86 Metascore
    • 80 Critic Score
    For the average player, this expansion has a much longer tail than previous iterations of Destiny 2. The variety and flexibility of activities established in the base game still work to make grinding a good time, and Gambit adds a consistently entertaining mode to the roster. The endgame, while difficult to reach, is also where the most satisfaction can be found.
    • 84 Metascore
    • 80 Critic Score
    Reigns: GoT is by no means perfect. It doesn't lend itself to long play sessions thanks to the potential for repetition, which can make the action feel tedious. But that's ultimately a minor quibble for what's a genuinely fun experience: a choose-your-own adventure where you're faced with non-stop decisions and a seemingly endless combination of ways for things to play out.
    • 82 Metascore
    • 80 Critic Score
    With an online mode, custom soundtracks, and even a photo mode, there isn't much else on the console that the developers have failed to take advantage of. True, the game itself isn't a revolutionary change from the previous entry in the series, but if you've enjoyed Wipeout games in the past and have yet to play them in handheld form, then Wipeout Pulse is definitely worth checking out.
    • 74 Metascore
    • 80 Critic Score
    his care and attention to detail extends to the environments, which feel genuine and lived-in.
    • 80 Metascore
    • 80 Critic Score
    Knockout City's greatest strengths lie in its simplicity, but also in the ways it remixes traditional multiplayer elements to create something distinct. Its easy-going nature and straightforward mechanics reduce the time it takes to feel invested in each match, but it's really the subtle complexity underneath that keeps the action engaging and compelling over long play sessions. There's certainly room for improvement with the game's rotating match modes and some of its special ball types, but Knockout City nails the fundamentals to create multiplayer fun that will likely hook you for a long time to come.
    • 86 Metascore
    • 80 Critic Score
    Star Ocean: The Second Story R strikes an ideal balance between staying faithful to the original game and updating it for modern times. The revamped art style and music make it more aesthetically pleasing while the use of 2D pixel character models adds a certain nostalgic charm. The battle system didn't need a complete overhaul and the developers smartly added new features to make it feel more dynamic--the fights feel exhilarating and fun. Second Story R is jam-packed with content that will last any Japanese RPG fan satiated for hours on end.
    • 87 Metascore
    • 80 Critic Score
    This zombie-themed add-on for Red Dead Redemption is the excuse you've been waiting for to don John Marston's boots again.
    • 74 Metascore
    • 80 Critic Score
    Dreslough and his team at Sports Mogul have made wholesale changes to the design, adding much-needed depth to key areas like player personality, contract negotiations, and historical replay. It feels like this once-great series is finally reaching its potential.
    • 84 Metascore
    • 80 Critic Score
    For the average player, this expansion has a much longer tail than previous iterations of Destiny 2. The variety and flexibility of activities established in the base game still work to make grinding a good time, and Gambit adds a consistently entertaining mode to the roster. The endgame, while difficult to reach, is also where the most satisfaction can be found.
    • 79 Metascore
    • 80 Critic Score
    his care and attention to detail extends to the environments, which feel genuine and lived-in.
    • 82 Metascore
    • 80 Critic Score
    Painting the town red, blue, or any other color is a lot of fun in this charming Wii platformer.
    • 88 Metascore
    • 80 Critic Score
    While the PlayStation 4 version had its hiccups with getting the squad together, those aren’t present at all in the PC version, which makes the most of its integration with Steam to get you playing together in under a couple of minutes. It's refreshingly simple compared to laboriously typing out a string of numbers, or fiddling with the PlayStation 4’s subpar native interface.
    • 76 Metascore
    • 80 Critic Score
    While an uninspired story and intrusive dialogue displays hold the game back from reaching its potential, what's here remains incredibly satisfying and worthwhile.
    • 67 Metascore
    • 80 Critic Score
    It might be short, but I enjoyed almost every minute of my time with CounterSpy. The movement and gunplay are smooth and responsive, and the lovingly crafted presentation remains stunning throughout. This is a stealth game that makes you feel as silent as you are deadly, and is wonderfully, wholly refreshing.
    • 75 Metascore
    • 80 Critic Score
    Whether you're bumbling your way to the top or playing all your cards right, Armello makes regicide ridiculously entertaining.
    • 76 Metascore
    • 80 Critic Score
    It would be nice to see some more extensive options for those wanting to play by themselves or in non-competitive settings, but beyond that, Artifact is a great showing.
    • 82 Metascore
    • 80 Critic Score
    Saints Row 2 is crass, immature, and really fun.
    • 84 Metascore
    • 80 Critic Score
    That's one giant leap for a franchise; one small step for a genre.
    • 74 Metascore
    • 80 Critic Score
    It's best to consider 2014 FIFA World Cup Brazil as a less serious, more accessible accompaniment to the main FIFA series. Focused more on giving you a good time than on advancing the quest for realism in sports games, this is a football game that's perfect for fans who are looking for a way to pass the hours between World Cup matches this summer.
    • 86 Metascore
    • 80 Critic Score
    The dungeons themselves are varied in that some incorporate puzzles, some require the designated tank of the party to take control while leading the boss away from more vulnerable players, and many are middle-of-the-road affairs you can conquer with little more than your best spells, buffs, and melee.
    • 85 Metascore
    • 80 Critic Score
    It's not often that a game invades my thoughts the way Control has. I'm at the point where I want to consume every last thing it has to offer. And if I'm honest, it also makes me want to go back and replay Remedy's past games, too. Sure, it's a faulty metroidvania in some respects, but there are so many exceptional qualities afoot that Control handily deflects any momentary ire. I can't wait to take part in discussions about the game, to see what others have figured out, and to better understand where it all fits into Jesse's story.
    • 76 Metascore
    • 80 Critic Score
    Voice of Cards: The Isle Dragon Roars is almost exactly what I was expecting from a Yoko Taro-led card-based RPG. That is primarily a compliment, as it still managed to take some odd turns and retained the somber, melancholy aesthetic of his past projects without sacrificing humor. Somehow, the games' all-card structure actually works within the confines of a traditional role-playing game, and it does it with so little fat that it never overstays its welcome. It also sacrifices some of the more jaw-dropping moments I want in a Taro game--what I expect most from him is the unexpected, and it's why Nier: Automata 2 is such a bad idea. But failing to make my eyes fill with tears as I contemplated the nature of my existence and the necessity of hope a second time isn't exactly striking out on three pitches.
    • 84 Metascore
    • 80 Critic Score
    It's certainly a bold undertaking that delves into some philosophical and science-fiction territory that most games wouldn't dare touch, and though it may not be a superior game to its predecessor, on its own merits it's a great and original experience that's well worthwhile.
    • 75 Metascore
    • 80 Critic Score
    Ghostwire: Tokyo doesn't reinvent the wheel when it comes to open-world games, but its unique setting, tremendous attention to detail, and singular combat make it stand out amongst its contemporaries. The story stumbles and not all of the side missions are particularly engaging, yet these aspects are easy to push to the back of your mind when you're using finger guns to tear through corrupted spirits with dazzling aplomb. Shinji Mikami is a legendary director, but taking a backseat and letting new voices come to the fore has paid off.
    • 83 Metascore
    • 80 Critic Score
    Picross DS is a high-quality collection of logic puzzles at a terrific bargain price.
    • 77 Metascore
    • 80 Critic Score
    It stands as proof that all it takes to make a fantastic game, even with today's available technology, is a solid set of core gameplay mechanics with inherent depth.

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