GameSpot's Scores

  • Games
For 12,659 reviews, this publication has graded:
  • 42% higher than the average critic
  • 6% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 6.1 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Big Rigs: Over the Road Racing
Score distribution:
12682 game reviews
    • 68 Metascore
    • 68 Critic Score
    The game's got a distinctive look to it, and some good moments, but some tedious collection tasks and exploration elements drag the game down.
    • 82 Metascore
    • 76 Critic Score
    Though it's not as versatile or accessible as your land-based action sports games, Kelly Slater does the subject matter right by including responsive control, consistently good visuals, and a distinct sense of style.
    • 79 Metascore
    • 81 Critic Score
    While Bustin' Out for the GBA is clearly a different game than The Sims, it certainly has enough variety to appeal to anyone who enjoys this sort of open-ended game.
    • 71 Metascore
    • 68 Critic Score
    The game's got a distinctive look to it, and some good moments, but some tedious collection tasks and exploration elements drag the game down.
    • 75 Metascore
    • 78 Critic Score
    Returning fans may find themselves wishing that the developer had instead stuck to the things it clearly knows best, but on the whole, Rebel Strike is a very good game that's worthy of the Rogue Squadron name.
    • 84 Metascore
    • 80 Critic Score
    Delivers a great basketball experience, if you can overlook the control issues.
    • 75 Metascore
    • 67 Critic Score
    While Space Colony offers a great deal of breadth, and a surprising amount of depth, it never really capitalizes on either of these strengths to become an incredibly compelling or incredibly enjoyable game.
    • 58 Metascore
    • 65 Critic Score
    When X7 ventures into new territory and starts tinkering with the tried-and-true Mega Man formula, things start to go wrong.
    • 72 Metascore
    • 79 Critic Score
    The game's high level of challenge can lead to some proportionally satisfying victories against all odds.
    • 87 Metascore
    • 91 Critic Score
    The gameplay is rewarding, the story twists and turns more than you'd expect from a game like this, and everything comes together to produce one of the best-looking, best-playing games on the PS2 so far.
    • 86 Metascore
    • 90 Critic Score
    A stunning shooter that's got a bit too much plot and is over too soon, though it's still incredibly intense and, by all means, worth experiencing.
    • 69 Metascore
    • 70 Critic Score
    Between its overall solid presentation, and its gameplay that keeps you guessing, this is one game that's worth taking a look at.
    • 86 Metascore
    • 83 Critic Score
    Hardcore players will appreciate the added control brought by the new features, like off-the-ball control and the jump stop. The separation of the dunk and shoot buttons is an especially great move.
    • 54 Metascore
    • 63 Critic Score
    While Virtual On has stuck close to its formula, other games have since distilled the giant robot experience into different formats that give people more of what they like about massive humanoid-shaped robots.
    • 32 Metascore
    • 28 Critic Score
    Celebrity Deathmatch's biggest problem isn't its timing, but, rather, it's the absolutely horrid gameplay and complete lack of any worthwhile features.
    • 30 Metascore
    • 28 Critic Score
    Celebrity Deathmatch's biggest problem isn't its timing, but, rather, it's the absolutely horrid gameplay and complete lack of any worthwhile features.
    • 81 Metascore
    • 86 Critic Score
    The intense difficulty may turn some people off, but, otherwise, Mega Man Zero 2 is the kind of game that belongs in the collection of anyone who considers themselves an aficionado of action games.
    • 63 Metascore
    • 65 Critic Score
    A game that could prove entertaining for fans of Nick Park's peculiar pair, but, as a 3D platformer, it's simply not that impressive. When you add the game's relatively short length (of around six hours) to the overall lack of polish, Project Zoo isn't a terribly attractive purchase, but it can make a decent rental.
    • 36 Metascore
    • 28 Critic Score
    Celebrity Deathmatch's biggest problem isn't its timing, but, rather, it's the absolutely horrid gameplay and complete lack of any worthwhile features.
    • 71 Metascore
    • 70 Critic Score
    Between its overall solid presentation, and its gameplay that keeps you guessing, this is one game that's worth taking a look at.
    • 85 Metascore
    • 83 Critic Score
    Hardcore players will appreciate the added control brought by the new features, like off-the-ball control and the jump stop. The separation of the dunk and shoot buttons is an especially great move.
    • 66 Metascore
    • 65 Critic Score
    A game that <I>could</I> prove entertaining for fans of Nick Park's peculiar pair, but, as a 3D platformer, it's simply not that impressive.
    • 69 Metascore
    • 70 Critic Score
    Between its overall solid presentation, and its gameplay that keeps you guessing, this is one game that's worth taking a look at.
    • 71 Metascore
    • 76 Critic Score
    If you think the idea of a game about driving around in a machine-gun-toting car while completely ignoring traffic laws and blowing away anything in your path sounds like fun, then you'll get it out of RoadKill.
    • 68 Metascore
    • 76 Critic Score
    If you think the idea of a game about driving around in a machine-gun-toting car while completely ignoring traffic laws and blowing away anything in your path sounds like fun, then you'll get it out of RoadKill.
    • 61 Metascore
    • 51 Critic Score
    The overly simplified gameplay really holds it back, and overall, it's a game that really can't be recommended to anyone, young or old.
    • 48 Metascore
    • 53 Critic Score
    The gameplay doesn't do anything a thousand other identical games haven't done before, and the frustratingly repetitive level and mission designs further solidify Crouching Tiger, Hidden Dragon as a mediocre effort, at best.
    • 60 Metascore
    • 47 Critic Score
    While the game does a good job of telling the story of the film through the still photographs and text dialogue that appear between certain levels, it doesn't deliver much in the way of hands-on thrills except for a few instances where you can leap across rooftops and jump back and forth between walls.
    • 50 Metascore
    • 48 Critic Score
    So unpolished that it's far more of a chore than a pleasure to play.
    • 71 Metascore
    • 67 Critic Score
    Conflict: Desert Storm II isn't without problems, but it's not the worst squad-based game you'll ever play, and it's decidedly improved over last year's game.
    • 51 Metascore
    • 47 Critic Score
    While Backyard Wrestling certainly has qualities that could make for an interesting wrestling game, Don't Try This at Home is so unpolished that it's far more of a chore than a pleasure to play.
    • 65 Metascore
    • 63 Critic Score
    At least the PC version is easier to play, thanks to the wider array of control options offered by the keyboard and mouse.
    • 70 Metascore
    • 67 Critic Score
    Conflict: Desert Storm II isn't without problems, but it's not the worst squad-based game you'll ever play, and it's decidedly improved over last year's game.
    • 67 Metascore
    • 65 Critic Score
    A game that could prove entertaining for fans of Nick Park's peculiar pair, but, as a 3D platformer, it's simply not that impressive.
    • 93 Metascore
    • 92 Critic Score
    Deftly delivers a fantastic cel-shaded look while also adding a really great series of unique gameplay twists that make it much, much better than the average side-scrolling action game.
    • 63 Metascore
    • 60 Critic Score
    Essentially a turn-based series of minigames. It's deeper and more enjoyable than you might expect from that description, but ultimately it gets somewhat repetitive and can be completed rather quickly and easily.
    • 62 Metascore
    • 66 Critic Score
    DemiKids doesn't stack up all that well against Nintendo's "Pok&#233;mon" games in terms of variety, fun, or overall cohesiveness, but it is decent enough to provide most players with a healthy 10 to 20 hours of play time.
    • tbd Metascore
    • 65 Critic Score
    A budget-priced affair that in many ways looks prettier than anything prior to it but generally sticks to the basics and isn't immune to odd design choices and marginally flawed physics.
    • 80 Metascore
    • 93 Critic Score
    Deftly avoids the many pitfalls of AI squad tactics, and this, combined with great control, mission design, and presentation, makes for a truly fantastic game.
    • 81 Metascore
    • 93 Critic Score
    While the game could have been lengthier, Freedom Fighters is still just an outstanding blend of pure action and tactical squad combat. The squad control works incredibly well.
    • 82 Metascore
    • 93 Critic Score
    Deftly avoids the many pitfalls of AI squad tactics, and this, combined with great control, mission design, and presentation, makes for a truly fantastic game.
    • 83 Metascore
    • 92 Critic Score
    Deftly avoids the many pitfalls of AI squad tactics, and this, combined with great control, mission design, and presentation, makes for a truly fantastic game.
    • 48 Metascore
    • 40 Critic Score
    Tedious gameplay, a plot that veers between goofy and incomprehensible, and an alphabet soup of grammatical errors render Paradise Cracked almost unplayable, let alone enjoyable.
    • 83 Metascore
    • 90 Critic Score
    Surprisingly taxing even on very fast PCs with tons of RAM and the latest video cards. Halo for the PC also loses the original version's much-vaunted cooperative play mode. But in spite of all that, and in spite of the very high standards for first-person shooters on the PC, Halo is still an incredible action game. It's a true classic.
    • 84 Metascore
    • 83 Critic Score
    A great game at its core, and it's recommendable to any fan of Age of Mythology, particularly those who liked the idea of the game but maybe had trouble getting over the learning curve.
    • 74 Metascore
    • 71 Critic Score
    The sequel has a style and methodology that are similar to the original. However, a far more engaging storyline and a less-intensive reliance on the player's knowledge of legal procedures definitely makes Double or Nothing a better game.
    • 59 Metascore
    • 60 Critic Score
    Essentially a turn-based series of minigames. It's deeper and more enjoyable than you might expect from that description, but ultimately it gets somewhat repetitive and can be completed rather quickly and easily.
    • 78 Metascore
    • 80 Critic Score
    Easily recommendable not only to anyone with an interest in collectible card games, including fans of the original, but also to those who enjoy turn-based strategy games with a twist.
    • 64 Metascore
    • 62 Critic Score
    Fails to measure up, primarily because of maddening technical issues that impair user control.
    • 62 Metascore
    • 62 Critic Score
    The rest of the game doesn't live up to its interesting visuals.
    • 66 Metascore
    • 76 Critic Score
    The strategy, combat, and even history lessons are excellent.
    • tbd Metascore
    • 63 Critic Score
    Packs about 15 to 20 hours' worth of gameplay, and it's not a bad game for younger gamers.
    • tbd Metascore
    • 30 Critic Score
    Western Outlaw's primitive production values, brain-dead AI, and shamefully brief campaign make it a game that everyone should definitely avoid.
    • 45 Metascore
    • 40 Critic Score
    The very definition of a stripped-down budget title, as practically every aspect that would make a game fun or interesting is missing.
    • 79 Metascore
    • 82 Critic Score
    An excellent blend of the two styles of play and has enough options, on either side, to appeal to hockey fans of any sensibility. Above all else, the game is just a lot of fun.
    • 63 Metascore
    • 59 Critic Score
    Apart from odd attempts at humor that are hard to ignore, the story execution falls flat, the scenarios are tediously scripted, and the skirmish mode is terribly limited.
    • 81 Metascore
    • 81 Critic Score
    An excellent blend of the two styles of play and has enough options, on either side, to appeal to hockey fans of any sensibility. Above all else, the game is just a lot of fun.
    • 81 Metascore
    • 81 Critic Score
    An excellent blend of the two styles of play and has enough options, on either side, to appeal to hockey fans of any sensibility. Above all else, the game is just a lot of fun.
    • 44 Metascore
    • 41 Critic Score
    Regardless of the poor graphics and problematic controls, Oddworld: Munch's Oddysee for the Game Boy Advance could have been a great game for fans of the series if it had anywhere near the same amount of charm or cleverness as the console Oddworld games.
    • 72 Metascore
    • 71 Critic Score
    If you're new to this particular subgenre of virtual racing, you will find that IndyCar Series delivers enough action and challenge to keep you driving for some time to come.
    • 67 Metascore
    • 77 Critic Score
    As a nostalgia piece, this new iteration is a great 3D representation of the classic NBA Jam experience, but when compared with recent arcade basketball offerings, like the "NBA Street" series, it doesn't quite measure up.
    • 78 Metascore
    • 82 Critic Score
    An excellent strategy game that fans of the original Dynasty Tactics will enjoy for the same reasons they enjoyed the first one and that gives new players a chance to experience this highly original, entertaining, and complex style of gameplay.
    • 82 Metascore
    • 72 Critic Score
    With the release of DDRMAX2, the US is finally getting a collection of songs that contains a few hits from this country rather than relying on the Eurodance and Japanese pop music for which the series is known.
    • 68 Metascore
    • 77 Critic Score
    As a stand-alone game, NBA Jam is definitely fun to play, but it lacks the gameplay depth of pretty much every other major basketball title on the market, arcade or otherwise.
    • 73 Metascore
    • 78 Critic Score
    A great-looking and fantastic-sounding game, though, unfortunately, it's on the short side.
    • 71 Metascore
    • 67 Critic Score
    "Cute" is the most appropriate way to describe Billy Hatcher and the Giant Egg, though "frustrating" may also come to mind as you make your way through the game.
    • 85 Metascore
    • 88 Critic Score
    In a few fundamental ways, the game actually does manage to beat out the opposition, though ultimately it falls a bit short of being the best overall package. It's still a really great hockey game in its own right, though.
    • 89 Metascore
    • 91 Critic Score
    Even if EA Sports had left every other aspect of the game identical to "Tiger Woods 2003," the staggering number of new, playable courses alone makes 2004 worthwhile.
    • 79 Metascore
    • 83 Critic Score
    Takes the next step by adding such useful features that you'll wonder why they weren't in the original game.
    • 87 Metascore
    • 88 Critic Score
    Despite a few glitches--some which are quite glaring--the latest NHL is the finest, and certainly the most challenging, NHL to date, and it's a real step forward from last year's rather complacent "NHL 2003."
    • 88 Metascore
    • 92 Critic Score
    For pure on-course excitement and graphical wizardry, Tiger Woods 2004 will be awfully hard to beat.
    • 83 Metascore
    • 86 Critic Score
    A great expansion that's a must for anyone who enjoyed Generals. It fundamentally improves the core game, it and should ensure that C&C Generals continues to be popular well into the next year.
    • 69 Metascore
    • 67 Critic Score
    Neighbors From Hell's simple gameplay mechanics and quirky theme make it a fun, albeit easy and short, strategy game reminiscent of the classic '80s computer game "Spy vs. Spy."
    • 72 Metascore
    • 67 Critic Score
    There really isn't much to Medal of Honor Allied Assault Breakthrough that you haven't already seen before, and it's definitely not a product that will make people go out and buy Medal of Honor Allied Assault if they haven't already.
    • 89 Metascore
    • 88 Critic Score
    Even if EA Sports had left every other aspect of the game identical to Tiger Woods 2003, the staggering number of new, playable courses alone makes 2004 worthwhile.
    • 85 Metascore
    • 86 Critic Score
    Although NHL 2004 does fall just shy of beating out the competition, any previous fan of EA's NHL series will find very little to complain about in this installment.
    • 89 Metascore
    • 88 Critic Score
    With the sheer number of courses available, the variety of gameplay modes offered, and the overall polish of the presentation, there just doesn't seem like a lot of room for improvement for "Tiger Woods PGA Tour 2005."
    • 85 Metascore
    • 86 Critic Score
    In a few fundamental ways, the game actually does manage to beat out the opposition, though ultimately it falls a bit short of being the best overall package. It's still a really great hockey game in its own right, though.
    • 81 Metascore
    • 84 Critic Score
    A nonstop action ride that starts out on a high point and manages to remain there for the entire game. Gameplay elements that can be tedious, such as jumping puzzles, are limited, while the use of Force powers is accentuated.
    • 67 Metascore
    • 70 Critic Score
    Despite the fact that its graphics leave something to be desired, Blackthorne's gameplay and atmosphere are just as satisfying as they were on the Super NES nearly a decade ago.
    • 72 Metascore
    • 66 Critic Score
    Unfortunately, the game's lackluster visuals and simple and easy gameplay prevent this experience from being anything remarkable, especially in the wake of the much better, much older games that inspired it.
    • 66 Metascore
    • 74 Critic Score
    It's bigger and more ambitious than any of its predecessors, but XGRA is hindered by a few unfortunate technical and design issues.
    • 88 Metascore
    • 88 Critic Score
    The "Madden" or "Tony Hawk" of stock car racing games. It's as close as you can get to the real thing.
    • 61 Metascore
    • 50 Critic Score
    A mediocre re-creation of the sport, but it doesn't have the level of polish or any of the bells and whistles that have become standard in other EA Sports series, like "Madden" or "NBA Live."
    • 71 Metascore
    • 79 Critic Score
    Despite its bugs, The Temple of Elemental Evil stands as one of the most authentic PC Dungeons & Dragons experiences of the past few years.
    • 83 Metascore
    • 87 Critic Score
    It may not be the ideal real-time strategy game for the player looking for another quick rush of multiplayer battles, but its production values are impeccably well done, its campaign is long and captivating, and its core gameplay is complex, tactical, and rewarding.
    • 78 Metascore
    • 83 Critic Score
    It creates the most accurate representation of the world of Springfield ever put into a game, and it manages to make the gameplay surrounding it quite a lot of fun. Additionally, the game's overall sense of humor is delightfully self-referential.
    • 78 Metascore
    • 75 Critic Score
    A competent game that looks like it's only going to get better as time goes on.
    • 27 Metascore
    • 20 Critic Score
    It is just an awful game through and through, and it won't be enjoyed by anyone. Simply put: Don't play this game.
    • 31 Metascore
    • 25 Critic Score
    Deplorable, miserable, and abominable indeed.
    • 58 Metascore
    • 56 Critic Score
    The simplistic gameplay and the lack of both difficulty and any real pressing motivation to complete the game severely limit any appeal.
    • 83 Metascore
    • 83 Critic Score
    At its core, this is a first-rate action adventure game that features a good story, challenging puzzles, memorable battles, and some of the finest graphics and sound, to date, on the Game Boy Advance.
    • 51 Metascore
    • 54 Critic Score
    What could have been a pretty cool game is mired by a slew of poor design decisions, and, ultimately, playing Dino Crisis 3 is far more tedious and frustrating than it is fun.
    • 81 Metascore
    • 83 Critic Score
    It creates the most accurate representation of the world of Springfield ever put into a game, and it manages to make the gameplay surrounding it quite a lot of fun. Additionally, the game's overall sense of humor is delightfully self-referential.
    • 85 Metascore
    • 88 Critic Score
    The "Madden" or "Tony Hawk" of stock car racing games. It's as close as you can get to the real thing.
    • 79 Metascore
    • 83 Critic Score
    It creates the most accurate representation of the world of Springfield ever put into a game, and it manages to make the gameplay surrounding it quite a lot of fun. Additionally, the game's overall sense of humor is delightfully self-referential.
    • 54 Metascore
    • 51 Critic Score
    If you're drawn to this title because of the Lego name, just know that there are better futuristic racing experiences to be had.
    • 68 Metascore
    • 69 Critic Score
    Just doesn't feel like much of a step forward in the series. Instead it feels more like a big step sideways.
    • 68 Metascore
    • 72 Critic Score
    It's bigger and more ambitious than any of its predecessors, but XGRA is hindered by a few unfortunate technical and design issues.
    • 78 Metascore
    • 75 Critic Score
    The fact that the game doesn't hold your hand and force you through the story is certainly one of the finer points.

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