GameSpew's Scores

  • Games
For 3,655 reviews, this publication has graded:
  • 51% higher than the average critic
  • 10% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.2 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Cyberpunk 2077
Lowest review score: 10 Planet 2000
Score distribution:
3666 game reviews
    • 56 Metascore
    • 40 Critic Score
    Bounce Rescue! ends up feeling rather uninspired and a little boring.
    • 59 Metascore
    • 70 Critic Score
    Overall then, MXGP2 is a good game, but it’s not going to blow you away.
    • 63 Metascore
    • 60 Critic Score
    Overall, Capcom were just too ambitious with Resident Evil 6, and unfortunately this port doesn’t really do anything to address any of its glaring issues.
    • 77 Metascore
    • 80 Critic Score
    Going into it, I didn’t expect much from Letter Quest: Grimm’s Journey Remastered, but I was pleasantly surprised. I enjoy a good word game now and then, and the unique twist that Letter Quest offers with brawler and RPG elements makes this a truly engaging and addictive title.
    • 72 Metascore
    • 60 Critic Score
    Republique has some great ideas, but it’s just a shame they aren’t developed fully enough to offer the tight experience that the game could have been.
    • 80 Metascore
    • 80 Critic Score
    In the game biz, addiction is but one of the many pathways to success. There’s no easy road to fame, glory and a boatload of bills, just as there’s no one algorithm that will make gamers shut the blinds and keep their behind glued to edge of their seat. But Leap of Fate does appear to have found the recipe for addiction, if not success. Pick it up if you’d like a taste.
    • tbd Metascore
    • 20 Critic Score
    The story is told through comic strip cut scenes which feel out of place for this world, and very half-assed.
    • 86 Metascore
    • 90 Critic Score
    There’s no doubt about it, DiRT Rally is the finest rally game currently available on Xbox One.
    • tbd Metascore
    • 50 Critic Score
    From bad grammar within the game, to having an unoriginal title, developers Spider Key attempted something unique, but unfortunately missed the mark and as such, the game appears to have been neglected a little. Many of the mistakes could have been easily avoided, so hopefully they will take better precautions in the future and create another game with more allure.
    • 62 Metascore
    • 70 Critic Score
    Sure, the game isn’t perfect and has a few flaws – the ending is disappointing and the minigames feel quite pointless – but they are forgiveable simply because the game is fun, with a storyline and gameplay that are thoroughly enjoyable.
    • 41 Metascore
    • 40 Critic Score
    Monumental isn’t a bad game. It’s just a badly made game. I think that somewhere in here was a really genuine idea at heart, and looking at its page on the Steam store, that is so obvious. The world design is actually pretty nice but the game itself is plagued by buggy mediocrity and dull audio design. I wouldn’t recommend Monumental, but I think something amazing could have come from it. Clear away the bugs, dust off the boredom and you might have had something worth playing here.
    • 63 Metascore
    • 70 Critic Score
    This game makes me wish my friends lived more locally so I could have them round every week to play a few matches of Living Dungeon with beer or two.
    • 74 Metascore
    • 70 Critic Score
    At the moment, with its fantastic gameplay but a serious lack of content, Street Fighter 5 is a solid 7/10; a good game that is a great for fans of the genre but can’t be recommended to all. Hopefully though, in a year’s time when the promised features have been added and the roster of fighters has been increased in number, it’ll be worthy of a 9/10. Until then however, those looking for single player fighting thrills should look elsewhere to get their kicks, whilst those wanting to just play online will definitely enjoy Street Fighter 5, but may find its repetition of stages and fighters slightly irksome.
    • 77 Metascore
    • 60 Critic Score
    Trails of Cold Steel looks very nice indeed thanks to its colourful and well-designed character and enemy models as well as a consistently smooth framerate, although you can’t say that it makes the most of the handhelds power.
    • tbd Metascore
    • 80 Critic Score
    Despite the questionable graphics and frustrating lack of save points, there’s very little you can buy for just over two quid that’ll give you as much enjoyment as this.
    • 84 Metascore
    • 80 Critic Score
    A wild ride from right from the moment you reach the start screen; with so much going on, it’s almost impossible to get bored or feel like there’s any repetition in the game. While the story is a tad lacklustre and doesn’t serve the most thought-provoking narrative, it is easy to let this slide with all the positive qualities that the actual gameplay has to offer.
    • 71 Metascore
    • 70 Critic Score
    Factotum 90 is certainly not a game that will appeal to everyone, especially if you one of these people who likes to turn off their brain when they play, but for those who like a challenge and want to make the old grey matter work a bit harder, then this might just be the game you are looking for.
    • 85 Metascore
    • 60 Critic Score
    It’s a shame that Gone Home is a bit of a non-starter. It has a lot of potential; the game is genuinely captivating whilst you’re playing it – it’s just unfortunate that it leaves you so disappointed once you’ve reached its conclusion. The human story it tries to tell is relatable, but it’s a story that’s so ordinary it’s barely even worth telling. By all means, play Gone Home for the exploration; for the 90’s nostalgia and for its down-to-Earth quirks, but don’t go into it expecting anything mindblowing. Expect a grounded story about a typical family and you won’t be disappointed, but anything else will leave you feeling rather underwhelmed.
    • 58 Metascore
    • 60 Critic Score
    Mitsurugi Kamui Hikae has the potential to be an enjoyable title if you learn to master its combat system, making use of all the moves on offer.
    • tbd Metascore
    • 50 Critic Score
    Siralim wears its many inspirations on its sleeve but unfortunately brings too few new ideas to an already populated genre to stand on its own two feet. Some may be tempted by its obvious Pokemon-inspired roots, and some enjoyment may be found in its creature-collecting and castle building, but most will likely find themselves disappointed with the blandness of it all.
    • 74 Metascore
    • 70 Critic Score
    Insurgency was made by someone who’d experienced warfare for people who wanted to get as close to experiencing it as they dared.
    • tbd Metascore
    • 50 Critic Score
    Miko Mole offers a poor first impression with bad presentation, graphics and annoying menus. The most important feature of a game however is its gameplay – its mechanics – which, if you can get past the hitbox and movement, Miko Mole offers a pretty solid package with enough content and freshness that may just keep some around for a little under 10 hours.
    • 60 Metascore
    • 80 Critic Score
    A clear love letter to J-Horror games of decades past, incorporating common horror tropes while also presenting its own fresh ideas.
    • 75 Metascore
    • 80 Critic Score
    I’d highly recommend Armello to fans of Hearthstone, World of Warcraft, Starcraft, D&D, or anyone wanting to branch out from traditional board games. The graphics, though not the most exceptional in terms of quality, are beautiful; the combination of 3D effects with almost anime-esque cu scenes gives the game a unique and striking look. It’s interesting, the music has a calming effect, and it gives so much for a relatively unknown game, for not much money.
    • 78 Metascore
    • 100 Critic Score
    It expands the boundaries of what peoples’ idea of video games are; they’re not just sadistic shoot ‘em ups or mind-numbing ridiculousness. Sometimes they’re real life; they’re heartbreaking and devastating. If for no other reason than that, That Dragon, Cancer deserves your attention.
    • 72 Metascore
    • 70 Critic Score
    Succeeds in replicating what’s already been done, which is fine, but it fails to be a classic in its own right.
    • 79 Metascore
    • 70 Critic Score
    The simplistic nature of the combat system means that fights, though enjoyable, can become quite repetitive.
    • tbd Metascore
    • 60 Critic Score
    Despite its flaws, Moonlight is still an entertaining and delightful platformer. Its pleasing graphics and wonderful, calming soundtrack won me over right away but its brief playing time, frustrating jumping mechanics and underwhelming ending let the overall experience down in my opinion. At around four hours playing time, Moonlight offers a silly, quick platformer game, but those looking for anything with more depth or longevity are best looking elsewhere.
    • 86 Metascore
    • 90 Critic Score
    Remember when you mindlessly ran over throngs of pedestrians on GTA ‘just because’? Now you can do that with zombies.
    • tbd Metascore
    • 30 Critic Score
    An incredibly broken and unresponsive game, where any moment that brings promise or elements of engaging gameplay, is completely overshadowed by its shortcomings and failures.

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