GamesHub's Scores

  • Games
For 310 reviews, this publication has graded:
  • 52% higher than the average critic
  • 6% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 System Shock
Lowest review score: 20 Babylon's Fall
Score distribution:
  1. Negative: 16 out of 310
320 game reviews
    • 71 Metascore
    • 80 Critic Score
    Personally, I think this year’s mix of songs is perfect, and it makes 2025 Edition a great jumping on point for all the newbies, and for any wayward doubters. At the end of the day, you’re welcome to make fun of Just Dance if you like… but I can’t hear you. I’m too busy jamming out, and working on my fitness.
    • 80 Metascore
    • 80 Critic Score
    Despite this inevitable deflation, The Excavation of Hob’s Barrow is a very strong and cohesive experience that deftly executes an absorbing folk horror atmosphere in virtually every moving part. No element of the traditional adventure game format is wasted, with every facet contributing to make it a focused and memorable journey, with a very strong identity. It’s the kind of game that immediately makes you want to play more adventure games.
    • 76 Metascore
    • 80 Critic Score
    En Garde! is a perfect little capsule of engaging action, a well-refined aesthetic, and appealing characters. Like an expert duelist, it doesn’t waste a single strike.
    • 74 Metascore
    • 80 Critic Score
    If you’re as thalassophobic as I am, you play in the dark and you live alone? Well, you’ll definitely still get a lot out of it, but you’ll also score a temporary paranoia that renders every shadow and rustling noise in your house a potential threat – in the best way.
    • 78 Metascore
    • 80 Critic Score
    If ever there was a compelling reason to invest in the new generation of VR hardware, Assassin’s Creed Nexus VR is it.
    • 82 Metascore
    • 80 Critic Score
    Helldivers 2 is extremely silly. It’s utterly over the top, and it’s not very deep, but GOOD GOD, I have had a ball with it this past week. Its general simplicity may end up dooming it to be a short-lived flash in the pan… But what a brilliantly bright flash it would be.
    • 79 Metascore
    • 80 Critic Score
    Nobody Saves the World blends recognisable aspects from disparate works to create a wholly unique experience. Its systems will challenge you and make you think, and it’s easy to stay engaged while juggling the number of forms and abilities available to the player, while accounting for the variety in world, dungeon, and quest design throughout the adventure. The game enthusiastically discards well-trodden concepts shortly after they’re introduced, and rewards you for doing the same.
    • 75 Metascore
    • 80 Critic Score
    You can easily blast through the game’s story mode in around 2 hours, and leave plenty of undiscovered goodness behind, but take the time to embrace its strangeness, and you’ll find mounds of surprising, technical depth in your journey. Strange, ridiculous, and occasionally very ugly, WarioWare: Move It! is exactly the kind of weird game it needs to be – and then some...Long live WarioWare, in all its compelling absurdity.
    • 72 Metascore
    • 80 Critic Score
    While it is a simple farming simulator at its core, it’s also profound in its design, leaning heavily into a quiet philosophy that lends the action a sense of meaning and purpose. It’s a wonderful exploration of living, and while silly and simple at times, it understands exactly why the smaller moments are so precious.
    • 87 Metascore
    • 80 Critic Score
    Final Fantasy 16 largely shines as an epic-length action game, though the places where it attempts to find a comfortable compromise between action game and RPG feel largely unambitious, and certainly fade into the background against aspects that are approached with gusto. But it’s difficult not to get swept up by the earnest saga that Final Fantasy 16 eagerly lays out for you, and the egregious heights of spectacle it displays.
    • 74 Metascore
    • 80 Critic Score
    Lunark wears its inspirations on its sleeve. It is littered with subtle and blatant nods to Flashback, in particular. In an under-populated genre, the heavy weight of those influences are conspicuous. Yet, at the same time, it’s just pleasing to encounter another cinematic platformer that understands the appeal of the genre, and doesn’t try to fix what ain’t broke. Sometimes, slowing down is precisely what you need.
    • 72 Metascore
    • 80 Critic Score
    Where Wii Sports began to lose its grip on you the moment no-one was available to share the joy with, the online and enthusiast-focussed nature of Nintendo Switch Sports is a very good incentive to keep coming back. Even after earning all of the cosmetic offerings on offer for the week, Nintendo Switch Sports continues to be an enticing outlet any time I feel like experiencing the highs of close, edge-of-your-seat competition against another human being.
    • 83 Metascore
    • 80 Critic Score
    While that spells intrigue for the future of Stray Gods, we’ll have to wait to see whether its core threads are laced together in further chapters. I’d love to see Orpheus again in future, and after such an endearing encore, I’m sure there will be others that feel the same.
    • 83 Metascore
    • 80 Critic Score
    It's the static and mechanical elements of Starfield that shine the brightest – the art, the environments, the combat systems. They make up the strong foundations of a playset with a very intriguing scenario. But you need to mentally meet Starfield partway to complete its vision of a vast, living universe. You need to stretch out the expanse and envision the journey. You need to look past the menus and form the fantasy. You need to help breathe life into its paper dolls. You need to add your own dash of wonder, and imagine your own unknowns. Truly, Starfield is a role-playing game, through and through.
    • 86 Metascore
    • 80 Critic Score
    Diablo 4 is a behemoth of a game, boasting a gothic world that goes beyond the engaging hack-and-slash gameplay loop, and brings Sanctuary well and truly to life.
    • 69 Metascore
    • 80 Critic Score
    That an expensive-looking crowd-pleaser tries several new things feels like a small, welcome miracle, but maybe that’s overthinking it. What you want out of a blockbuster is a chance to go with the flow, let yourself get pushed to the edge of your seat for a few hours, and walk out with your blood pressure up a notch and a smile on your face. Immortals of Aveum does all that very well.
    • 79 Metascore
    • 80 Critic Score
    For now though, Civilization VII is a compellingly bold step in a new direction that’s brimming with fantastic ideas and brilliant design, but feels unfortunately narrow on subsequent runs. It’s a fertile land awaiting its empire.
    • 68 Metascore
    • 80 Critic Score
    Although you guide your loved one through most of this experience, How to Say Goodbye is not really about them. It’s about you, in a way that almost never mentions you at all. Death separates us physically, but perhaps not spiritually, or forever.
    • 64 Metascore
    • 80 Critic Score
    Rough and ready, just like Frey, Forspoken is a tale worth stomping through one high-stakes, magic-infused battle at a time.
    • 87 Metascore
    • 80 Critic Score
    While it leans heavily on spy genre tropes, and appears to be determined to separate itself from the wilder, futuristic ideas of its base game counterpart by focussing on more familiar, socially relevant political themes, Phantom Liberty is a compelling, cinematic story that expands the world of Cyberpunk 2077.
    • 82 Metascore
    • 80 Critic Score
    Shadows over Loathing will put a smile on your face, and keep it there. It’s a detailed and endlessly amusing RPG, with a delightfully lighthearted vibe and a constant stream of delightful, funny gaffs for you to nourish yourself on. Asymmetric knows how to make a good comedy game, and it’s well worth getting in on the joke.
    • 81 Metascore
    • 80 Critic Score
    While Sumerian Six does require active engagement, and you will need to work towards conquering each level with patience, it presents rewarding reasons for doing so. There is a balance of challenge here, and one that’s matched by the elation of moving forward, unlocking new skills, perfecting your timing, and finally defeating those magical Nazis. It may tread familiar ground, but Sumerian Six explores fresh territory with every twist, for a game that is moreish and clever at every turn.
    • 77 Metascore
    • 80 Critic Score
    As Dusk Falls tackles intimate themes with intimate storytelling. It spends meaningful time with believable characters and complex personal issues. It attempts to explore answers to those relatable and sometimes unanswerable questions about ourselves. And most importantly, it doesn’t get distracted or lost along the way.
    • 86 Metascore
    • 80 Critic Score
    Fans of the original will see growth, while newcomers will be treated to an extremely fulfilling journey through the world – where there’s aught to see around every corner of the map.
    • 79 Metascore
    • 80 Critic Score
    Even though it’s described as a reverse city-builder, I’m inclined to describe it as the anti-city builder, too. By its very nature, Terra Nil shows that games in the genre don’t need to be focused on rampant urban expansion to be engaging.
    • 82 Metascore
    • 80 Critic Score
    While this expansion pack does present a whole new array of challenges – from diaper blowouts to random morning temper tantrums – it adds a much-needed sense of wholesomeness and realism to The Sims 4. It enhances the quirks of Sim relationships, provides goalposts for every Sim to strive towards, and provides a narrative-less game with a real sense of shape. With plenty of new achievements to nab and activities to enjoy, Growing Together breathes new life and vigour into The Sims 4.
    • 73 Metascore
    • 80 Critic Score
    At times, the game devolves into weirdness, but that’s part of its charm. As a colourful and creative entry in the racing game genre, it’s bursting with fresh ideas that keep its engine humming with every boost-powered turn.
    • 81 Metascore
    • 80 Critic Score
    For an escape from the real world, into a land where even a meteor strike is simply taken in stride, Tamagotchi Adventure Kingdom is brimming with opportunity.
    • tbd Metascore
    • 80 Critic Score
    The goofy animations also add to the feeling that I’m playing dolls with a particularly silly friend. This story may be her favourite to enact, over and over, but I have no idea what crazy twist she’ll introduce next time, just that she’ll properly let me make decisions, too.
    • tbd Metascore
    • 80 Critic Score
    Queer Man Peering Into A Rock Pool.jpg is an experimental experience, but one that effectively balances its oddness with brilliant storytelling flourishes. This is a game that shines with welcome weirdness, in every twisted laneway and cardboard coffee cutout.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 69 Metascore
    • Critic Score
    A few rough edges don’t prevent Shadows of Doubt from being incredibly unique, interesting, and utterly enthralling. It’s a game that manages to pull off a level of depth and complexity of simulation in the service of generative gameplay and storytelling that few other games have even attempted, and without any smoke and mirrors, too – it simply does the thing at an incredible scale. When the inevitable conversations about the most innovative games of 2023 begin to happen, Shadows of Doubt will be the first words out of my mouth. [Early Access Score = 80]
    • 73 Metascore
    • Critic Score
    My time with Dread Delusion left me with so many questions… I’ve just thought of another one: The experience points you earn for completing quests, then use to level up your skills, why are they called delusions? Like, what does THAT say about where all this is really headed? So, so many questions. Following its progress through Early Access should be fascinating. You should dive in and see if you can touch the bottom. [Early Access Score = 80]
    • 72 Metascore
    • Critic Score
    Despite a couple of the Russian levels breaking some new ground, for the most part Vanguard remains a series of narrow shooting galleries that you’ve seen and played countless times by now. Ultimately, like most Call of Duty games, you spend an awful lot of time crouched behind a waist-high wall, waiting to shoot a man in the head as he peers over his waist-high wall. That’s possibly a pointless criticism, but having just suffered through Call of Duty: Vanguard’s vacuous and derivative campaign, such a banal observation feels like the most fitting conclusion. [Campaign Score = 40]
    • 78 Metascore
    • Critic Score
    Wiping the floor with your stupendous army can be fun, but is it as fun as being a clever underdog or meticulous planner? There’s great satisfaction in winning a battle that is challenging, but fair. Songs of Conquest was the experience I was actually looking for when I purchased HOMM 7 recently. It’s bewildering that something as simple as a creature cap, and a few other significant tweaks, could transform an intensely familiar genre experience into a new game that I was excited to learn all over again. [Early Access Score = 100]
    • tbd Metascore
    • Critic Score
    It’s always tricky to evaluate an unfinished Early Access game that is designed entirely around a linear, single-player campaign. On the evidence thus far, Gloomwood understands its lineage as an immersive sim, and appreciates why Thief remains so beloved as a pure stealth game some twenty-odd years on. But whether it can emerge from the shadow of Thief and find its own identity very much remains to be seen. [Early Access Review]
    • tbd Metascore
    • Critic Score
    In breaking away from tradition, Dinkum has the potential to be something truly great. It should certainly reckon with its ties to Indigenous Australia before development advances – but there’s magic in this adventure that makes it certain Dinkum will escape the shadow of its predecessors, in time. [Early Access Score = 80]
    • tbd Metascore
    • Critic Score
    Even in its early access state, Disney Dreamlight Valley nails the cosy game formula. It’s such a treat to play, and offers a refreshing, peaceful refuge. It recaptures some of that elusive magic and wonder I felt from the Disney franchise as a kid, and it has brightened my world at a time when I needed it most. I can see it being my companion for a long time to come. [Early Access Score = 100]
    • 87 Metascore
    • Critic Score
    A half-dozen hours with Hi-Fi Rush so far, and I can’t stop smiling...It’s a game that’s easy to love, difficult to put down, and just an utter delight to spend time with. What a great way to start 2023. [Review in Progress]
    • 56 Metascore
    • Critic Score
    Regardless of your relationship to Call of Duty, your feelings about military shooters, your investment in the rebooted Modern Warfare saga, or how much or little you like to play the new Call of Duty online multiplayer every year, the Modern Warfare III campaign feels more like an indicator of a series in decline than a misstep. Microsoft, which recently completed a purchase of Activision, is banking heavily on the future of Call of Duty, and the annual release schedule is unlikely to slow down any time soon. As a long-time player, though, I find myself thinking that it might finally be time to step away. [Campaign Review Score = 40]
    • 79 Metascore
    • Critic Score
    As it stands right now, your mileage with Len’s Island will depend greatly on your own self-motivation. The game feels like it’s always teetering on the edge of being deeply satisfying or regretfully dull, and how much you’re willing to devote to it will likely be what tips it into one camp or another. [Early Access Score = 60]

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