GamesHub's Scores

  • Games
For 310 reviews, this publication has graded:
  • 52% higher than the average critic
  • 6% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 System Shock
Lowest review score: 20 Babylon's Fall
Score distribution:
  1. Negative: 16 out of 310
320 game reviews
    • 77 Metascore
    • 80 Critic Score
    Super Monkey Ball Banana Rumble really lets you flex on ’em, and for that reason – but not only that reason – I had a blast with this game. It feels like a solid step forward in the Monkey Ball series, and one that packs in enough novelty to refresh the franchise’s ever-appealing ball rolling action. AiAi is a timeless hero, and he continues to charm in the modern era.
    • 82 Metascore
    • 80 Critic Score
    Hello Kitty Island Adventure presents strong reasons to return daily, with story hooks, moreish quests, and fun bite-sized puzzles to romp through. It struggles to retain the excitement of its opening pace in later-stage gameplay, where quests become more reliant on higher, more difficult-to-obtain friendship levels – but beyond this foible, it maintains a warm and wholesome charm that should keep fans of cosy adventure games enthralled.
    • 66 Metascore
    • 80 Critic Score
    While overtly silly and over-the-top at times, Detective Pikachu Returns effectively balances its light with its extreme darks, wielding its cuteness as a tool to tell an impactful and fairly relevant tale about corruption, felt throughout various cases.
    • 75 Metascore
    • 80 Critic Score
    Even moments spent floating quietly outside each uniquely designed station, tomb, or cave can be beautiful, as the starscape shifts in the nether and violins swoon softly through your headphones. Opus: Echo of Starsong is a very particular kind of game, but when you give your time to it fully, it’s a rewarding and wonderful experience.
    • 61 Metascore
    • 80 Critic Score
    You may trample your own path through the post-apocalypse, but you must be ready to accept the consequences. In exploring this concept, and allowing human morals and values to shape each individual journey through the post-apocalypse, the tale of Broken Roads lands with a devastating impact.
    • 79 Metascore
    • 80 Critic Score
    It feels so exciting that after seven long years (and a collection of middling to decent entries in the Dark Anthology series), Supermassive has created something that surpasses the game that put them on the map all those years ago. The Quarry is a loveable achievement – whip-smart, beautiful, and more than willing to pull the rug out and blindside you in the way the great horror often does, all while paying tribute to icons of the genre.
    • 78 Metascore
    • 80 Critic Score
    From folk horror to Scottish brogues, Banishers: Ghosts of New Eden has a lot to offer, and I’m definitely going to dive back in to its deeply haunted map soon to try some of the alternative choices.
    • 76 Metascore
    • 80 Critic Score
    For a game that largely revolves around hunting goons and swinging a sword, Rise of the Ronin presents a surprisingly layered and compelling story, one based carefully on real-life history. There’s a real sense of drama and cinema brought to the game’s depiction of the late Edo period, with each quest drawing you further into its tale.
    • 80 Metascore
    • 80 Critic Score
    With a well-designed progression system and new abilities worth nabbing, it’s a game pack that earns a hearty howl at the moon.
    • 75 Metascore
    • 80 Critic Score
    Perhaps most of all, it succeeds in realising the ideology at its core, through gameplay. Adaptation and growth is the cycle at the heart of Wild Hearts. As your Hunter places each Karakuri, they embody the innovation of humanity adapting to the natural world. In every clash with the Kemono, humanity meets the ferocity of nature head-on, to survive and prosper... Wild Hearts has undeniably proven its right to survive, and carved out a place in the high echelons of the monster-hunting genre.
    • 75 Metascore
    • 80 Critic Score
    If you’re going to play Epic Mickey in 2024 – and you should – this is the definitive way to play the games. Clever tweaks here and there have significantly enhanced the original game, improving it across multiple aspects, without sacrificing the originality and uniqueness of its narrative. This is a chance to re-appreciate one of the best Wii exclusive games in a whole new format.
    • 65 Metascore
    • 80 Critic Score
    While the whole affair is over in a blink, the moreish adventure of this DLC, the first part of a larger story titled The Hidden Treasure of Area Zero, pushes you along with confidence. Short, sharp, and energetic, this is a DLC chapter with high stakes, and equally high reward.
    • 72 Metascore
    • 80 Critic Score
    Playing through it means grasping the basic mechanical logic at its heart, literally solving puzzles that test your understanding of the situation, but any knowledge I’ve built of what the game really represents sits at the periphery of my mind, a repeating dream that I’ll maybe grow to understand better in time. To put it in simpler terms: the vibes are immaculate. Perhaps I’ll play it through a third time.
    • 71 Metascore
    • 80 Critic Score
    While Scarlet and Violet aren't a complete reinvention of the formula, and technical performance issues certainly hold them back, they're still an essential leap forward – both in storytelling and gameplay mechanics. New features and clever tweaks along the way make this adventure feel fresh and encouraging, in ways that past games haven't. As a reinvigoration of the Pokemon formula, Scarlet and Violet are some of the best modern games in the long-running franchise.
    • tbd Metascore
    • 80 Critic Score
    At essentially every opportunity throughout my roughly four-hour playthrough of the game, Webbed chose joy, whilst never sacrificing sharp puzzle design nor the fundamentals of platforming and web-swinging that make it a pleasure to play. Fold into that a pleasantly achievable list of collectables and a playful score from Stijn van Wakeren and Lucas Suarez, and Webbed manages to completely stick the landing.
    • 77 Metascore
    • 80 Critic Score
    Rain Code unsurprisingly excels where Danganronpa always has: it’s a masterclass of storytelling and building anticipation. I laughed, cried and felt betrayed, both in my role as Yuma Kokohead and as a fan of Danganronpa. The story of Rain Code is the video game equivalent of an earworm. It will always be on the periphery of your thoughts, reminding you that the quest for truth is often convoluted and ugly. And that’s all the more reason that it should prevail.
    • 86 Metascore
    • 80 Critic Score
    When considering the PC version of Rise, it’s hard not to compare it directly to the as-yet unmatched juggernaut that is Monster Hunter World – a competition that I don’t think Rise wins. That said, Monster Hunter Rise is still an enjoyable, well-crafted game with some compelling innovations that make it a wonderful addition to the Monster Hunter franchise. Plus, you can make a fire-breathing T-Rex suplex a dragon. If that doesn’t persuade you, nothing will.
    • 73 Metascore
    • 80 Critic Score
    Life grows ever stranger in Life is Strange: Double Exposure, but with its hook-filled narrative buoyed by excellent performances and writing – not to mention a beautiful, reflective indie soundtrack – the game unravels with style and aplomb. Max deserves the world, and in Double Exposure, it’s great to see her getting another chance to shine.
    • 75 Metascore
    • 80 Critic Score
    A Little to the Left is just delightful. And that’s all that really needs to be said about it.
    • 85 Metascore
    • 80 Critic Score
    Tunic is an adventure that’s crafted with care and consideration, with a beautifully detailed, charming, and challenging world. Whether you’re looking for some cosy exploration, or to hack-and-slash through hordes of enemies, the world of Tunic is a lovely place to do it in.
    • 73 Metascore
    • 80 Critic Score
    With its pop-coloured approach, and an expert balance between its tones, The Crush House is a bright, cynical, and stylish takedown of reality TV that brings its many unseen horrors to the forefront. A strangely curtailed ending may dampen the intrigue of the plot, but while the seasons rush past, the drama is thrilling.
    • tbd Metascore
    • 80 Critic Score
    Submerged: Hidden Depths succeeds in being a relaxing exploration game. With a gorgeous world, good puzzles, and an ample amount of collectables to uncover, it wouldn’t be surprising if it started appearing on those ‘top ten cosy games’ compilations on TikTok.
    • tbd Metascore
    • 80 Critic Score
    Chaos Theory Games has made a name for its educational approach to games, with many of its projects being under the “serious games” label. Crab God is a happy medium, combining more “mainstream” strategy gameplay with a strong underlying message about the importance of biodiversity, and protecting the oceans we rely on. It’s a funny, engaging little sim game, but one that shares a deeper message we should all take time to absorb.
    • 70 Metascore
    • 80 Critic Score
    In terms of the game however, C-Smash VRS deserves to sit with pride among the essential VR titles. Especially if you have room to move.
    • 76 Metascore
    • 80 Critic Score
    Whether it’s using a power pole as a slingshot, launching unwilling citizens into space, or just messing around with rocket physics, Tentacular stretches your mind as much as it stretches the capabilities of VR. It is not necessarily the most novel experience in the now-mature genre of VR games, but it does an effective job of weaving together a cohesive, coherent, and transformative experience for players, pairing a solid yet minimalist narrative together with satisfying and balanced logic puzzles.
    • 72 Metascore
    • 80 Critic Score
    While Scarlet and Violet aren't a complete reinvention of the formula, and technical performance issues certainly hold them back, they're still an essential leap forward – both in storytelling and gameplay mechanics. New features and clever tweaks along the way make this adventure feel fresh and encouraging, in ways that past games haven't. As a reinvigoration of the Pokemon formula, Scarlet and Violet are some of the best modern games in the long-running franchise.
    • 90 Metascore
    • 80 Critic Score
    With more accessible gameplay, very neat introductions to its array of fighters and their individual quirks, and new fighting styles for newbie players, Tekken 8 feels like an incredibly worthy fighting sequel geared to overtake its predecessors.
    • 80 Metascore
    • 80 Critic Score
    In a time when absolutely massive blockbuster RPGs are sucking up all the oxygen in the room, Wandering Sword stands out as an amazing independent RPG that crushes every goal it sets out to achieve. Small issues aside, its easy to become besotted with its all-encompassing world; a huge recurring cast of fantastic characters blossom amongst a beautifully woven tale of loss, growth, strength, history and consequence. Wrap that up in moreish combat and wonderfully interlocking RPG systems, and it feels like a modern classic.
    • 82 Metascore
    • 80 Critic Score
    In Wylde Flowers, the days clip past at speed, revealing more with every sunrise. For anyone who’s dreamed of moving to the country, starting their own farm, or just having more time in every day, it’s a balm for the soul; a game where you can live out your dreams in a sandbox of colour, mystery, and wholesomeness. One day, you just might end up in the countryside, breathing the smells of overturned soil and manure – but until then, there’s always Wylde Flowers.
    • 74 Metascore
    • 80 Critic Score
    After years of waiting, this is the spotlight that Princess Peach deserves. Even minor performance issues and slow loading times can’t take away from this glittering achievement. Years on the sidelines have emboldened Peach, and in this adventure, she finally gets a welcome chance to break out.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 69 Metascore
    • Critic Score
    A few rough edges don’t prevent Shadows of Doubt from being incredibly unique, interesting, and utterly enthralling. It’s a game that manages to pull off a level of depth and complexity of simulation in the service of generative gameplay and storytelling that few other games have even attempted, and without any smoke and mirrors, too – it simply does the thing at an incredible scale. When the inevitable conversations about the most innovative games of 2023 begin to happen, Shadows of Doubt will be the first words out of my mouth. [Early Access Score = 80]
    • 73 Metascore
    • Critic Score
    My time with Dread Delusion left me with so many questions… I’ve just thought of another one: The experience points you earn for completing quests, then use to level up your skills, why are they called delusions? Like, what does THAT say about where all this is really headed? So, so many questions. Following its progress through Early Access should be fascinating. You should dive in and see if you can touch the bottom. [Early Access Score = 80]
    • 72 Metascore
    • Critic Score
    Despite a couple of the Russian levels breaking some new ground, for the most part Vanguard remains a series of narrow shooting galleries that you’ve seen and played countless times by now. Ultimately, like most Call of Duty games, you spend an awful lot of time crouched behind a waist-high wall, waiting to shoot a man in the head as he peers over his waist-high wall. That’s possibly a pointless criticism, but having just suffered through Call of Duty: Vanguard’s vacuous and derivative campaign, such a banal observation feels like the most fitting conclusion. [Campaign Score = 40]
    • 78 Metascore
    • Critic Score
    Wiping the floor with your stupendous army can be fun, but is it as fun as being a clever underdog or meticulous planner? There’s great satisfaction in winning a battle that is challenging, but fair. Songs of Conquest was the experience I was actually looking for when I purchased HOMM 7 recently. It’s bewildering that something as simple as a creature cap, and a few other significant tweaks, could transform an intensely familiar genre experience into a new game that I was excited to learn all over again. [Early Access Score = 100]
    • tbd Metascore
    • Critic Score
    It’s always tricky to evaluate an unfinished Early Access game that is designed entirely around a linear, single-player campaign. On the evidence thus far, Gloomwood understands its lineage as an immersive sim, and appreciates why Thief remains so beloved as a pure stealth game some twenty-odd years on. But whether it can emerge from the shadow of Thief and find its own identity very much remains to be seen. [Early Access Review]
    • tbd Metascore
    • Critic Score
    In breaking away from tradition, Dinkum has the potential to be something truly great. It should certainly reckon with its ties to Indigenous Australia before development advances – but there’s magic in this adventure that makes it certain Dinkum will escape the shadow of its predecessors, in time. [Early Access Score = 80]
    • tbd Metascore
    • Critic Score
    Even in its early access state, Disney Dreamlight Valley nails the cosy game formula. It’s such a treat to play, and offers a refreshing, peaceful refuge. It recaptures some of that elusive magic and wonder I felt from the Disney franchise as a kid, and it has brightened my world at a time when I needed it most. I can see it being my companion for a long time to come. [Early Access Score = 100]
    • 87 Metascore
    • Critic Score
    A half-dozen hours with Hi-Fi Rush so far, and I can’t stop smiling...It’s a game that’s easy to love, difficult to put down, and just an utter delight to spend time with. What a great way to start 2023. [Review in Progress]
    • 56 Metascore
    • Critic Score
    Regardless of your relationship to Call of Duty, your feelings about military shooters, your investment in the rebooted Modern Warfare saga, or how much or little you like to play the new Call of Duty online multiplayer every year, the Modern Warfare III campaign feels more like an indicator of a series in decline than a misstep. Microsoft, which recently completed a purchase of Activision, is banking heavily on the future of Call of Duty, and the annual release schedule is unlikely to slow down any time soon. As a long-time player, though, I find myself thinking that it might finally be time to step away. [Campaign Review Score = 40]
    • 79 Metascore
    • Critic Score
    As it stands right now, your mileage with Len’s Island will depend greatly on your own self-motivation. The game feels like it’s always teetering on the edge of being deeply satisfying or regretfully dull, and how much you’re willing to devote to it will likely be what tips it into one camp or another. [Early Access Score = 60]

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