GamesHub's Scores

  • Games
For 310 reviews, this publication has graded:
  • 52% higher than the average critic
  • 6% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 2.9 points higher than other critics. (0-100 point scale)
Average Game review score: 78
Highest review score: 100 System Shock
Lowest review score: 20 Babylon's Fall
Score distribution:
  1. Negative: 16 out of 310
320 game reviews
    • 86 Metascore
    • 90 Critic Score
    But pushing all naysayers aside, Fantasy Life i: The Girl Who Steals Time has arrived as a brilliant, well-rounded RPG with clever mechanics, and an ambitious story driving it to greatness. It captures everything that made Fantasy Life memorable, and pushes it even further...More than ten years on from the original Fantasy Life, Level-5 has definitively proven there’s plenty more life and vigour in this long-running franchise.
    • 82 Metascore
    • 80 Critic Score
    Long may the Duck Detective franchise continue. If this game is anything to go by, it has a bright, compelling future ahead.
    • 83 Metascore
    • 100 Critic Score
    The game may not be perfect, but it is a really meaty fiesta of fighting. Tearing demons asunder will never not be cool as hell, and for that reason alone, I can easily see myself coming back to DOOM: The Dark Ages time and time again – especially after a particularly stressful week.
    • tbd Metascore
    • 60 Critic Score
    Turn your brain off, sit back for a lovely time, and you’ll greet Disney Villains Cursed Cafe in exactly the right mindset. It’s not an essential game, but for those who enjoy fun, light-hearted Disney crossovers, it’s frequently funny, surprising, and wonderful.
    • 79 Metascore
    • 90 Critic Score
    In the balance of these elements – the peace and novelty of investigation, and the immediate dread of enemy attacks – The Horror at Highrook is a wonderfully sharp horror game. It’s not outright scary, but its supernatural tone, and the well-crafted shifts in gameplay style make for a spooky, scary experience that keeps you locked into the action. Its simplicity, on the surface, is a smokescreen for deep mechanics that well-serve an enthralling story of dreadful consequences.
    • 91 Metascore
    • 90 Critic Score
    While it’s not quite perfect, this is a really stunning showing from developer Sandfall Interactive. Clair Obscur: Expedition 33 had me feeling my own mortality (as someone in their early 30s, perhaps it hit a little close to home) and man, I love when a game has the narrative gumption to do that.
    • 75 Metascore
    • 80 Critic Score
    In that marriage of substance, style, and strangeness, it’s a thoroughly engaging experience – one that I blasted through in just a few days, barely in control of my need to keep forging on. It’s moreish and brilliant that way, even when it’s off-puttingly bizarre. Strong stylistic choices, and a bundle of gameplay mechanics mashed together in surprising fashion make this a very strong adventure, destined to be weirdo favourite. As one of the weirdos in question, Promise Mascot Agency was absolutely for me.
    • 74 Metascore
    • 70 Critic Score
    The fate of the world depends on your grace. So pick up your tiny pink blobs, listen out for that tempting beat, and put your best foot forward. With the music flowing, and the world on your back, Tempopo is a charming little experience.
    • 77 Metascore
    • 100 Critic Score
    South of Midnight is an incredible experience – and a rare fantasy adventure that grasps deeper themes whole-heartedly, telling a story that is cinematic, dynamic, beautiful, and heart-wrenching at every turn. What a wonderful world we live in, that games like South of Midnight exist.
    • 76 Metascore
    • 70 Critic Score
    For Bleach fans, Rebirth of Souls is a fun little treat – and while it’s not the most polished experience, there’s still a lot to love about how it shoots for the moon.
    • 72 Metascore
    • 80 Critic Score
    That’s the beauty of Atomfall. It’s a very strong, open-ended game that prioritises a freedom of choice. No two experiences will be the same, and no two pathways will unlock the same ending options. While the game isn’t a stellar all-rounder, with combat being particularly beige, it succeeds on the strength of its aesthetics, its storytelling, and its detective work. Allow yourself the time to wander freely, and the game will generously reveal a world of rich mysteries.
    • 81 Metascore
    • 90 Critic Score
    At the end of the day, it’s a game about killing. But here, death and beauty are linked – and the act of killing is given a gravity that must be clearly understood. It’s not killing for the sake of killing, and while past games have tried the same tact in their depictions of death, the approach of Assassin’s Creed Shadows feels far more mature and interesting.
    • 85 Metascore
    • 90 Critic Score
    If you haven’t already, though, play through Overboard! first. Just trust me on this and don’t ask any questions.
    • 80 Metascore
    • 90 Critic Score
    As a whole, WWE 2K25 feels like a small but impactful step up from its direct predecessor, and an overall better game. So, the good streak of Visual Concepts and 2K continues.
    • 70 Metascore
    • 70 Critic Score
    As a smorgasbord of new content, headlined by new, handy small business features that open up the possibilities for making money and monetising your Sims’ favourite activities, The Sims 4 Businesses & Hobbies still feels rich with potential. It won’t completely overhaul your gameplay experience, but it adds in a bunch of neat touches to make the experience of running a business fresh and exciting all over again.
    • 84 Metascore
    • 90 Critic Score
    Whether in sandbox or campaign modes, Two Point Museum lets you dream up your perfect museum, and gives you the tools to realise your creative vision. While it does occasionally force you to pump the breaks on your ambitions, with a focus on careful placement and research over easy wins, this pacing makes the entire game a more thoughtful, deep experience. Take your time, smell the roses and dinosaur bones, and Two Point Museum will open your eyes to the possibilities of your imagination.
    • 88 Metascore
    • 90 Critic Score
    Monster Hunter Wilds continues to push Monster Hunter into the mainstream, unapologetically presenting all the weirdness and wonder of fighting giant monsters and inviting everyone from die-hands to first-timers to jump on board.
    • 81 Metascore
    • 90 Critic Score
    If Yakuza/LAD is the MCU of video games, then Like a Dragon: Pirate Yakuza in Hawaii is its Thor: Ragnarok. It’s an enjoyably breezy romp that opens the property up in a fun new direction, but that still feels shackled to what came before.
    • 80 Metascore
    • 90 Critic Score
    Avowed is an incredibly dense game, and one that encourages you to invest in its world. You won’t need much pushing, though – its strengths sing on their own, and they’re easy to see from the jump. Those looking for the next big fantasy RPG, rich with lore and opportunities to engage, will find it here.
    • 89 Metascore
    • 50 Critic Score
    Kingdom Come: Deliverance II is a game that unabashedly demands you meet it on its level, which I do find somewhat admirable. I just constantly found it to be a miserable slog to engage with, where everything was ten times more overblown than it had any business being. There’s a fascinating sandbox deep down within it, but digging through the mountain of muck to appreciate it was simply more than I could stand most of the time.
    • 79 Metascore
    • 80 Critic Score
    For now though, Civilization VII is a compellingly bold step in a new direction that’s brimming with fantastic ideas and brilliant design, but feels unfortunately narrow on subsequent runs. It’s a fertile land awaiting its empire.
    • tbd Metascore
    • 80 Critic Score
    It’s in these ideas that Nikoderiko: The Magical World shines brightest. While it’s clear the game would not exist without the likes of Crash Bandicoot or Donkey Kong, this is nostalgia done right. There are familiar ideas in the adventure, but each is transformed in a way that makes the journey of Niko and Luna feel so wonderfully creative, bright, and consistently brilliant along the way.
    • 77 Metascore
    • 80 Critic Score
    Fans of the original game will likely devour this remaster, with an appreciation for the care in its visual revamp. Those looking to play it for the first time may be surprised by its high bar of difficulty. But there is a rich (and slightly smug) satisfaction to be found in conquering its many layered worlds – whether you give in to the monkey madness, or maintain a more level head. What matters is that you press on, and greet the game’s many challenges with your ape arms swinging.
    • 75 Metascore
    • 60 Critic Score
    Power Rangers: Rita’s Rewind is a sincere, often enjoyable game that will give long-time Power Rangers fans a pleasant burst of nostalgia. It cares about the franchise, and it nails the looks, the sounds, and the vibes of the series. As a beat-em-up, it’s serviceable – intermittently fun, if undercooked – but any fans starved for a halfway decent game that “gets” why Power Rangers has endured, could certainly do a lot worse.
    • 76 Metascore
    • 80 Critic Score
    There is such a richness in these games, and I’m so glad their re-release in remastered form allowed me to finally experience them. Legacy of Kain: Soul Reaver 1&2 Remastered is a brilliant collection for those who love Soul Reaver, and the perfect introduction for new, curious players.
    • 87 Metascore
    • 90 Critic Score
    Under a critical light, Indiana Jones and the Great Circle shines for me. It’s clear the MachineGames team has done its due diligence in making sure that no matter how stark a light you cast upon it, the excitement and nostalgic joy you get from playing the game speaks for itself.
    • 70 Metascore
    • 80 Critic Score
    The very existence of Lego Horizon Adventures is strange. That’s hard to deny. But with its buoyant sense of silliness and glee, this franchise adaptation elevates itself beyond doubts. It’s a frenetic, lively little adventure, and one that indulges in being weird and wonderful.
    • 76 Metascore
    • 80 Critic Score
    Regardless of my particular talent, I’m having a blast with Planet Coaster 2. It’s certainly on track to eclipse its predecessor, and will no doubt build on lessons learned to become a better-rounded and more feature-rich game in future. While there will inevitably be a deluge of DLC to boost the game’s ride options and customisation, they will simply be decorations on an already-sweet cake.
    • 78 Metascore
    • 90 Critic Score
    The team at Leikir Studio have managed to transplant the spirit of Metal Slug into an entirely different type of game here – and it’s nothing short of miraculous. Metal Slug Tactics is a marvel of clever design, as well as an utter joy to play, and I really hope that it’s the start of a long-running sub-series for the Metal Slug franchise.
    • 77 Metascore
    • 90 Critic Score
    Mario & Luigi: Brothership is an absolute delight, all told. Strong themes and art direction buoy a light, well-meaning narrative that is further enhanced by dynamic combat, and a real sense of cohesion in overall game design. The Mario & Luigi franchise has a daunting legacy. Acquire has crafted a tale that more than lives up to it.
    • 92 Metascore
    • 80 Critic Score
    Metaphor: ReFantazio is truly unique and benefits from both a rock-solid development pedigree and a vision for original ideas. Genre connoisseurs will find more of what they love and newcomers will have a truly memorable first-time experience.
    • 86 Metascore
    • 90 Critic Score
    There’s secrets upon secrets in this expansion pack, and revealing them makes for a wonderfully scandalous, but entirely satisfying time. It’s appropriate that one of the new features in The Sims 4 Life and Death is rebirth, because that’s exactly what this expansion pack delivers.
    • 73 Metascore
    • 80 Critic Score
    Life grows ever stranger in Life is Strange: Double Exposure, but with its hook-filled narrative buoyed by excellent performances and writing – not to mention a beautiful, reflective indie soundtrack – the game unravels with style and aplomb. Max deserves the world, and in Double Exposure, it’s great to see her getting another chance to shine.
    • 82 Metascore
    • 90 Critic Score
    Dragon Age: The Veilguard feels like it ticks almost all my boxes. It's fun, it's grippy, it's cheeky. There are steamy moments. There are freaks. It's a game that feels like it was almost entirely made for me, and while it may not be perfect on a clinical level, it's deeply satisfying to explore.
    • 71 Metascore
    • 80 Critic Score
    Personally, I think this year’s mix of songs is perfect, and it makes 2025 Edition a great jumping on point for all the newbies, and for any wayward doubters. At the end of the day, you’re welcome to make fun of Just Dance if you like… but I can’t hear you. I’m too busy jamming out, and working on my fitness.
    • 80 Metascore
    • 90 Critic Score
    In remastering Sonic Generations, Sonic Team and Sega didn’t really need to go so hard – but they have, and we can all thank them for it. The original game was already good, and in enhanced form, it’s even better. Shadow Generations is a very worthy addition here, and it’s great to see Shadow getting a new chance to shine, in levels that serve him, and the wider game, incredibly well.
    • 72 Metascore
    • 80 Critic Score
    Playing through it means grasping the basic mechanical logic at its heart, literally solving puzzles that test your understanding of the situation, but any knowledge I’ve built of what the game really represents sits at the periphery of my mind, a repeating dream that I’ll maybe grow to understand better in time. To put it in simpler terms: the vibes are immaculate. Perhaps I’ll play it through a third time.
    • 82 Metascore
    • 90 Critic Score
    Nostalgia aside, this is the most feature-rich and engaging Mario Party we’ve seen yet, with each of its many facets combining to make a layered party game perfect for multiplayer or solo rounds. Mario Party is officially back, and everyone is invited to join in.
    • 81 Metascore
    • 70 Critic Score
    In its approach to campaign integration, Sparking! Zero is much weaker. While it presents strong ideas in having branching story pathways, the narrative’s varying quality and beige storytelling is a letdown. The flash and style of individual battles may be enough to dazzle you, but those looking for anything deeper will need to dive further back into Dragon Ball‘s video game past to find it.
    • 85 Metascore
    • 80 Critic Score
    This isn’t the swashbuckling, swords-first sort of game that The Legend of Zelda players have been given in the past, and that’s a wonderful thing. With a dose of whimsy and some very clever ideas, The Legend of Zelda: Echoes of Wisdom makes a memorable, exceedingly lovely impression.
    • 75 Metascore
    • 80 Critic Score
    If you’re going to play Epic Mickey in 2024 – and you should – this is the definitive way to play the games. Clever tweaks here and there have significantly enhanced the original game, improving it across multiple aspects, without sacrificing the originality and uniqueness of its narrative. This is a chance to re-appreciate one of the best Wii exclusive games in a whole new format.
    • 74 Metascore
    • 80 Critic Score
    It’s in these complications that Ara: History Untold shines brightest. It has seemingly learned core lessons from its forebears in the 4X genre, using them as stepping stones to advance its core gameplay loop, and provide new layers of depth where needed. Its more holistic approach to building nations, and its move away from war as singular motivator, makes it a very well-rounded, clever strategy game – and one that rewards your time and energy.
    • 83 Metascore
    • 90 Critic Score
    It hauls you along its journey with a bright spark in its eye, and it shows you sights you’ll have rarely seen in other games. For that, it should be applauded. There’s so little that’s new under the sun, but The Plucky Squire has earned the right to claim this accolade. In its bright-eyed approach to platforming, and its inventive nature, it’s an enthralling and smile-inducing triumph.
    • 54 Metascore
    • 60 Critic Score
    Let go of your inhibitions, and Funko Fusion can be a real blast. Like a magic trick, you shouldn’t look too closely, though. Sometimes a game can be fun without being good, and Funko Fusion fits that description quite nicely.
    • 82 Metascore
    • 70 Critic Score
    It simultaneously tries to be as ‘mature’ as possible through constant depictions of excessive brutality while also being stubbornly unwilling to engage with its source material beyond the aspects most problematically aimed at 12 year olds. It is in the most basic of senses very fun, and I will be coming back to it again when new Operations missions drop for free over the next year. Its combat loop is exhilarating and its visual splendor immaculate. Its entire package just sits in such tonal disharmony within itself and worse so still when compared to other recent 40k video games...Perhaps ironically that makes Space Marine 2 the truest and most immersive satire of fascism in gaming yet though. Just a whole lot of hollow sound and fury.
    • 94 Metascore
    • 100 Critic Score
    This is a game designed with purity at its heart. Really, it’s the cutest product placement you’ll ever see. While it is a celebration of PlayStation as a brand, and a pat on the back for years of good business, it’s one that feels well-earned. It’s a nod to the many adventures that PlayStation has created and supported, and a wonderful tribute to decades of positive memories.
    • 81 Metascore
    • 80 Critic Score
    While Sumerian Six does require active engagement, and you will need to work towards conquering each level with patience, it presents rewarding reasons for doing so. There is a balance of challenge here, and one that’s matched by the elation of moving forward, unlocking new skills, perfecting your timing, and finally defeating those magical Nazis. It may tread familiar ground, but Sumerian Six explores fresh territory with every twist, for a game that is moreish and clever at every turn.
    • 75 Metascore
    • 70 Critic Score
    Visions of Mana isn’t necessarily breaking the mold, but it’s a good time if you’re keen to rollick around an assortment of biomes, smashing monsters with big ol’ swords and delving deep into the class system. While I don’t necessarily see myself undertaking another playthrough of the game, I do think that fans of the series will enjoy what’s in store. Just brace yourself for the inevitable “grizzly” cry to get stuck in your head.
    • 83 Metascore
    • 80 Critic Score
    World’s Edge and Forgotten Empires have done it again with this remaster. After the quality of the Age of Empires remasters, it should come as no surprise – but the balance of old features and new twists is marvellous. Together, they make Age of Mythology: Retold a lovely, worthy remaster perfect for all players – experienced, nostalgic, or otherwise.
    • 75 Metascore
    • 90 Critic Score
    In The Empire Strikes Back, Han Solo says the iconic line, “Never tell me the odds.” In a year where we’ve all been waiting for a standout game to rise up, I feel like – at least for now, and without anyone saying it out loud – Star Wars Outlaws has beaten the odds.
    • 73 Metascore
    • 80 Critic Score
    With its pop-coloured approach, and an expert balance between its tones, The Crush House is a bright, cynical, and stylish takedown of reality TV that brings its many unseen horrors to the forefront. A strangely curtailed ending may dampen the intrigue of the plot, but while the seasons rush past, the drama is thrilling.
    • 76 Metascore
    • 70 Critic Score
    Pepper Grinder is a great game, I just deeply hated the experience of playing it on Xbox. On PC, it felt great. I’ve heard very good things about it on Switch. Your experience might vary, you might like the extra grinding frustration of the Xbox experience. Whether you play it or not, though, you should seek out the soundtrack and listen to it, and then look at all of the art, because it is an experience to be savoured.
    • 71 Metascore
    • 70 Critic Score
    It’s in these interactions that Lovestruck makes the most difference. As mentioned, it’s not a particularly robust expansion pack, and it doesn’t introduce mechanics that should be considered outright “new.” Rather, it expands on existing features and provides new possibilities, allowing you to live out dramatic new tales, complete with racy, steamy, complex romances.
    • 89 Metascore
    • 100 Critic Score
    For my money, this is one of the funniest games I’ve ever played. It’s also one of those rare games that makes me think “oh, wow, games can do this, huh?” Its closest point of comparison is Untitled Goose Game, another lovely, short, funny game set in a quaint English village.
    • 75 Metascore
    • 80 Critic Score
    There are certain elements I wish Nobody Wants to Die implemented better. At times, the narrative leans too heavily into the obvious, and the dead wife trope needs to go. But on the whole, it presents a relatively novel exploration of a transhumanist, capitalist future, and uses incredibly strong performances and ideas to flesh out its shiny, fascinating world. It’s a game with important things to say, and it explores them fully as its core investigation unfolds.
    • 79 Metascore
    • 100 Critic Score
    In sprawling trenches, you’ll face a growing dread, and experience viscerally the true horrors of war. There is no honour here. Just the cold, harsh truth of reality. In that regard, Conscript is a must-play experience. We must not look away from the face of war.
    • 73 Metascore
    • 60 Critic Score
    This game is absolutely “for” certain people – speedrunners who enjoy a good challenge, competitive online gamers, or those looking to indulge their nostalgia – but fitting none of these categories, I found myself wanting more from Nintendo World Championships: NES Edition. Despite a moreish opening loop of mini-games, it’s not long before the game’s lower depths are plumbed.
    • 85 Metascore
    • 100 Critic Score
    I’ve never played anything quite like it, and I absolutely adore it. It feels destined to become an overlooked gem but frankly, it deserves better. It is a game of specific scope and vision that’s executed upon perfectly. Take the chance on it, and it may just surprise and delight you as much as it did me.
    • 79 Metascore
    • 80 Critic Score
    Those looking to conquer its many stages will have a tough mountain to climb, but its novel quirks make that foot-stomping journey all the more satisfying. Whether using assist tools or blasting through on your own merit, Anger Foot is an explosive blast.
    • 83 Metascore
    • 80 Critic Score
    While that spells intrigue for the future of Stray Gods, we’ll have to wait to see whether its core threads are laced together in further chapters. I’d love to see Orpheus again in future, and after such an endearing encore, I’m sure there will be others that feel the same.
    • 77 Metascore
    • 80 Critic Score
    While some levels are better designed than others, and the game’s narrative depth is lacking, Luigi’s Mansion 2 HD‘s excellent puzzles, light-horror vibes, and Luigi himself, make this game an excellent choice for re-release on Nintendo Switch. Whether you’ve played it before or not, it’s absolutely worth a visit to its spooky, haunted halls.
    • 77 Metascore
    • 80 Critic Score
    Super Monkey Ball Banana Rumble really lets you flex on ’em, and for that reason – but not only that reason – I had a blast with this game. It feels like a solid step forward in the Monkey Ball series, and one that packs in enough novelty to refresh the franchise’s ever-appealing ball rolling action. AiAi is a timeless hero, and he continues to charm in the modern era.
    • tbd Metascore
    • 80 Critic Score
    Chaos Theory Games has made a name for its educational approach to games, with many of its projects being under the “serious games” label. Crab God is a happy medium, combining more “mainstream” strategy gameplay with a strong underlying message about the importance of biodiversity, and protecting the oceans we rely on. It’s a funny, engaging little sim game, but one that shares a deeper message we should all take time to absorb.
    • 94 Metascore
    • 100 Critic Score
    It’s a magnificent piece of art, and does exactly what a DLC should do: accents the main game without feeling out of balance with the original’s level of flash, flair and creativity...The characters, landscapes and goals are all impactful in the right way, and truly there’s no other DLC in recent memory that has captured that essence. Devotees of Elden Ring will adore it, and who knows: maybe it will be just the right incentive for folks who haven’t finished the main game to get their characters into gear.
    • 74 Metascore
    • 80 Critic Score
    If you’re as thalassophobic as I am, you play in the dark and you live alone? Well, you’ll definitely still get a lot out of it, but you’ll also score a temporary paranoia that renders every shadow and rustling noise in your house a potential threat – in the best way.
    • 74 Metascore
    • 60 Critic Score
    On the pure charm of Sushi Bot, and his tiny little reactions, Rolling Hills is bright and breezy to play. For those familiar with Diner Dash, there is also elements of nostalgia in the sushi delivery process. A sense of repetition and a slower pace does mean Rolling Hills isn’t particularly gripping or challenging after hours of gameplay – but regardless, there’s plenty of fun and comfort to be found in this light-hearted sim.
    • 75 Metascore
    • 80 Critic Score
    On top of the mountain, you can gaze at your lands and behold their beauty. But if you’re looking for a greater reward, or a reason to strive further towards the horizon, Blockbuster Inc. won’t quite satisfy your deepest desires. With hearty sim gameplay that still provides plenty of hours of rewarding complexity, it remains a fantastic spiritual successor to The Movies – but it does feel like it should comprise higher mountains to climb.
    • 69 Metascore
    • 60 Critic Score
    It’s hard to deny that the minute-to-minute gameplay is just a whole lot of fun. The varied mechanics of each class, and the deep bench of weapon customisation, will offer something to keep the wheel spinning. If nothing else, that the game is free helps clear the hurdle of getting your mates to drop in – especially in the face of Call of Duty’s premium price tag – even if only for a month or two.
    • 79 Metascore
    • 80 Critic Score
    Again, it’s worth mentioning that Duck Detective: The Secret Salami is a very short game. It’s intentionally cinematic in nature, and tells a very punchy tale over its runtime. But even with its short length, developer Happy Broccoli Games has delivered a worthy experience – a layered detective tale with neat mechanics, wonderful characters, and a buoyant sense of charm.
    • 88 Metascore
    • 100 Critic Score
    Paper Mario: The Thousand-Year Door for Nintendo Switch does an excellent job of letting the quirks of the original game shine, in a refreshed release that feels perfect for newcomers and Paper Mario veterans alike.
    • 81 Metascore
    • 80 Critic Score
    Though the combat and puzzles didn’t feel new enough to really lift to the next level, and devotees of the original might feel a bit let down by the lack of a real leap forward when it comes to those elements, Senua’s Saga: Hellblade II dazzles in the mere existence of a full, well-rounded world – a world where reality and fantasy collide just as often outside Senua’s mind as it does inside.
    • 80 Metascore
    • 100 Critic Score
    Love and care shine through with every fold, making Paper Trail feel like a living work of art. Its greatest puzzles take time to solve, but at every turn, there’s reason to forge ahead, and to devote yourself further to its beautiful, pastel world.
    • 78 Metascore
    • 60 Critic Score
    It’s a game made for people who already love cats, and it’s probably not going to convert your one uncle who’s a bit weird about how much he hates them (you know the one). But if you love your weird little guys, here’s a game made by people who clearly love them, too.
    • 86 Metascore
    • 80 Critic Score
    I feel like I could write 5000 words about 1000xRESIST and still feel like I hadn’t really properly conveyed what kind of game this is, or why, exactly, I came away from it with such fond feelings. All I can say, really, is that I think it’s great. Shaggy, weird, a little annoying sometimes… but nevertheless, truly great. Glory to the ALLMOTHER.
    • 71 Metascore
    • 60 Critic Score
    While the game feels like a filler episode, particularly as you trample through the same patches of deserts and other terrains, completing similar quests with similar goals, it remains a pleasant experience, thanks to its stylistic touches. It might not be a perfect adaptation of Sand Land, but for those who wish to inhabit its world and expand the tale of the iconic manga, it’s a fine road trip that brims with enough style and personality to paper over its biggest flaws.
    • 81 Metascore
    • 80 Critic Score
    This is inevitably going to be a divisive title. There’s no two ways about it – we’ve already seen exhaustive social posts bemoaning certain aspects (and assets) of the game. And while a lot of that criticism has justifiable ground, there is still a lot to enjoy once you get past the flashes of flesh. Personally, I found Stellar Blade to be a solid, engaging experience. Regardless of how often I booted it up, I’d still laugh at the fact that “ponytail length” found itself a home in the main settings menu (I’m on team Short Ponytail, for what it’s worth), and it’ll never get old seeing EVE draw a full-length sword out of said ponytail.
    • 76 Metascore
    • 100 Critic Score
    SUMMERHOUSE is not for everyone. It was for me.
    • 76 Metascore
    • 60 Critic Score
    I truly loved the first two-thirds of Tales of Kenzera: ZAU and it saddens me that I felt the opposite for the remainder of it.
    • 69 Metascore
    • 80 Critic Score
    Despite this path being surprisingly linear, with many of the game’s main questlines being simple, and playing out in long, dialogue-heavy segments, Harold Halibut maintains a deep sense of intrigue, and a richness of character growth. It’s an excellent, layered exploration of purpose, and where we fit into the fabric of the universe – one that is much bigger than we may ever comprehend.
    • 61 Metascore
    • 80 Critic Score
    You may trample your own path through the post-apocalypse, but you must be ready to accept the consequences. In exploring this concept, and allowing human morals and values to shape each individual journey through the post-apocalypse, the tale of Broken Roads lands with a devastating impact.
    • 87 Metascore
    • 100 Critic Score
    Botany Manor really surprised me. It’s a small game, comprising of around five or six hours, but one without an ounce of fat on it. The team at Balloon Studios designed a faultlessly tight experience that I really cannot say anything negative about.
    • 73 Metascore
    • 80 Critic Score
    It takes a village to raze children. Or something like that. So, enjoy the brief fantasy that is being able to finally do it all, and so vigorously.
    • 58 Metascore
    • 40 Critic Score
    The mere fact that Open Roads does not feel like an exciting new perspective for a game to offer is weirdly encouraging – and perhaps, for some players, this will tap into something in their lived experience that makes it all the more compelling. But Open Roads simply isn’t a road trip that everyone needs to take.
    • 86 Metascore
    • 80 Critic Score
    Fans of the original will see growth, while newcomers will be treated to an extremely fulfilling journey through the world – where there’s aught to see around every corner of the map.
    • 74 Metascore
    • 80 Critic Score
    After years of waiting, this is the spotlight that Princess Peach deserves. Even minor performance issues and slow loading times can’t take away from this glittering achievement. Years on the sidelines have emboldened Peach, and in this adventure, she finally gets a welcome chance to break out.
    • 76 Metascore
    • 80 Critic Score
    For a game that largely revolves around hunting goons and swinging a sword, Rise of the Ronin presents a surprisingly layered and compelling story, one based carefully on real-life history. There’s a real sense of drama and cinema brought to the game’s depiction of the late Edo period, with each quest drawing you further into its tale.
    • 81 Metascore
    • 80 Critic Score
    This isn’t quite a revolution for the series. But with a range of smaller tweaks, and improvements to its storytelling and delivery, WWE 2K24 still makes a compelling case to make the upgrade.
    • 59 Metascore
    • 60 Critic Score
    I don’t see myself sticking out hours upon hours of further gameplay, but the handful of salty, vinegary chips that make up the foundations of Skull and Bones have kept me well sated for the past two weeks – and I can’t deny I’ve found myself thinking about the game even when I’m not logged in.
    • 79 Metascore
    • 80 Critic Score
    With its novel approach to combat, a charming little art style, and plenty of unique mechanics, Dicefolk is a game with plenty of personality, and plenty of reasons to keep rolling its die, and coming back for more.
    • 92 Metascore
    • 100 Critic Score
    It makes you feel. It makes you think. With grand set pieces and rich narrative turning points, Final Fantasy 7 Rebirth consistently gives you reasons to care, to sit at the edge of your seat, wide-eyed, wondering what the future holds. Even with the groundwork laid by the original game, there is a sense that anything can happen, that the future remains unwritten.
    • 82 Metascore
    • 80 Critic Score
    Helldivers 2 is extremely silly. It’s utterly over the top, and it’s not very deep, but GOOD GOD, I have had a ball with it this past week. Its general simplicity may end up dooming it to be a short-lived flash in the pan… But what a brilliantly bright flash it would be.
    • 76 Metascore
    • 60 Critic Score
    It’s not overtly ambitious and there are very safe choices in its approach, but Mario vs. Donkey Kong is still a lovely time – and provides relief in a storm of more complex and frustrating puzzlers. It’s certainly a product of its era, but it works wonderfully well as a callback to simpler times.
    • 78 Metascore
    • 80 Critic Score
    From folk horror to Scottish brogues, Banishers: Ghosts of New Eden has a lot to offer, and I’m definitely going to dive back in to its deeply haunted map soon to try some of the alternative choices.
    • 60 Metascore
    • 60 Critic Score
    Suicide Squad: Kill the Justice League feels like it was designed as a single-player narrative adventure, with plenty of love and care devoted to its killer story (which should rightfully be considered among the best DC adaptations), before it was transformed into something else entirely. In individual parts, it shines incredibly brightly and there are strong, clever choices in the game’s narrative – but like Frankenstein’s Monster, the way it’s put together means it doesn’t quite realise its true potential.
    • 89 Metascore
    • 100 Critic Score
    You will need an ocean of patience to unfold the many wrinkles of Infinite Wealth – to master its Sujimon battles, hamburger mini-games, arcade games, Dondoko Island management, and dating quests – but devote time to its intricacies, and you’ll be rewarded with a beautiful, frequently surprising game that brims with goodness and features a heartfelt, wholesome exploration of the true meaning of living.
    • 90 Metascore
    • 80 Critic Score
    With more accessible gameplay, very neat introductions to its array of fighters and their individual quirks, and new fighting styles for newbie players, Tekken 8 feels like an incredibly worthy fighting sequel geared to overtake its predecessors.
    • 82 Metascore
    • 80 Critic Score
    Whether you’re lured by a host of familiar food-based faces, or you’re a complete newcomer to the world that Snoozy Kazoo have created, it’s safe to say that this game will give you a taste for veggie rebellion – though perhaps not for a veggie dinner.
    • 86 Metascore
    • 80 Critic Score
    As a layered platformer, Prince of Persia: The Lost Crown rocks that tangible sense of cool that’s so hard to define and grasp. It packs in style, and satisfaction, and consistently rewards you for exploring further, challenging yourself, and surmounting its vast wave of puzzles.
    • 81 Metascore
    • 80 Critic Score
    For an escape from the real world, into a land where even a meteor strike is simply taken in stride, Tamagotchi Adventure Kingdom is brimming with opportunity.
    • 72 Metascore
    • 60 Critic Score
    While its best ideas are held back by its lack of refinement, the adventure remains surprisingly compelling, even as you’re wasting hours away on levelling up your favourite monsters, and experimenting with battle tactics. It doesn’t quite live up to its competitors in the monster-catching genre, but it’s certainly a memorable game, and one defined by its devotion to being fun, silly, and wonderfully weird.

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