GameShark's Scores

  • Games
For 2,620 reviews, this publication has graded:
  • 47% higher than the average critic
  • 3% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 4.7 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Pushmo
Lowest review score: 0 Doom 3: Resurrection of Evil
Score distribution:
2620 game reviews
    • 44 Metascore
    • 33 Critic Score
    However, Mr. White's wild ride isn't the only thing included in this package – there are also a few new schematics for making new weapons. These can be accessed in the regular game as well as the DLC. This is a cool feature if you're new to Dead Island or are on a new playthrough, but there's not really enough there to warrant paying for the DLC. Dead Island is still a game that deserves to be played if you missed it last year – but Ryder White can be safely skipped.
    • 44 Metascore
    • 58 Critic Score
    A good way to kill some time and is worth giving it a run for its money.
    • 44 Metascore
    • 33 Critic Score
    The final problem is one that has plagued the gameplay in this series for a long time—the pure sameness of everything.
    • 44 Metascore
    • 40 Critic Score
    The only thing that saves this game from a [20] score is the fact that Global Software did recognize they had a weak title and priced it accordingly.
    • 44 Metascore
    • 0 Critic Score
    The game is an unmitigated mess of technical issues and features sewn together like Frankenstein, and about as appealing as the sum of its miss-matched parts.
    • 44 Metascore
    • 16 Critic Score
    Simply put, Godzilla Unleashed is a horrible game—all 17 painful stages.
    • 44 Metascore
    • 40 Critic Score
    Gamers who just happen to be both cyberpunk freaks and strategy addicts might find some real value from COPS, but overall this is a very disappointing title that most gamers would be better to pass on.
    • 44 Metascore
    • 25 Critic Score
    With outdated graphics, frustrating level design, and arduous controls, C.O.R.E. has only one positive quality: It isn't broken. It fits into your DS and, as a piece of software, functions smoothly. If you want more from a game, look elsewhere. C.O.R.E. isn't the only FPS on the block.
    • 44 Metascore
    • 50 Critic Score
    Though not being full-featured, or even sort of featured, PAM is only $9.99, so it's hard to come down on it with a vengeance. In fact, it's quite a bit of fun.
    • 44 Metascore
    • 16 Critic Score
    In the end, there’s no real reason to play this game. Combat is dull and unchallenging and the flying mechanics are twitchy and unresponsive.
    • 44 Metascore
    • 67 Critic Score
    A mildly recommended title for the singleplayer crowd. I’m not sure if competitive gamers will find anything new or exciting in the game’s multiplayer maps, but I really enjoyed the scripted pacing of the singleplayer campaign.
    • 44 Metascore
    • 33 Critic Score
    Tony Hawk: Ride is a failed experiment that likely sounded great in a staff meeting. The idea isn’t a bad one. It’s the game that’s the problem.
    • 43 Metascore
    • 42 Critic Score
    As gamers, we are well accustomed to the fate of movie-related games, which is why Salvation is such a disappointment. It has some solid combat, perhaps the best cover-system to date, and the foundation for a captivating plot, but the game lacks any sort of scope.
    • 43 Metascore
    • 42 Critic Score
    If the game was a bit cheaper and clocked in at something like 400 points instead, it might be a bit easier to recommend – but for 800 points Word Puzzle will definitely need some more content released to stay afloat.
    • 43 Metascore
    • 42 Critic Score
    Likewise, Quantum Theory is a technical disaster but I don't think it's impossible to have some fun with it- as long as you don't pay full price for it and know what you're in for from the start.
    • 43 Metascore
    • 42 Critic Score
    A slightly below average game with some okay fighting action, a nice arcade mode if you're playing co-op and some adult situations that sometimes cross the line into the land of overkill.
    • 43 Metascore
    • 16 Critic Score
    Between the camera and targeting woes, generally clunky gameplay, and a complete inability to capture the essence of what makes the G.I. Joe franchise fun and exciting in the first place—the game is a complete failure.
    • 43 Metascore
    • 0 Critic Score
    Every aspect of this game is so poorly implemented that one wonders if the intent was to not make a port of Myst but instead to provide burgeoning adventure game designers a case study of how not to make adventure games for the DS.
    • 43 Metascore
    • 25 Critic Score
    Unfortunately Justice League Heroes is one of those games that gives licensed properties a bad name by failing on almost every level and squandering an opportunity to create something that does this franchise the "justice" it deserves.
    • 43 Metascore
    • 42 Critic Score
    Asphalt 3D is nothing more than a checked box on the Nintendo 3DS launch lineup list. Apart from its genre there's nothing that makes it stand out in the launch library, and within its genre there's nothing that makes it unique. This game is entirely skippable unless you're desperate for a 3D arcade racer, but even then it's best to wait to see what else the 3DS has in store down the road.
    • 43 Metascore
    • 25 Critic Score
    I simply wish the team had built a better game around the concept, or that someone had the foresight to release the game as a "budget" DLC title, instead of a $50 game.
    • 43 Metascore
    • 67 Critic Score
    Mindjack is an ingenuous bit of design that belongs in a much better game. With any luck, someone with a more spirited sense for how to build a shooter will steal the idea.
    • 42 Metascore
    • 25 Critic Score
    Unfortunately, as soon as the game starts to get your hopes up, there is always something-like the fact that you need to constantly manually save your progress since the game does not feature an autosave whatsoever- that rears its ugly head and immediately reminds you that sometimes you get what you pay for.
    • 42 Metascore
    • 48 Critic Score
    The main difference between this and Pokemon is that Pokemon doesn't suck as much. Game play in Digimon World 2 is the equivalent of a snail race.
    • 42 Metascore
    • 40 Critic Score
    It would be cool to have a Splinter Cell or Metal Gear type game on the GBA, but Mission: Impossible - Operation Surma isn't it. Decline the mission and disavow any knowledge of this game's existence.
    • 42 Metascore
    • 16 Critic Score
    EA’s "The Godfather" may not have been perfect, but it took typical gameplay elements, tweaked them in their own way, and made the game compelling in its storyline, graphics, and gameplay. The Sopranos got one out of three, and it isn’t the most important element, which is fun gameplay. This game sleeps with the fishes.
    • 42 Metascore
    • 42 Critic Score
    A slightly below average game with some okay fighting action, a nice arcade mode if you're playing co-op and some adult situations that sometimes cross the line into the land of overkill.
    • 42 Metascore
    • 16 Critic Score
    Between the camera and targeting woes, generally clunky gameplay, and a complete inability to capture the essence of what makes the G.I. Joe franchise fun and exciting in the first place—the game is a complete failure.
    • 42 Metascore
    • 42 Critic Score
    As with most games looking to cash in on whatever is popular at the moment, this game is just the same old song and dance.
    • 42 Metascore
    • 33 Critic Score
    The opening sequence is one of the most memorable in recent memory but it is almost as if the developers spent all of their creative energy on it leaving the rest of the game to degenerate into a bland, plot-less mess.
    • 42 Metascore
    • 33 Critic Score
    The opening sequence is one of the most memorable in recent memory but it is almost as if the developers spent all of their creative energy on it leaving the rest of the game to degenerate into a bland, plot-less mess.
    • 42 Metascore
    • 40 Critic Score
    Despite the chaos you can create, everything happens at the same time for the same reasons. There will always be a cop car with its lights on at this corner; that boat will always be there at this time, etc.
    • 42 Metascore
    • 63 Critic Score
    This system is dead, and the best that you can hope for is a game that will keep your interest for a few hours, and D-Ball does it.
    • 42 Metascore
    • 0 Critic Score
    Thankfully, the game is nice and short. I know that when I put thirty bucks down for a game, four hours is right on the money as I have things to do, man. I'm like, important. Unfortunately that's still about three hours and fifty minutes longer than you'd want to play this game, but at least when you're done you can watch the interviews and look at the concept art, and maybe try and figure out how the concept art could look so good, but the game could be so bad.
    • 41 Metascore
    • 25 Critic Score
    But even the most generous, gameplay-not-graphics players will have a difficult time locating where the fun and value is in this title because it’s just so sloppily presented and at least ten years behind practically everything else on the market.
    • 41 Metascore
    • 67 Critic Score
    Its story is light-hearted and enjoyable; its music and setting feel spot-on; and the in-depth alchemy system is perfect for those who love to tinker around in their workshops. Still, it's a love of labor as much as it's a labor of love, and it's hard to feel like a lot more time was needed to fully optimize it for the PSP.
    • 41 Metascore
    • 33 Critic Score
    If you’re looking for some racing action on the go, you can get a much better, less frustrating experience from one of the many other street racing titles available.
    • 41 Metascore
    • 50 Critic Score
    Duke is a nice trip down nostalgia lane if you have been missing Duke's smug face over the years and want to get reacquainted with the jeans wearing meathead but if you have already been there, there's really no real reason to return.
    • 40 Metascore
    • 40 Critic Score
    The enemies are varied enough and can be deadly, but they are animated poorly and just look bad.
    • 40 Metascore
    • 33 Critic Score
    The game is extremely easy to finish in a single afternoon. Not that you should play it, mind you. There are far better choices out there than Emergency Mayhem.
    • 40 Metascore
    • 25 Critic Score
    While it’s not all bad it is hard to find any aspect of the game that is particularly praiseworthy.
    • 40 Metascore
    • 42 Critic Score
    The good news for fans of this anime series about futuristic air boarding and mech combat is that there is actually a decent story being told this time around. The bad news for the rest of us is that the gameplay is simply average and not very compelling in the grand scheme of things.
    • 40 Metascore
    • 25 Critic Score
    Nobody ever really gets hurt in the game, no one ever gets knocked out permanently in these battles and there's no real indicator that your getting hurt, hurting someone else or accomplishing anything.
    • 40 Metascore
    • 25 Critic Score
    Retailing at $40, it's clear that Activision understands that this is not a AAA title but that doesn't excuse the lack of polish and content.
    • 39 Metascore
    • 16 Critic Score
    Even at a low price point, fans are better off avoiding this one.
    • 39 Metascore
    • 33 Critic Score
    25 to Life does include a somewhat entertaining multiplayer aspect, but not enough to keep your attention for very long.
    • 39 Metascore
    • 33 Critic Score
    Onechanbara knows it’s goofy and stupid. It’s just too bad it doesn’t realize that it’s a terrible game.
    • 39 Metascore
    • 20 Critic Score
    This game just sucks. Avoid at all costs. In fact, don't even pretend that this exists.
    • 39 Metascore
    • 25 Critic Score
    The one saving grace that the game does has is that is references plenty of older, classic novels that young kids may have never heard of.
    • 38 Metascore
    • 33 Critic Score
    Godzilla Unleashed lacks the vibrant, larger-than-life, destructive mayhem of other Godzilla titles, and there really aren't enough redeeming qualities otherwise to warrant a purchase…or even a rental.
    • 38 Metascore
    • 25 Critic Score
    The only thing that Naruto Shippuden: Dragon Blade Chronicles has going for it is a decent story, but everything else about the game makes it practically impossible to enjoy. It's dull, it's uninspired, and it's shallow in the extreme.
    • 38 Metascore
    • 25 Critic Score
    The game looks nice, albeit a little GameCube-y, but unfortunately, the pretty pictures and cute animations of the various course contraptions don't help what's really wrong with the game, namely the cruddy swing mechanics.
    • 38 Metascore
    • 42 Critic Score
    All these issues combined are ultimately why Seven Kingdoms: Conquest gives off the feeling of a game that was being pulled in too many directions at once during development.
    • 38 Metascore
    • 25 Critic Score
    While the underlying game might be straightforward, nothing about it is simple, because the interface always wants more sacrifices.
    • 38 Metascore
    • 58 Critic Score
    It’s overtones about religion and beliefs are something that some may be wary of and those people more than likely wouldn’t want to touch the game with a ten foot pole. Those that can look past that though, would have a pretty good time with the game despite its few flaws in gameplay.
    • 38 Metascore
    • 0 Critic Score
    HSM 2 had an interesting premise going for it; the Lava Springs Resort is laid out well. Apparently all of the cartridge’s memory went towards the audio because there is no plot, there is no fun gameplay and the game is just too redundant to enjoy at all, even for the diehard HSM fans. Stay away from this game - you have been warned.
    • 38 Metascore
    • 25 Critic Score
    I could go on about the terrible voice acting, the bad graphics, the abysmal enemy AI and the random bugs that forced restarts and locked up my Xbox but that seems like piling on so I'll just end this as I started it with an emphatic "don't play this game".
    • 37 Metascore
    • 0 Critic Score
    Hour of Victory has so many problems that it is mind boggling. I could write another two-hundred words about how badly this game was put together but what's the point? The bottom line is that everything about this game feels unfinished.
    • 37 Metascore
    • 25 Critic Score
    So go ahead, close your eyes and imagine a world where Wiimotes work flawlessly. Even in this paradise, Ready 2 Rumble Revolution would be nowhere near perfect. But at least everyone could enjoy a few relatively engaging rounds of boxing before tossing the controller out the window.
    • 37 Metascore
    • 26 Critic Score
    I'd have to use both my fingers and toes to tally up how many times the character suddenly materialized through a wall, or walkway, or big lethal spike-thingy, and so on.
    • 36 Metascore
    • 0 Critic Score
    Seriously, I've seen shockwave games that had more excitement than this. For $20, do not buy this under any circumstances.
    • 36 Metascore
    • 33 Critic Score
    It's a bad time to release a new music game property -- and an even worse time to release a bad one.
    • 36 Metascore
    • 30 Critic Score
    This time around were presented with the same flat panel crowds, barren brown landscapes, and under-animated riders that we've all seen and played before. Heck, even the character select screen looks boring.
    • 35 Metascore
    • 33 Critic Score
    A mindless clickfest that may put a little wear on your touch-screen but leaves you wanting something more. The biggest problem is that the controls aren't as responsive as they should be and the gameplay isn't compelling enough to recommend this game for anything more than a rental.
    • 35 Metascore
    • 25 Critic Score
    As the game was released a couple of years ago on the PC and met with lackluster reviews, I'm not sure what the motivation was behind re-releasing it on the 360 without addressing any of its many, many faults. Whatever the reasoning, there are so many quality shooters on the 360 and there's so much wrong with this game that even with Infernal's budget price, there's no reason to check this one out.
    • 35 Metascore
    • 20 Critic Score
    Bad looking, worst sounding, poor playing and bug-ridden. In the end analysis, buy the DVD and enjoy the movie - leave the game on the shelf.
    • 35 Metascore
    • 30 Critic Score
    Heck, even the character select screen looks boring. When you get to the game, the drab color selection and lack of anything truly new will bore you to tears.
    • 34 Metascore
    • 25 Critic Score
    Bomberman: Act Zero is like new Coke.. sure it has the name, but it just doesn't taste as good as the original.
    • 34 Metascore
    • 58 Critic Score
    The bottom line is that this game is strictly for younger fans of the property, all others need not apply.
    • 34 Metascore
    • 20 Critic Score
    It is offensively stupid, combining muddy graphics, horrible character design, sluggish controls, and miserable game play into a morass of anti-fun.
    • 33 Metascore
    • 40 Critic Score
    This game blows. With graphics that rival those produced in 1994, this game will have your eyes bleeding in pain from having to look at those grainy, choppy, blocky animations and textures.
    • 33 Metascore
    • 0 Critic Score
    Parents, avoid this game if you don’t want your little tyke smashing his expensive DS against a wall in frustration. Dragon Booster fails in nearly every way and never should have seen the outside of the development studio.
    • 33 Metascore
    • 30 Critic Score
    Oh my god. I thought the Game.com version of Mortal Kombat was bad. That can't hold a torch to this log.
    • 32 Metascore
    • 30 Critic Score
    Something just short of eye bleeding disaster...Let this frog drown.
    • 32 Metascore
    • 50 Critic Score
    While the game is not exactly polished when it comes to objects like cars, the dreadful cornfield, and the fire, most of the things look nice, but a little blocky.
    • 32 Metascore
    • 33 Critic Score
    It is a bad sign when you are unable to choose your difficulty level right from the beginning and the game makes you go through the easier difficulties in order to get to the truly difficult ones.
    • 32 Metascore
    • 20 Critic Score
    I almost had a brain hernia trying to rationalize why there wasn't an Atari 2600 controller in my hand. Sure, we have the JUMP BUTTON and a frigging BLOCK BUTTON, but why is there only ONE ATTACK BUTTON?!
    • 31 Metascore
    • 20 Critic Score
    From the annoying sidekick lizard’s sex jokes, to the whiplash you get from the fast and furious cut-scenes, to the lousy solution guide which is both required reading and written in a horribly obnoxious tone, there’s nothing in Forever Worlds that would appeal to anyone.
    • 30 Metascore
    • 50 Critic Score
    You get the idea – this is by no means a “gamer’s game” and it strains to make the definition of “game” in general. It’s really more of a fitness tool – a fitness tool with an unholy dose of The Biggest Loser mixed in.
    • 30 Metascore
    • 0 Critic Score
    But the real deal breaker for Winx Club Join the Club is a very familiar problem for PSP owners: load times. Players will spend more time watching the game load than they will actually playing the game. And these load times are ridiculously long.
    • 29 Metascore
    • 25 Critic Score
    Though the game really tries for the over the top action of a summer blockbuster, it never comes close to that level of satisfaction. The gunplay feels like a chunky afterthought, and a cover system that very nearly causes more harm than good doesn’t help either.
    • 28 Metascore
    • 0 Critic Score
    Everything about this game, from the simplistic graphics and the incoherent story to the lack of a workable save system and the horrible hit detection speak to a rushed effort. Even the manual is filled with errors, with the table of contents pointing to sections that don’t exist.
    • 28 Metascore
    • 25 Critic Score
    Though the game really tries for the over the top action of a summer blockbuster, it never comes close to that level of satisfaction. The gunplay feels like a chunky afterthought, and a cover system that very nearly causes more harm than good doesn’t help either.
    • 28 Metascore
    • 25 Critic Score
    If the game added a [few] more side missions that weren’t so repetitive, a lot less curing zombies and healing folks, and toned down the stereotyping racial humor, the game could have been fun to take a run through. Unfortunately, it’s the exact opposite of that.
    • 27 Metascore
    • 10 Critic Score
    Unfortunately, no matter how much you change his appearance or try to play up his role as King of Atlantis and his responsibility for patrolling the majority of the planet, Aquaman still sucks.
    • 27 Metascore
    • 25 Critic Score
    Though the game really tries for the over the top action of a summer blockbuster, it never comes close to that level of satisfaction. The gunplay feels like a chunky afterthought, and a cover system that very nearly causes more harm than good doesn’t help either.
    • 26 Metascore
    • 16 Critic Score
    Misery may love company, but your company will hate you for inflicting this game upon them.
    • 25 Metascore
    • 0 Critic Score
    AMY
    Just a couple of button presses away from Amy on both the Xbox and PlayStation marketplaces is a little game called Resident Evil 4 that does this idea brilliantly with a girl named Ashley instead of Amy. Sure, it costs twice as much but you'll be buying and playing one of the best games ever made-not one of the worst.
    • 24 Metascore
    • 25 Critic Score
    Because of the technical ineptitude and the lousy level design, I can't recommend the game for those looking to have a good time with its mechanics. I suppose someone less desensitized could still find Postal III offensive in an enjoyable way, but the odds are if you've been through the previous games this will disappoint on that front as well.
    • tbd Metascore
    • 80 Critic Score
    A fun little game that combines a really bizarre topic with an interesting arcade shoot 'em up theme that ends up working very well. The game is a lot of fun and levels are light enough that one or two can easily be played in a ten minute lunch break.
    • tbd Metascore
    • 70 Critic Score
    In fact, what it really reminds me of is the pure, unadulterated, simplistic fun of "Tanarus." And if you know what "Tanarus" is, you’ll know exactly what I mean, and if you don’t go back to watching "Spongebob."
    • tbd Metascore
    • 67 Critic Score
    UBO makes for a great Hot Stove League game and I’m looking forward to playing it all winter long.
    • tbd Metascore
    • 42 Critic Score
    Ultimately My Sim Aquarium is a good diversion for youngsters that want to casually try their hand at taking care of fish. For adults the game may not be so fascinating.
    • tbd Metascore
    • 67 Critic Score
    A pretty solid PC game all around that I can’t find any major faults with, though two things I really would have liked to see would be support for higher screen resolutions (the maximum is 1280x960) and some better documentation, not only on the backstory, but also to provide a bit more information on the different weapon upgrades, and the enemy ship types you might encounter during a mission.
    • tbd Metascore
    • 33 Critic Score
    In the end RIP3 isn't the worst budget title ever to hit retail shelves (and the internet) but it certainly won't give gamers as much entertainment for their gaming dollar as it should.
    • tbd Metascore
    • 58 Critic Score
    At the end of the day, this latest Nicktoons game on the PS2 and Wii is good enough for its target audience and gets high marks for bringing these characters to life with decent voice acting, a fun story and some colorful worlds.
    • tbd Metascore
    • 42 Critic Score
    Absolute fanatics will undoubtedly get more out of the experience than casual gamers or puzzle game fans but even they will probably end up calling it quits before playing every game. It's a shame because successful game show games means we'll eventually get the Card Sharks game we so richly deserve, but for now, take a pass on this one and remember, to always spay and neuter your pets.
    • tbd Metascore
    • 75 Critic Score
    They won’t win a lot of prizes with these games, and Mosby’s Confederacy has many of the same problems that Hinterland has – some lack of clarity, repetitiveness, etc. But the strengths outweigh the weaknesses and Mosby’s is absolutely worth a close look.
    • tbd Metascore
    • 91 Critic Score
    War Plan Pacific is simply the latest wargame to demonstrate that the genre has moved well beyond the grognard mainstays of hexes and combat resolution tables. It is a quick playing and transparent game with an elegance that puts a lot of larger budget games to shame.
    • tbd Metascore
    • 75 Critic Score
    An ideal starter MMO for children, but challenging enough for adults. Kids will love the cute characters, colorful world, and grandiose combat animations (as well as the Potter-like setting) while their parents may be drawn to the Magic: The Gathering inspired combat card mechanic and online safety measures.

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