Games.cz's Scores

  • Games
For 2,533 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Happy Game
Lowest review score: 10 Super Seducer 3: The Final Seduction
Score distribution:
2533 game reviews
    • 77 Metascore
    • 70 Critic Score
    Escape from Duckov isn’t just a funny parody, nor is it a true hardcore extraction shooter, as it sits somewhere in between. It’s fun, but also a bit repetitive, sometimes overly random, and could use deeper mechanics. In the end, though, it remains an entertaining game that even those who dislike being shot at by real players can thoroughly enjoy.
    • 77 Metascore
    • 70 Critic Score
    Unravel Two feels more like a cooperative spinoff embedded in the same world than a perfectly polished continuation of the amazing first game. Its fun basics are still working smoothly, only the the game doesn’t work with them in an interesting way and doesn’t move them any further.
    • 77 Metascore
    • 80 Critic Score
    Beautiful colorful experience with a solid gameplay, whose playing warms the heart and return you to a time when fairy tales and crayons were everything you needed to be happy.
    • 77 Metascore
    • 70 Critic Score
    The Pathless has its issues, but it certainly offers unobtrusive, relaxing fun. What’s unique about it are the movement options. The boss fights and puzzles? Significantly less so.
    • 77 Metascore
    • 90 Critic Score
    The best World War I combat flight simulator ever. To hold your airplane in the skies is an easy task. But it will take some time and lot of training to become a real ace. Rise of Flight is heavily inspired by IL-2 Sturmovik's style and it is able to deliver and entertain almost every virtual pilot.
    • 77 Metascore
    • 70 Critic Score
    Puzzle platformer builds on its successful predecessor and develops its concepts. The game will entertain you greatly but has also the ability to get you insanely upset.
    • 77 Metascore
    • 80 Critic Score
    Excellent add-on brings not only new historical era, but also actual changes in gameplay. Someone will be discouraged by a relatively small campaign map, but the game makes it up with smarter AI, greater focus on diplomacy and more balanced overall experience - thanks to a more compact map.
    • 77 Metascore
    • 80 Critic Score
    Logical masterpiece presents an excellent gameplay and sternvisuals. In today's competitive platformers Lumo represents another forward/backward step at the same time, as Braid and Super Meat Boy in their time.
    • 77 Metascore
    • 80 Critic Score
    Extremely successful platformer whose greatest weakness is short game time. Advantages balance this problem fully with incredible playfulness, great logic puzzles and mainly delicious feeling of pure jumping.
    • 77 Metascore
    • 70 Critic Score
    This remaster will please mainly new players. Veterans will notice many missing pieces and differences from the original which are bound to sour the mood.
    • 77 Metascore
    • 70 Critic Score
    Unlike its previous instalment this shooter and tower defense game mix is focusing on a player and their character building. Therefore your hands are tied from the tower building perspective, and the title is counting on its cooperative multiplayer game. On the other hand, if you've never played the original instalment or you are not afraid of the changes, feel free to venture into Sanctum 2.
    • 77 Metascore
    • 70 Critic Score
    Tchia is an extremely fresh game, bringing a perspective from a very exotic region of the world. It’s beautiful to look at and to listen to and its story is quite well executed. Its systems are a bit dated, though, and there’s not much fun to be had if you’re not into wandering the map and exploring for yourself. The greatest delight is undoubtedly the discovery of a whole new culture of New Caledonia.
    • 77 Metascore
    • 70 Critic Score
    Not a game without its faults but what it needs to be doing, it does very well - namely the adrenaline-filled, headless ride down the hill.
    • 77 Metascore
    • 80 Critic Score
    Quantum Conundrum is original and a catchy logical game. However, the game can't deny a fact it was being made under the same hands as the first Portal installment. Surprisingly enough, it doesn't even cast a shadow over the Portal series - quite the contrary.
    • 77 Metascore
    • 80 Critic Score
    Technically there are not many changes, but the important core has remained: exciting cases, interesting characters, movie narrative, great atmosphere of the 1940s. L.A. Noire is a game like a few others, and despite some mistakes in a game design, the fun is same as it was six years ago.
    • 77 Metascore
    • 70 Critic Score
    Decent space RTS offers a funny single-player campaign, but needs a number of adjustments in multiplayer – especially with balancing.
    • 77 Metascore
    • 70 Critic Score
    This is a solid next-gen upgrade for a solid fighting game. It runs better but its biggest problems remain unsolved. I don’t really see it breaking through to become truly mainstream.
    • 77 Metascore
    • 80 Critic Score
    Sherlock Holmes: Chapter One is the best detective game from Frogwares. It blends the open world of The Sinking City and an emotional story of a young genius and adds the beautiful environment of the city of Cordona. My only wish for next time? Get rid of the combat.
    • 77 Metascore
    • 70 Critic Score
    A solid piece of work with small cubes and a very positive attitude to the piece that takes itself too seriously.
    • 77 Metascore
    • 80 Critic Score
    A great sequel that is once again giving glory and pouring new blood to this legendary series. Heroes VI is a tribute to the finest titles of the series – a very good reason to play it.
    • 77 Metascore
    • 80 Critic Score
    Soul Sacrifice has a soul of a complete traditional Japanese video game. Do not be looking for an RPG along with exploring its world - small arenas, a branched and huge character's specialization system, and mainly the addicting gameplay are the king here.
    • 77 Metascore
    • 80 Critic Score
    A truly unique game in which you play as a warrior, a strategist, a trader, a mercenary, a husband, a king, a criminal… The medieval world will let you do as you please - mainly to lead huge armies into epic battles. But it’s obvious how much better everything could have been if the game fulfilled its true potential.
    • 77 Metascore
    • 70 Critic Score
    Smaller, shorter, more straightforward. Chimera Squad builds on the brilliant foundations laid by XCOM 2 but fails to completely replicate its magic, let down by an awful camera, many bugs and several strange design decisions.
    • 77 Metascore
    • 70 Critic Score
    A massive game with a beautiful, engaging, and highly interactive world that is a joy to explore. It impresses with sheer content, compelling puzzles, numerous systems, and dynamic combat. However, weak boss fights, a bland story, uninspired quests, and clunky controls and UI leave noticeable blemishes on the overall experience.
    • 77 Metascore
    • 60 Critic Score
    At first glance you see a nice strategy game that's been, however, dragged down by several design decisions that would possibly bring an international train into collapse, and I don't even talk about your wits and patience. Game's replayability goes hand in hand with immense frustration of uneven gameplay.
    • 77 Metascore
    • 60 Critic Score
    A more compact RPG set in the Pillars of Eternity universe never quite shakes off its sense of genericness. While the dynamic combat system is intriguing, it's held back by an equipment upgrade system that stifles experimentation. The storytelling lacks depth, emotion, or even a hint of epic grandeur. Deep within The Living Lands, there’s a promise of something greater—but it never fully blossoms into a truly exceptional experience.
    • 77 Metascore
    • 80 Critic Score
    Dragon's Crown pays tribute to the cult of sword and sorcery. The obvious choice for all treasure, hack and slash, and the old but gold 2D beat them ups lovers. You just need to prepare for the inevitable grind, and you may set forth upon your adventure with a capital A.
    • 77 Metascore
    • 70 Critic Score
    A wonderful story drawing from Germanic and northern folklore. It blends an innocent fairy-tale with actual horror and some completely bizarre sights. The game is short, but it manages to cram in a lot of ideas and make it all into a feast for the eyes. If only the gameplay itself reached the same lofty standards…
    • 77 Metascore
    • 70 Critic Score
    Fabledom is one of the more accessible city-building strategies that doesn't overwhelm with micromanagement. Instead, it allows full enjoyment of creating a magical kingdom, occasionally spiced up with familiar fairy-tale characters or events. It could benefit from more original ideas and a faster overall pace, but without the pressure of complex battles, it's a fun and engaging experience.
    • 77 Metascore
    • 80 Critic Score
    When all the elements fit in, Evolve provides brilliant experience similar to Predator movie and well-functioning MMO raid combined.

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