GamesBeat's Scores
- Games
For 782 reviews, this publication has graded:
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62% higher than the average critic
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3% same as the average critic
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35% lower than the average critic
On average, this publication grades 5 points higher than other critics.
(0-100 point scale)
Average Game review score: 80
| Highest review score: | Call of Duty: Black Ops 6 | |
|---|---|---|
| Lowest review score: | Defenders of Ardania |
Score distribution:
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Positive: 588 out of 782
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Mixed: 171 out of 782
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Negative: 23 out of 782
807
game
reviews
- By Date
- By Critic Score
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- Critic Score
Dollar Dash isn’t great. It’s sometimes pretty OK but only after you get your head around the obtuse controls and are playing with real humans. It’s probably a bit better with people you know, but that would require your friends to all purchase the game as well.- GamesBeat
- Posted Mar 6, 2013
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- Critic Score
One Piece: Romance Dawn is easy to summarize: It just isn’t any fun.- GamesBeat
- Posted Feb 19, 2014
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- Critic Score
Sometimes Civ V feels like it’s on autopilot, which isn’t the hallmark of a strategy game worth your time.- GamesBeat
- Posted Jul 8, 2013
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- Critic Score
This first chapter casts a dull light that’s lost in the eclipse of its big-screen brother.- GamesBeat
- Posted Apr 18, 2017
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- Critic Score
A lack of interesting commands ensures Reality Fighters is a shallow and forgettable experience, even with the addition of weapons after 30 minutes of play.- GamesBeat
- Posted Mar 12, 2012
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- Critic Score
Its world is bland and uninviting, its free-to-play systems annoying and restrictive, and its gameplay shallow and repetitive.- GamesBeat
- Posted Aug 7, 2013
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- Critic Score
As feel-good as Doki-Doki Universe is, there’s not much going on under the surface.- GamesBeat
- Posted Dec 10, 2013
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- Critic Score
Mighty No. 9 can have its moments when its platforming and shooting tickles that same nostalgic bone that makes us love Mega Man, but its poor design makes it more frustrating than novel.- GamesBeat
- Posted Jun 27, 2016
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Besides adding a wealth of content, Tecmo Koei hasn’t done much to bring this series into a new generation, and its difficulty and tedium might alienate anyone but the most hardcore fans. This is one classic that should have stayed where it belongs — in the past.- GamesBeat
- Posted Mar 25, 2014
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- Critic Score
A disappointing outing from a developer that has made some of Nintendo’s most exquisite games.- GamesBeat
- Posted Apr 16, 2015
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- Critic Score
A glossier coat of paint can't hide Bugbear's signature unbalanced gameplay and defective physics. At worst, I barely had any fun no matter how hard I tried to. At best, this game makes me wish I was playing the vastly superior Split/Second instead.- GamesBeat
- Posted Apr 11, 2012
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Whether your favorite was SSX Tricky or SSX 3, this latest entry, simply titled "SSX," has virtually nothing to do with the franchise fans fell in love. Voiceovers from DJ Atomika have been slapped on top to reassure you that yes, you're playing an SSX game, but the gameplay, courses, and overall quality are saying something else entirely.- GamesBeat
- Posted Apr 11, 2012
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With a laborious combat system, sterile mission designs, and a weak retelling of the storyline crippling it, TDKR game is an entirely skippable experience.- GamesBeat
- Posted Jul 30, 2012
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- Critic Score
A frustrating experience for Sonic fans. You can sense the old, creaky bones of what once made the franchise so much fun, but they're surrounded by chewy, rancid meat.- GamesBeat
- Posted May 19, 2012
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Legasista isn't fun. If you desperately need a new JRPG to play, pick up Tales of Graces F, Eternal Sonata, or even NIS's Atelier series. All of those games are infinitely better than this mediocre adventure full of annoying, stereotypical characters and needlessly frustrating mechanics.- GamesBeat
- Posted Sep 3, 2012
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If there has ever been a grimmer, more depressing story in a game, we don't want to play it. Our heroes can find their way to four different endings, and they range in tone from "bleak and uncertain" to "horrific and hateful." Leading up to those endings, every awful thing that can possibly happen does.- GamesBeat
- Posted May 14, 2012
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- Critic Score
Middle Manager of Justice goes on and on and on. Playing feels like walking a treadmill on the slowest speed with the best option being to just buckle down and pay for gastrointestinal surgery. But then, what's the point? You're paying to not play the game.- GamesBeat
- Posted Dec 17, 2012
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- Critic Score
Even Apple will feel aggrieved, as Little Deviants traces over various templates for iPhone games and submits the result as something to be proud of. The copycat tactics fail every time.- GamesBeat
- Posted Mar 12, 2012
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- Critic Score
Declassified is brief, boring, and bland. It should have stayed locked up in the filing cabinet.- GamesBeat
- Posted Nov 26, 2012
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- Critic Score
Weapon Shop de Omasse is an infuriating, boring game. Only RPG enthusiasts who snigger at jokes about stereotypical Evil Lords, grinding against rats, and “Tutorial Caves” will care to play it — and even then, they would be wise to reconsider.- GamesBeat
- Posted Feb 20, 2014
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- Critic Score
Too many factors weigh down the gameplay, too much depth appeared to be there for the sake of providing “options” that weren’t, and frankly, it just wasn’t that fun.- GamesBeat
- Posted Oct 1, 2015
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- Critic Score
A weak attempt to make its homicidal bear more interesting after the fairly negative reception of the first game.- GamesBeat
- Posted Oct 10, 2012
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- Critic Score
If Crimson Dragon had been released for iOS or Android devices at a cheaper price, it would be one of the year’s more interesting releases. Instead, the final product is a rushed, homogenized mess of a game that fails to live up to its loosely associated pedigree.- GamesBeat
- Posted Nov 18, 2013
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- Critic Score
Asura's Wrath commits the cardinal sin of video games: It's not fun. I genuinely commend Capcom for backing such an ambitious, experimental project; I just wish they had read the script first. This was not a story worth telling, and it sure as hell isn't a story worth paying extra for to see how it "really" ends.- GamesBeat
- Posted Apr 11, 2012
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- Critic Score
It’s a blatant attempt to get you to buy more Amiibo, and it’s not even a good one at that.- GamesBeat
- Posted Nov 17, 2015
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- Critic Score
Painfully slow to play, out of tune and obnoxious when it came to handling Kyle’s character(s), and grating to listen to when people weren’t talking, it took what could have been a delightful story and stretched it on a rack, set it on fire, and forced me to randomly talk with four people before grabbing the bucket of water I could clearly see on the counter to try to help put it out.- GamesBeat
- Posted Jan 30, 2015
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- Critic Score
Seduce Me isn't the first erotic video game, but it is far from an inventive or adventurous one. Fragmented images acting as cutscenes and hardly any direct character interaction combined with a series of annoying and often unfair-feeling card battles turn a title selling itself as an erotic adventure into a barely tantalizing mess.- GamesBeat
- Posted Jan 7, 2013
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- Critic Score
Even if the series had never existed, and this was hypothetically the first game in a new franchise, it would still be a boring mess. This coaster deserves to rust.- GamesBeat
- Posted Oct 16, 2012
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- Critic Score
Castlevania isn’t brutish — it is a test of your agility and your willingness to overcome nearly impossible odds. Mirror of Fate really wants to dazzle you with clever puzzles and name dropping fan-favorite characters, but it can’t emulate the soul of the series.- GamesBeat
- Posted Mar 5, 2013
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There is so little original content in Attack on Titan: Humanity in Chains that its full retail price feels like robbery.- GamesBeat
- Posted May 14, 2015
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