GamesBeat's Scores

  • Games
For 782 reviews, this publication has graded:
  • 62% higher than the average critic
  • 3% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 5 points higher than other critics. (0-100 point scale)
Average Game review score: 80
Highest review score: 100 Final Fantasy VII Rebirth
Lowest review score: 13 Defenders of Ardania
Score distribution:
  1. Negative: 23 out of 782
807 game reviews
    • 77 Metascore
    • 90 Critic Score
    People who got into the fighting game community with Street Fighter IV may not want to hear this, but from a base design, Street Fighter V is by far the superior game. Capcom has paved over and smoothed out a lot of the things I didn’t like about Street Fighter IV’s design. A lot of those issues created poor play habits, which makes it feels like Capcom is making small steps to mature the game, and in turn is trying to mature how the player base plays fighting games.
    • 81 Metascore
    • 95 Critic Score
    Firewatch is special and rare...It tackles mature subjects, but it isn’t just telling a story. It is using the medium of gaming to say something to the player. Maybe that was especially effective for me because I’ve avoided asking myself the questions that Firewatch poses. But I think it’s important that a developer can wield this kind of power, and I want more of it.
    • 75 Metascore
    • 82 Critic Score
    ColdWood has succeeded in a handful of bold ways with Unravel. It is showing EA the value in smaller, quieter games. It also feels like another fresh take on the side-scrolling platformer. And while Unravel drove me mad a couple of times, I was mostly thrilled by its wonder and adventure.
    • 84 Metascore
    • 90 Critic Score
    It has more than enough to satisfy the hungriest RPG fans: fun exploration, in-depth combat, and a scope that will keep players engaged for a very long time.
    • 69 Metascore
    • 65 Critic Score
    Some life-long players of the franchise may not feel like Explorers has enough Final Fantasy for them. It has a lot — and lets you customize much of it along the way — but it just doesn’t have that “magic feeling” I get when playing a Final Fantasy and knowing that game’s world is at stake.
    • 87 Metascore
    • 70 Critic Score
    Games don’t have to be fun. They can have more value than that. And I’m not saying The Witness can’t be fun, but it’s just as often frustrating.
    • 76 Metascore
    • 74 Critic Score
    Somewhere in Paper Jam are trappings of a great game.
    • 74 Metascore
    • 88 Critic Score
    Most of all, it’s ambitious. Mobile games and music games both tend to get short shrift when it comes to emotional narrative arcs. Lost in Harmony commits to one, and does its best to bring that through in level design, musical selections, and even small details like costume picks.
    • tbd Metascore
    • 80 Critic Score
    Star Trek: Timelines offers a lot of fun for mega-fans of the franchise, but understand that you won’t get as much out of it as you would want unless you’re willing to spend some money. And, once you start, it can become hard to resist the temptation to drop another $5 for another chance to unlock a rare character or ship...Of course, I wouldn’t put up with any of that if the game wasn’t so much fun.
    • 72 Metascore
    • 63 Critic Score
    I commend ACE Team for trying to come up with something that’s authentic and clever. But the developer only got The Deadly Tower of Monsters halfway right. The excellent premise and likeable characters outshine the streamlined gameplay.
    • 68 Metascore
    • 77 Critic Score
    RE Zero is a great example of why old-school horror releases are beloved and special. With a few new technical upgrades, it has largely made a graceful return on current systems.
    • 80 Metascore
    • 95 Critic Score
    Oxenfree might just be a big next step for adventure games, particularly when it comes to the way it presents dialogue choices. Night School Studio has managed to execute an interactive story that treats player choice in a mature and subtle way. It’s an emotional experience with wonderful characters and great writing, and it’s one that masters its 70s and 80s influences.
    • 65 Metascore
    • 75 Critic Score
    How you feel about Tharsis probably depends on how you feel about board games, soul-crushing challenges, and shorter gaming experiences. If you love tabletop games, repeatedly dying while learning, or heavily micro-managing resources, Tharsis is a worthwhile way to spend an evening.
    • 74 Metascore
    • 74 Critic Score
    It’s content to give you a solid, lasting sense of satisfaction from pushing buttons in the right order and hearing some good music.
    • 81 Metascore
    • 80 Critic Score
    Magic: The Gathering fans will be surprised to see how much of that card game’s mechanics remain intact in this match-3 version, and even casual mobile fans who have never played the original can appreciate Puzzle Quest’s added depth to the formula. You’ll even get a lot out of it without spending any real money, although the thirst for more cards will definitely tempt you.
    • 54 Metascore
    • 70 Critic Score
    Guns Up! will look familiar to a lot of players through its similarities to Clash of Clans. But, it has enough going for it to be unique and enjoyable. It is vastly more interactive than a lot of asynchronous multiplayer offerings that have proliferated on mobile, and it successfully brings some of the accessibility and simplicity of mobile games to the PS4 console.
    • 81 Metascore
    • 88 Critic Score
    I love that this game exists. It checks the boxes that it absolutely needs to hit. 60 frames per second? Yes. Cool look and sound? Definitely. A sensation of speed that doesn’t seem possible? For sure.
    • 75 Metascore
    • 79 Critic Score
    This isn’t the best Picross game. The original Picross for DS is still better. Picross 3D (also for the DS), which has you solving logic puzzles in three dimensions, is way better...But this is still a fine game. And, if you enjoy Picross but don’t put it on a pedestal like I do, you may find some more enjoyment from the Pokémon elements than I did.
    • 75 Metascore
    • 82 Critic Score
    No other game has made me feel more like an actual participant in a legitimate Star Wars battle. I don’t know if I’ll ever get sick of that feeling I get when I take down a TIE Fighter, and I doubt that chill I get when I hear the main theme play as I run across a crowded battlefield will ever go away.
    • 76 Metascore
    • 57 Critic Score
    Though it’s technically a 9-year-old game, it feels far older, stuck in many of the conventions other RPGs from around the world have already moved past. If you have to see how the story ends, it’s worth seeing through, but everyone else should look for something else to spend this much time with.
    • 92 Metascore
    • 100 Critic Score
    It’s rare for a game to so ruthlessly and completely nail the altered reality games place us in the way Undertale does. Whether it’s the nameless NPCs you always meet in RPGs or the hundreds of mooks you mow down with gunfire in games like Uncharted, Undertale brilliantly demystifies these conventions and questions why games are still codified this way. But even outside of its ambitious themes, it proves to be a compact, perfectly paced RPG experience with hilarious, tense writing and endearing characters. That it succeeds so completely in its thematic approach on top of all that is what makes Undertale a truly essential experience.
    • 58 Metascore
    • 64 Critic Score
    Mario Tennis: Ultra Smash is fun. I enjoyed my time with it — much more so than I did with Mario Tennis Open. It’s a step up over the last iteration in some areas, yet still it manages to be a lackluster entry in a series that seems to be sadly suffering from continual decline.
    • 46 Metascore
    • 33 Critic Score
    It’s a blatant attempt to get you to buy more Amiibo, and it’s not even a good one at that.
    • 80 Metascore
    • 94 Critic Score
    Telltale has put together an incredible Game of Thrones story. I’ve said all along in my previous reviews that I am happier with this than the television show proper, and I stand by that. I still can’t wait for HBO’s next season to debut, but I’m far more interested in seeing what happens with this story.
    • 77 Metascore
    • 56 Critic Score
    If you have no other recourse, then getting the iOS version of Guitar Hero Live might be for you. But even then you may want to reconsider.
    • 45 Metascore
    • 67 Critic Score
    The Wii U version of Rodea is simultaneously a game with a lot of charm and one that’s difficult to love as much as you want to. When Rodea works and all of its gears are cranking along smoothly, it’s an exhilarating joy to play. But everything can come crashing down at any time: an enemy encounter reliant on overly finicky aiming or a misplaced attack that sends you careening into the abyss can sour the sense of wonder in a flash...Rodea’s high points are lofty indeed, but the experience as a whole has too many pitfalls to be wondrous.
    • 88 Metascore
    • 93 Critic Score
    I’ve spent around 50 hours playing between the console and PC versions, and I don’t feel like I’m anywhere near quitting...And that’s what we want from Fallout, right? A world we can dive into completely and spend days exploring. Well, if that’s what you come to Bethesda products for, you’re going to get it here.
    • 86 Metascore
    • 91 Critic Score
    Rise of the Tomb Raider is an epic adventure, and it’s a story well told and well played.
    • 81 Metascore
    • 92 Critic Score
    Call of Duty: Black Ops III is a big step forward on multiplayer play, the quality of the single-player story, the imaginative story paths, and the outstanding quality of the wide-open landscapes, and the wide variety of enemies. I suspect that Activision has a very good chance of restoring the series to record levels in comparison to the last couple of years.
    • tbd Metascore
    • 84 Critic Score
    Progress is the smartest use of an iPad I’ve seen in a long while.
    • 67 Metascore
    • 60 Critic Score
    I wish I liked Knights of Pen and Paper 2 a lot more than I did. It has a lot of charm and heart — I can see it in the gorgeous pixel art and in all the neat jokes and references built into Paperos. But it just isn’t very fun to play.
    • 76 Metascore
    • 65 Critic Score
    It certainly isn’t up to Pokémon’s level: while exploring is fun, combat is a passive, frustrating slog that keeps it from being as enjoyable as it should be. Perhaps younger players will find more appeal in the fighting, but in terms of being strong enough to carry a global brand, the core game of Yo-Kai Watch still needs improvement.
    • 79 Metascore
    • 68 Critic Score
    Vermintide gets so many things right, and its designers have made enough smart decisions about how to deviate from the Left 4 Dead, that it makes the difficulty knee-capping and technical mishaps all the more disappointing.
    • 65 Metascore
    • 70 Critic Score
    The Need for Speed reboot improves upon several of the more recent installments in the game, which were plagued with problems more serious than these. But I was disappointed when my pure joy in the look and driving feel of NFS drained away over time, sucked out by boring treks across the city and one too many encounters with unfair A.I.
    • tbd Metascore
    • 72 Critic Score
    Like any fighting game, Yomi will give you a rush when you manage to skim a win off someone by playing perfectly at the right time — just be ready for the rough learning process.
    • 84 Metascore
    • 83 Critic Score
    The saving grace of this game is multiplayer.
    • 67 Metascore
    • 65 Critic Score
    The Legend of Legacy is tantalizingly close to being a good game, but its anachronistic design is too much of an underdeveloped double-edged sword.
    • 81 Metascore
    • 90 Critic Score
    Life Is Strange’s conclusion is as effective and powerful an ending as we could hope for. It’s been an emotional, haunting, and often ridiculous time following Max and her friends on their timey-wimey quest, and I’m going to miss them.
    • 81 Metascore
    • 87 Critic Score
    Although Rock Band still has the bigger catalog, more instruments, and backward compatibility, Guitar Hero Live is progressive, nimble, and, well, lively. The new guitar and GHTV system get me truly excited about playing rhythm titles again.
    • 74 Metascore
    • 67 Critic Score
    Kingdom has solid ideas that get lost in its own simplicity. It’s a little too conceptual, and I found that it had a hard time holding my attention after a few in-game days. It has a whole kingdom out there to explore, but it just isn’t varied or interesting enough to warrant the type of commitment it ask of the player.
    • 77 Metascore
    • 83 Critic Score
    It’s charming, colorful, and offers enough content to keep both action fans and Dragon Quest aficionados occupied for quite some time.
    • 76 Metascore
    • 75 Critic Score
    The storyline itself takes too long to wind up and feels a little milquetoast compared to the grand drama of previous installments. Syndicate is a good, solid game, one of the better in the series recently when it comes to its mechanics, with some nice surprises...It just contains a little too much filler, both in story and in side missions, to be truly great.
    • 71 Metascore
    • 80 Critic Score
    Minecraft: Story Mode will never have the same kind of success that Minecraft does. That’s OK — few things do. But what’s important here is that Telltale gets what makes Minecraft tick and has translated that into something that fits its story-focused mold.
    • GamesBeat
    • 73 Metascore
    • 75 Critic Score
    Tri Force Heroes is a lot of fun when you’re playing with friends, but make sure you have two buddies who can dedicate some time. The experience just isn’t as engaging when you’re alone, and you lose a lot of the social elements when you play with strangers over the Internet.
    • 86 Metascore
    • 95 Critic Score
    I wasn’t sure anything could surpass The Wolf Among Us as Telltale’s most engaging series, but Tales from the Borderlands has outdone it with its sharp writing, exciting gameplay, and gallons of personality. And blood. And bullets, if we can measure those in gallons.
    • 87 Metascore
    • 83 Critic Score
    It might not be the most fully featured game or the most polished. And the list of things to fix for 2017 is pretty obvious. But, PES 2016 feels right. And for me, fun beats features every single time.
    • 78 Metascore
    • 78 Critic Score
    Yoshi’s Wooly World is an adorable game, and it’s often a fun one. However, the light difficulty prevents it from reaching the excellence of Yoshi’s Island.
    • 89 Metascore
    • 88 Critic Score
    Hearts of Stone is a collection of some of the best quests The Witcher 3 has to offer. Its story is cohesive; its characters are worth meeting; and the thematic diversity is worth seeing.
    • 86 Metascore
    • 88 Critic Score
    All three Uncharted games are must-plays, and Bluepoint Games has done an exceptional job porting the trilogy over on PlayStation 4 with The Nathan Drake Collection.
    • 80 Metascore
    • 95 Critic Score
    Lego Dimensions truly sets a new standard for toys-to-life games.
    • 83 Metascore
    • 92 Critic Score
    Prison Architect is arguably one of the most important and disturbing games I’ve ever played.
    • tbd Metascore
    • 77 Critic Score
    The lack of a story is a bit of a bummer, and its user interface could still use some work. But even with its problems, Spirit Hunter is a refreshing change of pace from the strategy games and match-3 puzzles that usually clog the App Store.
    • 82 Metascore
    • 80 Critic Score
    It’s like learning language from scratch each time you play, piecing together unfamiliar sounds until they form up into words.
    • 59 Metascore
    • 73 Critic Score
    Chibi-Robo: Zip Lash is a solid little platformer that entertains despite faltering at times. It’s cute, it’s charming, and it offers some nice little twists on the 2D action/grappling formula that make it stand out.
    • 78 Metascore
    • 72 Critic Score
    Rock Band 4 feels like both a necessity and an afterthought.
    • 67 Metascore
    • 40 Critic Score
    Too many factors weigh down the gameplay, too much depth appeared to be there for the sake of providing “options” that weren’t, and frankly, it just wasn’t that fun.
    • 65 Metascore
    • 85 Critic Score
    LaserLife is terrific, though quite brief. It’s filled with wonderful sights and sounds that build into a memorable expedition into the universal human experience. Despite its lack of length — and some irritating technical issues — it’s a tremendously fun and memorable adventure that stays with you long after its sounds have faded away.
    • 89 Metascore
    • 90 Critic Score
    Destiny finally feels like the big deal that Bungie wanted us to think it was last year.
    • 84 Metascore
    • 75 Critic Score
    Without a doubt, FIFA 16 provides countless hours of fun football. Any soccer fan will find tons to enjoy here. After all, this game is your mom’s mac and cheese. It’s familiar. It’s comfortable. And that’s the problem.
    • 76 Metascore
    • 80 Critic Score
    Skylanders Superchargers is the most diverse and enjoyable entry in the series to date, but it also locks away a lot more of its fun content behind additional purchases.
    • 66 Metascore
    • 80 Critic Score
    This title has some of the most modest aspirations of any of the Animal Crossing titles, but it delivers on them spectacularly.
    • 83 Metascore
    • 78 Critic Score
    One of the things standing in EA’s way here is its penchant for introducing a game riddled with bugs and balance issues that need correcting in further updates.
    • 65 Metascore
    • 85 Critic Score
    If you want an in-depth gaming experience, this isn’t the title for you. But if you’re looking for a quick taste of the Star Wars universe on the small screen, this is an easy to play, surprisingly engaging little game.
    • 74 Metascore
    • 90 Critic Score
    Evoland II may not offer the most amazing gameplay of any title you pick up this year, but its charm, writing, and storyline will keep you entertained and playing on through all the genres and graphical styles it represents. It’s a mashup on a grand scale — and a successful one — bringing together many of the elements that make us love all those games individually.
    • 76 Metascore
    • 88 Critic Score
    As one of the better and more charming rhythm action games to come out in recent years, Persona 4: Dancing All Night is not only an apt and engrossing spin-off, but it’s an effective side story that will help pass the time while we impatiently wait for Persona 5.
    • 93 Metascore
    • 90 Critic Score
    As a game, The Phantom Pain excels. The stealth and action work beautifully in the open-world setting, and maintaining your Mother Base gives you plenty of rewards. It’s long, fun, and gives players tons of variety. I just wish that the story offered more.
    • 81 Metascore
    • 75 Critic Score
    It’s a semi-remake that fails to match all the charm of the original.
    • 80 Metascore
    • 80 Critic Score
    Making people happy is such a rare goal in games, and to have one excel at the notion and the motivation for doing so is a doubly rare joy, although glaring missteps do keep it out of the center ring of adventure games.
    • 83 Metascore
    • 80 Critic Score
    Dungeon of the Endless works well with the iPad interface and is a great game in its own right. Be warned if you’re unaccustomed to roguelikes. It can be discouraging starting over from scratch, so even though the action enticing, failure is so punishing it can be difficult to brush yourself off for another attempt.
    • 69 Metascore
    • 75 Critic Score
    Mad Max isn’t a terrible game — it’s actually well crafted. The problem here isn’t that it’s broken or unplayable but that it’s just boring.
    • 88 Metascore
    • 100 Critic Score
    It has put unparalleled craft and care into every element of this game because it loves Mario as much as we do. And that propels this game into a whole other realm of greatness.
    • 80 Metascore
    • 90 Critic Score
    Disney Infinity 3.0 is an improvement over its predecessors in nearly every conceivable way. While it is still features a cartoony style that doesn’t quite push the limits of modern consoles, it is an enjoyable game (especially if you have children to share it with) with as much content as the Death Star has destructive power.
    • 83 Metascore
    • 86 Critic Score
    Lara Croft Go emphasizes cunning and exploration, not challenge, but this doesn’t make it a pushover.
    • 82 Metascore
    • 78 Critic Score
    It may not be worth $40 for everyone now, but if you haven’t touched the series before and want a good starting point before Gears of War 4 hits next year, this is the best place to start. If you’ve already played the game, you may already know whether you want to go back, but the Ultimate Edition does right by one of the defining games of the last generation.
    • 82 Metascore
    • 93 Critic Score
    N++
    N++ is the new co-op game of choice in our house. And, if you like crazy, physics-based platform action and a decent challenge, it’ll likely find similar favor in yours. Even just played solo, N++ offers so much content and replayability — and is so obviously a labor of love — that it’ll stay on your PS4 home-screen for months to come.
    • 72 Metascore
    • 85 Critic Score
    Die-hard Danganronpa lovers: add seven points to this score. For everyone else: 85.
    • 80 Metascore
    • 80 Critic Score
    The games themselves are still fantastic and have held up about as well as anything from the NES library. I just wish this was a more complete celebration of the Blue Bomber.
    • 79 Metascore
    • 90 Critic Score
    If you can get past that stereotype and your usual reaction to Hollywood horror, you’ll find that Until Dawn is one of the most original and polished games in the interactive horror genre...The game really lives up to its promise and vision, and that’s a rarity in an age of hype.
    • 88 Metascore
    • 85 Critic Score
    The light swipes of the controls can take a gentle touch, and you’ll definitely want to just buy the unlimited credits rather than put up with the freemium annoyances. It won’t entertain you for day-long stints. But if you like Pac-Man, this version is a must for your phone.
    • 64 Metascore
    • 68 Critic Score
    RymdResa is a gorgeous roguelike that has a significant amount of untapped potential that could lead to a much better game to play. For now, you’ll have to make do with passively exploring space and not much else.
    • 75 Metascore
    • 85 Critic Score
    Sorcerer King offers a nice strategic balance, and the feeling of carving a swath through a landscape already dominated by your enemy gives the game a fun, challenging feel.
    • 82 Metascore
    • 88 Critic Score
    Galak-Z: The Dimensional is worth the pain, but it involves a great deal of effort. Like its arcade ancestors, you can appreciate its high replay value well before you beat it the first time.
    • 78 Metascore
    • 96 Critic Score
    Everybody’s Gone to the Rapture’s greatest accomplishment is making you care for its departed characters. Their personal stories give you an incredible glimpse of what life was like in their little corner of the world. They’re not the nicest group of people. They can be selfish, stubborn, and downright stupid. But that’s what makes them feel real and memorable.
    • 78 Metascore
    • 75 Critic Score
    For better or worse, Daybreak didn’t design PlanetSide 2 for instant gratification. I’ve had hours of playtime where enemy forces were so overwhelming that I barely got anything done. But I’ve also had hours that were full of tense battles filled with explosions, multicolored lasers, and missiles. When you play at night, it looks like a chaotic fireworks show.
    • 81 Metascore
    • 85 Critic Score
    Dark Room doesn’t give you much room to complain, unless you hate things that make you have feelings. It’s the best-paced, most emotional entry yet, and it handles its super-serious subject matter with skill and maturity. This is the chapter we’ve been waiting to play since the beginning.
    • 66 Metascore
    • 70 Critic Score
    I found the in-app purchases intrusive and destructive of the gameplay flow. If you don’t mind that sort of thing, add 10 points to this review score. If you’re highly irritated by freemium features you can’t avoid, then my only advice is to avoid Angry Birds 2 and opt for one of the earlier games in the series.
    • 81 Metascore
    • 85 Critic Score
    It’s a must-play word game with an adorable visual style and plenty of incentive to keep you coming back because the quest for bears is noble and just, especially when they’re this cute.
    • tbd Metascore
    • 65 Critic Score
    For the two or three things that SpellUp does right, it has too much frustration and confusion to deserve a permanent spot on your iPhone or iPad.
    • 84 Metascore
    • 80 Critic Score
    The tutorials make it super easy to learn the complicated game, and making decks is easy and fun. It might play better once it’s on PC and consoles, since all of that tiny text will become easier to play. But even now, Magic fans will enjoy this digital version of the classic card game.
    • 72 Metascore
    • 90 Critic Score
    But the reason that I so unreservedly love this take on Game of Thrones is because it also has a great story that acts as a canvas for you to express these characters upon. And like any great story, I’m looking forward to the final chapter with mixed emotions because I don’t want this to end.
    • 85 Metascore
    • 93 Critic Score
    Amazing.
    • 82 Metascore
    • 78 Critic Score
    If you haven’t tried Skullgirls yet, this is this best place to start, but if you’ve already played it, there’s not much reason to switch to this version for now.
    • 71 Metascore
    • 95 Critic Score
    Fallout Shelter is an endlessly engaging mobile title that gives you plenty to do without overwhelming you with menus and meters. It has both of those things aplenty, but you’re always in control. This game will charm you while challenging you.
    • 94 Metascore
    • 90 Critic Score
    Geometry Wars 3: Dimensions brings the series’ gorgeous, twin-stick action successfully to iOS. The graphics and music are as good as ever, the variety and options are staggering, and the controls work. It’s a game that absolutely must be on your iOS device.
    • 83 Metascore
    • 90 Critic Score
    Card game enthusiasts, in particular, will probably find a lot to like here. Tequila Games has a great creation here, and if it continues to update Earthcore and add new cards and challenges, I only see it getting better.
    • 69 Metascore
    • 55 Critic Score
    The lack of real instruction and clunky controls further wear down the initial charm of this spell-clinging comic adventure.
    • 81 Metascore
    • 83 Critic Score
    Splatoon is clever, creative, and fun. The multiplayer is a fun twist on the team-based shooter. However, the single-player campaign is surprisingly the best thing in the game. It offers the kind of quality level design you’d expect from a Mario title, but with a healthy dose of shooter mechanics.
    • 81 Metascore
    • 70 Critic Score
    Chaos Theory can’t escape the shadow of its superior predecessor, but that’s not to say it’s a bad experience. Once you power through the dull fetch quests and irritating Chloe Time, it manages to provide some powerful moments and the best ending of any episode so far.
    • 46 Metascore
    • 20 Critic Score
    There is so little original content in Attack on Titan: Humanity in Chains that its full retail price feels like robbery.
    • 92 Metascore
    • 88 Critic Score
    Playing The Witcher 3 with an eye for grand strategy can be both a densely engrossing and mechanically frustrating, overlong adventure. When played one move at a time, however, Wild Hunt is the supreme alchemical distillation of the role-playing experience. It’s a bleakly human play at the heart of a dark fantasy.

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