Games Radar's Scores
- Games
For 999 reviews, this publication has graded:
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58% higher than the average critic
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4% same as the average critic
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38% lower than the average critic
On average, this publication grades 1.6 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Nintendogs: Lab & Friends | |
|---|---|---|
| Lowest review score: | Driving Emotion Type-S |
Score distribution:
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Positive: 670 out of 999
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Mixed: 262 out of 999
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Negative: 67 out of 999
999
game
reviews
- By Date
- By Critic Score
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- Critic Score
Monstrously tough and definitely not for part-timers. Ikaruga is demanding but ultimately rewarding. [GamesMaster]- Games Radar
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- Critic Score
A brash, brilliant arcade game with real substance. It'll blow you away with its unrelenting pace and aggression. [GamesMaster]- Games Radar
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- Critic Score
Superior to the Xbox version in every way... Massively enjoyable yet enormously painful, Splinter Cell is a serious game whose brilliant realism should shake up a few complacent gamers. [PS2 MAX]- Games Radar
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- Critic Score
A fun game, and the deck creation element is very addictive. Still a bit pointless though, and could be better presented. [GamesMaster]- Games Radar
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- Critic Score
None of its core ideas, good though some are, are really explored well enough. The linear levels offer little in the way of exploration, and the Geo-Mod technology doesn't add anything especially worthwhile to the game. [NGC]- Games Radar
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- Critic Score
Compared to the all-powerful "SmackDown!" it gets pummelled into the canvas in terms of variety of moves and subtlety. (Relatively speaking, or course. Neither are exactly delicate games). [GamesMaster]- Games Radar
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- Critic Score
Pleasant. It’s challenging without being too frustrating, and it’s attractive without being gobsmacking, full of decent set-pieces without anything that seriously demands a bit of thought. [PSM2]- Games Radar
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- Critic Score
The closest anyone's got to nailing the mainstream music game concept. If it was just 20 quid, we'd tell everyone to get it. [PSM2]- Games Radar
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- Critic Score
By far the biggest fault with WW is that it has to end - see if you don't find yourself putting off the final boss for as long as possible by scouring the ocean for every last chest... An utter delight for both the mind and the senses to wallow in. [Import]- Games Radar
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- Critic Score
A game that passes the time, and melds together a number of fine titles, but whose every individual element can be found in a more satisfying form elsewhere. [PC Gamer UK]- Games Radar
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- Critic Score
Prepare for the Poke folk to take over your life. Again. [GamesMaster]- Games Radar
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- Critic Score
Short, confusing, ugly to handle and curious, but still has an undeniable eerie charm that will get under your skin. [GamesMaster]- Games Radar
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- Critic Score
Bigger and, in many ways, better than previous GPs, but the lack of real depth may leave enthusiasts reaching for the (Riding) spirits. [PSM2]- Games Radar
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- Critic Score
It doesn't do anything much beyond what's expected in an RTS, and what it does do better either isn't quite improved enough (it's highly attractive... but not as attractive as C&C: Generals) or the really clever stuff is so subtle it bores. [PC Gamer UK]- Games Radar
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- Critic Score
Mindbogglingly huge and engaging, this is one of the great space games of all time... A classic. [PC Gamer UK]- Games Radar
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- Critic Score
Chaos isn't quite as deep as the Dreamcast's "Powerstone," but outdoes it for raw fun and as a multiplayer game it's tough to beat. [GamesMaster]- Games Radar
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- Critic Score
It's all top notch Indy stuff and perfectly captures all the ace elements of the man and the movies. Monsters, exotic locations, suspicious characters and back-stabbing. He even looks and sounds like Harrison Ford which makes it all even more believable, charming and utterly essential. [GamesMaster]- Games Radar
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- Critic Score
We've marvelled at the luscious visuals, wept at a tragic twist in the plot (true), slaughtered untold numbers of evil minions and after 60 hours of adventuring, still haven't tired of it. [GamesMaster]- Games Radar
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- Critic Score
It's so predictable that a player will find himself quickly out-thinking the designers. [PC Gamer UK]- Games Radar
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- Critic Score
A perfectly competent game, but it falls notably short of the original brilliance. [PSM2]- Games Radar
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