Games Radar's Scores

  • Games
For 999 reviews, this publication has graded:
  • 58% higher than the average critic
  • 4% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Nintendogs: Lab & Friends
Lowest review score: 0 Driving Emotion Type-S
Score distribution:
  1. Negative: 67 out of 999
999 game reviews
    • 80 Metascore
    • 79 Critic Score
    The missions are challenging and detailed; there's combat aplenty; and the old paper-scissors-stone mechanic still works. But the action fails to really inspire any excitement. [PC Gamer UK]
    • 80 Metascore
    • 76 Critic Score
    Full Spectrum Warrior's heritage as a US Army training tool is all too evident. Pandemic nearly forgot they needed to make a game too, and as a result FSW is too realistic, too automated - and not enough fun. [PC Gamer UK]
    • 80 Metascore
    • 89 Critic Score
    A beautiful and intense RPG, mixing turn-based strategy with graphics that, although pre-rendered, are mind blowing in terms of crispness, colour and detail. [GamesMaster]
    • 80 Metascore
    • 100 Critic Score
    Put simply, this is the best 2D beat-em-up that we've played on any format so if you're a fan of the genre and choose to veer away from stunning 3D fighters like "Soul Calibur," this is the game for you.
    • 80 Metascore
    • 85 Critic Score
    Still the top wrestling game you can buy but it's not without its faults. The series is becoming dated. Here's hoping for a major make-over next year. [PSM2]
    • 80 Metascore
    • 86 Critic Score
    This is a brave, slow-paced WWII shooter with tons of character and verve. Valve will update it with more content, and when they do DoD will be worth another 5%. Until then... [PC Gamer UK]
    • 80 Metascore
    • 74 Critic Score
    But if it's so splendid, what's wrong with it? The main problem is that V:TBM is completely ridden with bugs. From minor things (graphic glitches) to mid-range stuff (regular frame-rate problems) to absolutely shocking ones (bugs that stops your progress, crash-bugs), it's infested. [GamesMaster]
    • 80 Metascore
    • 82 Critic Score
    A remarkable online experience but it suffers as a single-player game. Get broadband in and you'll be laughing. [GamesMaster]
    • 80 Metascore
    • 85 Critic Score
    Ace, and yet strangely subdued. We still reckon the series peaked with "Tricky." [GamesMaster]
    • 80 Metascore
    • 78 Critic Score
    A great idea done just about well enough to warrant a close look, but with slightly over-complex controls for what it does. Top fun, though. [GamesMaster]
    • 80 Metascore
    • 74 Critic Score
    Bigger and, in many ways, better than previous GPs, but the lack of real depth may leave enthusiasts reaching for the (Riding) spirits. [PSM2]
    • 80 Metascore
    • 84 Critic Score
    Not without its flaws but this is the best super-hero game we've seen and is unlikely to be matched for some time. [NGC]
    • 80 Metascore
    • 70 Critic Score
    If the players had some personality to go with their looks, this could have been the best FIFA yet. [NGC]
    • 80 Metascore
    • 80 Critic Score
    A balls-out, seat-of-your-pants ride that shows the lesser known motor sport of rallying in all its rugged glory. At the very least, the most brutal racer on PS2 yet. [PSM2 Magazine]
    • Games Radar
    • 80 Metascore
    • 85 Critic Score
    While solving these puzzles is great fun, the crane work gets a bit repetitive and it's not the seamless platform adventure we'd hoped for.
    • Games Radar
    • 80 Metascore
    • 80 Critic Score
    One of the most refreshingly racing games in a long time and the clear, concise, interfaces and controls make it a delight to spend time with - especially if you're playing alongside some mates in the split-screen mode. It's awesome stuff. [Xbox Gamer]
    • 80 Metascore
    • 75 Critic Score
    Hardly the deepest but certainly the coolest game of its type. [NGC]
    • 80 Metascore
    • 90 Critic Score
    Xbox Live carnage on a profound scale - this is easily the best multiplayer game on the system since Bungie's opus. [Xbox World 360]
    • 80 Metascore
    • 100 Critic Score
    A stunning visual banquet, masterfully blending all the necessary ingredients for a cracking fantasy RPG. We're not likely to see many better PS2 titles this year.
    • Games Radar
    • 80 Metascore
    • 72 Critic Score
    Compared to the all-powerful "SmackDown!" it gets pummelled into the canvas in terms of variety of moves and subtlety. (Relatively speaking, or course. Neither are exactly delicate games). [GamesMaster]
    • 80 Metascore
    • 0 Critic Score
    Imagine taking a swig from a can of beer, only to find that, not only is it flat and warm, but some git's been using it as an ashtray. Prepare to experience Vanishing Point.
    • 79 Metascore
    • 85 Critic Score
    While Empire Earth II may not have the sense of character that a more era-focused RTS brings to the party, it scores big for its naked ambition. If you've got the staying power, it will reward you with months of sabre-rattling goodness. [PC Gamer UK]
    • 79 Metascore
    • 30 Critic Score
    Sadly, the result is more Benny Hill than Silent Hill, there's no claustrophobia or tension, it's just hack-shoot-hackshoot- sod-this-where's-Halo. [XGamer]
    • 79 Metascore
    • 80 Critic Score
    It's something different, a fighter that refuses to succumb to more worldly pretentions, but one that feels so right. [Xbox World]
    • 79 Metascore
    • 75 Critic Score
    It is just a pity that, ultimately, the missions become all too similar.
    • Games Radar
    • 79 Metascore
    • 88 Critic Score
    This is not quite a classic RTS, but a brave attempt by Westwood to consolidate their strategy finesse - and it's in 3D, to boot.
    • 79 Metascore
    • 66 Critic Score
    None of its core ideas, good though some are, are really explored well enough. The linear levels offer little in the way of exploration, and the Geo-Mod technology doesn't add anything especially worthwhile to the game. [NGC]
    • 79 Metascore
    • 90 Critic Score
    Gun
    If there's a nit to pick with Gun, it's that it's short. Depending on how much you poke around, you can beat it in anywhere from six to ten hours. To us, that's no problem; we'll take a short amazing game over a long lackluster one any day.
    • 79 Metascore
    • 78 Critic Score
    If you loved them the first time, and want to savour the ghosts of RPGs past, then this is for you. Everyone else will probably give up after the first half hour. [NGC]
    • 79 Metascore
    • 85 Critic Score
    It's the perfect, brutal antidote to more complicated fighters like Tekken, but it's also complex enough to satisfy those put off by the stupidity of previous games. Bloody great. [Playstation 2 Max]

Top Trailers