Games Radar's Scores

  • Games
For 999 reviews, this publication has graded:
  • 58% higher than the average critic
  • 4% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Nintendogs: Lab & Friends
Lowest review score: 0 Driving Emotion Type-S
Score distribution:
  1. Negative: 67 out of 999
999 game reviews
    • 76 Metascore
    • 79 Critic Score
    There's little wrong with DOR2, but it's missing that star quality that puts you in the big leagues. [GamesMaster]
    • 76 Metascore
    • 80 Critic Score
    The transition to Cube isn't entirely successful, and more new games would have been good. If you've got a GBA, buy it for that instead. [GamesMaster]
    • 76 Metascore
    • 75 Critic Score
    Keeps the series on the cutting edge of visual excellence, but the storyline goes in the opposite direction, taking the player back 1,000 years before the first two games in the franchise.
    • 76 Metascore
    • 75 Critic Score
    Playable racer that's lifted above the herd by its online mode. A tad slow when racing on US servers, but the European version will hopefully be a treat.
    • 76 Metascore
    • 80 Critic Score
    An original take on the shooting game and a subversive take on US paranoia executed with character and style. Destroy All Humans is hard not to enjoy. [Xbox World]
    • 76 Metascore
    • 90 Critic Score
    Brilliant fun. An absolute blast from start to finish and, without question, the best action strategy game available. [NGC]
    • 76 Metascore
    • 58 Critic Score
    Mario hasn't starred in something this weak since his pinball effort on GBA. [GamesMaster]
    • 76 Metascore
    • 74 Critic Score
    The most deliciously dark Silent Hill yet but the compulsive storytelling can't compensate for the fiddly controls, fractured structure and frustrating combat. [PSM2]
    • 76 Metascore
    • 81 Critic Score
    Looks great and, while it can be a bit easy, the new sneaking skills, Quidditch and card collecting make Hogwarts a fun place to be. [GamesMaster]
    • 76 Metascore
    • 60 Critic Score
    The single-player is slow and unforgiving next to the white-hot motoring antics of the online experience.
    • 76 Metascore
    • 67 Critic Score
    A funny, worthwhile and well made expansion, but let down by slow loading times. Until Sims technology changes in a fundamental way, Nightlife is going to leave all too many home on a Saturday night.
    • 76 Metascore
    • 80 Critic Score
    Pokemon's winning concept refuses to crumble with age, and Emerald is as much fun as our old friends Red and Blue were back in 1998. [NGC Pocket]
    • 75 Metascore
    • 82 Critic Score
    Fast and riotous, with plenty of crud-faced mutants to shoot down, but the moment the chaos stops, so does your grin. [GamesMaster]
    • 75 Metascore
    • 70 Critic Score
    The graphics might be a little dated, but they still look good. The manual shot aiming works like a dream – the puck always goes where you want, and the targets that appear in the net make it especially intuitive for newcomers.
    • 75 Metascore
    • 75 Critic Score
    There's just not that much to it. Even the career mode suffers from a distinct lack of depth.
    • Games Radar
    • 75 Metascore
    • 80 Critic Score
    While it may look awfully similar to the first, don't be fooled: Origins tests negative for sequelitis.
    • 75 Metascore
    • 78 Critic Score
    The excellent atmosphere might test your baldder control but your thumbs won't be troubled for a second. [GamesMaster]
    • 75 Metascore
    • 75 Critic Score
    Fun to play, charming and challenging to boot, shame about its length.
    • 75 Metascore
    • 87 Critic Score
    Anyone who enjoys constant challenge (the gaming equivalent of juggling with chainsaws) will find much to love in Evil Genius. The majority of the game's features function extremely well and the theme is rock-solid throughout. [PC Gamer UK]
    • 75 Metascore
    • 80 Critic Score
    It's exactly what you'd expect but DS makes it classic multiplayer stuff. [GamesMaster]
    • 75 Metascore
    • 83 Critic Score
    It's so predictable that a player will find himself quickly out-thinking the designers. [PC Gamer UK]
    • 75 Metascore
    • 82 Critic Score
    Whether you start as Kain in a towering Nosgoth citadel or as Raziel in the other-worldly Elder God Caverns, you'll find environments lush, solid and atmospheric. [Playstation 2 Max]
    • 75 Metascore
    • 76 Critic Score
    Visually scrumptious, and innovative, but lacking the vital fluid of satisfaction. [PC Gamer UK]
    • 75 Metascore
    • 76 Critic Score
    Unlike previous expansions it doesn't pack any real innovations. Looks like we'll have to wait for The Sims Online for that. [GamesMaster]
    • 75 Metascore
    • 88 Critic Score
    This is the game they should have made last time. Gorgeous, sizey and ambitious. The new modes just need a little more tweaking. [GamesMaster]
    • 75 Metascore
    • 68 Critic Score
    The story is pointless and the levels make little sense thematically, but forget cutscenes and everything else - this is about aiming at monsters and firing. Again. [PC Gamer UK]
    • 75 Metascore
    • 91 Critic Score
    There's a hell of a lot to do and it often feels daunting - like a big cross between Sim City and Total War. But it's well worth having a go if you think you're man - sorry, god - enough. [GamesMaster]
    • 75 Metascore
    • 80 Critic Score
    It's hard not to like Pursuit Force. Even when you've started the Don the Run mission for the twentieth time you'll still be enjoying it. We fully expect an even better sequel next year. [PSM2]
    • 75 Metascore
    • 80 Critic Score
    It's stylish, inventive and, perhaps most importantly, won't fail to put a beaming smile on your face. [NGC Pocket]
    • 75 Metascore
    • 80 Critic Score
    Moving at a more restful pace than your average game, some may find Children of the Nile a little slow and unchallenging. But when you've put in the work, seeing your population grow and prosper is certainly rewarding, engrossing and even a little educational. [PC Gamer UK]

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