Games Radar's Scores

  • Games
For 999 reviews, this publication has graded:
  • 58% higher than the average critic
  • 4% same as the average critic
  • 38% lower than the average critic
On average, this publication grades 1.6 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Nintendogs: Lab & Friends
Lowest review score: 0 Driving Emotion Type-S
Score distribution:
  1. Negative: 67 out of 999
999 game reviews
    • 83 Metascore
    • 90 Critic Score
    It's a shame that the multiplayer options don't include a cop pursuit mode, but that's a minor omission in a one-game-fits-all package. If you haven't found any of the recent NFS games to be juuuust right, Most Wanted is the one to own.
    • 83 Metascore
    • 78 Critic Score
    Catacombs is well worth adding to your Camelot collection - provided that you already have an account and aren't planning to jump ship in the near future. [PC Gamer UK]
    • 83 Metascore
    • 80 Critic Score
    Learning and mastering new jobs while mixing and matching new abilities is such a deep and entertaining experience that the narrative becomes secondary. You can easily spend dozens and dozens of hours leveling up jobs and experimenting with them.
    • 83 Metascore
    • 88 Critic Score
    It's the multiplayer mode that ultimately makes this well worth your pennies.
    • 83 Metascore
    • 80 Critic Score
    It's a well-made game that you can try again and again with numerous heroes and their plethora of powers. If you're a comic-book fan, this is probably the most satisfying videogame ever made for you.
    • 83 Metascore
    • 100 Critic Score
    A gorgeous and absorbing space combat sim, but one that takes time to get to grips with.
    • 83 Metascore
    • 50 Critic Score
    This is a franchise for those who like games entirely cerebral, with no need for reflexes or marksmanship.
    • 83 Metascore
    • 73 Critic Score
    We've happily sat for ages playing around on Arcade mode and vamping our ship up to obscene speeds but, when the chips are down in the League and the autopilot flies you straight into a series of mines, it's all you can do not to chew off your own face.
    • Games Radar
    • 83 Metascore
    • 80 Critic Score
    A fun romp that stays interesting no matter how you play it. It has its share of flaws, but for fans, this is the first Star Wars game to have it all.
    • 83 Metascore
    • 100 Critic Score
    It's the perfect way of working out if your flatmate's a robot - only a heartless cyborg assassin wouldn't love these fluffy little pups - but it's not for those that are easily bored of endless, patient training and failure. [NGC Pocket]
    • 83 Metascore
    • 80 Critic Score
    It's also undoubtedly Harvest Moon's high point, expanding the freedom of play while retaining the bright, simple aesthetics and pantomimed emotion that have defined the series.
    • 83 Metascore
    • 50 Critic Score
    In the six hours that it takes to finish Metal Gear Solid, there is little more than an hour's interaction.
    • 83 Metascore
    • 92 Critic Score
    Full of unique touches, with a depth that demands that you come back for more. Addictive, compulsive and, above all, bags of fun. [Playstation 2 Max]
    • 83 Metascore
    • 81 Critic Score
    A bit of a dodgy conversion, but otherwise a very good game. This amount of stuff on one UMD is amazing, and the range of things you can do is remarkable. Not perfect, but still great. [PSM2]
    • 83 Metascore
    • 82 Critic Score
    It's got everything going for it and is great fun to play. If you're looking for an original shoot-'em-up that breaks the rules, then this is it.
    • 82 Metascore
    • 90 Critic Score
    Every second of this game screams skillful design and the result is a liberating game world that feels open and responsive. Nearly every object in the game reacts to Lara's influence, and this applies to the gamer holding the control pad as well - it's impossible to play this game and not fall under its tempting spell.
    • 82 Metascore
    • 69 Critic Score
    There's one huge caveat to our recommendations. THQ, in a cost-cutting move sure to infuriate people everywhere, have removed the battery memory back-up and implemented a password system instead.
    • 82 Metascore
    • 80 Critic Score
    Prepare for the Poke folk to take over your life. Again. [GamesMaster]
    • 82 Metascore
    • 87 Critic Score
    Not a big brave step forward in the world of wrestling games...But the whole game has been pumped up and inflated to such impressive proportions that you can't help applaud both THQ and Yukes for treating the WWE with the care and campness it deserves.
    • 82 Metascore
    • 87 Critic Score
    Astonishing stuff. [NGC]
    • 82 Metascore
    • 70 Critic Score
    But it it's the most basic beat-'em-up you've ever played, often you'll find yourself simply holding the stick forward while Kong runs on invisible rails. It's beautiful, but oh-so-boring and unchallenging. [GamesMaster]
    • 82 Metascore
    • 91 Critic Score
    Barbarian Invasion is tweak-packed and jammed with choices, meaning that even expert Generals will be kept busy for ages. A must for fans of Rome Total War. [PC Gamer UK]
    • 82 Metascore
    • 80 Critic Score
    One of the true joys of Madden is settling in for a run of minigames. But there's one factor that's a touch obnoxious: you can't choose what players you compete with.
    • 82 Metascore
    • 87 Critic Score
    A beautiful story, told in a brand new way...It's the giant leap that the genre so desperately needed. [PC Gamer UK]
    • 82 Metascore
    • 70 Critic Score
    SOCOM: US Navy SEALs isn't quite PS2's online killer app, but it's a worthy beginning.
    • 82 Metascore
    • 82 Critic Score
    Fast, varied and exacting, although its near-scientific dedication to perfection leaves it empty in the heart. [PC Gamer UK]
    • 82 Metascore
    • 50 Critic Score
    FIFA 2002 might be deeper, but it isn't more fun. The rich gameplay is negated by clumsy implementation, shabby player models and lack of visual finesse.
    • Games Radar
    • 82 Metascore
    • 78 Critic Score
    Online play would score high 80s but offline SOCOM 3 is an average squad shooter that treads the same tired path as many before it. [PSM2]
    • 82 Metascore
    • 81 Critic Score
    Tiger's undeniable quality has survived the tweaks. As impressive as ever but no great leap forward in evolution. [NGC]
    • 82 Metascore
    • 70 Critic Score
    Play solo, as we reckon most people will most of the time, and you will find your three AI buddies, while eager, do have a habit of getting killed more quickly than when you're controlling them. It's not a game wrecker but that sliver of mistrust in your buddies' abilities can intrude on your fun in the heat of battle. [Xbox World]

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