Games Master UK's Scores

  • Games
For 3,901 reviews, this publication has graded:
  • 60% higher than the average critic
  • 5% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Shadow of the Colossus
Lowest review score: 3 Blood Beach
Score distribution:
3901 game reviews
    • 59 Metascore
    • 67 Critic Score
    Some genuinely disconcerting moments, but not half as scary as you might imagine. [Jan 2007, p.74]
    • Games Master UK
    • 67 Metascore
    • 56 Critic Score
    Cheerful stuff, with questionable challenge, and, sadly, questionable point. [Jan 2007, p.67]
    • Games Master UK
    • 66 Metascore
    • 72 Critic Score
    The closest you can get to real golf without burning any calories. [Nov 2006, p.84]
    • Games Master UK
    • 69 Metascore
    • 83 Critic Score
    Unlike normal basketball, even a massive lead can be reversed in the dying seconds - and losing possession at the wrong moment can make a huge difference. Good work, Mazza. [Oct 2006, p.68]
    • Games Master UK
    • 67 Metascore
    • 78 Critic Score
    Decent handheld flight sim, with a good variety of gameplay. [Nov 2006, p.84]
    • Games Master UK
    • 82 Metascore
    • 88 Critic Score
    In pure racing terms, TDU fails to scale the Everest-like peaks of "Project Gotham 3", but as a <I>driving</I> game it's in a league of its own. [Oct 2006, p.69]
    • Games Master UK
    • 77 Metascore
    • 70 Critic Score
    Forgive the PSP's shortcomings and you'll enjoy a stylish scrapper. [Nov 2007, p.84]
    • Games Master UK
    • 75 Metascore
    • 85 Critic Score
    It should have been slicker, but there's no denying the entertainment value on offer. [Oct 2006, p.76]
    • Games Master UK
    • 83 Metascore
    • 92 Critic Score
    A large part of what makes Loco Roco such a joy is its complete lack of traditional gaming obstacles. Levels are largely squishy, curvy, cushioned affairs with no holes of doom to fall down or bad guys to shoot. [Aug 2006, p.69]
    • Games Master UK
    • 79 Metascore
    • 85 Critic Score
    Though the fighting's fundamentally pretty simple - it's basic grapple/counter/hit with lead pipe stuff - the collisions are so meaty that it's difficult to get bored. [Sept 2006, p.78]
    • Games Master UK
    • 69 Metascore
    • 74 Critic Score
    Camp as Christmas and surprisingly fun, this quirky RPG is a decent enough romp. [Nov 2006, p.71]
    • Games Master UK
    • 56 Metascore
    • 79 Critic Score
    The visuals are a bit spartan. [Oct 2006, p.79]
    • Games Master UK
    • 72 Metascore
    • 62 Critic Score
    There's a fine line between 'challenging' and 'sadistic,' and this is on the wrong side of it. [Oct 2006, p.79]
    • Games Master UK
    • 56 Metascore
    • 72 Critic Score
    We can recommend the multi-player experience, but if you'll be playing it single-player, there are far better platformers out there. [July 2006, p.60]
    • Games Master UK
    • 34 Metascore
    • 70 Critic Score
    Could do with a few more options, but otherwise quite good. [Nov 2006, p.84]
    • Games Master UK
    • 84 Metascore
    • 76 Critic Score
    A sweet RPG with a wicked centre - well worth giving a punt. [Oct 2006, p.84]
    • Games Master UK
    • 81 Metascore
    • 80 Critic Score
    Partly it's that Saint's Row is just too easy - the cops are less aggressive, the enemies are stupider, and the more open-plan gameplay makes it much easier to tackle missions by cheating. [Oct 2006, p.65]
    • Games Master UK
    • 76 Metascore
    • 85 Critic Score
    Looks like a return to form for Fox - strategy and top flying action meshed brilliantly. [Oct 2006, p.63]
    • Games Master UK
    • 80 Metascore
    • 83 Critic Score
    Yards better than has faltering debut on 360, Johnny M is back. [Dec 2006, p.100]
    • Games Master UK
    • 54 Metascore
    • 58 Critic Score
    OK, it's a bog-standard mini-kart game, but it's good at what it does. [June 2007, p.85]
    • Games Master UK
    • 83 Metascore
    • 80 Critic Score
    The game, though, hasn't changed much since "06." It's little more than a roster update, ultimately. [Oct 2006, p.84]
    • Games Master UK
    • 57 Metascore
    • 64 Critic Score
    An uninspiring action game that manages to tell a cracking story. [Christmas 2006, p.98]
    • Games Master UK
    • 61 Metascore
    • 69 Critic Score
    Half epic, half irritating slash-'em-up that's as grand as it is sloppy. [July 2006, p.69]
    • Games Master UK
    • 85 Metascore
    • 95 Critic Score
    Like a huge toybox full of rotting flesh and ridiculous attention to detail. Just brilliant. [Oct 2006, p.72]
    • Games Master UK
    • 73 Metascore
    • 81 Critic Score
    Better than its predecessor, Flatout 2 is like a brasher but uglier brother to "Burnout." [Aug 2006, p.66]
    • Games Master UK
    • 88 Metascore
    • 90 Critic Score
    A stunning return to form for Tekken, and a perfect fit for the PSP. [Oct 2006, p.60]
    • Games Master UK
    • 52 Metascore
    • 55 Critic Score
    A fun premise for a game spoilt by clumsly controls and gameplay. [Sept 2006, p.82]
    • Games Master UK
    • 63 Metascore
    • 69 Critic Score
    As far as film tie-ins go, not as bad as "Catwoman," but not as great as "Spider-man." [Sept 2006, p.73]
    • Games Master UK
    • 80 Metascore
    • 84 Critic Score
    Its intricacies mean limited appeal, but the combat and plot make it rewarding. [July 2007, p.74]
    • Games Master UK
    • 60 Metascore
    • 67 Critic Score
    Decent and entertaining, but you've seen it all before. [Oct 2006, p.84]
    • Games Master UK

Top Trailers