Games Master UK's Scores

  • Games
For 3,901 reviews, this publication has graded:
  • 60% higher than the average critic
  • 5% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.6 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Shadow of the Colossus
Lowest review score: 3 Blood Beach
Score distribution:
3901 game reviews
    • 49 Metascore
    • 70 Critic Score
    A decent stab at a J-horror sim. We'd be interested to see more first-person scarers. [Apr 2010, p.83]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    The choice of events is staggering, even if they're a bit too streamlined. [Apr 2012, p.88]
    • Games Master UK
    • 60 Metascore
    • 70 Critic Score
    It's a shame that horrendous frame rate issues provoke ire. [Dec 2013, p.74]
    • Games Master UK
    • 70 Metascore
    • 70 Critic Score
    Animals add that extra layer of depth to your virtual life. [Christmas 2011, p.89]
    • Games Master UK
    • 74 Metascore
    • 70 Critic Score
    One of the better action RPGs on PSP. Still, slow loading times and repetition annoy. [Mar 2007, p.80]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    Graphic adventure fans will enjoy it, but even they will with for more action. [Aug 2009, p.69]
    • Games Master UK
    • 73 Metascore
    • 70 Critic Score
    Uneven but occasionally inspired, this multiplayer jaunt is ultimately a minor entry in the franchise. [Dec 2015, p.68]
    • Games Master UK
    • 69 Metascore
    • 70 Critic Score
    Middling execution. [May 2012, p.98]
    • Games Master UK
    • 73 Metascore
    • 70 Critic Score
    Ultimately, Thea's genre blend is a success, but basic, bare bones presentation and repetitious combat hold it back. [Jan 2016, p.80]
    • Games Master UK
    • 73 Metascore
    • 70 Critic Score
    Fun but old-fashioned role-playing in the Dragon Ball universe. [Winter 2009, p.86]
    • Games Master UK
    • 69 Metascore
    • 70 Critic Score
    Traditional point 'n' click that smacks of the "Monkey Island" series. [Apr 2008, p.85]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    It's still the Point Blank we know and love but without that pink light-gun it's not the same. [Dec 2006, p.84]
    • Games Master UK
    • 61 Metascore
    • 70 Critic Score
    At least it won't stink your shelves out. [Jan 2011]
    • Games Master UK
    • 72 Metascore
    • 70 Critic Score
    As sturdy as ever but you'll feel like you've seen it all before. [July 2007, p.80]
    • Games Master UK
    • 82 Metascore
    • 70 Critic Score
    Four-player joy, but lone gamers will find something missing. [Dec 2008, p.84]
    • Games Master UK
    • 69 Metascore
    • 70 Critic Score
    Both impressive and befuddling. Too messy to recommend but too interesting to overlook. [Mar 2008, p.78]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    Beautiful and creepy, but some missed potential means it's short and not quite as sweet as it could have been. [Sept 2014, p.75]
    • Games Master UK
    • 75 Metascore
    • 70 Critic Score
    It's half an hour long and you get infinite continues, so only sign up if high-score chasing is your 'thang.' [July 2012, p.90]
    • Games Master UK
    • 55 Metascore
    • 70 Critic Score
    A decent stab at a GTA style game but it lacks choice and that essential feeling of life. [Christmas 2009, p.73]
    • Games Master UK
    • 83 Metascore
    • 70 Critic Score
    A simple shooter but its unique looks and sound make it cool. [Mar 2008, p.84]
    • Games Master UK
    • 58 Metascore
    • 70 Critic Score
    Basic, but brutal and thrilling - Backbreaker hits home hard. Hut! [Aug 2010, p.100]
    • Games Master UK
    • tbd Metascore
    • 70 Critic Score
    It's still worth an hour of your time. But Chapter 3 needs to play up the fear factor once more. [Sept 2013, p.77]
    • Games Master UK
    • 81 Metascore
    • 70 Critic Score
    There's a brilliant little 15 quid multiplayer game here, but at its current price, it's only for fans of the franchises. [June 2017, p.77]
    • Games Master UK
    • 55 Metascore
    • 70 Critic Score
    Keeping humans happy so to oppress them makes for some smart, if fiddly, strategy. [Issue#232, p.89]
    • Games Master UK
    • tbd Metascore
    • 70 Critic Score
    A great free game. [Mar 2011, p.95]
    • Games Master UK
    • 65 Metascore
    • 70 Critic Score
    Well balanced. [July 2007, p.78]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    Almost an interactive cartoon. Excellent, if short lived, entertainment. [Christmas 2007, p.84]
    • Games Master UK
    • 61 Metascore
    • 70 Critic Score
    Challenging racer with good attention to detail and many iconic vehicles and tracks. [Oct 2012, p.87]
    • Games Master UK
    • tbd Metascore
    • 70 Critic Score
    Its dedication to form over function may baffle some players minds. [Oct 2012, p.87]
    • Games Master UK
    • 79 Metascore
    • 70 Critic Score
    The icing on the violent cake is the Dramatic Battle mode, which allows three-man fights for those really epic throwdowns against the likes of M. Bison and Akukma. [July 2006, p.64]
    • Games Master UK
    • 68 Metascore
    • 70 Critic Score
    The excellent controls are hampered by shallow options and poor visuals. [Aug 2008, p.82]
    • Games Master UK
    • 81 Metascore
    • 70 Critic Score
    A great combat system and world held back by immersion-breaking dialogue choices.
    • 69 Metascore
    • 70 Critic Score
    Still an ambitious FPS, but now trying - and failing - to please too many people at once. [June 2011, p.76]
    • Games Master UK
    • 70 Metascore
    • 70 Critic Score
    A great game with gorgeous looks spoiled by excessive in-app demands. [May 2013, p.86]
    • Games Master UK
    • 70 Metascore
    • 70 Critic Score
    If you can forgive its vicious streak, then this fast-paced and frantic crime caper will steal your heart. [Sept 2015, p.71]
    • Games Master UK
    • 76 Metascore
    • 70 Critic Score
    Pretty, playable, but predictable. [Oct 2007, p.85]
    • Games Master UK
    • 52 Metascore
    • 70 Critic Score
    A pyrotechnic, psychedelic treat. [Feb 2011, p.93]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    Here in touchscreen form, navigating the angular architecture from the game's first person view point can be finicky. [May 2013, p.89]
    • Games Master UK
    • 69 Metascore
    • 70 Critic Score
    Knocks your socks off at first, then settles down in a humdrum management game with added dinosaurs. [Aug 2018, p.66]
    • Games Master UK
    • 73 Metascore
    • 70 Critic Score
    Think Fantavision meets Mr. Fothergill. [Feb 2011, p.95]
    • Games Master UK
    • 75 Metascore
    • 70 Critic Score
    Cheap and cheerful, although the lack of formal structure may put some people off. [May 2009, p.80]
    • Games Master UK
    • 64 Metascore
    • 70 Critic Score
    A decent debut. A few tweaks and "SmackDown" will be cacking its spandex. [Nov 2008, p.80]
    • Games Master UK
    • 61 Metascore
    • 70 Critic Score
    What's there is crazy enough to keep you entertained but this is an underweight package. [Aug 2013, p.62]
    • Games Master UK
    • 59 Metascore
    • 70 Critic Score
    It's like the fun of "WarioWare" crossed with the ultimate pointlessness of "Nintendogs." [May 2006, p.78]
    • Games Master UK
    • 55 Metascore
    • 70 Critic Score
    The tragedy is that an earlier relesae date would have seen this be a real smash hit. [Aug 2008, p.80]
    • Games Master UK
    • 77 Metascore
    • 70 Critic Score
    Forgive the PSP's shortcomings and you'll enjoy a stylish scrapper. [Nov 2007, p.84]
    • Games Master UK
    • 64 Metascore
    • 70 Critic Score
    Problems persist, but let yourself get sucked in and this could keep you for the long haul. [Feb 2014, p.72]
    • Games Master UK
    • 86 Metascore
    • 70 Critic Score
    Seems a tad pricey. [Dec 2011, p.89]
    • Games Master UK
    • 76 Metascore
    • 70 Critic Score
    There's a neat tactical flight experience here, but the interface still needs work. [Feb 2014, p.73]
    • Games Master UK
    • 71 Metascore
    • 70 Critic Score
    It's like your best freind's turned into a real jerk, but deep down, you're still great pals. [Mar 2008, p.75]
    • Games Master UK
    • 67 Metascore
    • 70 Critic Score
    The ability to cross-save makes this a worthwhile addition, but the control and interface need serious work. [July 2014, p.71]
    • Games Master UK
    • 73 Metascore
    • 70 Critic Score
    The feeling that the game is using its source material to mask less-than-refined mechanics is inescapable. [Apr 2014, p.79]
    • Games Master UK
    • 34 Metascore
    • 70 Critic Score
    Could do with a few more options, but otherwise quite good. [Nov 2006, p.84]
    • Games Master UK
    • 72 Metascore
    • 70 Critic Score
    The Wii-mote was built for this, but it's hard to recommend with "Pangya" available for free. [Sept 2008, p.77]
    • Games Master UK
    • 68 Metascore
    • 70 Critic Score
    Ignore the pointless story and this is a compelling and addictive puzzler that'll really test your reactions. [Sept 2009, p.82]
    • Games Master UK
    • 55 Metascore
    • 70 Critic Score
    Just don't expect a sophisticated experience. [Aug 2008, p.70]
    • Games Master UK
    • 69 Metascore
    • 70 Critic Score
    This can't help but feel like an over-expensive mobile game. [Aug 2013, p.69]
    • Games Master UK
    • 63 Metascore
    • 70 Critic Score
    2D puzzle solving tension. Worth a PoP. [Nov 2013, p.81]
    • Games Master UK
    • 76 Metascore
    • 70 Critic Score
    A solid colony builder packed with complex systems, but the red planet feels a little too familiar. [Apr 2018, p.81]
    • Games Master UK
    • 71 Metascore
    • 70 Critic Score
    While it feels a little rough around the edges, there's plenty of addictive charm as you hurtle through psychedelic space landscapes with little more than a drill, banding tunes and some pop culture references for comfort. [March 2013, p.85]
    • Games Master UK
    • 60 Metascore
    • 70 Critic Score
    Undemanding but highly effective Spidey scrapper that will delight many fans. [Dec 2007, p.65]
    • Games Master UK
    • 75 Metascore
    • 70 Critic Score
    An intricately designed open-world adventure, but one that offers too little for its asking price. [May 2014, p.60]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    Not without issues, but as The Lord of the Rings games go this is much better than most. [Feb 2012, p.84]
    • Games Master UK
    • 74 Metascore
    • 70 Critic Score
    A weak tutorial and little in the way of an intro makes it a little unwelcoming, but given time to learn the rigging and establish a team, the experience comes good. [March 2013, p.87]
    • Games Master UK
    • 61 Metascore
    • 70 Critic Score
    Wet think it feels like Final Fantasy Tactics meets Madden. [Nov 2009, p.87]
    • Games Master UK
    • 37 Metascore
    • 70 Critic Score
    Okay, so the AI is dumb and the gameplay largely repetitive, but to quibble on these points would be to miss the point of this simple, fun arcade fighter. [Oct 2011, p.85]
    • Games Master UK
    • 56 Metascore
    • 70 Critic Score
    Great fun at first but gets repetitive. Can you stay interested for long enough to catch 'em all? [Feb 2012, p.87]
    • Games Master UK
    • 58 Metascore
    • 70 Critic Score
    The dialogue is a tad dry. [May 2014, p.79]
    • Games Master UK
    • 70 Metascore
    • 70 Critic Score
    Strange obsession with ladies' shoes, but good, tacky fun. [Sept 2008, p.85]
    • Games Master UK
    • 75 Metascore
    • 70 Critic Score
    A nifty card game let down by a constant nagging to spend more cash on extra decks. [March 2012, p.99]
    • Games Master UK
    • 82 Metascore
    • 70 Critic Score
    Gun turrets and more can be deployed tactically, though relatively ineffectually - unless you play cooperatively with up to four players. [Feb 2012, p.91]
    • Games Master UK
    • 74 Metascore
    • 70 Critic Score
    A fun, Japanese Studio's take on Mass Effect, but gameplay feels limp due to few fresh ideas. [May 2012, p.76]
    • Games Master UK
    • 71 Metascore
    • 70 Critic Score
    It looks shoddy and the gameplay gets samey quickly, but this is worth a look. [July 2013, p.82]
    • Games Master UK
    • 67 Metascore
    • 70 Critic Score
    Plays more like a scrolling beat-'em-up, and you know what? It's pretty damn good fun. [Christmas 2006, p.62]
    • Games Master UK
    • tbd Metascore
    • 70 Critic Score
    Fans of Diner Dash might appreciate the frantic juggling act required to keep this cutesy airport running. [Oct 2011, p.95]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    Not amazing, but a decent attempt to do something different in an overcrowded genre. [Nov 2009, p.71]
    • Games Master UK
    • 71 Metascore
    • 70 Critic Score
    Isn't quite as refined as Monster Hunter but it offers faster paced gameplay that some might even enjoy more. [Mar 2011, p.98]
    • Games Master UK
    • tbd Metascore
    • 70 Critic Score
    Difficult to get into, but involving once you do. [July 2013, p.86]
    • Games Master UK
    • tbd Metascore
    • 70 Critic Score
    It's pretty basic stuff, but addictive and with visuals as sweet as all that chocolate. [Oct 2011, p.96]
    • Games Master UK
    • 78 Metascore
    • 70 Critic Score
    Enjoyable and works well with the board, but lacking in thrills. [Christmas 2008, p.82]
    • Games Master UK
    • 73 Metascore
    • 70 Critic Score
    Compelling stuff. [Feb 2011, p.95]
    • Games Master UK
    • tbd Metascore
    • 70 Critic Score
    One of the few genuinely scary experiences we've had with a mobile game, even if it is a little derivative. [July 2013, p.86]
    • Games Master UK
    • 80 Metascore
    • 70 Critic Score
    Reasonably-priced, high quality DLC that's left us hungry for the next full season. [Oct 2013, p.71]
    • Games Master UK
    • 64 Metascore
    • 70 Critic Score
    Everyone loves a nice time paradox, but we'd like more freedom. [Christmas 2008, p.84]
    • Games Master UK
    • 73 Metascore
    • 70 Critic Score
    Some nice touches give FIFA a commanding presence, but an unfinished feel hurts it. [Christmas 2006, p.94]
    • Games Master UK
    • 55 Metascore
    • 70 Critic Score
    Seems to forget Indy's also a teacher. All the action, none of the smarts. [Aug 2009, p.66]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    On consoles it's only really for addicts. [May 2009, p.84]
    • Games Master UK
    • 80 Metascore
    • 70 Critic Score
    There's a sense of automation that some otherwise satisfying pilot customisation options can't shoot down. [Aug 2013, p.78]
    • Games Master UK
    • 69 Metascore
    • 70 Critic Score
    It does something genuinely different and demonstrates how good non-games can be. [June 2008, p.70]
    • Games Master UK
    • 68 Metascore
    • 70 Critic Score
    It falls short of an unqualified recommendation at full-price because of a difficulty curve that's more or less flatlined, and the sometimes glacial (as an 'ice age', ha!) pace of the action. [Sept 2009, p.75]
    • Games Master UK
    • 74 Metascore
    • 70 Critic Score
    Telltale delivers action and intrigue, but the Caped Crusader's greatest enemy is an uneven script. [Oct 2006, p.71]
    • Games Master UK
    • 76 Metascore
    • 70 Critic Score
    A well-executed tie-in aimed squarely at the movie's target audience. Old 'uns, steer clear. [Sept 2008, p.69]
    • Games Master UK
    • 76 Metascore
    • 70 Critic Score
    Despite appearances, this at first accessible brawler quickly winds up too unforgiving for its own good. [Apr 2016, p.64]
    • Games Master UK
    • 70 Metascore
    • 70 Critic Score
    A perfectly enjoyable card game, but one that struggles to keep pace with the heavyweights of the genre. [Apr 2018, p.68]
    • Games Master UK
    • 66 Metascore
    • 70 Critic Score
    On consoles it's only really for addicts. [May 2009, p.84]
    • Games Master UK
    • 77 Metascore
    • 70 Critic Score
    This is bound to find a hardcore following, but it's frustratingly tough. [Dec 2008, p.84]
    • Games Master UK
    • 74 Metascore
    • 70 Critic Score
    While the characters are charming, the quest itself grows tired very quickly. [Issue#232, p.85]
    • Games Master UK
    • 83 Metascore
    • 70 Critic Score
    One of the best first-person shooters on mobiles, but controls are still irksome. [Aug 2012, p.86]
    • Games Master UK
    • 79 Metascore
    • 70 Critic Score
    Hue
    While it never gets frustratingly fiddly, you'll also rarely be seriously taxed. Despite all those colours, Hue lacks the vibrancy of the very best puzzle-platformers. [Oct 2006, p.81]
    • Games Master UK
    • 59 Metascore
    • 70 Critic Score
    It's cute, comical but simple. [Christmas 2006, p.96]
    • Games Master UK

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