Gamervision's Scores

  • Games
For 749 reviews, this publication has graded:
  • 59% higher than the average critic
  • 5% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Heavy Rain
Lowest review score: 13 Leisure Suit Larry: Box Office Bust
Score distribution:
  1. Negative: 41 out of 749
749 game reviews
    • 59 Metascore
    • 50 Critic Score
    There might be some gleaming light beyond the inch-deep layer of grime and poor design, but it isn’t worth looking for.
    • 57 Metascore
    • 50 Critic Score
    It’s simply too painful. At one point they might have had something special, but the entertaining combat and interesting leveling mechanics aren't good enough to prevent the constant, boring, grinding questing.
    • 63 Metascore
    • 50 Critic Score
    It’s not completely broken, but compared to the other far superior options available, it might as well be. I can’t even recommend this game to give as a gift to a child.
    • 66 Metascore
    • 50 Critic Score
    The Recording Studio is a terrific time waster, but doesn’t offer anything remarkably different from the first that would warrant an upgrade. Songbook is an aggravating mess that would have been made more tolerable if there were actual recordings instead of covers, but I’m not sure even that would have made that mode worth completing.
    • 60 Metascore
    • 50 Critic Score
    Shaun White seems like a nice enough guy. He’s certainly a talented athlete, and a pretty sharp businessman to boot, but slapping your name on a game that not only disappoints and frustrates gamers, but also makes you look like a complete tool through its ludicrous, cheesy, almost offensively stereotypical cut-scenes can’t be a step in the right direction for “the Flying Tomato.”
    • 49 Metascore
    • 50 Critic Score
    Multiplayer over WiiConnect 24 works surprisingly well, but a functioning online system isn’t enough to get over the broken, unresponsive, and unentertaining fighting mechanics of the game.
    • 71 Metascore
    • 50 Critic Score
    It’s a real shame, too, because NIS America has brought some great games to our shores, and I’m sure they will do so again in the future. Ar Tonelico 2 would have received a higher score if not for a technical problem that easily could have been avoided with proper testing.
    • 56 Metascore
    • 50 Critic Score
    I loved the PC version when I played it back in 2007 and thoroughly enjoyed some of the other Real-Time-Strategies I have played on the Xbox 360. Supreme Commander, however, is a fundamentally broken game.
    • 60 Metascore
    • 50 Critic Score
    With four-player co-op and an appealing art style, there are definitely the makings for an entertaining adventure on the disk. The final product, sadly, is not as good as the sum of its parts, and everything that might be seen as a success is surrounded by a series of failures, leaving gamers with little reason to invest in a purchase, budget price or not.
    • 65 Metascore
    • 50 Critic Score
    Saying Eternal Poison is a bland, terribly designed RPG is about as nice a thing I can say about this game.
    • 54 Metascore
    • 50 Critic Score
    Other than the A+ character creation and the B+ graphics, the best thing about this game is the ever-so-busty ditz of a ring girl that shows up between rounds to semi-flash what’s under her robe.
    • 54 Metascore
    • 50 Critic Score
    There are things about Sonic Unleashed that reminded me of how great this franchise could be when done right. It’s just a shame those parts weren’t the true focus of the game.
    • 58 Metascore
    • 50 Critic Score
    There’s just not much more to say about it; there was potential here, but it just didn’t go anywhere. The animals aren’t characterized at all, and look and act about as bland as the game feels.
    • 70 Metascore
    • 50 Critic Score
    It’s too short, too lacking in features, and doesn’t give players anything extraordinary to make up for its mishaps.
    • 70 Metascore
    • 50 Critic Score
    Instead of maximizing their use of the source material, High Moon made a game stuck in the middle of an interactive movie and a mediocre game.
    • 46 Metascore
    • 50 Critic Score
    If you loved "Wii Sports" (and I mean REALLY loved it,) don’t mind terrible motion controls, and have two or three friends willing to play a few sub-par mini-games, then Summer Sports: Paradise Island may be worth a rental. For most Wii owners, though, it stands as just another in a string of third-party disappointment.
    • tbd Metascore
    • 50 Critic Score
    When you’re finally able to find an animal to shoot, the kills are rewarding thanks to realistic body physics, but those moments are so few and far between that it’s hard to justify the effort spent searching for them.
    • 53 Metascore
    • 50 Critic Score
    It’s definitely got some control issues, and some of the tasks get repetitive and boring, but there is fun to be had in this game.
    • 63 Metascore
    • 48 Critic Score
    It's as if the RPG elements and dialogue system were developed by a respectable studio under a normal development cycle, and the core gameplay was slapped together over a weekend by unpaid interns.
    • 64 Metascore
    • 45 Critic Score
    One of the least entertaining real-time strategy games in the past ten years.
    • 47 Metascore
    • 45 Critic Score
    Zen Studios delivered a game that even hardcore fans of the comic book vigilante would have to be extremely bored to even attempt trying, let alone devote extended periods of time to playing.
    • 52 Metascore
    • 45 Critic Score
    It's not a broken game, just a joyless one, and it's obvious that there were far too many hands in the pot.
    • 45 Metascore
    • 40 Critic Score
    The story is nonsense, the puzzles are ugly and blurry, the clues are often indecipherable, and the game reeks of laziness, lack of polish and bargain-bin production values. To top it all off, it’ll run you 800 Microsoft Points, which is too much by half.
    • 64 Metascore
    • 40 Critic Score
    While Star Soldier isn't the deepest, most nuanced game available, it has some pretty tight shooting and fast-paced game play. If you're that second type of gamer who just has to have the highest score, you may find 8 dollars worth of game play. Otherwise, save yourself some money and finger pain.
    • 43 Metascore
    • 40 Critic Score
    Taking an obsolete game and giving it a second-rate DS port only makes the experience more painful.
    • 36 Metascore
    • 40 Critic Score
    I’m sad to say that not only did the game not live up to what it could have been, it actually lowered the bar for any other steampunk western that follows; though I can’t see too many developers jumping at the chance to outdo this game.
    • 51 Metascore
    • 40 Critic Score
    The story is a snoozer, and without previous exposure to the characters and their world, it won’t make much sense. It’s also short, ugly, boring, tedious and unbalanced, and offers nothing new or innovative to the genre.
    • 48 Metascore
    • 40 Critic Score
    Lux-Pain is a game built on some interesting ideas that feel like they were never fully fleshed out, and the result is a half-baked title that most gamers will probably want to abandon after a few minutes.
    • 53 Metascore
    • 40 Critic Score
    Littered with horrible dialogue, a cast that has no redeeming qualities, and gameplay that simply is not fun.
    • 39 Metascore
    • 40 Critic Score
    Onechanbara on the 360 looks terrible. I forgave a lot of the graphical problems the Wii version had since it was a game on the Wii. No next-gen game should ever look this terrible, even if it does only cost $40.

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