Gamervision's Scores

  • Games
For 749 reviews, this publication has graded:
  • 59% higher than the average critic
  • 5% same as the average critic
  • 36% lower than the average critic
On average, this publication grades 0.1 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Heavy Rain
Lowest review score: 13 Leisure Suit Larry: Box Office Bust
Score distribution:
  1. Negative: 41 out of 749
749 game reviews
    • 56 Metascore
    • 60 Critic Score
    A flawed boxing game with excellent presentation and some features that should make the next Fight Night team stand up and take notice. I stop short of calling it a solid effort because of the actual boxing gameplay, but 2K definitely has something to build on in the future.
    • 49 Metascore
    • 60 Critic Score
    After each round, you’re forced to watch a 20 second animation of the dealer paying out to the winners and collecting cards and chips from all the players. While it may be nice to see the first few times, 20 seconds between rounds is a long time to wait, and after 10 or 12 rounds, it can be infuriating.
    • 73 Metascore
    • 60 Critic Score
    With an overwhelming number of party games already on the Wii, including the two previous Raving Rabbids titles, it’s hard to justify spending fifty bucks on this game.
    • 60 Metascore
    • 60 Critic Score
    It’s a shame that Mind Over Mutant turned out to be just another so-so Crash Bandicoot game, because it actually did seem promising for a little while.
    • 52 Metascore
    • 60 Critic Score
    If the game were actually simplified and released as a downloadable title for the Xbox Live Arcade, PlayStation Network, or Wiiware service it might be worth checking out, but as a full title, even at a discounted price, it isn’t worth the trip to the store.
    • 56 Metascore
    • 60 Critic Score
    There are plenty of good ideas in Velvet Assassin. Sadly, they’ve all been done before. The issues in the game are simply too great for more people to give it any thought, and everything besides the basic stealth mechanics aren’t fleshed out enough.
    • 76 Metascore
    • 60 Critic Score
    The story never draws you in, battles take forever, diminishing the game’s allure as a portable experience, and the fact that you play as a ball of light introduces a layer of separation from the game’s characters that ensures your disinterest in their fates.
    • 55 Metascore
    • 60 Critic Score
    Despite its many flaws, there is some fun to be had. Poor design choices, sloppy controls and a lack of any soul or polish keep it from being anything but a brief distraction, but hacking your way through the armies of Sauron to the tune of Howard Shore’s epic soundtrack is enjoyable up to a point.
    • 65 Metascore
    • 60 Critic Score
    It is a fun party game, on par with games like Scene It or Rock Band, but not as addictive. And at 1000 Wii Points ($10.00), I can't say that it is for everyone. But for me, a trivia junkie, it was totally worth it.
    • 53 Metascore
    • 60 Critic Score
    The Fable II Pub Games are sort of a strange case, as they are just barely games and in no way worth the $10 no matter how excited for Fable II you are.
    • 61 Metascore
    • 60 Critic Score
    Star Wars Battlefront: Elite Squadron is certainly a victim of its platform’s shortcomings, but it’s also not a very good game to begin with.
    • 67 Metascore
    • 60 Critic Score
    The biggest problem with We Ski is that it’s just not exciting or challenging enough to make most gamers want to keep playing.
    • 64 Metascore
    • 60 Critic Score
    Pop
    Pop does offer mild entertainment, but I found that it only kept me occupied for a few minutes before I grew bored. Even with up to 4 players, it’s only so long before you are ready to move on to another game or find something else to do.
    • 74 Metascore
    • 60 Critic Score
    Gran Turismo was most definitely not worth the wait. It’s a good looking game that plays well, but the lack of game modes, the poor car acquisition system, and the absence of more online features completely deflate the experience.
    • 82 Metascore
    • 60 Critic Score
    Strong Badia the Free has some great gameplay ideas without proper implementation. As soon as it starts to get into a proper rhythm there’s a confusing portion that drives it to a deal halt, and some of the best sections of the game don’t pay off as well as they should, especially considering the Homestar Runner license.
    • 58 Metascore
    • 60 Critic Score
    Something just doesn’t add up about it, and the real mystery in Alone in the Dark isn’t what happened in Central Park, but what happened inside of Atari’s offices.
    • 61 Metascore
    • 60 Critic Score
    Transformers: Revenge of the Fallen did one thing right: it improved on the previous game in the blockbuster tie-in series. Unfortunately, the last game was a glitchy, broken mess, so that’s really not saying too much. In small doses, Revenge can be somewhat entertaining, but after spending more than half an hour with this game, I was ready for a break.
    • 59 Metascore
    • 58 Critic Score
    All of the pieces are there for a successful game, and while there are flaws in the controls and visuals, none of the problems are really all that troubling. It's just that... the game isn't very fun, and the fault is based on the levels themselves, not the mechanics of play.
    • 63 Metascore
    • 58 Critic Score
    Hopefully they've learned their lesson, and will make sure that future installments don't feel as fundamentally weak, and outstandingly pointless. Sorry, Moxxi, looks like you'll need to look elsewhere for a new hubby.
    • tbd Metascore
    • 58 Critic Score
    All in all, Woody Two-Legs: Attack of the Zombie Pirates is a fun and amusing distraction, as short as it is. In the spirit (get it? a pun) of Halloween, this cartoony romp with pirates, zombies, ghosts and skeletons be fun arrrr right.
    • 50 Metascore
    • 58 Critic Score
    While I don’t recommend it for most things in life, in this case, judging a book by its cover works just fine. X-Blades is exactly what you expected it to be; a mediocre fantasy action game with a heroine that appeals to the basest of men’s instincts.
    • 66 Metascore
    • 58 Critic Score
    Everything else about the game is completely lackluster, and even driving around the open map, the high point of the game, gets tedious after a while.
    • 58 Metascore
    • 58 Critic Score
    Mad Moxxi isn't worth the money. It's little more than an additional mode, and it really isn't as fun as the ones found in other games.
    • 52 Metascore
    • 58 Critic Score
    Odds are if you have access to any other console, there are plenty of better tower defense games to enjoy.
    • 60 Metascore
    • 58 Critic Score
    The only area where SEGA succeeded was in realizing that the game had to blend together the different elements, not keep them apart. Where Airtight failed was not realizing that very fact. In the end, it's worth playing Dark Void, though expectations should be kept very low, and it's not worth picking up at full price by any means.
    • 61 Metascore
    • 58 Critic Score
    There's not a single moment worth experiencing. It's a dull, monotonous title that needn't be played by anyone, especially with all of the quality already available on the Xbox 360, PlayStation 3, and PC.
    • 54 Metascore
    • 58 Critic Score
    Only mildly entertaining, and even with up to four players being able to compete both online and off, the fun factor is very limited. Even more limited are the repetitive events, and you’ll probably have played all of them in under an hour.
    • 60 Metascore
    • 58 Critic Score
    While there are some glitches from time to time, there's nothing about it that stands out as being broken or unplayable. That said, there's not a single moment worth experiencing.
    • 47 Metascore
    • 58 Critic Score
    There's the makings of a cool game in here, but the sloppy controls, brutal and bizarre death penalty, imbecilic camera, and a host of other small issues add up to it being more of a chore to play than remotely enjoyable.
    • 42 Metascore
    • 58 Critic Score
    Even for a movie tie-in, GI Joe feels like a rush job. It’s not a terrible game by any means; the game mechanics mostly work, there’s plenty of variety to the characters, scores of things to unlock, and even playable Cobra characters like Storm Shadow and Firefly. It’s just that everything it does has been done much better by many different games.

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