Gamersky's Scores

  • Games
For 709 reviews, this publication has graded:
  • 62% higher than the average critic
  • 9% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 5.8 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Death Stranding
Lowest review score: 40 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 2 out of 709
720 game reviews
    • 72 Metascore
    • 80 Critic Score
    F1 24 is another installment that fits the mold of an annual update, without introducing many significant changes to the series. The new features in the career mode bring minimal impact to the overall experience, and the updates to handling and physics are somewhat subjective.
    • 72 Metascore
    • 65 Critic Score
    Need for Speed: Heat is a decent racing game but it has a serious balancing problems in the police chasing segments.
    • 72 Metascore
    • 72 Critic Score
    Blades of Fire is an ambitious and refreshingly unconventional title. While its developers clearly lacked the resources to polish every aspect to perfection, it remains a bittersweet experience. Its creative spark and unique ideas are inseparably tied to its design flaws, making it a game that's easy to admire, but just as easy to be frustrated by.
    • 72 Metascore
    • 78 Critic Score
    Romance of the Three Kingdoms 8 Remake: Destiny and Strategy Expansion Pack does address many of the game's earlier shortcomings. The Jewel system may appear simple, but its added functions are genuinely practical, while the Turning Point system introduces new dynamics to the strategic layer. With the addition of an editing system, the game's overall freedom is also noticeably expanded.
    • 72 Metascore
    • 85 Critic Score
    Pokemon Scarle and Violett for the series blew a wind of change. It broke the Pokemon series used for more than 20 years of linear design. But it still reflects the low technical ability of the GameFreak. It's far from a good game, but it's still the most fun Pokemon game on Switch today, enough to make me look forward to the next generation.
    • 72 Metascore
    • 73 Critic Score
    Where Winds Meet feels like a jack-of-all-trades in the martial arts world, dabbling in swords, spears and staffs, but never truly mastering any of them. The game's strengths are often undermined by its weaker elements, leaving it as a competent but unremarkable martial artist. There's no denying its skill, but that makes its shortcomings all the more disappointing.
    • 71 Metascore
    • 81 Critic Score
    ANNO: Mutationem features rich gameplay, a twisted story and smooth combat. With its unique pixel style, it offers a cyberpunk world worth exploring.
    • 71 Metascore
    • 80 Critic Score
    SaGa Frontier is as perplexing today as it was when it was released in 1998. No part of this game is welcoming. In no way does it try to help you figure it out. In fact, more often than not, it seems to actively try to get you killed by offering you opportunities you really just should not take on. Nonetheless, you'll be hard-pressed to find many RPGs that are so enthralling from a combat and mechanical perspective, that suck you in with a myriad of questions about more than just story, and ultimately compel you to do it again and again.
    • 71 Metascore
    • 75 Critic Score
    As an Real-time tactics title, Commandos: Origins stands out as a solid entry in the genre. It carries over key elements from the original series while blending in modern mechanics and stylistic choices reminiscent of Shadow Tactics. The generous number of missions offers plenty of content, inviting players to revisit and refine their strategies. That said, persistent bugs and technical hiccups remain noticeable issues and they might just become the unpredictable factors on your road to victory.
    • 71 Metascore
    • 75 Critic Score
    Shadow Warrior 3 brings players a pure shooting experience returned to the original nature, with elements such as finishing moves and hooks and ropes making combat more enjoyable. But the small volume of the game and the "humble" character growth system also restrict its ceiling, making it feel like the end has come before the fun is fully enjoyed. If some hidden elements or "New Game+" setting can be added to it, the quality of the game will be better than now.
    • 71 Metascore
    • 85 Critic Score
    Pokemon Scarle and Violett for the series blew a wind of change. It broke the Pokemon series used for more than 20 years of linear design. But it still reflects the low technical ability of the GameFreak. It's far from a good game, but it's still the most fun Pokemon game on Switch today, enough to make me look forward to the next generation.
    • 71 Metascore
    • 80 Critic Score
    Although playing Far Cry: New Dawn just like playing any other Far Cry games, this one does stand out in some ways. The apocalyptic world looks both wild and cute. The Expeditions are fun and full of various playing strategies. If you enjoy most of Ubisoft's open-world games, don't miss this one.
    • 71 Metascore
    • 78 Critic Score
    The concept, atmosphere, and some parts of Days Gone's gameplay are very similar to The Last of Us. Considering it's an open-world game, it's even more fun than TLOS in terms of exploring. Dealing with thousands of zombies is both exciting and challenging. The story is just fine, but the ending confuses me because it doesn't make everything clear in a way that makes sense. What's more, the frame rate is unstable, and it would be much more fluent were they to fix the problem.
    • 71 Metascore
    • 70 Critic Score
    Just Dance 2025 delivers a fresh dancing experience with plenty of trending hits from today's streaming charts. However, the rest of the game feels like more of the same — a predictable outcome for a series that has fully embraced the Games as a Service.
    • 71 Metascore
    • 82 Critic Score
    High On Life 2 plays like an extended, interactive Rick and Morty feature, packed with relentless gags and offbeat dark humor. It carries forward the first game's anything-for-shock-value attitude, while new additions like the skateboard system and more varied weapon designs give its FPS foundation greater solidity.
    • 71 Metascore
    • 73 Critic Score
    Featuring a black and white image style and a pure cold weapon combat system, Trek to Yomi creates a unique experience in the style of swashbuckler films. The abundant sense of various details in the game scenes, dynamic weather effects and unique mode of composition all make the game screen look cinematic. However, the overly monotonous enemy behavior patterns, as well as the increasing swarm of monsters in the later game levels, are making the fun of combat quickly decline. The bland story, together with some too far-fetched understanding of Eastern culture, makes the quality of the game storyline less than ideal.
    • 71 Metascore
    • 69 Critic Score
    As a small-scale game placed there for warm-up, Eiyuden Chronicle: Rising performs moderately well. This game features a small part of the world in Eiyuden Chronicle. It appeals to players with the elements of town construction and resources collection and also a somewhat interesting customized side-scrolling action and combat style. However, its combat system has certain drawbacks in details, the main quest is encumbered by its mediocre and incoherent structure, and the terribly translated Chinese texts make it difficult for players to understand the story.
    • 71 Metascore
    • 73 Critic Score
    The pros and cons of SD Gundam: Battle Alliance are very obvious. The flexible use of anime memes and sound tracks makes this game satisfaction for anime fans. But the questionable battle system, and the weak cultivation gameplay, let this game worse than previous Gundam series games.
    • 71 Metascore
    • 79 Critic Score
    Death's Gambit is a decent soul-like 2D ARPG, and it has a strong art style, interesting story, and various gameplay.
    • 71 Metascore
    • 80 Critic Score
    Onimusha: Warlords is short, and the remastered version doesn't expand with any new playable content. But it does a good job in terms of improving graphics performance and control. What's more, even in 2019, the battle system is still gorgeous, and it definitely is a must-buy game for the fans.
    • 71 Metascore
    • 85 Critic Score
    Al tough I found some surprise when I played with Labo VR, it still didn't make VR more interesting, and VR still can't make Labo's mini games more playable. Just like the previous Labos, building those toys is the only time that I felt happy. But for the kids, I think it's enough.
    • 71 Metascore
    • 67 Critic Score
    It was a bad decision to create The Sinking City as an open world game, which makes the gameplay like a heap of loose sand. But the story is interesting, as is being a detective.
    • 71 Metascore
    • 70 Critic Score
    For the first time, this franchise shows some impressive sniper experience and the weapon system is interesting. But with the mediocre graphics and storyline, as well as some noticeable bugs, it's not so satisfying to play the game for a long time.
    • 71 Metascore
    • 60 Critic Score
    The DioField Chronicle is hard to bring any player the expected experience, except the combat part is quite passable, the other systems either too simple, and the storyline is full of trouble. It is hard to imagine what kind of state of mind the staff was, making such confusing work.
    • 70 Metascore
    • 76 Critic Score
    Sonic Frontier Unknown is a contradictory work. It breaks the doubts of many people, proves that the combination of Sonic's traditional series and the open world is feasible. However in the same time, the combination is still rough. Sonic Frontier Unknown has many flaws, but it's still a fun Sonic game, and also pointed out a new direction for the running blue hedgehog.
    • 70 Metascore
    • 70 Critic Score
    As a low budget indie horror game, Layers of fear 2 may have done its best. But it doesn't show any new features compared with the prequel while the original game's core gameplay was nothing but a walking simulator.
    • 70 Metascore
    • 76 Critic Score
    LEGO Horizon Adventure has room for improvement, but as a fan or casual title it holds up well enough. It's fun and accessible, but with a fairly limited appeal - those outside its target audience may find less to keep them engaged.
    • 70 Metascore
    • 80 Critic Score
    Code Vein is unique between all kinds of souls-like games because of its anime style but fails to stand out.
    • 70 Metascore
    • 82 Critic Score
    Darksiders 3 makes great progress in terms of combat and story. If you are into action games, it might be the best appetizer before Devil May Cry 5 and Sekiro.
    • 70 Metascore
    • 75 Critic Score
    Minecraft Dungeons is a decent Diablo-like action game but doesn't stand out in any aspect.

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