Gamersky's Scores

  • Games
For 709 reviews, this publication has graded:
  • 62% higher than the average critic
  • 9% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 5.8 points higher than other critics. (0-100 point scale)
Average Game review score: 81
Highest review score: 100 Death Stranding
Lowest review score: 40 The Lord of the Rings - Gollum
Score distribution:
  1. Negative: 2 out of 709
720 game reviews
    • tbd Metascore
    • 79 Critic Score
    The Rewinder is a pixel-style Point & Click puzzle game. Its core gameplay is similar to Ghost Trick, with excellent puzzle design. But unfortunately, it has limited gameplay and the hasty ending makes people feel unsatisfied.
    • tbd Metascore
    • 70 Critic Score
    If you're a fan of the Resident Evil series, you'll probably also enjoy Lady in Tomb. The game's blend of traditional Chinese culture and puzzle solving is fun, but the poor shooting feeling and monotonous enemy design make the combat experience not enjoyable.
    • tbd Metascore
    • 88 Critic Score
    Spiritfarer: Farewell Edition is a game that really touches your soul. The game is about death, but interprets death in a heart-warming and thought-provoking way. This endows the game much uniqueness, but also means the game is not to the liking of everyone. However, the game is worth trying. The players who have not played it may just take the "farewell version" as the starting point of the spirit journey. If you take your time and immerse yourself in the game, you will relish the peculiar experience about death and life.
    • tbd Metascore
    • 85 Critic Score
    As a multi-player co-op game, Rescue Party: Live! is outstanding in many ways. However, the obstacles in optimization and communication will still trouble some players. If one or several players will play it with you, this game is still an excellent option for you.
    • tbd Metascore
    • 92 Critic Score
    Word Game combines many elements of puzzle, interactive fiction, and traditional JRPG into one work, bringing players an almost unprecedented novelty experience in the "simple" gaming screen with only Chinese characters. The game is highly sophisticated in rewriting Chinese characters, and the innovative use of the extensive and profound Chinese characters makes this journey to beat the dragon full of bright ideas at all times. The multiple inconceivable plot twists in the second half of the game are the icing on the cake, giving a different meaning to the whole story.
    • tbd Metascore
    • 70 Critic Score
    Model Builder, thanks to its handy operating system, excellently reproduces the modeling process from assembly and coloring to stickers addition, and its user-friendly prompts make it easier for players to learn it. However, the small number of models in the game will be used up by players soon and they are forced to do tedious repetitions. Certain problems in system disassembly can be often very annoying too.
    • tbd Metascore
    • 74 Critic Score
    Brave's Rage gives me conflicting feelings. You can experience creative with real-time card battles, but there is a lack of fun in deck building and exploration, which is a pity.
    • tbd Metascore
    • 80 Critic Score
    Depersonalization may be the best COC simulator for now. It has an attractive art style and feminization of other gods. Not only does making changes to the COC rules, but it also retains its original essence. What's more, it expands some gameplays that are more suitable for video games. Players can explore the world freely, and have some quite strategic battles. However, there are still some problems with the game's dice system and novice guidance which need further optimizing.
    • tbd Metascore
    • 76 Critic Score
    Corpse Keeper doesn't just have a unique art style, it also has more hardcore content. It looks like a side-scrolling fighting game, but the core gameplay is completely different from fighting, and as a roguelike, it's also in the higher difficulty range. While there are some design balance issues with the current version, it's still a challenging experience. For those who enjoy Sekiro-style combat and resource management in the vein of Darkest Dungeons, Corpse Keeper is indeed a worthy effort.
    • tbd Metascore
    • 76 Critic Score
    Minecraft: Dungeons is simple and has a fairly rich gameplay that allows players to experience the fun of collecting, building and fighting. Each Piglin stronghold in the game is well designed, and you need to organise your strategy carefully to win, which can provide a sense of achievement when you conquer them. Unfortunately, there is a lack of depth in the unit and technology design, and attacking fortresses can be frustrating. In addition, despite its open-world design concept, the actual content is somewhat empty, and the defence phase during each nightly Piglin attack can also be quite exhausting.
    • tbd Metascore
    • Critic Score
    Palworld isn't perfect or complete yet. But its many flaws don't take away from the fun and success it offers. It mixes different game genres, giving players a new experience unlike traditional games. Palworld is likely to be a game remembered in history. [Early Access Provisional Score = 81]
    • tbd Metascore
    • Critic Score
    Enshrouded is an ambitious open-world survival game. Its large world and freedom make it fun to explore. It has cool features like voxel building that work really well. But too much repetitive travel and dull combat can be frustrating, which doesn't match its great overall design. [Early Access Provisional Score = 78]
    • tbd Metascore
    • Critic Score
    No Rest for the Wicked is a game that truly deserves the label 'promising'. There is no denying the exceptional quality of its art and the quality of its action gameplay, but the negative experience caused by errors in numerical balance and system design completely undermine the excellent impression left by its other aspects. [Early Access Provisional Score = 75]
    • tbd Metascore
    • Critic Score
    You can sense the real potential and exceptional quality of Manor Lords, but what's more common is the disappointment of the lack of content. It has a unique medieval atmosphere, a first-person perspective that can immerse players, and a distinctive 'backyard economy' system that combines the fun of building supply chains and managing labour in the production process. While warfare isn't at the heart of Manor Lords, it's done quite well and evokes a sense of familiarity with the Total War series. [Early Access Provisional Score = 75]
    • tbd Metascore
    • Critic Score
    Soulmask is a game that integrates different gameplay elements within the survival crafting genre, offering a refreshing experience for someone like me who has grown tired of traditional survival crafting games. While it shares the slow and complex nature of the genre, the help of NPC tribesmen and customisable settings allow players to quickly immerse themselves in an addictive survival and exploration loop. You can experience almost all the core pleasures of survival crafting in this game. The current content is already rich enough to support long-term play for Survival Crafting enthusiasts, surpassing many similar games that have been in Early Access for years. [Early Access Provisional Score = 78]
    • tbd Metascore
    • Critic Score
    When it comes to character creation, life simulation, building, and interactive storytelling, Inzoi delivers everything The Sims 4 has to offer. Unfortunately, beyond that, the current version struggles to carve out a unique identity or introduce any meaningful innovations. [Early Access Provisional Score = 75]
    • tbd Metascore
    • 70 Critic Score
    The Rewinder 2 still offers a decent amount of fun, but it may end up disappointing fans of the original. By significantly scaling back the signature "Rewind" mechanic and failing to make the new Zelda-style combat and puzzle elements truly shine, it loses much of what once made it stand out. Without a strong identity or sharp edges, it struggles to compete with more polished titles in the genre.
    • tbd Metascore
    • Critic Score
    Grounded 2 doesn't stray far from its predecessor, and in the crowded survival-crafting genre, it struggles to stand out. Still, for fans of the series, it offers just enough to be worth a look. [Early Access Provisional Score = 75]
    • tbd Metascore
    • 75 Critic Score
    HYKE: Northern Light(s) knows exactly what it wants to be, and across its art, story, gameplay, and systems, it consistently works to create a relaxing, soothing experience for players.
    • tbd Metascore
    • 75 Critic Score
    Junji Ito Maniac: An Infinite Gaol is a notably strong small-scale horror title, with clever map design, light resource management, and a well-crafted sense of dread. But as an adaptation, many of Junji Ito's signature elements end up feeling awkward, and the story itself is far from satisfying.
    • tbd Metascore
    • 76 Critic Score
    Mandate of Heaven stands out as a strong entry in the FMV space. It may not aim for great philosophical weight, but its smooth, complete narrative delivers gripping political intrigue and a genuine sense of loyalty to family and country.
    • tbd Metascore
    • 70 Critic Score
    Netherworld Covenant shows plenty of smart ideas in its combat, but for a roguelike, its build variety and environmental diversity fall short. The narrow, repetitive progression quickly leads to fatigue, even when the core loop shows promise.
    • tbd Metascore
    • Critic Score
    Star Rupture strikes a smart balance between the sense of order found in factory builders and the constant pressure typical of survival games. It delivers the satisfaction of long-term planning and optimization, watching production lines run smoothly on their own, while periodic solar eruptions, shifting ecological cycles, and the threat of hostile swarms introduce a steady rhythm of exploration and combat. [Early Access Provisional Score = 80]
    • tbd Metascore
    • 80 Critic Score
    Building on a well-established framework of territory-control strategy games, WindStop Strategy introduces a number of smart ideas that help breathe new life into a genre that has largely faded from the spotlight. Its streamlined SLG mechanics and classic Jin Yong inspired martial arts system make it very approachable for newcomers, while the solid depth and replay value provide strong motivation to take on higher difficulty challenges.
    • tbd Metascore
    • Critic Score
    Slay the Spire 2 can easily feel like a massive DLC expansion, and the current balance is still a bit rough. Even so, the framework and content already on display almost surpass what the original achieved. [Early Access Score = 90]
    • tbd Metascore
    • Critic Score
    Heroes of Might & Magic: Olden Era is a successful attempt to bring Heroes of Might & Magic back to its roots, capturing the core appeal fans have been waiting for while taking a strong first step in Early Access. Inspired by Heroes of Might and Magic III, it modernizes exploration, progression, city building, and combat without losing the strategic depth and lasting sense of fun that made the series so memorable. [Early Access Score = 80]

Top Trailers