Gamers Heroes' Scores

  • Games
For 878 reviews, this publication has graded:
  • 35% higher than the average critic
  • 38% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 8.2 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Capcom Fighting Collection 2
Lowest review score: 10 Timmy's Cooking Show
Score distribution:
883 game reviews
    • tbd Metascore
    • 30 Critic Score
    Super Knockoff! VS feels phoned-in. It’s lack of options, questionable level design, and lack of single player or multiplayer modes make it a hard sell for multiplayer gaming fanatics.
    • 66 Metascore
    • 40 Critic Score
    State of Decay 2 is going to be very hit and miss for a number of people. If you can ignore the flaws, there is a fun game to be had when played with a friend. That said, even if you ignore its flaws, you can’t deny that this game was not ready for release.
    • tbd Metascore
    • 50 Critic Score
    Light Fantastik has got an interesting premise, but the tweaks made to the platforming formula ultimately take away from the game. Those that can stomach its trial and error gameplay and odd quirks may enjoy what is present here, but the less patient among us are better off skipping this one.
    • tbd Metascore
    • 10 Critic Score
    There’s not much to NickProject. The lack of effort that went into everything from the gameplay to the graphics is blatantly apparent, making it an easy pass for even the most diehard fan of top-down shooters.
    • 88 Metascore
    • 80 Critic Score
    Pillars of Eternity II: Deadfire is not for everyone. The web of intertwining features and mechanics are as deep as they are complicated, but for those looking for more from their RPGs – more character, more wonder, more life – Pillars of Eternity II: Deadfire is a fantastic homage to the true roots of the RPG genre.
    • tbd Metascore
    • 40 Critic Score
    Voxel Baller may offer a new perspective in the brick-breaking genre, but it does not do enough to stand out. The generic look, awkward play field, and lack of mouse support means that only the most diehard of fans should give this one a go.
    • tbd Metascore
    • 70 Critic Score
    Temple of Spikes’ bite-sized format makes it easy to pick up and play. It’s slippery controls take some getting used to, but it’s challenge will draw in tomb raiders from all walks of life.
    • tbd Metascore
    • 10 Critic Score
    So Long Grandma is a broken game with an absolutely horrible premise. This is yet another ironic Steam game that decides to push the envelope in lieu of good gameplay or any semblance of taste.
    • 74 Metascore
    • 70 Critic Score
    The Swords of Ditto is a charming rogue-lite with a robust challenge. Fans of top-down action-adventure games won’t be disappointed.
    • 69 Metascore
    • 60 Critic Score
    Super Inefficient Golf lives as dies by its mine gimmick, but it is still a fun gimmick nonetheless. Those looking for a way to spice up their golf game can do far worse than this title, but don’t be surprised if it takes a while to get the hang of it.
    • 86 Metascore
    • 90 Critic Score
    Dragon Quest XI proves that a traditional turn-based RPG in 2018 can not only work, but also thrive. Longtime fans and newcomers alike should not hesitate to take the trip to the Elusive Age.
    • 75 Metascore
    • 70 Critic Score
    Blade Strangers’ unique approach to fisticuffs won’t appeal to everyone, but those looking for something with both depth and accessibility will find it here. It might not be FGC-ready, but it manages to provide a good time for those with an open mind.
    • 83 Metascore
    • 90 Critic Score
    Two Point Hospital is a colorful clown car of character, warmth, and comedy. Spend some time under the hood, however, and you’ll find a deep, rewarding, and challenging simulation experience.
    • tbd Metascore
    • 60 Critic Score
    Antirocketh’s accessible nature makes it easy to jump in for a quick session. Don’t expect a high skill ceiling or a number of bells and whistles – its brass tacks approach to blasting makes it best suited for bite-sized playthroughs.
    • tbd Metascore
    • 80 Critic Score
    Seek Etyliv’s minimalistic stylings work greatly in the game’s favor. Boiling everything down to a 3x3 grid does not take away from the challenge, and the aesthetics will keep you playing until every foe is vanquished and every puzzle is solved.
    • tbd Metascore
    • 40 Critic Score
    Super Hyperactive Ninja feels phoned in. Though the Hyperactive Mode is a novel concept, the execution leaves something to be desired.
    • tbd Metascore
    • 20 Critic Score
    Absolutely no effort went into Steel Arena: Robot War. Everything here feels like it was made with stock assets, making it feel more like a school project than a quality title.
    • 55 Metascore
    • 50 Critic Score
    A very basic shooter. While the single player campaign felt lacking throughout, the rewarding progressive components added to the multiplayer aspect of the game delivers a worthwhile experience – if you have Brothers willing to follow you into battle.
    • tbd Metascore
    • 50 Critic Score
    Watch Me Jump has got an interesting story, but it may be better suited as a stage play than a video game. Its brief length and rough presentation both hold the game back, which is unfortunate with a tale as solid as this one.
    • 78 Metascore
    • 90 Critic Score
    A stellar example of storytelling in the video game space. What initially seems like a futuristic science-fiction story quickly steers into a very real struggle of freedom vs. oppression which has been endured throughout history. With just one single playthrough, Detroit: Become Human will warm your heart, provoke your thoughts, and light a fire in your stomach.
    • 81 Metascore
    • 90 Critic Score
    Moonlighter is an exciting action adventure-shop simulator game that shouldn’t be skipped. If you have any interest in running a shop and dungeon diving, then this game is for you.
    • tbd Metascore
    • 30 Critic Score
    Devil Guns is an uninspired shooter with a mountain of bugs. Even the most diehard fans of the genre can safely pass on this one without missing anything of significance.
    • 74 Metascore
    • 70 Critic Score
    Vandals’ puzzle-based antics are perfect for short sessions. With a fair difficulty curve and just the right amount of elements, this is one title worth exploring.
    • tbd Metascore
    • 30 Critic Score
    SPAGHET feels like an inside joke that has no punchline. Even though there is not much to the gameplay, what is here feels like it was thrown together and does not always work as it should.
    • 75 Metascore
    • 70 Critic Score
    ONRUSH tries a number of new things with its team-based driving mechanics, and some aspects of this gamble pay off better than others. Its speed and mechanics are sound, but those looking for something a bit more traditional best approach with caution.
    • 76 Metascore
    • 60 Critic Score
    BlazBlue: Cross Tag Battle has got the fanservice down, but it feels more like a tribute to Arc System Works’ other games than its own unique beast. Its simplified fighting game mechanics, along with its reused assets, makes it only worth it for the most diehard of fans.
    • tbd Metascore
    • 50 Critic Score
    Space God’s core mechanics are sound, but the gameplay present here is nothing too out of the ordinary. As a result, this title feels more like a tribute, rather than a trailblazer.
    • 70 Metascore
    • 60 Critic Score
    Vampyr is a collection of wonderful ideas held back by a limited budget and a dated engine.
    • 84 Metascore
    • 80 Critic Score
    Dark Souls Remastered has aged well, despite the progress of its successors. Newcomers might fight it abrasive, but it is still worth a pickup for old fans and new alike. Here’s to a release of Demon’s Souls Remastered.
    • tbd Metascore
    • 20 Critic Score
    Monster Truck Drive is full of wasted potential, and feels more like a college project than anything else. While it may have an interesting concept, no work went into its world, mechanics, or even design.

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