Gamer.no's Scores

  • Games
For 1,660 reviews, this publication has graded:
  • 30% higher than the average critic
  • 4% same as the average critic
  • 66% lower than the average critic
On average, this publication grades 3.9 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Shadow of the Colossus
Lowest review score: 20 Castle of Heart
Score distribution:
1660 game reviews
    • 67 Metascore
    • 40 Critic Score
    Travis Strikes Again: No More Heroes is a stale game that is hard to play through despite its short length.
    • 67 Metascore
    • 80 Critic Score
    CounterSpy is stealthy, charming and clever, not only in its graphical style, but also in the way it handles the somewhat clichéd cold war spy drama gig.
    • 67 Metascore
    • 70 Critic Score
    A varied and challenging game that continues the series' evolution into action territory. IT can be incredibly frustrating at times, but also very rewarding when you finally overcome the many challenges it puts you through.
    • 67 Metascore
    • 60 Critic Score
    XDefiant throws out its own advantages in favor of the shooting mechanisms from Call of Duty and the class system from the same series, which results in an unbalanced mess.
    • 67 Metascore
    • 50 Critic Score
    A good foundation doesn't always make a very good game. LEGO Star Wars on the 3DS feels a bit lonely and it gets a bit boring after a while. The 3D effect is purely cosmetic.
    • 67 Metascore
    • 80 Critic Score
    Though a little unfocused, The Park manages to deliver a surprisingly personal and powerful story. Scary at times, the real horror comes not from monsters or figments of the imagination, but from that which strikes much closer to home.
    • 67 Metascore
    • 50 Critic Score
    A disappointing end to the trilogy. The story is often nonsensical and the puzzles tend to be to easy, while still having the kind of over-complicated solutions that wouldn't work in real life. It's mostly still fun to play, but it doesn't leave a lasting impression.
    • 67 Metascore
    • 80 Critic Score
    An insanely absurd, silly, and fascinating game that deserves to be played.
    • 67 Metascore
    • 40 Critic Score
    Oddworld: Soulstorm seems dated. With everything from the controls and AI, and lack of variation, this is an uneven experience.
    • 67 Metascore
    • 60 Critic Score
    An atmospheric action-adventure set in a post apocalyptic wonderland. Fragile Drams is both sweet and scary, but is unfortunately hampered by a uneven script and some tedious gameplay segments.
    • 67 Metascore
    • 70 Critic Score
    Operation Flashpoint: Red River manages to establish the franchise between the traditional adrenaline-based Call of Duties and the simulation-based gameplay from the Armed Assault series. It´s at its best as a co-op tactical shooter, and could have gained even more ground on its rivals with better visuals, a slightly improved AI and more variation in the level design.
    • 66 Metascore
    • 70 Critic Score
    Among the Sleep isn't the horror game many are expecting. It's not Amnesia with a toddler. It's a game with a message, and while it's not always successful I think Krillbite can be reasonably proud of what they've achieved here.
    • 66 Metascore
    • 60 Critic Score
    LEGO Worlds is actually quite a fun, charming adventure, with creativity out the wazoo. There is however way too much repetition, with a cumbersome building system and a sometimes immediate lack of clear objectives.
    • 66 Metascore
    • 60 Critic Score
    Enormous depth with an unpleasant aftertaste. Pokémon Champions is perfect for a very small audience.
    • 66 Metascore
    • 60 Critic Score
    The end of the world has been portrayed in many ways, but no one has done in a way so grey and bland as I Am Alive. The concept itself is quite good, and at times it's really enjoyable to traverse the dusty town of Haventon, playing a psychological game with it's pesky inhabitants. Most times though, it simply is a clumsy and mediocre experience.
    • 66 Metascore
    • 40 Critic Score
    Biomutant is an ambitious project, but it never excels at anything. There are too many incomprehensible design choices and frustrating moments, which in turn hinders the game from being truly great.
    • 66 Metascore
    • 70 Critic Score
    This year's Call of Duty gives you a lot of bang for your buck. Black Ops 7 might not stray very far from the franchise's usual offerings, but makes up for it with clever design choices throughout the campaign, multiplayer and zombies.
    • 66 Metascore
    • 50 Critic Score
    A lackluster remake in every way. A lack of new content and poor presentation calls the price tag into question, while the game's one attempt at something new – a hardware gimmick mode – is outright embarrassing. Turbo HD Remix is still the superior remake of Super Street Fighter II.
    • 66 Metascore
    • 80 Critic Score
    Nail'd is a rollercoaster from the second you load the game. Absurd track designs, insane jumps, and crazy speed, combined with a great soundtrack, will keep you busy for hours at a time. Nail'd may not be even remotely realistic, but it sure is fun, despite minor flaws.
    • 66 Metascore
    • 80 Critic Score
    Lightning Returns is a fun game filled with myriad things to do. The combat system is excellent, and the many options with with you can customize Lightning brings are impressive. It's a fitting end to the series and bodes well for the future of Final Fantasy.
    • 66 Metascore
    • 60 Critic Score
    This remake delivers a solid tactical experience with a gripping story, but it lacks the atmosphere and impact of the PlayStation original – a good game wrapped in a disappointingly lifeless presentation.
    • 66 Metascore
    • 60 Critic Score
    Payday 3 at launch is a usable starting point, while we wait for Starbreeze to bring in more content in the months and years to come.
    • 66 Metascore
    • 60 Critic Score
    MXGP offers realistic challenges in the mud, but the lack of entertaining modes shortens the game's lifespan.
    • 66 Metascore
    • 80 Critic Score
    Scorn is a powerful and unique experience of the like we rarely get to see.
    • 66 Metascore
    • 50 Critic Score
    It's obvious that Ghost Games and Electronic Arts are trying to build a great Need for Speed game, but they still haven't quite gotten there. This more reboot friendly Need for Speed feels incredibly shallow, resulting in a racing game that seems to be running on empty.
    • 66 Metascore
    • 70 Critic Score
    Hegemony: Philip of Macedon is a good strategy game which offers plenty of historical challenges. Play Philip, the father of Alexander, as you try and gather the city states of Greece under your banner. The strategic elements are entertaining and go deep, but tactical combat is underdeveloped and bland.
    • 66 Metascore
    • 70 Critic Score
    Quidditch Champions is a solid continuation of the franchise, delivering fast-paced, free-form flying in fun, bite-sized matches.
    • 66 Metascore
    • 40 Critic Score
    With it's over the top package and lighthearted gameplay, this arcade/puzzler succeeds in implementing the Burnout feel we all know and love. Sadly, it's plagued by shallow, repetitive and all to random gameplay that even EA's ingenius Autolog feature fails to make rewarding. Despite all it's promise and potential, this is little but a failed Criterion-funded experiment.
    • 65 Metascore
    • 60 Critic Score
    At times charming and fun, but the design behind the game feels dated.
    • 65 Metascore
    • 70 Critic Score
    While Slender: The Arrival is by no means a perfect game, it excels in inspiring the creeping sensation that danger is lurking around every corner, that something is out to get you. It succeeds in making me afraid to check what’s behind me, but also afraid not to check what’s behind me. That’s the mark of a good horror game.

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