Gamer.nl's Scores

  • Games
For 3,046 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 10 Balls of Fury
Score distribution:
3049 game reviews
    • 60 Metascore
    • 50 Critic Score
    This is a collection of six small games, of which one is actually fun to play. It's difficult to recommend this game for full price.
    • 72 Metascore
    • 50 Critic Score
    The beautiful style and animation is the only thing keeping Axel & Pixel on its feet. The gameplay itself is too boring: you just point and click to look for useful objects but there aren’t any puzzles worth mentioning. A good example of style over substance.
    • 62 Metascore
    • 50 Critic Score
    A free game is never a bad thing, but another disappointing Need for Speed-game is. After the success that was Need for Speed Shift we hoped for a great comeback, but now it seems to wait a little big longer. The idea behind Need for Speed World is great, the final product isn't.
    • 63 Metascore
    • 50 Critic Score
    Star Wars has brought us many games and the quality of those have been as varied as the galaxy George Lucas once created itself. Elite Squadron isn’t one of the good ones, unfortunately. The fights are epic and the multiplayer works fine, but the bad controls, weak story and boring missions pull this one down.
    • 59 Metascore
    • 50 Critic Score
    The jetpack might be a nice gimmick, but it’s not innovative enough to carry an entire game, especially since vertical cover can only be used in certain places. Everything else in Dark Void is as generic as generic can be. The level design, enemies, weapons and story, nothing stands out particularly. But for an eight hour single player-only experience, it should have.
    • 78 Metascore
    • 50 Critic Score
    Eastward gets away with a lot because of its blindingly beautiful pixel-graphics. Yet with each hour this especially slow game drags on, it has become increasingly clear that this beauty is solely external. Regardless of the bunches of dialogues and a memorable cast, the game simply can't get its feet off the ground.
    • 56 Metascore
    • 50 Critic Score
    Redfall does not meet the standards we're used to from Arkane Studios. The game is not thought through and is a technical blunder. The game is okay when it comes to shooting and has a few cool guns, but that's it.
    • tbd Metascore
    • 50 Critic Score
    Puzzle Kingdoms could have been a nice spin-off of Puzzle Quest, but doesn't take a clear path to distinguish itself from it’s big brother.
    • 53 Metascore
    • 50 Critic Score
    Hysteria Hospital has a simple but promising premise, but offers too little in terms of content and production value to justify its high price. If it was a Wiiware-game it would have gotten a passing grade, but it falls short as a Wii-game you have to buy in a store.
    • 55 Metascore
    • 50 Critic Score
    The collection of mini games don’t offer enough variety to stay interesting for long and the controls spoil the fun. It’s only visually interesting.
    • 66 Metascore
    • 50 Critic Score
    On rare occasions the game shows its potential. When making the right moves on your balance board while the finish line is in your sights there will be some form of satisfaction. However, you'll never find enough motivation to play on because of the simple fact that there is nothing to unlock. What remains is the question whether the target audience is the mainstream or the hardcore gamer. The controls feel a little bit hardcore while the game feels more casual. Family Ski, make up your mind!
    • 61 Metascore
    • 50 Critic Score
    Naruto Shippuden Ultimate Ninja Heroes 3 looks like it mostly targets the fans of the anime. There's nothing wrong with the presentation, long story mode, roster of available fighters and attainable extras. However, the lousy gameplay and lack of challenge take most of the fun out of it.
    • 74 Metascore
    • 50 Critic Score
    Due to an unclear staff and unreliable timing, Melody of Memory does not work well as a rhythm game. That's a shame, because this gigantic pile of memorable music deserved better.
    • tbd Metascore
    • 50 Critic Score
    Lieve Oma is a very personal story about the relationship between a child and his grandmother. The game is definitely not worthless, but it simply does not impress.
    • 72 Metascore
    • 50 Critic Score
    This is not the relaxed, goalless Animal Crossing you know, this mobile version is just about money making. Very disappointing.
    • 76 Metascore
    • 50 Critic Score
    Tower of Guns takes a lot of elements from other roguelikes, but it has not depth and no feeling of unpredictability. This makes Tower of Guns only fun for a few times, but after that, there is not much fun left to get out of it.
    • 57 Metascore
    • 50 Critic Score
    Sherlock Holmes: Mystery of the Mummy is a simple and short adventure, that could be fun for people who never played games like this before. The Egyptian theme works, but a bad presentation and disappointing puzzles prevent this game from being more than forgettable.
    • 65 Metascore
    • 50 Critic Score
    The best thing that Mystery of the Mooil Rig can add to Sunset Overdrive are a few new moves that make traveling over water a bit easier. Unfortunately there is not a big and interesting role for the oil rig to play. After two hours you have finished off all oily energy-drink mutants, meh.
    • 66 Metascore
    • 50 Critic Score
    Super Meat Boy Forever is dated. It has not stood the test of time and offers less than its predecessor in every aspect. An autorunner offers so much less control and the bosses seem annoying rather than fun.
    • 47 Metascore
    • 50 Critic Score
    We can accept that X-Men: Destiny doesn't look the part, but the gameplay isn't anything to write home about either. The only thing it has going for it is the ability to combine mutant power.
    • 69 Metascore
    • 50 Critic Score
    The Serpent's Curse plays like a classic point-and-click adventure, but the story takes too long to get interesting, the characters are quite implausible and the puzzles are hardly a challenge.
    • 73 Metascore
    • 50 Critic Score
    Grid is a visual spectacle, but offers a matt racing experience. You may be even better off with the recent Switch release of five-year-old Grid Motorsport.
    • 55 Metascore
    • 45 Critic Score
    Fable Heroes is a beat-'em-up game that doesn't challenge, has clumsy controls, has a handful of average mini games but boasts a decent, though not optimally executed graphical style. The foremost purpose that this game serves is providing in-game gold for the upcoming Fable: The Journey.
    • 57 Metascore
    • 45 Critic Score
    Animal Force starts off as a nice tower defense game in VR, but it swiftly changes into this big task that is simply not fun to finish due to bad choices in design.
    • 73 Metascore
    • 45 Critic Score
    Be careful what you wish for. Everyone who wondered why ModNation Racers wasn't a LittleBigPlanet game to begin with, gets an answer. LittleBigPlanet Karting misses a lot of the elements present in ModNation Racers, a few of which are spunk, depth, well implemented social elements and well-built editors for karts and racers. Even the narration of Stephen Fry can't save this disaster.
    • tbd Metascore
    • 45 Critic Score
    Pro Gamer Manager could have been an interesting variety to Game Dev Story, but as your choices and hard work do not really make a difference, this is nothing more than a click game without progress or satisfaction.
    • 58 Metascore
    • 45 Critic Score
    Space Hulk offers little value as a videogame and is in many ways even inferior to the board game. The slow pace doesn't translate well to the digital version, with sluggish and boring games as a consequence. We'll forgive it for its lack of atmosphere and uninspired look, but that the very important multiplayer is plagued by technical problems is an unforgivable flaw.
    • 64 Metascore
    • 45 Critic Score
    Shadow of the beast is a fighting game that evolves around getting high scores. Fighting is not too dynamic, levels aren't so well designed and the pretty cool story gets killed off brutally. There is not much to love about Shadow of the Beast.
    • 55 Metascore
    • 45 Critic Score
    Shinobido 2 is a game with a few nice ideas. For instance: it has a decent pace for a stealth game with open levels that offer multiple paths. But before you'll be able to see the good that it has to offer, you'll most likely be scared off by the other awful aspects it has, like atrocious graphics, too many menus and load screens, a boring and cliché-filled story and constant repetition in gameplay.
    • 69 Metascore
    • 45 Critic Score
    Castle of Illusion is badly made, and not a very good game in and of itself. This remake has no right to exist whatsoever and is better off forgotten.

Top Trailers