Gamer.nl's Scores

  • Games
For 3,046 reviews, this publication has graded:
  • 36% higher than the average critic
  • 6% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Guild Wars 2
Lowest review score: 10 Balls of Fury
Score distribution:
3049 game reviews
    • 75 Metascore
    • 50 Critic Score
    Age Of Empires 3: Definitive Edition has been polished up considerably graphically. There is also a lot of content available. Unfortunately, the original design flaws have not or hardly been addressed. This is a game that generally wants to do too much, makes it too complex and doesn't give enough in return. This is a nice remaster of a game that we would rather not play.
    • 72 Metascore
    • 50 Critic Score
    Boing! Docomodake has a very interesting concept. On paper that is. Too bad that the idea doesn't make a good game. The game itself lacks liveliness and creativeness and does an absolute minimum of what you expect. Sometimes you do have the think about a solution, but most of the time you'll instantely know what to do without even blinking your eyes.
    • 65 Metascore
    • 50 Critic Score
    A good idea that turned into a bad game. The Don's View has potential, but with a very low difficulty you can take over where and whenever you like. The action itself is pretty mediocre, the graphic style even worse. The Don's View can form a good starting point for a new game, but pretty please with sugar on top, don't mess with the Don.
    • 68 Metascore
    • 50 Critic Score
    Fair is fair, Earth Defense Force: Insect Armageddon is a game of below average quality. But because it doesn't pretend to be anything more than that, we'll let that slide. But even for a game in which simplism is the main attraction, it still does too many things wrong. That makes EDF: Insect Armageddon entertaining for an hour or two (possibly longer in coöp), but the lack of any variation makes you want to put it down rather sooner than later.
    • 63 Metascore
    • 50 Critic Score
    Fair is fair, Earth Defense Force: Insect Armageddon is a game of below average quality. But because it doesn't pretend to be anything more than that, we'll let that slide. But even for a game in which simplism is the main attraction, it still does too many things wrong. That makes EDF: Insect Armageddon entertaining for an hour or two (possibly longer in coöp), but the lack of any variation makes you want to put it down rather sooner than later.
    • 63 Metascore
    • 50 Critic Score
    Monsters vs Aliens turned out to be a decent movie game. As always with movie games the looks are more than fine, but the game lacks challenge and often repeats itself. The nicely formed locations are a lust for the eye and you will probably have a laugh while watching the movie scenes. Too bad that the co-op mode is a total miss.
    • 60 Metascore
    • 50 Critic Score
    The jetpack might be a nice gimmick, but it’s not innovative enough to carry an entire game, especially since vertical cover can only be used in certain places. Everything else in Dark Void is as generic as generic can be. The level design, enemies, weapons and story, nothing stands out particularly. But for an eight hour single player-only experience, it should have.
    • 74 Metascore
    • 50 Critic Score
    Carmageddon on iOS is the exact same game that came out in 1997, which it doesn't get away with nowadays. It's never been a franchise about refined techniques, but revolved around pure, raw fun. To experience that fun, you'll have to get past a number of barriers, like bad controls and an awful look.
    • 66 Metascore
    • 50 Critic Score
    Fuel is a race game with two faces. On one hand you've got a huge and open world in which the impressive weather effects and the sheer size alone are a new milestone in it's genre. But on the other hand the game feels a little lost and lacks decent gameplay mechanics. In the end the flaws take the upper hand and giving us the feeling that Fuel could have been so much more.
    • 72 Metascore
    • 50 Critic Score
    Haven may have been too ambitious for The Game Bakers. While the idea behind the game is nice, mediocre writing and half-baked game systems make this game anything but loving feelings.
    • 63 Metascore
    • 50 Critic Score
    While it is possible to gain some fun out of performing the crazy tricks, you will have to accept the lack of balance and the underlying faults in the gameplay. FIFA Street 3 is a simple arcade game that doesn't require the player to use his brain. The cartoon-like graphics are an acquired taste.
    • 68 Metascore
    • 50 Critic Score
    Jett: The Far Shore depends on the illogical design choices. Unfortunately, that sucks all the fun out of an otherwise unique space adventure.
    • 69 Metascore
    • 50 Critic Score
    At first, Turok places the player in a game with impressive atmosphere and basic but satisfying shoot-out moments. After cutting through another of those dinosaurs though, the feeling of repetition starts to kick in. In the end, the game restricts the player too much.
    • 60 Metascore
    • 50 Critic Score
    In a few months no one will look back to Hunted: The Demon Forge. The only aspect of the game that might stick, would be the atrocious artificial intelligence. It doesn't really offer the player anything to keep playing, and therefore it simply scores below average.
    • 68 Metascore
    • 50 Critic Score
    For a Square Enix title Infinite Undiscovery is almost an embarrassment. The action sequences between chapters is to straightforward an it lacks RPG depth and drive. Fortunatly the game offers just enough to stay on its two feet.
    • 67 Metascore
    • 50 Critic Score
    Rhiannon is a decent game for those who are willing to search for the story within the game, who are willing to keep roaming on the same location without a specific goal and who are willing to look past the mediocre look of the game that already was obsolete in 1996. If you answered positive on any of the above the game offers a interesting adventure. For anyone else it might be beter to wait for a new adventure.
    • 42 Metascore
    • 50 Critic Score
    Bloodforge can be described as the following: take God of War, and just hammer on it until it fits in an XBLA-game. What remains is an imitation with a Celtic taste. Unfortunately the game is way too hard, caused by dumb design choices.
    • 69 Metascore
    • 50 Critic Score
    Shiren the Wanderer was a nice concept back on the Super Nintendo. It's not that the game is unplayable, but it ruins your joy when you lose all you have accomplished when you're killed. The game doesn't make much use of the Nintendo DS functions. It would have been better if the game was released on the Gameboy Advance.
    • 61 Metascore
    • 50 Critic Score
    Jett: The Far Shore depends on its illogical design choices. Unfortunately, that sucks all the fun out of an otherwise unique space adventure.
    • Gamer.nl
    • 76 Metascore
    • 50 Critic Score
    The game looks as simple as it plays. A black background and colored lines move on the screen and that's pretty much it. The retro-look is popular right now, but this games takes it a little bit too far. The gameplay isn't interesting enough to keep your attention for more than ten minutes.
    • 68 Metascore
    • 50 Critic Score
    Resident Evil 0 has aged a lot worse than Resident Evil 1. Zapping between characters is too gimmicky and the character Rebecca is so badly written, it is almost as if the developers have never spoken to a woman before.
    • 63 Metascore
    • 50 Critic Score
    As Dracula from Lords of Shadow 2 said: evil will always prevail. His words are especially relevant so it seems: bad moments are littered throughout the game and spoils an otherwise great action adventure.
    • 56 Metascore
    • 50 Critic Score
    The fighting system is okay but shallow Jump Force mainly just feels like a rough version of what the game could have been. The online hub does not add anything to the game and following story missions is unnecessarily complicated.
    • 66 Metascore
    • 50 Critic Score
    Monsters vs Aliens turned out to be a decent movie game. As always with movie games the looks are more than fine, but the game lacks challenge and often repeats itself. The nicely formed locations are a lust for the eye and you will probably have a laugh while watching the movie scenes. Too bad that the co-op mode is a total miss.
    • 57 Metascore
    • 50 Critic Score
    The addicting, charming game about a crocodile with hosophobia has a sequel. With new levels, new challenges and a new business model that leaves you with a bad taste in your mouth.
    • 67 Metascore
    • 50 Critic Score
    Blair Witch is plagued by bugs and technical problems, which is a major obstacle to the psychological horror. It rarely gets scary in this predictable and fairly monotonous horror game. A mortal sin for a game based on the film of the same name.
    • 55 Metascore
    • 50 Critic Score
    C.O.P. The Recruit's greatest achievement is a technical one. To deliver a GTA-like city in 3D on the DS is something we didn't believe was possible. It's a shame the gameplay doesn't achieve the same level. Driving around the city is fun but not enough to compensate for the problematic shooting-mechanics. The game provides variation and an entertaining story, but never is fun to play.
    • 61 Metascore
    • 50 Critic Score
    While technically superior to the first game, this sequel is a lot less interesting than its older brother. After an interesting first part, the game becomes a faceless repetition of the same actions: fight with enemies, and then some more. Frustratingly imperfect.
    • 64 Metascore
    • 50 Critic Score
    In an attempt to make their flight simulator more accessible to a wider audience, they subsequently made it unrealistic for flight fanatics, as well as uninteresting to a larger audience due to a lack of gameplay elements.
    • 63 Metascore
    • 50 Critic Score
    While technically superior to the first game, this sequel is a lot less interesting than its older brother. After an interesting first part, the game becomes a faceless repetition of the same actions: fight with enemies, and then some more. Frustratingly imperfect.

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