Gamereactor UK's Scores

  • Games
For 839 reviews, this publication has graded:
  • 33% higher than the average critic
  • 8% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Skull Island: Rise of Kong
Score distribution:
  1. Negative: 51 out of 839
851 game reviews
    • 90 Metascore
    • 100 Critic Score
    In my nearly ten years here at Gamereactor, I have so far managed to award three perfect scores, and now it's time again. Hollow Knight: Silksong is a masterpiece, simply put. No question about it. Expectations were sky-high in advance, but with a lot of patience and even more skill, Team Cherry has managed to rise above the competition and cement its place in the starry sky as one of the brightest shining celestial bodies. If you like challenging video games in general and well-made Metroidvania titles in particular, I cannot recommend Hollow Knight: Silksong enough, because it's a game that enchants and challenges, dazzles and delights. And finally, for those of you who are wondering: Yes, it was definitely worth the wait.
    • 82 Metascore
    • 100 Critic Score
    A story campaign, a parallel PvE campaign, a 6v6 PvE mode, two different enemy factions, co-op, single-player, different Space Marine classes, more weapon loadouts, thousands of enemies on-screen. When you list it all down like that, it could sound like Saber Interactive was destined to come up short on at least a few aspects of this game. However, I am consistently blown away by Warhammer 40,000: Space Marine II and how it has managed to do it all. It's a bombastic action fest that reminds you of the best games of yore. A triumphant achievement as not just a Warhammer 40,000 game, but an action game for the ages.
    • 94 Metascore
    • 100 Critic Score
    FromSoftware hasn't reinvented itself with the expansion, but I think they've created their best piece of content yet, both from an aesthetic and, more importantly, a design standpoint.
    • 88 Metascore
    • 100 Critic Score
    Few games have fascinated me the way Cocoon does with its metre-thick atmosphere and reality-distorting challenges. It's an alien among its earthly peers, and even when it draws on a classic series like The Legend of Zelda, it twists the concepts we know so well, such as requiring you to diligently travel between worlds in a split-second. Some games mesmerise you with their breadth and almost hubristic level of ambition. Cocoon does this by perfectly executing its tight focus - just as its role model Portal did twice more than a decade ago.
    • 92 Metascore
    • 100 Critic Score
    Metaphor: Refantazio has managed to meet and defend itself against the high level of expectations that have been growing among gamers over the last few months. With a rich and expansive story and world, memorable characters, a timeless soundtrack and game design praised by some of the best developers in the genre today, I can only recommend jumping into this fantasy.
    • 89 Metascore
    • 100 Critic Score
    Remedy deserves all the praise I can muster for being brave enough to make some exciting design choices that limit Alan Wake 2's mass appeal, but increase the enjoyment for those of us who remain. They deserve for me to call this game what I think it is - a masterpiece.
    • 94 Metascore
    • 100 Critic Score
    After playing the first Early Access period, I was almost certain Hades II had not lived up to its predecessor, despite still being an all-timer of a roguelike. I soon learned after playing the 1.0 version that I could be wrong. Once you're past the inch-high hurdle of the tonal shift and gameplay differences, it becomes clear that you couldn't ask for more out of a Hades sequel than what you get with Hades II. Bigger in scope and scale, with genuine surprises, a gripping story, and characters you'll check in on every time you get the chance, Hades II is as good as if not better than Supergiant's original roguelike champion, accomplishing a feat equal to stopping Time himself.
    • 96 Metascore
    • 100 Critic Score
    In its open world, narrative, combat, and traversal, The Legend of Zelda: Tears of the Kingdom proves itself to be a triumph, a game that will be remembered not only as a phenomenal sandbox experience but an outstanding achievement as a game.
    • 96 Metascore
    • 100 Critic Score
    Baldur's Gate III impresses with strong stories, inviting personality, beautiful and varied environments, and an encouragement to experiment with the total freedom the game offers.
    • 91 Metascore
    • 100 Critic Score
    I could go on and on praising Split Fiction and pulling out unique moments that will undoubtedly become fond gaming memories in the future, but I don't want to take the joy of discovery away from you readers. Because there really is a lot to discover and fall in love with along the way. We should all be happy that Hazelight exists and thrives in the gaming industry, and I'm crossing my fingers that Split Fiction will be a gigantic success so we can enjoy more great experiences from one of today's most exciting developers. Split Fiction is a co-op masterpiece. It's as simple as that.
    • 85 Metascore
    • 100 Critic Score
    It's not often that you get the feeling that you want to descend into the "realm of loot" again and again, survive all the dangers once more, and return to your home planet with your pockets full. It has been a pleasure to play such a polished release, and I don't think the excitement will fade anytime soon.
    • 84 Metascore
    • 100 Critic Score
    Finding faults with The Drifter is as difficult as pixel hunting in classic point & click games, and therefore it naturally deserves the highest possible rating.
    • 80 Metascore
    • 90 Critic Score
    System Shock is a deeply fascinating game, and with such a well-made remake, there's no reason to hold back if you want to experience a piece of evocative, well-designed and frustrating gaming history.
    • 89 Metascore
    • 90 Critic Score
    Final Fantasy VII: Remake seamlessly and wonderfully slots onto the Nintendo Switch 2. This is a fantastic and memorable remake of such high-quality that it's something everyone should at least try once, and if that's through the Switch 2 edition, you're in store for a pretty strong version that can hold its own.
    • 83 Metascore
    • 90 Critic Score
    Lisa: Definitive Edition is the best way to enjoy this tough story that engages and judges you as a player in a way that few games could offer, even among the big budget ones.
    • 90 Metascore
    • 90 Critic Score
    After a few hours it really starts to be felt that this game would benefit from more atmospheric music, for longer periods. Minus that, I have no complaints about this lovely indie gem.
    • 96 Metascore
    • 90 Critic Score
    If you like a calmer and more strategic approach, small bugs don't bother you, and you have enough patience when handling a lot of stuff, the console version of Baldur's Gate 3 is worth of every penny.
    • tbd Metascore
    • 90 Critic Score
    Castlevania Dominus Collection does most things right, and it's hard to ask for more for the price it costs.
    • 89 Metascore
    • 90 Critic Score
    Full 4K/120Hz support, crossplay, co-op, split screen multiplayer as well as online multiplayer, N64 maps, restored midi music... Everything is included here in a package that feels polished and clean in a way that today's games very rarely do.
    • 84 Metascore
    • 90 Critic Score
    Dragon Quest I & II HD-2D Remake only completes what Dragon Quest III HD-2D Remake already established a year ago, with the same excellence as then. Frankly, as long as the classic instalments of the series keep coming back like this, I'm in no hurry for Dragon Quest XII.
    • 88 Metascore
    • 90 Critic Score
    Lorelei and the Laser Eyes is an aesthetically pleasing, cognitively challenging and narratively stimulating experience of the kind we rarely get to enjoy, and I already miss the obsession of unravelling all its secrets.
    • 86 Metascore
    • 90 Critic Score
    Core Keeper is a gem in the sandbox genre that offers a rich and varied experience in a fascinating underground setting. Despite some drawbacks, such as excessive grinding and a somewhat flat skill system, the game excels in its ability to deliver an immersive and fun experience.
    • 90 Metascore
    • 90 Critic Score
    The final product is excellent, and my unpopular opinions about game length do not change the fact that this remains - still - one of the greatest video game releases of all-time.
    • 90 Metascore
    • 90 Critic Score
    Dave the Diver knows from the very first scene what it wants to be, and from the get-go it's firing on all its available cylinders. You get a fantastically complex gaming experience here, with a self-awareness that would suit many major studios.
    • 87 Metascore
    • 90 Critic Score
    I simply have to salute Bethesda and Microsoft, and first and foremost the developer Tango Gameworks for a blockbuster release and a game that I'd probably call one of the best platformers I've played during my almost 50 years on planet Earth.
    • 76 Metascore
    • 90 Critic Score
    Replaced is, after all, about emotion, which it has in abundance, with a story that resonates deeply, feels refreshing without reinventing the wheel, and, moreover, doesn't feel the need to provide all the answers.
    • 81 Metascore
    • 90 Critic Score
    My only quibble would be, perhaps more harshly, that these versions don't offer any new cutscenes or content for the returning player. They are the nexus that will connect the past to the present of the franchise and the future Yakuza Kiwami 3 & Dark Ties, but if you've played them in the past (even in the near past on Nintendo Switch, in the case of Kiwami 1), I don't see too much urgency in returning to this Kamurocho. For anyone who doesn't mind reliving two classics, you're in for the best possible version of them.
    • 82 Metascore
    • 90 Critic Score
    So all in all, given the content and the ideas, and the customisation possibilities, I think this game makes 2018's quite enjoyable Super Mario Party pale in comparison, which again is not what I was expecting. It's just much more comprehensive, better-rounded, more complete as a party game.
    • 83 Metascore
    • 90 Critic Score
    My only quibble would be, perhaps more harshly, that these versions don't offer any new cutscenes or content for the returning player. They are the nexus that will connect the past to the present of the franchise and the future Yakuza Kiwami 3 & Dark Ties, but if you've played them in the past (even in the near past on Nintendo Switch, in the case of Kiwami 1), I don't see too much urgency in returning to this Kamurocho. For anyone who doesn't mind reliving two classics, you're in for the best possible version of them.
    • 85 Metascore
    • 90 Critic Score
    Equally gorgeous and grotesque in the way you'd expect Hell to be, full of depth and intricate mechanics that are worth the time to learn, Solium Infernum feels like a wonderfully wicked addition to the grand strategy subgenre.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • tbd Metascore
    • Critic Score
    Far Far West is an easy-to-recommend game that has the potential to be a must buy if you're into PvE co-op experiences. Its gunplay requires a good dose of skill, but you can balance your lack of a solid trigger finger with luck thanks to the Joker cards you can pick up during a run. Its design oozes personality, and while I'd love to see more of it shine in more NPC quests scattered in a map, they can come in time.” [Early Access Score = 80]
    • tbd Metascore
    • Critic Score
    If you are keen and interested in an action role-playing game about Greek gods and heroes, this is worth keeping an eye on. If you don't mind limited content at first, this is worth a try. However, if you want the full experience, you're better off playing something else while waiting for 1.0. [Early Access Score = 70]
    • tbd Metascore
    • Critic Score
    Manor Lords is a fantastically assembled city builder for those of you with some patience and an interest in history. It's more reminiscent of The Settlers and Banished than something like SimCity, yet at the same time, it has battles in certain situations that bring to mind Total War, all while still being something all on its own. [Early Access Score = 80]
    • tbd Metascore
    • Critic Score
    In short, Heroes of Might and Magic: Olden Era is practically everything I could have asked for in a new game in the series: an experience familiar enough with the past to connect with my fondest childhood memories of keyboard and mouse, whilst adding new features such as factions and game subsystems to make me think and immerse myself fully in its universe and gameplay. It's a new era for strategy, and I'm delighted to be back on this path.
    • tbd Metascore
    • Critic Score
    No Rest for the Wicked is a diamond in the rough that just needs to have a few unsharp facets polished so that it can shine as it deserves. [Early Access Score = 80]
    • tbd Metascore
    • Critic Score
    Into the Dead: Our Darkest Days is a fantastic foundation for PikPok to build on, and while the current loop became monotonous for me, especially without a narrative framework to refer to other than the stories I created myself, I respect it immensely. [Early Access Score = 70]
    • tbd Metascore
    • Critic Score
    It's almost hard to do Selaco justice with words, and even at this early stage the game is packed with content, which certainly makes you dream of what's to come when they finally leave Early Access sometime next year. [Early Access Score = 90]
    • tbd Metascore
    • Critic Score
    Unidentifiable and boring, that's Football Heroes League in a nutshell and I hope Run Games can stir the pot and fix the game before it's released, but to be honest I don't think it's possible without throwing everything in the bin and starting from scratch. [Early Access Review Score = 20]
    • tbd Metascore
    • Critic Score
    When it stumbles, it falls flat on its face, but when Masters of Albion succeeds, it reminds you why Molyneux is still in the business after all this time. It has a quality to it that lets you overlook a lot of its most glaring flaws, a sense of humour that reminds you of your first time playing Fable, and a unique, ambitious approach to a genre we don't see enough of these days (aside from the other recently released god game Sintopia). Masters of Albion is not a triumph. It won't knock Fable down to become Molyneux's new legacy-defining game, but it certainly leaves its impression. [Early Access Score = 60
    • tbd Metascore
    • Critic Score
    This was not a game in the first place. It was a scam, and the fact that Fntastic announced they were shutting down their operations just four days after the launch says it all. [Early Access Score = 20]
    • tbd Metascore
    • Critic Score
    Grounded 2 strikes me as a very traditional survival game in practice, even if the intuitive design and the enjoyable and memorable world stand out as highlights. This is a game that you will love for a few hours and then steadily lose interest in, unless you're a die-hard survival fan that lives and breathes this genre. [Early Access Score = 70]
    • tbd Metascore
    • Critic Score
    Is it all a bit pointless? Perhaps, that would certainly be a potential criticism of the game at the time of writing, and given that there are no survival mechanics whatsoever (you don't need food or water yourself), experiencing this alien world with friends might help to give the game a bit of a spark. However, you could also turn it around and say that Lightyear Frontier is truly one of the most relaxing games I've played in years. Does the fact that there's nothing to push you beyond just getting your hands on enough resources to craft the next thing you need affect your motivation? Maybe, but for now, this is both beautiful to look at, enjoyable to listen to and really well put together [Early Access Score = 80]

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