Gamereactor UK's Scores

  • Games
For 842 reviews, this publication has graded:
  • 33% higher than the average critic
  • 8% same as the average critic
  • 59% lower than the average critic
On average, this publication grades 3.6 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Elden Ring: Shadow of the Erdtree
Lowest review score: 10 Skull Island: Rise of Kong
Score distribution:
  1. Negative: 51 out of 842
854 game reviews
    • 85 Metascore
    • 70 Critic Score
    Pragmata simply works too well not to recommend it, and the magic lost in the empty spaces may not be as obvious to you as it is to me. That's why I'm giving in and recommending Pragmata on the strength of its strong gameplay profile and well-constructed loops and structures, even though part of me would have liked there to be a bit of edge beneath the cool exterior alongside all the great design.
    • 80 Metascore
    • 70 Critic Score
    There's quality and genuine brilliance in this game, but at the same time I can't help but feel as though it'd benefit from either having more interactivity and player-geared gameplay or rather a complete focus on narrative and letting a hand-crafted and highly refined story flow of its own accord. Perhaps we'll see a change in the future of the series, but whatever ends up happening, one thing is clear and that is Reunion once again nails the core elements of what makes a Life is Strange game special, so credit to Deck Nine on that front once more.
    • 79 Metascore
    • 70 Critic Score
    If you're not exactly a die-hard RPG fan, People of Note can be a nice, accessible and cosy little RPG that tries to do things a bit differently by adding musical abilities to a traditional RPG, and if you buy into the slightly simple premise, it actually works.
    • 76 Metascore
    • 70 Critic Score
    At its core, this is a very ambitious and impressive video game that's a massive improvement on much of what the mobile platform offers, but it's weighed down and held back by the inclusion of the intrusive and demoralising mobile elements that continue to give the platform a bad rap. Does it work as a game to log into for 20 minutes a time while commuting to work? Without question. But could you sit down and play The Division Resurgence for hours, eventually clocking hundreds of hours into the gameplay as is easily the case with its console and PC counterpart projects? No, it does not have the structure or legs to be such a title.
    • tbd Metascore
    • 80 Critic Score
    If you choose to take on Elemental: Reforged, you'll get a competent 4X game with slightly dated graphics and not the most knowledgeable of AI opponents. Thanks to the fact that you do so much else during the course of the game, it rarely gets boring. Although this title is the best in its series, I think certain competitors like Age of Wonders 4 offer sharper experiences today.
    • 74 Metascore
    • 80 Critic Score
    Darwin's Paradox! may be here for a good time, not a long time, but what a good time it is. Bringing classic platformers up to more modern standards, it proves a short, sweet, mechanically sound experience that I'll gladly take more of if ZDT Studio wants to bring this plucky octopus back to our screens.
    • 69 Metascore
    • 60 Critic Score
    So long story short, Super Meat Boy 3D comes across as a game that doesn't evolve the series but rather takes it down a different path it doesn't need to explore. The theme, the tone, the style, it all still comes across as authentically Super Meat Boy, but the gameplay has a slightly uncomfortable edge where it doesn't quite feel right for one reason or another. Super Meat Boy may be back but this isn't the character in top form.
    • 76 Metascore
    • 70 Critic Score
    If you like Star Trek, it's hard not to recommend this to you. It's a sharp game with issues that can often be attributed to the title's budget. It can become somewhat repetitive because the strategy aspect doesn't really offer much variety in its setup. What you do in the first solar system, you do - with few exceptions - in the later star systems as well. Despite this, I still think it's a competent product and perhaps one of the best games in the Star Trek universe I've had the pleasure of testing.
    • tbd Metascore
    • 70 Critic Score
    These are games that stand the test of time, which wouldn't have benefited from more polygons, and which have been well revamped with higher resolution where appropriate (such as in battles and on the maps). If you're looking for classic Mega Man action, this is definitely not for you, but if you want a typically cosy Japanese "happy-go-lucky" adventure with a deep gameplay system, then it's really easy to recommend this lovely collection.
    • 85 Metascore
    • 60 Critic Score
    Super Mario Bros. Wonder is still one of the finest 2D platformers in recent memory, so there's still that going for this upgrade and pack, but at the same time, if you can save yourself close to £20 and simply buy the base game and leave it at that, I wouldn't discourage doing so, as Meetup in Bellabel Park and the Nintendo Switch 2 Upgrade is simply not must-have content.
    • 91 Metascore
    • 90 Critic Score
    If you're playing with a controller and have a reasonably good PC, Death Stranding 2: On the Beach is the ultimate version right now. If you want to experience this classic and have the opportunity, this is definitely the version I'd recommend. Death Stranding 2: On the Beach is a masterpiece and as close to art as a game can get.
    • 76 Metascore
    • 70 Critic Score
    It's a slightly odd mix of fast-paced arcade racing, an unbalanced game, a story that takes up too much space, almost too many systems, and controls that demand a lot from the player. Screamer isn't a bad game, but it tries to do almost too much. I would have liked it to be more straightforward. More like Ridge Racer could have been in 2026.
    • 77 Metascore
    • 80 Critic Score
    Crimson Desert can be a place where you can lose yourself for months as a player, but don't expect all those hours to be spent on an enriching adventure in a world that, I repeat, is wonderful. I can overlook certain technical issues given the scale of the project and because they may be fixed with a patch, but there are simply too many design conflicts across all the systems operating simultaneously for me to call it a 'masterpiece'. If you can simply live with that and enjoy the journey, even without necessarily understanding where it leads, then this open world is worth a try.
    • 82 Metascore
    • 90 Critic Score
    The Ghost of Glamping is brilliant through and through—fun without being superficial, lighthearted without feeling silly, and with a narrative thread and coherence that many other games can only dream of. Quack-tacularly entertaining.
    • 82 Metascore
    • 70 Critic Score
    Marathon’s foundations are solid, strong, and well-functioning, and although the game might lack a hook, or simply maps that build on this solid foundation, I feel confident enough, even without Cryo Archive, to recommend Marathon solely on the basis of this rather fantastic loop. That doesn’t mean Marathon is a fantastic game in itself, but it could very well turn out to be one, and that’s more positive than for a great many other live-service games.
    • 76 Metascore
    • 80 Critic Score
    Docked may essentially be all about moving heavy things, but it does so brilliantly, and sitting behind a joystick on any of the machines is, as we know from an old internet legend, what gives you power. So, I find it difficult to see how this type of simulator could be made in a more entertaining way than Docked actually manages to do.
    • 46 Metascore
    • 50 Critic Score
    It's a shame, really, because the period is interesting, and the idea of following a female knight through plague-ridden Italy could easily have been the starting point for something really exciting. But in its current form, 1348: Ex Voto is difficult to recommend. Perhaps some patches could improve the experience in the long run, but as the game stands right now, I simply didn't have much fun with it.
    • tbd Metascore
    • 70 Critic Score
    The original review was scored a seven, and I give the remaster the same. Ultimately, it is simply a good Japanese role-playing game without belonging to the greats of either the genre or the series.
    • 72 Metascore
    • 60 Critic Score
    It's yet another shooter in an already overcrowded genre and despite Carpenter's name and the (at times) beautiful aesthetics, there's nothing here that stands out or makes you react. Fun in small doses? Absolutely. But something you'll be talking about in a year's time? Hardly.
    • tbd Metascore
    • 30 Critic Score
    There is a saying that "it's the journey and not the destination that counts," and those are words I have always lived by. But what do you do when the journey is sadly boring and all you want is to reach the destination? I'm not really sure which target audience will appreciate this game. It's for ages three and up, and maybe a very small child would enjoy flying a parrot on an uneventful adventure with no point whatsoever, but what do I know? But I need something more and, above all, something meaningful.
    • 74 Metascore
    • 70 Critic Score
    Fatal Frame II: The Crimson Butterfly Remake certainly has its flaws, but it also manages to show an uninitiated player like myself why the series has earned its place in horror history, even if it can't quite measure up to the latest offerings from its famous relatives.
    • 82 Metascore
    • 90 Critic Score
    Midnight is a very solid expansion. Levelling remains exciting, gear acquisition feels less tedious, and Blizzard clearly understands what makes the game work. It's World of Warcraft at near its finest once again.
    • 65 Metascore
    • 70 Critic Score
    This game is aimed at the more old-school role-players out there, and if you remember and loved Star Wars: Knights of the Old Republic and Dragon Age: Origins, then you'll probably like Greedfall: The Dying World. However, the game never really grabbed me. I really loved the beautiful world, which drew me in time-and-time-again, but it was difficult to get started (a boring tutorial of 3+ hours is simply too much) and, basically, only half of the combat system really works.
    • 81 Metascore
    • 70 Critic Score
    Monster Hunter Stories 3 has a very strong combat system, a visually appealing world, and the huge amount of monsters you can find and command in battle make up for some of its more uninspired elements and a rather dull story. Hardcore Monster Hunter fans, displeased by the "casualification" of the series in Wilds, may find a good excuse to return to the Monster Hunter universe here, but that will depend on how much they enjoy the turn-based JRPG genre, with all of its quirks and clichés.
    • 84 Metascore
    • 80 Critic Score
    Inazuma Eleven: Victory Road has its problems: certain aspects are too repetitive and monotonous, and all the many point systems can be difficult to understand, but overall it is a really good game.
    • 79 Metascore
    • 80 Critic Score
    WWE 2K26 is the best the series has to offer in the ring, and most game modes have been improved from last year, but the introduction of this new season pass may scare many away.
    • 74 Metascore
    • 70 Critic Score
    If, like me, you enjoyed Scott Pilgrim as a kid, and always wanted more of this unserious, nerdy franchise, then Scott Pilgrim EX is a perfect dose of pixel graphics, evil exes, and enemies that burst into coins when they're defeated.
    • 83 Metascore
    • 80 Critic Score
    Planet of Lana II: Children of the Leaf does not set any new standards for the genre and continues in the footsteps of the first game, so if you liked Wishfully's debut game from 2023, this sequel is a no-brainer.
    • 85 Metascore
    • 90 Critic Score
    Esoteric Ebb is simply a lovely RPG that puts player agency front and centre. Its world is fantastically immersive, deep, and invites you to stay a while with charming visuals, characters, and lore so detailed I'd gladly take another game or two set in this world.
    • 89 Metascore
    • 90 Critic Score
    I have had a very pleasant time in Pokopia, which never ceases to feed me with new things to do. Pokémon's living conditions must be improved, items must be built, and properties must be planned. We've probably all experienced the kind of game where you repeat the mantra "I'll just do this too" over and over again until you finally look up and realise that it's five in the morning and you haven't slept a wink. That's my experience of Pokopia in a nutshell, and I already feel the urge to dive back in.

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