GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 71 Metascore
    • 50 Critic Score
    The minigames will wear thin quickly for adults, while the management will prove too confusing for the little ones. If you love building roller coasters or playing party games with your buddies, you'd be better off with Rollercoaser Tycoon or Mario Party.
    • 51 Metascore
    • 50 Critic Score
    Feels more like a botched sandbox-styled game with what little there is to do both poorly implemented and boring. It may be the best Superman game so far, but that's not saying much.
    • 88 Metascore
    • 95 Critic Score
    Rainbow Six: Vegas's gorgeous graphics, professional presentation, well-executed cover mechanic, and highly customizable multiplayer make it one the best first-person shooters on the Xbox 360. Heck, why beat around the bush: it's got my vote for Game of the Year.
    • 82 Metascore
    • 90 Critic Score
    College is all about learning to be creative, and College Hoops 2K7 opens up a world possibilities both on and off the court.
    • 63 Metascore
    • 65 Critic Score
    It's buggy and unevenly presented, which spoils what fun there is to be had. However, it did give me a taste of how FPS games can and will change on the Wii, and I'm looking forward to seeing how the genre will play out in the future.
    • 95 Metascore
    • 100 Critic Score
    The key to Twilight Princess' genius lies in its ability to evoke, and fulfill, a feeling of nostalgia, to return you to the bygone days when you first played a Zelda game.
    • 72 Metascore
    • 75 Critic Score
    What works about Excite Truck? Simply put, its use of the Wii Remote provides a more tactile feel to an otherwise straightforward destruction derby racer. Without the Wii's controller, Excite Truck would barely be worth a glance.
    • 76 Metascore
    • 85 Critic Score
    We can't help but enjoy the fact that we're getting a solid sports experience for nothing. It's definitely more fun in groups and won't have a great deal of longevity, but anyone who doesn't find at least some fun in Wii Sports has a heart of coal.
    • 51 Metascore
    • 65 Critic Score
    Monster 4x4 isn't a particularly deep title, but you'd have to be a fool to go into thinking that it would be. It's probably best as a weekend rental to blast through with your friends.
    • 63 Metascore
    • 80 Critic Score
    Surprisingly fun if you have a couple friends to enjoy it with and is definitely worth the bargain price tag. Overall, for what you'd expect from games of this price, we have a pretty decent showing.
    • 54 Metascore
    • 50 Critic Score
    Unfortunately, once you remove the lovable Nintendo characters from the formula and replace them with soulless agents of advertising, you've lost most of the appeal. You're left with a slightly disturbing and shameful mockery of what was once a cherished wholesome media icon; sort of like Michael Jackson.
    • 54 Metascore
    • 40 Critic Score
    I can only see this game having use as a cheap and definitely non habit forming method of sleep aid with nightmares as a possible side effect. Or a coaster.
    • 76 Metascore
    • 90 Critic Score
    Using tilt is unbelievably awkward. It's hard enough to land high-point combos in Project 8 that require the utmost concentration, let alone have to do it by jerking the Sixaxis controller like an idiot to land the simplest of grinds.
    • 70 Metascore
    • 80 Critic Score
    The controls are quite simple but a bit glitchy at times. Using the stylus, players can only move the lines vertically in their own columns. It feels more intuitive to be able to move them horizontally as well, but the challenge is in the restriction of the column.
    • 39 Metascore
    • 40 Critic Score
    Also disappointing was the lack of any head-to-head or multi-player functionality; there's no unlockable content, either. The games themselves are monotonous and don't really instill you with a need to play them repeatedly.
    • 40 Metascore
    • 40 Critic Score
    Also disappointing was the lack of any head-to-head or multi-player functionality; there's no unlockable content, either. The games themselves are monotonous and don't really instill you with a need to play them repeatedly.
    • 64 Metascore
    • 65 Critic Score
    The game is easy to pick up and great to look at, but there's little to it.
    • 75 Metascore
    • 85 Critic Score
    If you have a Xbox 360 console, stick to that version of Carbon.
    • 72 Metascore
    • 90 Critic Score
    The game provides an astonishing amount of playability, unique player interface, and covers nearly all of the 20 odd years of the Dragon Ball Saga. This game is a definite buy for both Wii gamers and DBZ fans alike. [Dec. 2006, p.113]
    • 74 Metascore
    • 55 Critic Score
    Sega should seriously consider monkeying around with the formula because it's starting to feel incredibly stale.
    • 77 Metascore
    • 80 Critic Score
    Through and through, this remake of Final Fantasy III has been a wonderful return to old school RPGs. Fans of Final Fantasy will definitely enjoy this nostalgic trip to a simpler time, and RPG fans in general would be well served to pick up this fun title.
    • 46 Metascore
    • 55 Critic Score
    While there is a greater emphasis on speed, you'll still have to take control of some slower characters like Silver and Tails, who now has one of the most frustratingly awful attack movesets of all time.
    • 76 Metascore
    • 90 Critic Score
    Madden 07 PS3 is lightning-fast and silkily fluid. In fact, after playing the two versions back-to-back, we're inclined to say that the PS3 version feels a smidge faster and more responsive than the Xbox 360 version.
    • 81 Metascore
    • 85 Critic Score
    It's a ton of fun, especially if a friend gets involved. The motion controls really adds to the competitive experience of the game and should lead to some intense living room battles. But the game itself has a distinctive retro feel, with its lackluster graphics.
    • 80 Metascore
    • 80 Critic Score
    The PS3 version's weaker graphics and moderately interesting Sixaxis controls come in second to the overall experience on the Xbox 360.
    • 69 Metascore
    • 50 Critic Score
    While the mini-games are cool, you will sadly spend most of your time fighting to control your drunken gun sight, and practice only yields marginal improvements.
    • 69 Metascore
    • 65 Critic Score
    Playing Downhill Jam is like watching an infomercial at three in the morning: it's sort of amusing and it passes the time but you're not enthralled by what's going on, either.
    • 86 Metascore
    • 90 Critic Score
    It's easily the best PS3 game available on launch day, and a highly playable action game that will satisfy even the most demanding FPS junkies.
    • 55 Metascore
    • 65 Critic Score
    Graphically, it's almost there but the gameplay felt like something I'd seen from multiple PS2 games in the past.
    • 76 Metascore
    • 70 Critic Score
    It's a neat show of some of the inventive ways developers might be able to use the Wii-mote in the future, but it's not really worth the 50 dollars unless you really dig its quirky style or absolutely love minigames.

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