GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 83 Metascore
    • 70 Critic Score
    The game uses an on-screen d-pad to control movement, but it seems like a slight reworking of the game could've allowed tilt control, which would've really help clean up the screen, which can get pretty cluttered once you start picking up weapons.
    • 88 Metascore
    • 90 Critic Score
    I loved Osmos' ambient soundtrack, and I was impressed with the scope of some of the game's larger levels, especially when pinching to zoom out as far as possible.
    • 79 Metascore
    • 100 Critic Score
    The writing is hilarious, the variety from level to level is impressive, and the game's chunky 3D art style looks great in action, especially when the game switches to slow motion to show off the destruction you've wrought with your meteors.
    • 76 Metascore
    • 60 Critic Score
    I'll admit, I was disappointed by the fact that the game only allows you to play as a cop, and I think most people will agree that it's far more exciting to be chased than to be the chaser.
    • 54 Metascore
    • 50 Critic Score
    Naughty Bear is a great looking game by iPhone standards, but I found that the swipe controls used to direct the bear's movement are in most cases unresponsive and frustrating.
    • 77 Metascore
    • 80 Critic Score
    If you're a Mr. Bill fan you'll undoubtedly love the senseless violence on show here, but it's worth noting that even haters like myself will get a kick out of it as well.
    • 90 Metascore
    • 100 Critic Score
    Yesterday I drained my iPod's battery completely while playing online deathmatch games, and the only thing I wanted to do was stick it on the charger so I could hop back in. I just hope you readers are willing to take the $6.99 hit to your wallets and join me.
    • 89 Metascore
    • 90 Critic Score
    I'm highly impressed by how EA has managed to change up the formula of Mirror's Edge to work on a touch-screen device without losing the unique feel of the franchise, and if you were a fan of the console game you can't go wrong with this portable release.
    • 73 Metascore
    • 70 Critic Score
    Everything is in place for this to be an amazing game, but one niggling issue brings the entire experience down: the controls.
    • 49 Metascore
    • 60 Critic Score
    Thief Edition stays true to its roots with an insane amount of character customization and worthwhile role-playing elements. Unfortunately, the game is held back by a positively abysmal control scheme.
    • 78 Metascore
    • 80 Critic Score
    Everything from the 22 on-screen players to the stadium they're duking it out in looks great, and for the first time ever I felt like I wasn't playing a compromised or downgraded football experience despite the limitations of the iPhone platform.
    • 87 Metascore
    • 100 Critic Score
    An absolutely massive game with all of the features you've come to expect from a Lego title, whether that be an impressive selection of playable characters, collectible goodies galore, or the trademark silent Lego-ized cinema scenes that provide summarized version of a franchise's plot.
    • 82 Metascore
    • 90 Critic Score
    The Incident is quirky without trying too hard, and its core conceit is a concept that's both wholly original and immediately engaging.
    • 77 Metascore
    • 80 Critic Score
    The beautifully animated black-and-white game has recently been updated to universally function on both the iPad and the iPhone, with another selectable soundtrack from the always-excellent Danny Baranowsky added to the iPad package, making the game's HD debut that much sweeter.
    • 80 Metascore
    • 60 Critic Score
    Don't get me wrong -- I really like this game; all of the varied power-ups do a fantastic job of keeping the levels (despite their large numbers) fresh, and as far as platformers on the iPhone go, this is definitely up there with the best.
    • 70 Metascore
    • 90 Critic Score
    The arcade-style nature of this release should make it appealing to most anyone, regardless of whether or not you especially like puzzle games.
    • 78 Metascore
    • 70 Critic Score
    The 8-bit soundtrack is a great fit, and I love the fact that more background music can be unlocked by accumulating a high overall score.
    • 79 Metascore
    • 90 Critic Score
    Worthy of special mention is the original Iraqi-influenced musical score, which is both soothing and appropriate for the setting of the game.
    • 82 Metascore
    • 90 Critic Score
    I never got bored with the shooting mechanics, mostly because leveling up to earn new skills and new guns is inherently fun. It goes without saying that fans of the first game are going to want to pick this one up, but I'd recommend anyone who likes shooters give it a spin.
    • tbd Metascore
    • 80 Critic Score
    Sure, the story is hinky, but the puzzles are excellent, and the game looks amazing on the retina display. Unfortunately, the fact remains that this should've been a free update to the existing version of the game.
    • tbd Metascore
    • 80 Critic Score
    This surprisingly deep turn-based strategy title charms with its sketchy style, but suffers from a lack of a single-player campaign and an inactive online community.
    • 71 Metascore
    • 70 Critic Score
    While it's controls and visuals are definite scene-stealers, Trophylite is kept from greatness by an assortment of niggling flaws.
    • 65 Metascore
    • 70 Critic Score
    This game makes me a little sad, because it's a fun action-RPG with a lot of potential that just feels a little bit undercooked.
    • tbd Metascore
    • 80 Critic Score
    It's essentially a simple first-to-three game, but it's unique and incredibly fun once two players really get a grasp of the controls. If you've got someone to play with, Dizzypad HD is worth a download -- even if you only plan on purchasing Battle mode.
    • 43 Metascore
    • 50 Critic Score
    With its defining features only partially living up to their potential, it's reduced to a barely average third-person shooter.
    • 47 Metascore
    • 40 Critic Score
    Games shouldn't reach retail in this condition, and while I'd love to give Venetica a higher score, Atari should've never allowed Venetica to reach the market in its current state; if I wasn't required to finish the game for my review, I would've put it back in the box after a few hours because of the save bugs.
    • 73 Metascore
    • 90 Critic Score
    This is one of those horrifically addictive games that'll drain your battery and your free time faster than you realize, so only pick Deep Deep Dungeon up if you don't plan on accomplishing anything of importance in the near future.
    • 81 Metascore
    • 90 Critic Score
    What makes Dawn of Discovery unique is its art style, which makes gameplay look like a moving painting.
    • 81 Metascore
    • 90 Critic Score
    Weirdly enough, although the console version of Dark Void was supposed to be the main focus for Capcom, this little side project turned out to be an arguably better game.
    • 70 Metascore
    • 70 Critic Score
    Gem saga does, however, boast some of the most impressive 2D sprite-art I've seen in a handheld RPG, but sadly suffers from poorly implemented, port-specific touch-screen controls.

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