GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 79 Metascore
    • 80 Critic Score
    You can find most of Asphalt 6: Adrenaline's content in plenty of other racing games. Still, you rarely see all of the content that Adrenaline offers in one game. You also rarely see all that content performing well together. It's definitely one of the better iPhone racing games out there.
    • tbd Metascore
    • 60 Critic Score
    Chicken Coup is pitch-perfect at its $0.99 price point. It doesn't have enough raw content to satisfy my desire for a real, meaty game to play for extended sittings, but as a quick, pick-up-and-play option it's fine. Plus, it's really pretty.
    • tbd Metascore
    • 70 Critic Score
    Disoriented is an okay deal. It's got enough content to keep those who can get past its more frustrating levels occupied, and it's a unique concept that hasn't yet been done to death on the platform.
    • 45 Metascore
    • 50 Critic Score
    A lot of folks are looking for a slice of Japanese otaku life as a video game, or just some anime fan-service, and if that's you, you won't be disappointed.
    • 87 Metascore
    • 90 Critic Score
    So yes, Tactics Ogre, I'm very, very sorry I've ignored you until now. You really are a classic that every fan of this genre should play and love.
    • 83 Metascore
    • 100 Critic Score
    The art is fantastic and the actual light mechanics of the torch are impressive, making for an all around high-quality feel.
    • 56 Metascore
    • 60 Critic Score
    I loved that collecting the gold and black stars scattered about the randomly generated levels changes the environment, but those environments felt a bit empty without any music, as the game has no soundtrack.
    • 83 Metascore
    • 90 Critic Score
    If someone asks me to recommend them a good action-RPG for the iPhone, Dungeon Hunter 2 will likely be my chief suggestion. Sure, it has a few issues, but overall it boasts some major refinements over what was already a fun game.
    • 85 Metascore
    • 90 Critic Score
    All in all, MvC3 is undeniably a fine product, the result of a labor of love from its creators, and, indirectly, the fanbase that supports them. I'm sure some will be dissatisfied -- if you're expecting to play MvC3 like tournament MvC2, you'll likely wind up disappointed
    • 76 Metascore
    • 80 Critic Score
    At $14.99, About a Blob is a bit on the high side for what it offers. If you're thinking of playing this game just by yourself, it may not be worth it. But if you have some Robins at ready to follow your gelatinous Batman, About a Blob is a good deal.
    • 65 Metascore
    • 80 Critic Score
    Still, Dungeons has enough humor and variety to overcome its shortcomings, and the campaign throws enough curve balls at the player to make up for its strategic shallowness. It could have better pacing and a little more variety, but as it is, Dungeons is a very witty, very enjoyable surprise.
    • 64 Metascore
    • 70 Critic Score
    Unsurprising, but still pretty hilarious.
    • 83 Metascore
    • 100 Critic Score
    Silverfish is an expertly crafted arcade-style "shooter," and I expect to find myself playing it regularly for a long time to come.
    • 84 Metascore
    • 90 Critic Score
    As I said in last week's roundup, this is one of my favorite games ever, and I hope that more people -- perhaps some from the younger generation of iPhone owners -- will discover one of Sega's best now that it's available on such a popular and accessible format.
    • 88 Metascore
    • 90 Critic Score
    Aside from its unfortunate lack of two-player options, this is a complete package that controls beautifully and has production values that could easily rival that of the Wii version's. Even if you're not a huge NBA fan, this is a basketball game that can stand on its own based purely on the fun offered by its mechanics.
    • 65 Metascore
    • 70 Critic Score
    It's not quite Mirror's Edge or Dead Space, but if you like DMC, pick it up.
    • 56 Metascore
    • 50 Critic Score
    I give credit to this game's developers for working in the cool new visuals and features that they managed to fit in, but for a $7 "remake" of a 15-year-old game, the bar was too high UMK3 to reach.
    • 86 Metascore
    • 80 Critic Score
    At $0.99, Karoshi is an easy recommendation. It's weird and inventive, and it's a game that I'll probably find myself showing to friends for a long time to come.
    • 72 Metascore
    • 60 Critic Score
    I'm really looking forward to seeing if Activision can fix the bugginess of this initial release and, if possible, keep a steady stream of song packs coming in the near future.
    • 66 Metascore
    • 70 Critic Score
    Gravity Runner has its merits, but its overly-simplified control scheme does it an injustice.
    • 67 Metascore
    • 80 Critic Score
    I had a lot of fun with both the HD and classic versions of the game. Once I put in the time to really get a handle on the controls, Gravity Hook became a high score-focused game that I could whip out and play any time, making it a title that'll be a mainstay on my Apple devices for a long time to come.
    • 81 Metascore
    • 80 Critic Score
    Those who paid the $10 fee when it was an iPad exclusive are essentially getting the iPhone game for free, and those who haven't purchased the game yet should jump at the 50%-off price, because it might not last long.
    • 75 Metascore
    • 80 Critic Score
    The game is fast-paced and simple (the only way to fail is to miss three fruits or accidentally slice a bomb), and the inclusion of online global leaderboards adds a little extra incentive to boot up the game when I'd otherwise be bored.
    • 80 Metascore
    • 80 Critic Score
    Even if Freaking Inkies only included the default "shoot monsters" mode it'd be pretty fun, but the game's developers have decided to take things a step further and completely stuff the game with enough challenges and game types to keep players busy for much, much longer.
    • 81 Metascore
    • 70 Critic Score
    It's hard not to draw the comparison between Fragger and Angry Birds, but the similarities are obvious. Fragger has arguably better level design than Angry Birds, but Angry Birds has a bit more variety because of its different types of birds, so the two coexist well and are certainly not clones.
    • 71 Metascore
    • 70 Critic Score
    Fox vs. Duck is almost a misnomer when you consider how big a part of the game the fish is. Maybe they should've called the game "Mother Nature Vs. Duck," or "Everybody Hates Ducks."
    • 83 Metascore
    • 80 Critic Score
    It's admittedly pretty satisfying to watch a team you've slaved over perform well, but what's even more fun is making the worst team imaginable.
    • 71 Metascore
    • 80 Critic Score
    I totally suck at bowling in real life, so I knew that this game had a pretty realistic physics engine when I sucked at it as well.
    • 78 Metascore
    • 70 Critic Score
    I'm stunned by the fact that this game is enjoyable.
    • 55 Metascore
    • 20 Critic Score
    Personally, I wouldn't give this game the time of day, and I happen to like RPGs. However, I'm envisioning Trinity being available for 99 cents a couple years down the line, and some very poor college student may want to grab it because they're bored and can't afford the latest shooter du jour. To those people I say, hey, if you don't mind forgoing ramen for a day, knock yourself out. You'll get a healthy 15-20 hours of kicking around goblins for your money. As for the rest of you, you'll probably be happier sticking with the ramen.

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