GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • tbd Metascore
    • 50 Critic Score
    Fight Drunk is sort of joke app, and although it should probably be free, I'm glad to have paid $0.99 for it. Kudos to GravitySensation for making me laugh.
    • 83 Metascore
    • 90 Critic Score
    Kairosoft's follow-up to the ultra-addictive Game Dev Story retains its predecessor's innovative gameplay and sees the introduction of some nifty new flourishes.
    • 84 Metascore
    • 70 Critic Score
    As much as I've come to re-love Beyond Good & Evil, the niggling issues stand out as possible evidence that Ubisoft might not be willing to invest more time in Jade than is strictly necessary. It's a shame, and I hope that's not really the case, because this is a yesteryear project that deserves the trilogy it never got.
    • 78 Metascore
    • 70 Critic Score
    I wish that the game had a slightly more consistent frame rate, and its learning curve is somewhat steep, but those awesome online features make up for the few niggling flaws.
    • 91 Metascore
    • 90 Critic Score
    There's no shortage of levels to play through, but I almost wish Backflip Studious would integrate some sort of playground mode that I can goof off in. Either way, this game is a lot of fun.
    • 80 Metascore
    • 80 Critic Score
    I started to get bored with everything but the game's music after a while, but a good number of crazy power-ups kept things moving later into the game.
    • 78 Metascore
    • 80 Critic Score
    Queen's Crown is a fun and soundly constructed adventure, even if it does little to push the genre forward. Still, its enjoyable combat and responsive controls make it one of the App Store's better action-RPG picks.
    • 79 Metascore
    • 90 Critic Score
    The second installment in Infinite Interactive's popular series of puzzle/RPG hybrids has finally hit iOS devices, and while it shines on the iPad's plentiful screen acreage, it struggles on smaller Apple devices.
    • 80 Metascore
    • 80 Critic Score
    Battles never manage to become tedious, and while I most likely won't be doing a second playthrough, I'm glad I dropped the two dollars on PrincessFury -- the experience was well worth it.
    • 80 Metascore
    • 60 Critic Score
    But the bottom line is that buying Retribution is just paying for a new faction and not much else. It's a great faction, to be sure, but beyond that, it's a damn shame that Relic squanders their energy on frippery like the silly campaign when important issues like the AI remain unresolved.
    • 49 Metascore
    • 50 Critic Score
    I mostly enjoyed Knights Contract's blistering combat, absorbing story, and dark fantasy setting, which makes it all the more difficult to see it sullied so significantly by a single bad idea. But honestly, the buzz-killing boss battles made reaching the game's conclusion more frustrating than fun.
    • 78 Metascore
    • 90 Critic Score
    If you like cleverly designed puzzle games with a decent amount of strategic depth, this is absolutely worth it.
    • 74 Metascore
    • 70 Critic Score
    The premise of Guns'n'Glory is ridiculous and I'm fairly confident that there are many people out there who'll find the game to be offensive and tasteless, but it's still a ton of fun.
    • 64 Metascore
    • 80 Critic Score
    An undervalued and overlooked title, TNT Racers has a lot to offer. If you're a kart-racing fan you won't regret your purchase -- just don't expect much action with other players online.
    • 82 Metascore
    • 90 Critic Score
    A fair loot distribution system rewards everyone in a party equally, and deaths result in a simple respawn at the entrance of a level, so I never got frustrated during my time with the game -- it's just good, simple fun.
    • 79 Metascore
    • 90 Critic Score
    Frog collecting isn't something that sounded appealing to me before playing this game, but NimbleBit has made it surprisingly addictive.
    • 84 Metascore
    • 100 Critic Score
    This impressive "one-button" App Store entry is simple by design, but deep and engaging enough to make it more than worth its $0.99 price point.
    • 62 Metascore
    • 50 Critic Score
    Although I was disappointed by Poker with Bob, it is priced at $0.99, so you can see for yourself if the game is worth it at very little cost.
    • 81 Metascore
    • 100 Critic Score
    Developers have been consistently improving upon touch-based platformer controls on the iPhone and Pizza Boy offers a wonderful continuation of that trend with a large, yet unobtrusive control panel forming the bottom of the screen.
    • 86 Metascore
    • 90 Critic Score
    A scoring system that completely alters the visual style of the game adds to the unique flavor of Pix'n Love Rush, and the fast gameplay makes it a perfect "pick-up-and-play" sort of game.
    • 76 Metascore
    • 80 Critic Score
    Controls are simple, yet effective -- touching on the right hand side of the screen activates the right flipper, and vice-versa. There are no gimmicky tilt controls, and the only other time you'll need to touch the screen is when you drag a finger on the plunger thingy to launch a ball.
    • 68 Metascore
    • 80 Critic Score
    For a paltry ten clams, gamers will certainly get their money's worth with Bejeweled Blitz Live. Its fast-paced style, carefree and easy multiplayer options, and unique gameplay modes make for a lot of fun.
    • 69 Metascore
    • 60 Critic Score
    Things get frantic quickly, so it'll be challenging to last for more than a few minutes for most players.
    • 73 Metascore
    • 70 Critic Score
    A totally passable platformer that's fun to pull out and play if you only have a few minutes on your hands.
    • 74 Metascore
    • 90 Critic Score
    We Rule plays like a combination of Sim City and Farmville. Aside from a large variety of crops (which can take up to a day in real time to grow) that can be cultivated on a limited number of farm spaces, money can be made.
    • 79 Metascore
    • 60 Critic Score
    WackyLand's is a beat-em-up that comes wrapped in an excellent package. The graphics are crisp and clear, the customization options are vast, and a few minigames included alongside the campaign add variety. My only issue with the game is the actual combat, which consists of pretty much nothing but randomly tapping and swiping as fast as you can.
    • 63 Metascore
    • 60 Critic Score
    Despite its storied history and retro charms, Ys I and II is easily the weakest of XSEED's three PSP Ys releases.
    • 75 Metascore
    • 90 Critic Score
    For one thing, it's 20% cheaper at $20 in comparison to the PC version's $25 price tag. When you factor in the Trophies that encourage you to tackle some of the game's puzzles and conversations in different ways, I offer the same level of recommendation for this iteration.
    • 85 Metascore
    • 90 Critic Score
    Minor niggles aside, Champion stands alone as the most polished and playable boxing simulation ever released, with the new adjustments and additions easily prolonging Fight Night's relatively uncontested reign over the genre.
    • 73 Metascore
    • 90 Critic Score
    If you haven't yet played a Donut Game's release, this is an excellent place to start.

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