GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 75 Metascore
    • 80 Critic Score
    All in all, NCAA Football 10 is an enjoyable college football sim that doesn't quite reach superstar status. It has a great set of skills but it doesn't excel in any one area.
    • 75 Metascore
    • 70 Critic Score
    Gyromancer also takes a while to get the hang of thanks to a poorly explained tutorial, and the lack of multiplayer seriously hurts the game's replay value; still, gamers get quite a bit of bang for their buck (it's priced at 1200 MS Points, which is $15), and while it won't win any awards for originality, it's a slick and addictive puzzle experience that's sure to keep Bejeweled and Puzzle Quest fans playing late into the night.
    • 75 Metascore
    • 75 Critic Score
    Stuntman: Ignition isn't for everyone, and even enthusiastic wannabe performers will occasionally cry out in frustration if they play for too long at a stretch, but it's still as good an execution of this offbeat concept as you're ever likely to see, and a welcome online departure from straight-laced racing purism.
    • 75 Metascore
    • 70 Critic Score
    Overall, Underworld is a decent enough effort. It has slick controls, interesting puzzles and a story that's actually pretty interesting. However, it never fully compensates for a lack of compelling action and overall polish.
    • 75 Metascore
    • 70 Critic Score
    A forgiving, kid-friendly experience. Any times I somehow fell off the course were balanced by the times I probably should have, but didn't. Since you never actually explode, it's pretty much mindless fun, even when dealing with AI that always seems to manage to catch up.
    • 75 Metascore
    • 70 Critic Score
    I wouldn't hesitate to recommend Liqua Pop to parents who want an app to keep their kids busy while on the road, but most experienced puzzle players will find the game to be charming, but ultimately unexciting.
    • 75 Metascore
    • 70 Critic Score
    The whole game comes across as the equivalent of a B-grade horror movie: exciting at times, ultimately unmemorable.
    • 75 Metascore
    • 80 Critic Score
    If you're a fan of Naruto and his bizarre allies and enemies, Naruto: Ultimate Ninja will make you happy -- very happy. Besides finally making a debut on the PS2, this installment in the Naruto series offers up an enjoyable time whether you're playing by yourself or with someone else (the game supports two-players).
    • 75 Metascore
    • 60 Critic Score
    If you absolutely loved Umbrella Chronicles and know the Resident Evil series by heart, you might extract enough fun out of Darkside to make it worth your while. but otherwise, you can safely pass this one by.
    • 75 Metascore
    • 70 Critic Score
    If you can get your mind past the whole "egg" thing, you'll find this is one of the most structurally sound puzzle games on the GBA so far.
    • 75 Metascore
    • 70 Critic Score
    Bad voice decisions and an inexplicable step back in control tightness make Rayman 3 a disappointment, especially given the series’ usually extraordinary standards.
    • 75 Metascore
    • 80 Critic Score
    F.E.A.R. 3 has its flaws, and some of its scares come off more as loud and obnoxious than genuinely frightening. Overall, though, the game is a fantastic blend of horror and action that's armed to the teeth with extras.
    • 75 Metascore
    • 90 Critic Score
    The visuals are the sickest they've ever been in a Hawk game, but that should come as no surprise--this is the 360. The player skins and massive environments are polished beyond belief, while the moves look exceptionally lifelike.
    • 75 Metascore
    • 70 Critic Score
    EA Canada did a worthwhile job in making this year's version of MVP stand out, even if it serves up a great deal of redone material. [Feb 2006, p.84]
    • 75 Metascore
    • 70 Critic Score
    It's creepy, mysterious, and spooky, and while it isn't perfect by any means, it's a horror experience well worth your time.
    • 75 Metascore
    • 70 Critic Score
    P2, while a good game, is very much a product of its time. Players were more willing to overlook a lot of the JRPG's stereotypical frustrations and foibles back in the late 90s and early aughts. With shifts in consumer tastes and the desire for fresher experiences, however, a brand new game structured like P2 -- with its somewhat clunky story presentation and traditional, slow-paced progression -- simply wouldn't fly in the marketplace either in Japan or abroad.
    • 75 Metascore
    • 60 Critic Score
    While the modes themselves work well, the limited options and arenas -- there are only three in total -- kill the potential for fun before you even leave the gate.
    • 75 Metascore
    • 80 Critic Score
    Because most gamers aren't familiar with the Divine Comedy, the devs were free to safely take creative liberties but that doesn't absolve them of the burden of crafting a coherent narrative where your actions actually matter. Dante's doesn't do that particularly well and while the combat and level architecture is interesting enough that I stuck with it to the end, I was never fully invested in the story nor did I ever come to truly care about Dante's quest.
    • 75 Metascore
    • 90 Critic Score
    This fast-paced action game has a slick retro aesthetic, and is sure to keep players coming back with its varied and challenging gameplay.
    • 75 Metascore
    • 60 Critic Score
    The question, then, is how much you're willing to suffer through in order to get to know your party.
    • 75 Metascore
    • 60 Critic Score
    The concept behind Evil Genius is a great one, but the individual pieces of the game don't balance as well as they could. [Dec 2004, p.128]
    • 75 Metascore
    • 80 Critic Score
    This platformer packs undeniable retro charm and some clever gameplay to back it up.
    • 75 Metascore
    • 90 Critic Score
    The Forgotten Sands is more than just a return to form for a long-running franchise: it's also one of the most gratifying platforming epics to come along in ages. [Aug 2010, p.90]
    • GamePro
    • 75 Metascore
    • 80 Critic Score
    The much-improved PS2 version flies mighty high with spectacular visuals and improved gameplay.
    • 75 Metascore
    • 60 Critic Score
    The visuals and sound are the major sore spots of Le Mans. The graphics are grainy and not very sharp, especially when you’re driving at night or in the rain.
    • 75 Metascore
    • 80 Critic Score
    Despite the simple battles and plain story, .hack is addictively fun for the 15 hours it lasts. [Nov 2002, p.182]
    • 75 Metascore
    • 70 Critic Score
    Comfortable, basic controls make the game widely accessible.
    • 75 Metascore
    • 80 Critic Score
    Pastel graphics comprise the visuals, and the audio ranges from passable (Sonic 2) to outright atrocious (Spinball).
    • 75 Metascore
    • 80 Critic Score
    On the whole, the puzzle construction is logical and rewarding, but it has major lapses of logic that prove maddening. The multiplayer mode is where Chaos Bleeds really shines.
    • 75 Metascore
    • 60 Critic Score
    The real appeal of Etrian Odyssey is the renaissance of the classic RPG. Instead of a world that conforms to your level and rewards you with HP every time you level up, you have to strategize about which characters will enter the Labyrinth, how best to allot skill points among your characters, who charges the front line and who stays in back, and how much money you have to spend on reviving dead characters.

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