GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 75 Metascore
    • 80 Critic Score
    Another benefit of the DS is the two screens that allow up to eight people to play, and only one player needs the actual game for all to join in. Multiplayer is where Bomberman has always delivered, and the DS version is probably the most engaging yet.
    • 75 Metascore
    • 70 Critic Score
    Ash
    If you're in the mood for a brand new RPG that feels like a throwback to an early Final Fantasy game, developers SRRN have got your back.
    • 75 Metascore
    • 100 Critic Score
    It speaks like no other game in the genre, loud and with feeling, and tells a story worth telling among all the explosions.
    • 75 Metascore
    • 70 Critic Score
    For $60, wrestling game fans expect deep rosters and a variety of match types, while fighting fans hope for an assortment of modes with great replay value. Unfortunately, WWE All Stars isn't able to provide enough of either to propel the enjoyable combat to the top rung of championship-caliber fighting games.
    • 75 Metascore
    • 70 Critic Score
    And you know what? It's still fun despite the terrible story and stupid enemy A.I. I respect a game that gives me so much to do, so many areas to explore, so many customization options, and so many quests. I had a lot of fun with Two Worlds II, and while the story annoys me in its second act, I do see myself giving it another go at a later date.
    • 75 Metascore
    • 80 Critic Score
    The House of the Dead: Overkill: Extended Cut adds more content to a raunchy, entertaining romp. If you got tired of Detective Washington's non-stop cursing while playing it before, you'll find no reprieve here. But if you've never experienced it, or you're hankering to test drive it in HD, it's well worth your while.
    • 75 Metascore
    • 80 Critic Score
    Fable III was released in October of last year and, somewhat bizarrely, is only now getting a PC port. The good news is that the PC version comes prepackaged with the contents of the Limited Collector's Edition and all of the DLC packs. The bad news is that the keyboard and mouse controller arrangement is awkward, with particular problems involving camera angles during combat. While you're manipulating the WASD keys to move your character, you'll also be utilizing the mouse to move the camera -- so you'll often find the camera is looking the one way you don't need it to. Using a console controller solves this problem, but PC purists will wish the game was better mapped to keyboard and mouse controls.
    • 75 Metascore
    • 90 Critic Score
    It proves that you don’t need hyper detailed, synapse-sizzling graphics to deliver a great game when ingenuity and solid mechanics will do.
    • 75 Metascore
    • 90 Critic Score
    Defiance shines with pure entertainment value, with crisp and gorgeous visuals and squishy sounds that invoke the feeling of steel crushing flesh.
    • 75 Metascore
    • 90 Critic Score
    The game works on both the iPhone and iPad, but I found myself accidentally touching the wrong block on more than one occasion on my iPod Touch, so the iPad has a bony leg up over its small-screen compadre.
    • 75 Metascore
    • 90 Critic Score
    The Xbox version varies from the PS2 edition in several key ways—different challenge structure, no look-ahead mode, more police chatter, darker colors, and a points-based system for unlocking cars and tracks—but it’s no less fun.
    • 75 Metascore
    • 80 Critic Score
    This game can be nail-bitingly suspenseful as you have no radar or warning system of any sort, and never know when or from where enemies pop out and peg you in the head.
    • 75 Metascore
    • 80 Critic Score
    If it weren’t for the sloppy handling, Rogue III could have flown a perfect flight.
    • 75 Metascore
    • 80 Critic Score
    If you can forgive World Driver Championship's speed problems, you'll find a deep, addictive racing experience. It's not nearly as polished as the PlayStation's racing gem, Gran Turismo, but it's as close as N64 owners can get without buying a PlayStation.
    • 75 Metascore
    • 70 Critic Score
    If you've ever been into castle defense games, this is an interesting approach to the genre that you'll very likely have some fun with (while it lasts, that is).
    • 75 Metascore
    • 70 Critic Score
    You can cut corners and do the developer a solid by paying for experience points, but you won't feel like you're getting a lesser experience if you don't.
    • 75 Metascore
    • 70 Critic Score
    If you have nostalgia for the franchise, you'll probably love having this on their iPad, but those unfamiliar with FMV games might be more than a bit befuddled by Dragon's Lair.
    • 75 Metascore
    • 70 Critic Score
    Defense is all about bone-jarring tackles, and after every one there's a mass shoving match (called "the ruck") for possession of the ball.
    • 75 Metascore
    • 80 Critic Score
    While some features make Ridge Racer 3D feel like it was produced on auto-pilot, they don't stop the game from being one of the marquee titles of the 3DS' launch-up. Its refined use of the 3D effect makes it worth showcasing to friends who have been on the fence in purchasing the handheld. And it has more than enough content to satisfy the Ridge Racer devout, even it will take a while to feel truly tested against the A.I.
    • 75 Metascore
    • 80 Critic Score
    It's instantly accessible, but lacks the depth and attention to detail that would give it any real longevity...[but] significantly better than BR3 on the PS2. [Apr 2002, p.106]
    • 75 Metascore
    • 70 Critic Score
    Vastly more playable, but still falls short of the series' graphical capabilities and ideological potential.
    • 75 Metascore
    • 70 Critic Score
    Gameplay mechanics and controls are pretty solid, but there're a handful of missions where after a cut scene my shooting button actually ceased to function for a minute or two. Additionally, the ally AI is pretty dumb.
    • 75 Metascore
    • 60 Critic Score
    While the controls make handling your snowboard a breeze, executing the automated tricks becomes boring quickly in this lackluster simulator.
    • 75 Metascore
    • 80 Critic Score
    Players who've wrung all they can out of Wii Sports will appreciate We Love Golf if they're not looking for anything too serious. But if you draw the line at pirate-themed golf courses, avert your eyes, matey.
    • 75 Metascore
    • 60 Critic Score
    A fairly enjoyable game. With introductions to new characters and enemies in every mission, the option to customize and improve your weapons, and a hardy plot, there should be enough to make a rental worthwhile. [June 2004, p.71]
    • 75 Metascore
    • 80 Critic Score
    The game does a surprisingly good job of going up against Madden '08. It isn't going to unseat the king of all video football games this season but that's the beauty of sports: there's always next year.
    • 75 Metascore
    • 70 Critic Score
    Hard Corps: Uprising is built for a very specific type of gamer. If you fit that description, you won't be disappointed with your purchase. But while many aspects of Uprising are appealing, without endearing characters to root for or an effective save system, it feels more like a missed opportunity than a tribute to the classics.
    • 75 Metascore
    • 65 Critic Score
    Call of Duty 4 for the DS provides some decent--if watered down--first person shooting action. It doesn't live up to the standard set by Metroid Prime: Hunters or do a terribly good job of replicating the efforts of its console and PC bigger brothers, but it's a decently entertaining game for any DS owner who needs a FPS fix.
    • 75 Metascore
    • 90 Critic Score
    More than any other launch title Feel the Magic was conceived and constructed to fully express the unique technological potential of the DS, and its Wario-inspired mini-games require quick reflexes, pinpoint accuracy, a steady hand, strong lungs, and a healthy sense of the absurd to successfully complete.
    • 75 Metascore
    • 80 Critic Score
    Ace Combat Zero is, without a doubt, the most fun I've ever had with a flight simulator, and it's the best one in the series yet.

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