GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 74 Metascore
    • 70 Critic Score
    In Puzzle League, players are tasked to match three pieces of the same color to eliminate them before the screen fill up--simple and entertaining.
    • 74 Metascore
    • 90 Critic Score
    Every once in a while there comes a game that truly defines creativity. Destroy All Humans is indeed one such game; it has all the right elements to make it a smart, intuitive, and hilarious experience.
    • 74 Metascore
    • 90 Critic Score
    Genji's appeal for hardcore and newbies alike is that it's an excellently crafted example of the good 'ole slice and dicer with just enough challenge to keep things interesting.
    • 74 Metascore
    • 70 Critic Score
    Marvel: Ultimate Alliance 2 certainly builds upon the ideas of the original, but the minor changes make the upgrade seem more status quo than truly super-powered. It's still (mostly) fun to blast and claw through large groups of foes, but it's also much harder to overlook recurring issues when so much time has passed.
    • 74 Metascore
    • 70 Critic Score
    If Tindalos Interactive can attract more players and implement a more stringent matchmaking system, Stellar Impact may follow in the footsteps of Frozen Synapse and become an indie strategy star.
    • 74 Metascore
    • 70 Critic Score
    Overall I had fun with Revolt. It's not exactly groundbreaking, but it's a solid shooter that certainly provided plenty of fun and challenge.
    • 74 Metascore
    • 80 Critic Score
    Instead of trying to retell the story of the movie, Cars 2 evokes the experience of the film through gameplay.
    • 74 Metascore
    • 85 Critic Score
    The various tests should give your brain quite a workout, while the neat visuals and multiplayer mode should keep you busy for quite some time.
    • 74 Metascore
    • 80 Critic Score
    Minor issues aside, this is a very fun title. Leaderboards, trying to beat your personal best times, and some unlockable bonus levels do add some replay value, and clever features (free look mode, the blob itself has a high cuteness factor) give the game some charm. If you're looking for a fun and breezy diversion, and an excuse to brush up on your knowledge of the periodic table, Mercury Hg is worth a look.
    • 74 Metascore
    • 80 Critic Score
    Thanks to a plethora of patches, Magicka is now stable so you can have fun without the frustration. Just one chapter with some of your friends is well worth the $10 cost.
    • 74 Metascore
    • 90 Critic Score
    If you were disenfranchised by the first Galaga Legions, definitely give DX a try. What was once a questionable reboot of Galaga is now one of the franchise's best installments. And if you liked it before, you're sure to love it now.
    • 74 Metascore
    • 80 Critic Score
    A good start for PS2 RPGs, but lacks the polish, artistry, and refined story line of some recent PlayStation RPGs.
    • 74 Metascore
    • 70 Critic Score
    One major problem to be aware of is that the game crashes occasionally.
    • 74 Metascore
    • 60 Critic Score
    Its cool graphics, story, and gameplay variety are buried by the brutally bad camera and controls.
    • 74 Metascore
    • 60 Critic Score
    Kingdoms manages to present a lot of pretty scenery, rousing sound effects, and dynamite music, but it omits a foundation in adequate controls and unit AI. And without that, all the good looks in the world fall flat.
    • 74 Metascore
    • 90 Critic Score
    I have to admit that for nearly the entire time I played Super Mega Worm I had a smile on my face, and that's the best recommendation this reviewer can give.
    • 74 Metascore
    • 80 Critic Score
    A deliberately, paced adventure, Dino Crisis nicely fits the bill; others will be more satisfied with any of the "Resident Evil" series.
    • 74 Metascore
    • 90 Critic Score
    We Rule plays like a combination of Sim City and Farmville. Aside from a large variety of crops (which can take up to a day in real time to grow) that can be cultivated on a limited number of farm spaces, money can be made.
    • 74 Metascore
    • 80 Critic Score
    Atelier Totori is a hidden gem of a game. It's far from perfect, but it's so wildly, wonderfully distinct and different from the typical crop of titles out there that it's hard not to love it.
    • 74 Metascore
    • 85 Critic Score
    Just like the board game its easy to learn, fast paced, and fun to play. But unlike the other Hasbro Family Game Night offerings, its two new modes are pretty feeble.
    • 74 Metascore
    • 60 Critic Score
    Aside from the junky control scheme and bizarre naming conventions, Steambot is a vast RPG title. [Jun 2006, p.86]
    • 74 Metascore
    • 90 Critic Score
    Vanguard Games is off to an impressive start. Their debut title is a blast to play, shows a keen attention to detail lacking in many downloadable games, and takes place in a fascinating world. I'm not exactly sure where Vanguard is taking us with its Mistbound universe, but if Gatling Gears is any indication, I'm looking forward to the journey.
    • 74 Metascore
    • 80 Critic Score
    The control is tight and responsive, making any fatal face plants entirely your own fault, while the tutorial/licensing helps quickly acclimate you to competitive racing. All in all, the difficulty might turn as many casual gamers away as it will attract hardcore racing fans, which isn't always a bad thing if you're looking for racing authenticity.
    • 74 Metascore
    • 90 Critic Score
    This isn't a title for the casual gamer, but if you're a fan of the franchise or just really love throwing half-naked men off ladders and pinning them to the ground, then SvR 2008 is about as good as it gets. [Dec 2007, p.124]
    • 74 Metascore
    • 80 Critic Score
    And the game always feels centered. It has a persuasive, persistent style and each of the missions has a distinct focus. I've played eight so far, and not one felt routine or incomplete. This adds up to fun, and Hidden & Dangerous is beautifully, sonically, tensely fun…for as long as it works.
    • 74 Metascore
    • 90 Critic Score
    For a refreshing RPG that will satisfy all but the most blowhard dungeon hacks, take a trip to Evil Islands.
    • 74 Metascore
    • 60 Critic Score
    Building textures look noticeably low-res even at blurringly fast speeds, and the cars themselves fall short of models seen in "Forza." Borrowing levels from previous games, the game's stages fail to excite you.
    • 74 Metascore
    • 80 Critic Score
    If it wasn’t for unbalanced controls, Apex could have taken top honors in the Xbox racing category.
    • 74 Metascore
    • 70 Critic Score
    If you don't enjoy a challenge just for the sake of doing it, though, Manhunt isn't going to appeal to you. [Aug 2004, p.66]
    • GamePro
    • 74 Metascore
    • 70 Critic Score
    Episode 3 does a marvelous job of deftly folding its story into the next episode, but struggles to sustain the cinematic quality of its adventure gaming outside the Marty/Doc Brown duo. In the context of the series, it works beautifully, but by itself, less so.

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