GamePro's Scores

  • Games
For 4,560 reviews, this publication has graded:
  • 61% higher than the average critic
  • 4% same as the average critic
  • 35% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Resident Evil 3: Nemesis
Lowest review score: 10 NBA Unrivaled
Score distribution:
4560 game reviews
    • 84 Metascore
    • 90 Critic Score
    There's no denying that GT5 is absolutely incredible, but due to its immense size and complexity, not all its facets are of the same standard, and as a result it's brilliant, but imperfect. For the most part it delivers a 5-star experience. But I do feel compelled to ding it half a star, simply because of the parts of the game that don't. That makes me feel horribly nitpicky and churlish, because despite my criticism I know I love GT5, and I'll be playing it for months, and maybe even years.
    • 64 Metascore
    • 70 Critic Score
    It takes time before it breaks out of its shell to show its true colors (which you can dive into immediately if you hop online), but Nail'd is rarely dull and has a lot to offer.
    • 46 Metascore
    • 40 Critic Score
    It's not that the idea of pushing Ghost Recon into on-rails territory to make good use of the Wii's control setup is without merit -- other franchises have gone a similar route with great success. The problem is that it's executed so poorly that it feels like a cheap cash-in on the Ghost Recon name rather than an innovative twist that brings something new and exciting to the series.
    • 78 Metascore
    • 70 Critic Score
    Thanks to the added dimension brought by the new powers and the slimmed down presentation, Sonic Colors is a fine example of a modern platforming title as well as the best 3D Sonic to come out in many years. It is the less-heralded of the two Sonic games to be released this year, but it is the one most deserving of a purchase.
    • 59 Metascore
    • 70 Critic Score
    At the low price of $10, I have no qualms about recommending it. Bumps and all, it's still a hell of a fun ride.
    • 90 Metascore
    • 100 Critic Score
    But the best of all may be Advanced Wanted mode, which ditches many of the indicators and forces you to rely almost entirely on your observation skills to detect your targets. It's super tough, but incredibly rewarding.
    • 38 Metascore
    • 30 Critic Score
    It doesn't matter if you're a hardcore or casual fan: there's no magic to be seen here.
    • 81 Metascore
    • 80 Critic Score
    Z.H.P. is a great introduction to the roguelike genre for those unfamiliar with it, as well as a solid title overall. It still won't appeal to those with a severe dearth of patience -- or those who hate the idea of any sort of permanent penalty for failure -- but if you're looking for a fun (and funny) trip into one of gaming's more underappreciated genres, Z.H.P. is a great time.
    • 62 Metascore
    • 60 Critic Score
    Again, this is why I find Bloodstone so confusing: Trying to release an original Bond title that isn't tied into a big budget motion picture is risky on its own, but releasing it the same day as the remake of one of the most beloved Bond games of all time, with what will no doubt be the biggest selling game of the year in Black Ops waiting in the wings, seems like an odd business decision.
    • 82 Metascore
    • 90 Critic Score
    Despite my frustration with what Dance Central can't do, I'm giving this game a high score for what it can. It can get me off my couch and sweating more than Wii Fit ever did. It can bring my friends and coworkers together for thirty minutes while we try to figure out what a "real" Cabbage Patch is. It can tempt non-gamers into giving it a go because unlike you maybe they actually can dance. And even if it can't wave a wand and make me a good dancer, it can inspire me to at least try.
    • 84 Metascore
    • 90 Critic Score
    As I said in my first field report, hardcore Madden players may not appreciate all the changes, but those of us who are more casual fans have a lot to like.
    • 61 Metascore
    • 50 Critic Score
    I had a great time dismembering members of the Empire for four hours, and what little story exists has some great potential, but the hugely missed marks and brutal technical problems really bring The Force Unleashed 2 to its knees. It's tough to recommend this to even the most devout Star Wars fan, since they'll feel the sting of disappointment worse than those who'd simply dislike it as a mediocre action game.
    • 93 Metascore
    • 100 Critic Score
    The bar for music games has been irrefutably raised. Like magic, gamers can now be transformed into musicians... provided they don't run screaming for the hills at the first sight of a barre chord.
    • 80 Metascore
    • 80 Critic Score
    Fable III is the better game when held up against the glitchy, twitchy gameplay of its predecessor, Fable II, but the heavy-handed moral of the game's story leaves a bad taste in your mouth.
    • 80 Metascore
    • 70 Critic Score
    Lufia: Curse of the Sinistrals does have a lot of fun elements, but it's also full of aggravations of varying sizes.
    • 79 Metascore
    • 80 Critic Score
    NBA Jam is exactly what you'd want and expect from a NBA Jam game, even one being released in 2010. Everything that made the series great in the mid-90s is intact, yet just enough was modernized so that it doesn't feel too dated.
    • 74 Metascore
    • 80 Critic Score
    Ultimately, I think MoH is an interesting attempt to address war in a respectful way, and it should find its niche as a legitimate alternative for gamers who don't want to jump on the Call of Duty bandwagon.
    • 79 Metascore
    • 90 Critic Score
    Dead Rising 2 is filled with quirks and lingering flaws, but they're easily shrugged off when delivering the business end of an Electric Rake -- that'd be a car battery and rake joined with duct tape -- to an unsuspecting zombie, as the pure joy of creation and destruction alike come together to create an enthralling action experience that's still unlike anything else out there.
    • 71 Metascore
    • 70 Critic Score
    Despite my gripes, Shank is a badass game. It could've done with a little more content (maybe a boss rush mode?), but it's a hack-and-slash murderfest that can easily stand toe-to-toe with the likes of Castle Crashers and Scott Pilgrim.
    • 68 Metascore
    • 60 Critic Score
    If you've played a Pokemon Ranger adventure before, just be aware that Guardian Signs isn't much of a departure from the last two titles in the series.
    • 86 Metascore
    • 80 Critic Score
    There is more running back and forth than I would like but I still enjoyed the Unwound Future. It's a terrific title for fans of the franchise.
    • 82 Metascore
    • 90 Critic Score
    Ninja Theory's take on the "Journey to the West" story is one that I'd gladly revisit, and novelist Alex Garland deserves a ton of credit for helping produce this adaptation.
    • 77 Metascore
    • 90 Critic Score
    Overall, the result is an efficient, memorable, and entertaining DLC release that's easily worth the $15 budget price.
    • 58 Metascore
    • 50 Critic Score
    In effect, Front Mission: Evolved is an arcade game on a console platform, through and through. Even its multiplayer component, with its limited loadout of deathmatch and capture the flag modes, feels very much like arcade co-op.
    • 79 Metascore
    • 90 Critic Score
    EA Sports MMA isn't perfect, the lack of UFC fighters is a huge gaping hole that is impossible to ignore and the number of special moves available are fairly slim. Those problems are overshadowed by smooth animations, intuitive controls, and incredibly dynamic online features.
    • 84 Metascore
    • 90 Critic Score
    This laundry list of complaints might seem like a game breaker, but that I could suffer through them repeatedly during my marathon New Vegas weekend and still walk away feeling not only satisfied but hungry for more says something about the power of the formula that Bethesda has crafted.
    • 90 Metascore
    • 80 Critic Score
    Super Meat Boy is a thank-you card addressed to great game design. It recognizes and embraces everything we've come to love about the indie scene, even going so far as to include it – Braid's Tim and Gish's Gish, for instance, show up as playable characters.
    • 84 Metascore
    • 70 Critic Score
    It does offer some interesting variations on a tried and true shooter formula, but I can't recommend this to anyone looking for a deep and compelling experience. If all you want is an adrenaline rush or to feel like a total badass for short, explosive bursts, however, then it's something worth considering.
    • 61 Metascore
    • 70 Critic Score
    Despite some very obvious issues, Sengoku Basara is a gleefully self-aware package of big, stupid fun.
    • 58 Metascore
    • 60 Critic Score
    But if you're not a fan of this genre, don't be fooled by the hype – this is a solid rail shooter, but it's certainly not worth spending your money on, especially in this crowded and star-studded holiday shopping season.
    • 86 Metascore
    • 80 Critic Score
    Kirby's latest adventure is an unabashedly adorable and addictive affair, even when suffering from a limited reward system and lacking difficulty.
    • 81 Metascore
    • 80 Critic Score
    But expert scribblers will no doubt find Super Scribblenauts' enhanced approach a major net positive over simply receiving a larger batch of levels, while the rest of us finally have a user-friendly way to experience this immensely creative idea.
    • 69 Metascore
    • 60 Critic Score
    Developer Novarama deserves praise for what they've accomplished with "augmented reality" gameplay on the PSP. Even though the actual game isn't anywhere near as engaging as it could be, it definitely brings more to the table than what I've seen from most other Pokemon knock-offs.
    • 74 Metascore
    • 70 Critic Score
    As long as the gameplay take a much-needed dose of Ritalin the next time around, I'm highly anticipant of a bigger, better sequel.
    • 83 Metascore
    • 60 Critic Score
    That said, Lords of Shadow, when weighed against both the Castlevania legacy and the games it tries so hard to emulate, doesn't add up.
    • 71 Metascore
    • 50 Critic Score
    The story and dialogue aren't deep -- the play and art are the stars of the show -- but what little there is comes off as morally confused.
    • 59 Metascore
    • 60 Critic Score
    If you're still interested in seeing what Hydrophobia has to offer, the Challenge Room and unique story definitely stand out as bright spots amid the otherwise murky gameplay. Otherwise, you're probably better off saving your Microsoft Points for something with a little more polish and replay value.
    • 37 Metascore
    • 60 Critic Score
    In the end, though, Quantum Theory bears the terrible imprimatur of the also-ran. While it's a noble effort on Tecmo-Koei's part (this is, after all, their first foray into this genre), it just doesn't have that "oomph" that a killer action game hits you in the sensory cortex with.
    • 65 Metascore
    • 70 Critic Score
    When it comes right down to it, Atelier Rorona just feels good to play. If you're craving a charming, character-driven game that doesn't involve a looming world-ending crisis and you can deal with a lot of repetition, you'll certainly want to give this game a go.
    • 77 Metascore
    • 80 Critic Score
    A wholly enjoyable if gruelingly difficult dungeon-crawler, Etrian Odyssey III is a worthwhile improvement on its predecessors, offering a variety of new features, options for customization, and fresh challenges to face.
    • 91 Metascore
    • 100 Critic Score
    The only thing missing from this impressive entry is a number "4" in the title, because for all intents and purposes, Reach feels like the next big thing in the Halo franchise.
    • 48 Metascore
    • 40 Critic Score
    It's almost not Sonic's fault -- 3D games just don't age well -- but this lazy port makes the Blue Blur look slower than ever.
    • 76 Metascore
    • 90 Critic Score
    After a long string of epic disappointments, it's nice to enjoy a Spider-Man game so much that I'm actually looking forward to replaying the missions with new abilities and new costumes. Even if you've been burned on lackluster Spider-Man titles before, don't miss this game – Shattered Dimensions simply isn't the one to skip.
    • 82 Metascore
    • 60 Critic Score
    It's a thoroughly middle-of-the-road entry that drips with potential but fails thanks to some deepseeded faults.
    • 76 Metascore
    • 60 Critic Score
    It's a poorly executed game whose key concepts are either broken or mismanaged, and definitely won't displace THQ's stellar Company of Heroes, or any other worthwhile RTS, from your hard drive.
    • 70 Metascore
    • 60 Critic Score
    Although it's by no means the deepest gaming experience you'll have on the Wii, The Brave and the Bold is still worth checking out, even if it's just a rental.
    • 74 Metascore
    • 80 Critic Score
    Really, beyond the obvious presentational issues, all that keeps Undisputed's portable edition from going toe-to-toe with its console counterpart is online multiplayer
    • 79 Metascore
    • 80 Critic Score
    It does misfire in several key areas, but it's still a worthwhile addition to the Metroid canon. Even more interestingly, it showcases the human side of the previously silent bounty hunter, and although her backstory is full of holes and incongruities, it's still an interesting glimpse at the woman who lays hidden beneath the armor.
    • 83 Metascore
    • 70 Critic Score
    Valkyria Chronicles 2 isn't at all a bad game, but it is frustrating, both for newcomers that need to master the combat system and for fans that have to unlearn habits formed around the first game.
    • 74 Metascore
    • 70 Critic Score
    But even though it offers some worthwhile moments, it unfortunately squanders most of its vast potential on a heavily scripted experience that doesn't take full advantage of the compelling world around it.
    • 69 Metascore
    • 80 Critic Score
    I really enjoyed my brief time with Ivy: it's a well-made game with broad appeal (unless you're a person who refuses to play anything that doesn't have bullets in it).
    • 53 Metascore
    • 70 Critic Score
    While it may be too unfocused and complex for some there's no doubt intrigued 4x fans will feel the pull of Elemental's premise, and those of you who do can likely find something here to love, faults and all.
    • 85 Metascore
    • 90 Critic Score
    But whether you venture out with a pal or on your own, Guardian of Light is like a breath of fresh air in a corpse-cluttered tomb, and it signals a triumphant return for one of gaming's most iconic heroines.
    • 63 Metascore
    • 50 Critic Score
    I felt like I could have developed some sort of emotional connection with Kane and Lynch if only they had been presented in the right light, but ultimately, the only thing I felt at the end of my time with the game was a vague sense of relief that I didn't have to spend any more time in their company.
    • 79 Metascore
    • 70 Critic Score
    But what Ys Seven lacks in depth it makes up with energy. There's little downtime, making it a good fit for a portable platform, and the boss fights are just fun enough to keep things from getting tedious.
    • 79 Metascore
    • 80 Critic Score
    Team Fortress 2 addicts should definitely enjoy the very obvious similarities at work here, while the average gamer will probably appreciate the genuinely unique atmosphere that Monday Night Combat brings to the stage.
    • 77 Metascore
    • 90 Critic Score
    As a "comic-to-movie-to-game" of sorts, Scott Pilgrim vs. The World is a resounding triumph, and well worth its measly $10 price-tag.
    • 67 Metascore
    • 60 Critic Score
    Harmony of Despair is a beautiful achievement, but the poor gameplay and frustrating design is a huge stain on an otherwise colorful canvas.
    • 75 Metascore
    • 80 Critic Score
    Midway Games would be proud to see what Vector Unit and Microsoft have done with the Hydro Thunder franchise -- it's a really good example of how old-school arcade games could (and should) be updated for HD console releases.
    • 42 Metascore
    • 40 Critic Score
    It's a shame, too, because had it hemmed in the play time and polished the combat, it could have provided a lean and mean eight hours of satisfying God of War-like, gore-fueled fun.
    • 64 Metascore
    • 60 Critic Score
    If the only system you have is a Wii and you need an RPG, this certainly isn't a bad title to settle for. For gamers with more console options, however, the enjoyment you'll derive from Arc Rise Fantasia will likely be tied to how much you like combat, since the story certainly isn't anything worthwhile.
    • 93 Metascore
    • 90 Critic Score
    This is a Triple-A game, but it's also a difficult and stubbornly old-fashioned one that may be great unto itself, but does nothing really to reinvent the genre it now dominates.
    • 90 Metascore
    • 90 Critic Score
    As a gaming experience, LIMBO succeeds by combining cerebral puzzles with physical 'twitch' actions, but what makes it more than just a cool, artsy indie title is the incredible world that PlayDead Studios has created.
    • 71 Metascore
    • 50 Critic Score
    Young Thor may be decidedly average, but considering the likely target audience, it should be money well spent if you need a cheap game to satisfy a young gamer for a day or two.
    • 79 Metascore
    • 80 Critic Score
    Not only is it in on the joke, but it's willing to take the punchline-accompanying prat-fall and mandatory pie to the face.
    • 87 Metascore
    • 80 Critic Score
    Dragon Quest IX is like a classic car that's been recently restored: There might be some new stuff under the hood and additional bells and whistles, but it's still the same vehicle from years ago. That's not entirely a bad thing. Dragon Quest's appeal lies in its sense of warm, welcoming familiarity.
    • 85 Metascore
    • 80 Critic Score
    Regardless, Monkey Island 2 has aged gracefully, and the graphical facelift and extra goodies help sweeten the deal for diehard fans and newbies alike.
    • 61 Metascore
    • 70 Critic Score
    Whether or not it's worth $15 to you depends on what kind of a FPS fan you are. If you demand a fulfilling, big budget experience and a butter smooth matchmaking experience, then you should probably stick to the big brand names. If, however, you're just looking for a little down and dirty online action and you don't mind waiting a little between rounds, then Blacklight: Tango Down just might be your huckleberry.
    • 70 Metascore
    • 70 Critic Score
    Crackdown 2 is an action game with a very exciting and worthwhile set of core mechanics, complete with some interesting multiplayer options, but also a very disappointing campaign and too much familiarity after such a long layover.
    • 89 Metascore
    • 100 Critic Score
    Despite being familiar with the game, Persona 3 Portable still managed to utterly consume me. When a game has such a profound effect on me, I believe it deserves nothing less than the highest praise I can lavish upon it.
    • 81 Metascore
    • 80 Critic Score
    Overall, Puzzle Quest 2 is a sharper title than the last two games in the franchise. With tons of quests, various ways to customize your characters, and an improved combat system, fans of the original Puzzle Quest are going to have their hands full with this sequel.
    • 70 Metascore
    • 80 Critic Score
    With all of its ingenuity and charm, this episode is a great first step in Telltale's Pilot Program.
    • 79 Metascore
    • 60 Critic Score
    LEGO Harry Potter: Years 1-4 is a fair bit more interesting than EA's most recent film adaptation, but I would've rather seen the developers tackle the project with the same level of creativity as a precocious kid with a pile of LEGOs, rather than squeeze the Potter universe into an existing and well-worn template.
    • 76 Metascore
    • 80 Critic Score
    Raven's crafted a more than competent FPS, combining some great, if underutilized, ideas with a narrative that's a cut above most in the story-starved genre.
    • 76 Metascore
    • 80 Critic Score
    To me, this game is well worth the dough -- Cave's superior development quality is more apparent to those who play these games a lot.
    • 45 Metascore
    • 50 Critic Score
    If you're looking for a mindless way to rack up Achievement Points, go ahead and rent Ninety-Nine Nights II, but be warned -- it's like watching the first 10 minutes of the Battle of Helm's Deep on repeat for 30 hours. After a while, you won't even care who's winning the fights, and only periodic bathroom breaks will break up the monotony.
    • 62 Metascore
    • 60 Critic Score
    Trinity Universe's pleasantly creative silliness doesn't extend through all areas of its design, and that's its biggest fault.
    • 87 Metascore
    • 90 Critic Score
    Nevertheless, Sin and Punishment: Star Successor is a worthy successor to the N64 classic, and probably the best shoot 'em up on the Wii period.
    • 77 Metascore
    • 80 Critic Score
    On the whole, War for Cybertron is a solid, in-your-face shooter that goes out of its way to appeal to longtime fans of the franchise.
    • 74 Metascore
    • 70 Critic Score
    All in all, I really feel like Puzzle Quest 2 on the DS is very limited by the hardware. While it's unrealistic for this port to look anywhere as good as the Xbox Live and PC versions, I at least would've liked some form of online multiplayer to give the port a little more replay value.
    • 89 Metascore
    • 80 Critic Score
    There a lot to love about Peace Walker. Its visuals, non-critical quests and activities, the addictive-as-crack base management, controls, and even co-op options (if that's your thing), offer a level of polish and craft rarely seen in a portable title. Unfortunately, its boring, hard-as-hell boss encounters keep it a couple of notches below a perfect score.
    • 75 Metascore
    • 90 Critic Score
    The tendency toward newer tracks, and the neglect of excellent older ones, is a bit disappointing, but as a whole, Green Day: Rock Band plays like a big, wet kiss for its fans.
    • 79 Metascore
    • 80 Critic Score
    Just like the players of the sport it's based on, the series sees gradual improvement over time through iteration, though it's fair to say a figurative shot in the arm wouldn't be unwelcome from time to time.
    • 78 Metascore
    • 60 Critic Score
    While it makes the games a cakewalk for Mega Man veterans, it allows you to appreciate Zero 1-4 as pure action games. That the collection allows us to revisit the series free of its excesses makes it well worth your time.
    • 76 Metascore
    • 90 Critic Score
    The tendency toward newer tracks, and the neglect of excellent older ones, is a bit disappointing, but as a whole, Green Day: Rock Band plays like a big, wet kiss for its fans. [Aug 2010, p.88]
    • GamePro
    • 54 Metascore
    • 60 Critic Score
    In its current state, Backbreaker neither matches Madden's polish nor overcomes its monopoly on the NFL license; in fact, its shortcomings highlight several reasons why Madden remains so appealing.
    • 63 Metascore
    • 70 Critic Score
    Despite its flaws, I was won over by its varied gameplay, conspiracy-heavy, character-driven story, and engaging mix of action, stealth, and role-playing elements. It doesn't match Mass Effect 2's Game of the Year-like quality, but it does make me want to assassinate, neck-snap, interrogate, hack, zip-line, and globe-trot my way to its other possible endings.
    • 76 Metascore
    • 80 Critic Score
    The game is wrapped up in a professional-grade package that makes it stand well above nearly every other shooter on the App Store.
    • 82 Metascore
    • 90 Critic Score
    Blur has the potential to be a game that will be spinning in many a gamer's consoles for a long, long time. There seems to be an unlimited number of goals to shoot for at any point, and the core racing gameplay that Blur offers has enough depth to it to remain satisfying after hundreds of races.
    • 84 Metascore
    • 100 Critic Score
    And that's what makes Undisputed 2010 such a success: it addresses the problems of the past while making subtle improvements that make the product better. The graphics are crisper, the animations are better, and several new tweaks make the actual fighting more enjoyable. Even the menu system and user interface is cleaner and easier to navigate.
    • 82 Metascore
    • 80 Critic Score
    At first, I found ModNation's uneven racing to be a letdown, but what I've realized is that the game is more interesting as an open-ended content creation game; it's more LittleBigPlanet than it is Mario Kart, and if you put some effort and time into the game, you'll be rewarded with a garage full of interesting creations that will invariably bring you back to the track.
    • 98 Metascore
    • 90 Critic Score
    Galaxy 2 is a constant deluge of fresh ideas that are successful -- not because of its place in a franchise -- but because it is wholly willing to reinvent itself on the fly.
    • 83 Metascore
    • 80 Critic Score
    It isn't perfect, but Alan Wake is a superb mystery that has plenty to offer. Gamers willing to put up with the minor inconsistencies will be rewarded with a rich narrative that's definitely worth experiencing.
    • 95 Metascore
    • 100 Critic Score
    Although this is said of almost every single new Rockstar product, Red Dead Redemption is arguably their best effort to date, if only because it distills all of the lessons they've learned from their previous titles into an engaging, expansive, and enthralling world. But the best part of Rockstar's open-world oater is its honest and open appreciation for the iconic Western genre.
    • 82 Metascore
    • 80 Critic Score
    It may get overlooked with bigger Wii titles like Super Mario Galaxy 2 and Metroid: Other M on the horizon, but for fans of the earlier titles, it's definitely worth a purchase.
    • 82 Metascore
    • 90 Critic Score
    I just hope they tweaked and improve the formula to address the issues I raised earlier because even with those small bumps in the road, Split/Second is still a worthy heir to Burnout's throne. If they can smooth out the ride, it will definitely deserve to wear the crown.
    • 74 Metascore
    • 90 Critic Score
    The Forgotten Sands is more than just a return to form for a long-running franchise: it's also one of the most gratifying platforming epics to come along in ages.
    • 95 Metascore
    • 100 Critic Score
    Although this is said of almost every single new Rockstar product, Red Dead Redemption is arguably their best effort to date, if only because it distills all of the lessons they've learned from their previous titles into an engaging, expansive, and enthralling world. But the best part of Rockstar's open-world oater is its honest and open appreciation for the iconic Western genre. [Aug 2010, p.82]
    • GamePro
    • 75 Metascore
    • 90 Critic Score
    The Forgotten Sands is more than just a return to form for a long-running franchise: it's also one of the most gratifying platforming epics to come along in ages. [Aug 2010, p.90]
    • GamePro
    • 41 Metascore
    • 40 Critic Score
    While many maps have some great design choices, Things on Wheels feels like a dated and out of place title that may have been more accepted in the earlier stages of Microsoft's Arcade platform.

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