Gamepressure's Scores

  • Games
For 278 reviews, this publication has graded:
  • 54% higher than the average critic
  • 6% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 3.8 points higher than other critics. (0-100 point scale)
Average Game review score: 79
Highest review score: 100 Donkey Kong Bananza
Lowest review score: 20 POSTAL 4: No Regerts
Score distribution:
  1. Negative: 4 out of 278
283 game reviews
    • 63 Metascore
    • 55 Critic Score
    Project Motor Racing feels like a game in the very early stages of Early Access, rather than a title ready for its 1.0 release.
    • 65 Metascore
    • 55 Critic Score
    The latest Black Ops 7 not only pales in comparison to Battlefield 6, but it also doesn't measure up to the previous Call of Duty games.
    • 65 Metascore
    • 65 Critic Score
    If you enjoyed Syberia in 2002, this is the best way to experience it again. If you’ve never heard of Syberia before this, it might not hit the same way. There is a compelling story, world, and cast of characters at the heart of Syberia - Remastered, however, it’s hard to recommend to everyone. Not all modern players will have the patience to get through Kate Walker’s clunky movement, the puzzles that will have you repetitively running back and forth, and the easy-to-miss objects and interactions that will frustrate you and slow you down. This is certainly the ultimate way to play Syberia now, but I’m not sure everyone will want to.
    • 62 Metascore
    • 65 Critic Score
    Is Vampire: The Masquerade: Bloodlines 2 a worthy successor to the first game? Yes and no. It is an interesting game with many good features, but it is also riddled with problems and strange gameplay solutions.
    • 69 Metascore
    • 65 Critic Score
    Little Nightmares III is a darkly beautiful follow-up that captures the series’ eerie charm but plays it too safe, offering an experience that feels more familiar than frightening.
    • 58 Metascore
    • 60 Critic Score
    I am a bit disappointed with Tales of the Shire. The idea was great, but the execution just didn’t capture the magic of Tolkien’s world.
    • 64 Metascore
    • 70 Critic Score
    As someone who is not entrenched in one of the many live-service shooter games on the market right now, FBC: Firebreak felt like the multiplayer experience built for me. It has all the weird quirkiness that Remedy has been known for, with clever character classes that synergize well and the kinds of missions you would never see anywhere else. But somehow, when I jump into the game, it doesn’t feel right. The Oldest House is swarming with enemies, but somehow still feels somewhat empty. The missions feel repetitive and even tedious at times. Hopefully, Remedy can learn from this and turn this game into something great, or use the feedback for the next attempt at multiplayer.
    • 71 Metascore
    • 65 Critic Score
    Blades of Fire is a pretty decent, average game. It looks good graphically and works just as well. Unfortunately, it can be irritating and even boring at times.
    • 66 Metascore
    • 60 Critic Score
    The Precinct looks the part and briefly plays it, too. Its early hours make you feel like a genuine cop, but it quickly becomes clear that the game lacks the structure and depth to sustain its premise.
    • 73 Metascore
    • 70 Critic Score
    While Mandragora: Whispers of the Witch Tree reads well on paper and boasts an intriguing premise, it stumbles in execution, delivering a game that needs more polish to truly shine as the next great Soulslike Metroidvania.
    • 80 Metascore
    • 70 Critic Score
    The Lunar: Remastered Collection is a victim of its own faithfulness. While its upgraded visuals—the retro pixel art character sprites and environments and the hand-drawn cutscenes—are stunning, they only barely distract from an otherwise outdated RPG experience. Lunar’s stories and character might have felt fresh and original in the 1990s, but today, they come across as cliché and uninspired. There is fun to be had here, but there are plenty of other great modern RPGs, too. I have a hard time imagining anyone choosing to jump into the world of Lunar today if they don’t have pre-existing nostalgia for the series.
    • 71 Metascore
    • 60 Critic Score
    I had quite high expectations for Commandos: Origins. I wasn't disappointed in the most important aspect - it's a good stealth game, in which quietly eliminating enemies is rewarded and even desired. However, I cannot turn a blind eye to its archaisms and poor technical aspects.
    • 81 Metascore
    • 70 Critic Score
    Assassin's Creed: Shadows is a game full of contrasts. On one hand, it offers solid stealth mechanics and a great combat system, but on the other, it features a lackluster storyline and generic exploration. If you're a fan of the series, you'll likely find something to enjoy here, but if you weren't convinced from the start, the combat and stealth may not be enough to win you over.
    • 79 Metascore
    • 55 Critic Score
    Right now, Civilization 7 is an incomplete and reduced version of the game, which is plagued by many issues. However, you can feel that under all this mess, a good game might be hiding.
    • 87 Metascore
    • 70 Critic Score
    Indiana Jones and the Great Circle from MachineGames studio is a true love letter to fans of the original film trilogy. (But it's not without flaws).
    • 75 Metascore
    • 70 Critic Score
    Life is Strange: Double Exposure brings back Max for another instance in her life where her powers grant her the means of righting a wrong, but instead she discovers an alternate timeline and events that remind her of her past. Instead of fully diving into it, the game ultimately shoves her past and present aside and tries to make you forget it leaving you with unanswered questions. It has some strong points and features thought-provoking storytelling the series is known for, but it ultimately feels like a roll of film needing some development.
    • 76 Metascore
    • 60 Critic Score
    This isn’t the end of Dragon Age that I was expecting - in this respect, the game must be rated very low. However, as an action RPG with flair and a beautiful fairy-tale world, it turns out to be decent, and sometimes even more than that.
    • 87 Metascore
    • 65 Critic Score
    The story and character models are something I can live with. Unless someone is a purist, then the game will certainly make them lose interest very quickly. In my opinion, however, the biggest sins of Silent Hill 2 are the extensive exploration, which eventually becomes tiresome, and the untapped potential of combat.
    • 77 Metascore
    • 70 Critic Score
    Star Wars Outlaws is a smuggler with flaws that are easy to turn a blind eye to and be charmed by despite them. The cinematic story told keeps you intrigued until the end, the worlds are pleasing to the eye, and the gameplay offers a variety of attractions. Yes, there are problems, but they are not very painful, you can get used to them, sometimes you just need to grit your teeth and curse at the screen. The Force in this game turned out to be stronger than I assumed.
    • 75 Metascore
    • 70 Critic Score
    If Visions of Mana spent as much time and energy as it did in its battles into its narrative, we would have gotten a very different game. Instead, the game seems off-balance but definitely has the potential to be a fun experience if you solely focus on the battles and not on its plot. Don’t get me wrong—there are moments in the game where the story introduces some action elements that make you feel like you are getting somewhere, but these moments are overshadowed by the rest of the story’s rather bland narrative.
    • 75 Metascore
    • 70 Critic Score
    Sand Land definitely has moments that are fun and worth the price of admission, but it will also leave you scratching your head wondering if this is the best it could do. It may be leagues away from being a Dragon Ball epic, but it does its best to introduce you to a series that you may want to watch or read first.
    • 69 Metascore
    • 65 Critic Score
    While there are things that work in its favor, Outcast: A New Beginning ultimately feels like any other open-world game you could play this year or have played years ago. It retains the charm of the original and further explores the world of the Talan in unique and odd ways, but how you go about doing that doesn’t feel as revolutionary as it did back in 1999.
    • 75 Metascore
    • 70 Critic Score
    Overall, my experience with Lords of the Fallen was average. The game has its pros and is an improvement over the original from 2014. The combat is better, although in terms of bosses, you can see that sometimes the developers had to resort to controversial choices. In addition, there are numerous technical issues and a somewhat limited world, which is quite pleasant nonetheless.
    • 66 Metascore
    • 70 Critic Score
    Detective Pikachu Returns is a fun albeit flawed game designed for children to enjoy with a family member next to them. Its core gameplay does get repetitive the more you play it, but what brings it all together and keeps you engaged is its story and themes that give it depth despite taking place in a game that looks too simple to even make an impact.
    • tbd Metascore
    • 65 Critic Score
    Indeed, in my humble opinion, AC Mirage is a good candidate for one of the worst installments of Ubisoft's Assassin's series. The whole thing is rather embarrassing, disappointing, and synthetic in a bad way; forced. However, I must praise the creators for a quite successful combination of old and new gameplay formulas.
    • 69 Metascore
    • 70 Critic Score
    As it is, Immortals of Aveum is fun but short-lived and doesn’t offer anything that hasn’t been done before. It’s not perfect nor is it bad, but like its protagonist, the game is more of a jack of all trades than a master of one.
    • 73 Metascore
    • 70 Critic Score
    LEGO 2K Drive checks off all the right boxes for what a fun cart racing game should be—and its quintessential LEGO charm is there—but it feels like a missed opportunity to really build a world teeming with excitement.
    • 73 Metascore
    • 70 Critic Score
    Dead Island 2’s witty lines, weapon system, and combat customization options save it from obscurity, but let’s hope the next installment offers a lot more variety and creativity to compete with the other zombie titles out there doing it better.
    • 64 Metascore
    • 70 Critic Score
    While some things work beautifully for the game considering its inspirations, Scars Above fails to catch up them due to its limitations in design and gameplay. It’s an ambitious game, for sure, and while its combat is fun and story strings you along, you will wish that it was more polished and more of a challenge.
    • 74 Metascore
    • 70 Critic Score
    Darktide looks great, sounds fantastic, and even with all my complaining… I've spent 53 hours playing it. 53 hours of the kind of fun that no other game this year gave me. And I'm sure that in six months, or a year, Darktide will be a game that will deserve a much higher rating.

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