GamePen's Scores

  • Games
For 248 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.1 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Metal Gear Solid 2: Sons of Liberty
Lowest review score: 10 Star Trek: Voyager Elite Force
Score distribution:
  1. Negative: 33 out of 248
248 game reviews
    • 53 Metascore
    • 50 Critic Score
    If we could look past the sub par visuals and lengthy load times, I guess this could be a decent game. But if we could do that, then why did we buy a PS2 in the first place?
    • 78 Metascore
    • 60 Critic Score
    A good looking Western that has half a brain, takes most of your brains to figure out, and makes you want to scream, "Give me a real Western! Give me a damn Western RPG, for the Duke’s sake!"
    • 89 Metascore
    • 30 Critic Score
    In the style of PC Gamer's David Manningesque vocabulary, Max Payne is the most forgettable action game in history. (I exaggerate, of course. It's only the most forgettable action game of the year.)
    • 80 Metascore
    • 80 Critic Score
    A fun game that has no serious flaws except for horrendously long loading times.
    • 63 Metascore
    • 60 Critic Score
    Sound fun? It had the potential, but difficult controls and lack of stunning graphics will leave most people wondering why this wasn’t released on the PSOne.
    • 79 Metascore
    • 80 Critic Score
    The lack of a two player option and any sort of battery save really hurt this game. Otherwise, the whole of Pac-Man Collection is much more than the sum of its parts.
    • 95 Metascore
    • 90 Critic Score
    The AI, for one thing, needs some work. The computer drive cars don’t have any personality meaning that they follow a specific path and just bump their way around. It’s like watching the guys in the movie "Swingers" driving, but at a higher speed and a little more violent.
    • 74 Metascore
    • 50 Critic Score
    The main problem with Hot Potato! is that it lacks something crucial to any puzzle game: it's simply not addictive.
    • 87 Metascore
    • 90 Critic Score
    A cool expansion, offering some great additions and gameplay tweaks.
    • 84 Metascore
    • 80 Critic Score
    When I do click play, I find it very hard to stop.
    • 88 Metascore
    • 80 Critic Score
    The expansion really adds nothing more to the game's mechanics, which isn't a bad thing. It's sole purpose is to conclude the series.
    • 84 Metascore
    • 80 Critic Score
    Escape from Monkey Island is a wonderful romp filled with memorable characters, excellent voice acting, and clever puzzles.
    • 81 Metascore
    • 80 Critic Score
    The one category where this game stands above others is the physics and controls.
    • 89 Metascore
    • 80 Critic Score
    Control is very easy and intuitive. For the coolest dunk you’ll have to press no less than five buttons at one time plus the d-pad, but it is definitely worth it.
    • 91 Metascore
    • 100 Critic Score
    The sound is very disturbing in a Nine Inch Nails sort of way—very cool and very brooding, fitting in perfectly with the game.
    • 91 Metascore
    • 100 Critic Score
    I loved Castlevania: Circle of the Moon, as I've loved every other Castlevania game. The gameplay, which is the most important factor in a game, is right on.
    • 84 Metascore
    • 80 Critic Score
    If you think back to the days when you plunked quarter after quarter into the SM series of games (or played them on the NES) with fondness, you'll have a ball reliving it with a fresh coat of paint.
    • 80 Metascore
    • 90 Critic Score
    The game is the perfect combination of action and strategy-you do have to push buttons, but you have to push the right buttons at the right time.
    • 64 Metascore
    • 70 Critic Score
    The frustrating part is it’s out and out lack of a configurable control set up, a feature that would have been so easy to implement, and would have improved this game ten fold.
    • 80 Metascore
    • 70 Critic Score
    Music is a mixed bag, ranging from tolerable to downright painful. Music should enhance the mood set by the game, or, at worst, should fade into the background.
    • 80 Metascore
    • 70 Critic Score
    If you’re a gamer looking for some simple, fast-paced auto action then look no further because it just doesn’t get any faster—or simpler—than this.
    • 84 Metascore
    • 90 Critic Score
    With stunning graphics and superb gameplay, Starfighter succeeds in rescuing the franchise from movie license purgatory.
    • 82 Metascore
    • 90 Critic Score
    By far, it is the best racing game I've seen on the PlayStation 2.
    • 69 Metascore
    • 60 Critic Score
    Oni
    It's more a rehash of "Fighting Force 2" than anything else, only with a half-cyborg chick at the helm instead of the typical Rambo/Duke Nukem character.
    • 75 Metascore
    • 50 Critic Score
    It seems as if the story actually is more important than the game.
    • 91 Metascore
    • 90 Critic Score
    The enemy AI is the most advanced enemy AI in a game yet.
    • 54 Metascore
    • 40 Critic Score
    I cannot look past the fact that simply playing the game is a chore.
    • 93 Metascore
    • 100 Critic Score
    SSX
    The courses are well designed, the control is fantastic, and the graphics will ruin your eyes for every other PS2 launch game. Mix all that in with a game that is just flat out fun to play and you've got a recipe for hours of drooling in front of your TV, PS2 controller in hand, wetnaps close by.
    • 46 Metascore
    • 20 Critic Score
    No matter how you look at it, this game is crap...I shudder at the thought that people might spend time even reading about this game.
    • 85 Metascore
    • 60 Critic Score
    Slowdowns and lack of a franchise mode really makes this a try before you buy game even for hockey fans.

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