GamePen's Scores

  • Games
For 248 reviews, this publication has graded:
  • 36% higher than the average critic
  • 4% same as the average critic
  • 60% lower than the average critic
On average, this publication grades 5.1 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Metal Gear Solid 2: Sons of Liberty
Lowest review score: 10 Star Trek: Voyager Elite Force
Score distribution:
  1. Negative: 33 out of 248
248 game reviews
    • 72 Metascore
    • 80 Critic Score
    Pirates is an excellent game in one regard; it allows you a great deal of freedom to explore and to complete the game at your own pace.
    • 56 Metascore
    • 40 Critic Score
    The AI of your friends is completely laughable as you will witness them stuck behind doors and other obstacles in non-stop walking animation, jump off cliffs and bridges for no reason, and fall out of the sky beside you.
    • 71 Metascore
    • 20 Critic Score
    It’s like on your 16th birthday where you’re expecting a set of keys that will unlock a brand new car but instead you get an all-season bus pass. Except multiply that disappointment by about fifty times and you have what it feels like to play State of Emergency.
    • 68 Metascore
    • 60 Critic Score
    While there are plenty of game modes, the brain dead AI and the lack of an auto save, especially in King of The Ring, really bring this game down.
    • 84 Metascore
    • 90 Critic Score
    Believe me, if you play baseball or enjoy watching it, you’ll love this game—it has that certain something that makes you play ‘just one more’ time and time again.
    • 84 Metascore
    • 70 Critic Score
    I really don’t think I’ve been this disappointed with a game since the day I first laid eyes on "Black and White." I’ve been looking forward to this one for a very long time and I feel it in my heart that it should have been so much more.
    • 73 Metascore
    • 50 Critic Score
    This game is just so horrifically bad that I cannot recommend it to anyone without feeling guilty inside.
    • 73 Metascore
    • 60 Critic Score
    This is one of those games that perhaps should have stayed on the Dreamcast. The main problem is that the game wasn’t all that fun to begin with.
    • 79 Metascore
    • 80 Critic Score
    The graphics in Trainz are top notch. I was blown away with the detail of the engines and carriages, not to mention the environment. Everything looks gorgeous.
    • 92 Metascore
    • 80 Critic Score
    One of the best 2D side scrolling games on any portable. It will have you searching its 96 levels for quite a while, and even past the end.
    • 76 Metascore
    • 70 Critic Score
    If I could give a guilty pleasure award, I’d definitely place Blitz as one of the frontrunners.
    • 85 Metascore
    • 90 Critic Score
    This game kicks ass, some SERIOUS ASS!!...A perfect game for the gamer who really don’t care too much about solving a bunch of puzzles and would rather mow down literally hundreds of enemies per level.
    • 74 Metascore
    • 70 Critic Score
    If you’ve played "Metropolis Street Racer" or "Project Gotham Racing," or even "Grand Theft Auto 3," you still haven’t seen anything yet with the detail of Wreckless.
    • 78 Metascore
    • 80 Critic Score
    If you enjoyed the tourism aspect of the original game then this add-on is a definite must for you.
    • 87 Metascore
    • 80 Critic Score
    The best Sonic game in years.
    • 78 Metascore
    • 70 Critic Score
    It all works pretty well, but there are a few hitches here and there that prevent it from being truly great.
    • 84 Metascore
    • 80 Critic Score
    This game is so simple and easy to play that you’ll have a great golf course up and running in no time. In fact, crafting holes is the easy part; making them challenging and entertaining is where the difficulty arises.
    • 67 Metascore
    • 60 Critic Score
    No worse than the original, in some ways it’s even better than. But where "Tony Hawk's Pro Skater 3" or "Metal Gear Solid 2" improved the engine, graphics, feel, and design, Sony seems content in only making PaRappa 2 look better.
    • 84 Metascore
    • 80 Critic Score
    You won't hear complaints about the graphics, which are absolutely gorgeous. For one, there is a certain style to the artwork; it's not quite anime, but it does have a hint of it.
    • 72 Metascore
    • 40 Critic Score
    I’d compare the enjoyment once can get from Creature Isle to that of sitting on a cross Atlantic flight for 14 hours in a seat next to a crying baby. It’ll have you raving to your friends for hours, but for all the wrong reasons.
    • 61 Metascore
    • 70 Critic Score
    This is one game where it would be absolutely cool to have a co-op mode where you and a buddy – even just one other buddy – could join forces to blast monsters. Considering the difficulty of the game, it’s almost a missing necessary feature.
    • 76 Metascore
    • 40 Critic Score
    The problem with the Xbox version is that the defensive AI is atrocious.
    • 91 Metascore
    • 90 Critic Score
    The true first gem of the year 2002 and depriving yourself of the privilege of playing this game is a crime punishable by death in some third world countries (not really).
    • 89 Metascore
    • 90 Critic Score
    As I allowed the game to grow on me I began to realize just how completely awesome this game is.
    • 87 Metascore
    • 50 Critic Score
    One big issue I have with the game is that when I’m on defense on any level, ball carriers seem to be Teflon gods that have an amazing ability to repel 2 defenders gang tackling them.
    • 54 Metascore
    • 30 Critic Score
    A.I. can range from tolerable to unbearable.
    • 78 Metascore
    • 70 Critic Score
    Rez
    Something that really bothered me was the fact that the player’s field of view is limited to about 150 degrees throughout the duration of the levels while the boss battles were in 360 degrees. That means that not only could you not move, you aren’t able to look behind you and shoot objects that have happened to pass by you.
    • 71 Metascore
    • 80 Critic Score
    Even in split screen with 4 players, the graphics and frame-rate are top notch and don’t seem to suffer with all the added chaos.
    • 79 Metascore
    • 90 Critic Score
    Whatever the designers' intentions, the music is well done and a perfect companion when you catch one of those vistas I told you about.
    • 53 Metascore
    • 60 Critic Score
    The computer AI is the game's weakest point. Although the offensive play calling is pretty good and kept me on my toes defensively, the AI seems to have a tough time on the defensive side of the ball.
    • 84 Metascore
    • 60 Critic Score
    The gameplay, however – solve logic puzzles and shoot/swing/stomp away, is pretty average.
    • 58 Metascore
    • 60 Critic Score
    Crappy character interaction, bland level design and sour eye candy clashes hard with an elegant combat system.
    • 92 Metascore
    • 90 Critic Score
    If you want to tackle all the seemingly endless sidequests and mini-games, get everyone’s Ultimate Weapon and find every last Aeon, expect to put a great deal more time in, easily 100-150 hours.
    • GamePen
    • 33 Metascore
    • 10 Critic Score
    It's hard to control, impossible on the eyes, and kind of like getting your nose ring ripped out! This is, simply put, the worst fighter of all time. It's a new low on every aspect of the game.
    • 89 Metascore
    • 80 Critic Score
    Graphically it is almost impossible to notice any difference between the PC and the XBox version. While the PC can obviously run at higher (and prettier) resolutions, the XBox version seems to move along at a much more constant frame-rate and with a lot less stuttering.
    • 73 Metascore
    • 50 Critic Score
    The product as a whole just feels recycled and re-hashed from other, more superior products.
    • 89 Metascore
    • 90 Critic Score
    Gameplay is fast and furious-as it should be in a hockey game. If anything the gameplay is almost too fast.
    • 88 Metascore
    • 90 Critic Score
    Taking advantage of the space on that the DVD allows you to have, there’s a lot of information that can be viewed in terms of the making of the game. You’ll see some famous stars such as Oliver Platt and David Arquette talk about lending their voices to the game.
    • 52 Metascore
    • 10 Critic Score
    Have you ever played a game that was just so horribly bad that you couldn’t help but wonder why the game was ever released in the first place? A game so horrible that it could literally bring a grown man to tears over the amount of frustration and pain that it caused?
    • 80 Metascore
    • 50 Critic Score
    On the Playstation, it’s (practically) just as fun [as the PC], but the additional flaws it picks up really cut into the experience. I’d seriously flag this as a “rent first” title.
    • 90 Metascore
    • 90 Critic Score
    Simply amazing.
    • 61 Metascore
    • 70 Critic Score
    A good game, if a little behind the technology curve, but who cares. The story is entertaining, the gameplay solid, and the voices funny.
    • 51 Metascore
    • 20 Critic Score
    This game is so ugly that it looks like it’s been beaten like a red-headed stepchild that managed to hit every branch on the ugly tree.
    • 87 Metascore
    • 80 Critic Score
    A great game for those in the market for a solid dungeon crawl. What the game lacks in plot, it makes up for in good old-fashioned hack-n-slash fun.
    • 89 Metascore
    • 70 Critic Score
    Solving the challenges was rewarding enough, but the steps one needs to take to achieve these goals become far too tedious.
    • 80 Metascore
    • 80 Critic Score
    If you feel a sense of purpose, then it’s only natural that suspense will follow. Ecks vs. Sever’s creators understand that and have offered a fun, if sometimes confusing, story.
    • 52 Metascore
    • 50 Critic Score
    Choppy and stiff animations, unexplained frame-rate drops, pop-up when you come around corners and clumsy controls are the first things you are greeted with when you first start.
    • 55 Metascore
    • 50 Critic Score
    Not nearly as innovative as the box text makes it sound. Everything in the game has been done before in other games, and, in many cases, done better.
    • 64 Metascore
    • 70 Critic Score
    Maybe it’s because I’m such a big fan of the series but I absolutely love this game.
    • 56 Metascore
    • 50 Critic Score
    Apparently, the developers were huge TRON fans. The tanks, the levels and the style of play are very inspired by the 1982 movie.
    • 88 Metascore
    • 90 Critic Score
    You’ll be glad to know that the flamethrower isn’t the only great weapon at your disposal. The venom, which is a devastatingly powerful chain-gun, is one of the most amazing guns I’ve ever had the pleasure to handle in a video game.
    • 85 Metascore
    • 60 Critic Score
    It really does not matter what difficult level you are playing on, because regardless you will find that you throw far too many interceptions and intercept too many yourself. I played several games where the total number of interceptions in the game was 10!
    • 83 Metascore
    • 80 Critic Score
    In terms of how it compares to other music games I play, Frequency is a nice little title that some people will find quite addicting. Like most music games, though, gameplay can be quite tedious.
    • 67 Metascore
    • 60 Critic Score
    The graphics and sound are incredible, and it's obvious that this game has a lot of potential, if only the developers would utilize that potential.
    • 78 Metascore
    • 70 Critic Score
    If you want beautifully rendered mountains and an awesome soundtrack, get Amped; if you want to actually have fun, get "SSX Tricky."
    • 76 Metascore
    • 60 Critic Score
    Grating commentary by announcers Michael Cole and Tazz will have you scouring to find the mute button on your remote.
    • 76 Metascore
    • 60 Critic Score
    The way NBA Live uses the controller is as maddening as watching Derrick Coleman squander enough gifts for two hall of famers.
    • 90 Metascore
    • 80 Critic Score
    Replay value and game length should not and can not be interpreted from how many times it takes you to get through a mission because of the insane difficulty level. By the last few missions you are literally ready to tear your hair out.
    • 69 Metascore
    • 60 Critic Score
    Perhaps due to its arcade roots, Crazy Taxi has always had a general lack of depth. It’s no different here on the GameCube.
    • 66 Metascore
    • 70 Critic Score
    It's those two Saturn World Series Baseball games that All–Star Baseball 2002 is most like. However, it too is missing that special ingredient, and falls on its face more than it succeeds.
    • 87 Metascore
    • 80 Critic Score
    If you don’t mind unique ideas and simple game play, then you can’t go wrong with Super Monkey Ball.
    • 97 Metascore
    • 100 Critic Score
    The graphics are amazing - as in better than what you've seen on a PC. They are just incredible to look at and you'll drool in awe.
    • 76 Metascore
    • 60 Critic Score
    It is the inability of a game of this type to compete with its spiritual predecessors that leaves us wanting for more.
    • 64 Metascore
    • 20 Critic Score
    I hate Shaun Palmer’s Pro Snowboarder, I curse the day it was conceived and I wish a horrible holiday season upon all of those who were involved in it’s production.
    • 61 Metascore
    • 50 Critic Score
    There isn’t much depth to this game at all.
    • 72 Metascore
    • 70 Critic Score
    It is unfortunately short.
    • 77 Metascore
    • 80 Critic Score
    The most stunning aspect of the game, though, is the graphics and, especially, the animation. Everything is in meticulous 3D, from the map screen to the battles. In battles, though, is where the animation really shines.
    • 52 Metascore
    • 40 Critic Score
    The A.I. is one of the worst parts of the game; computer players just stand around like they’re bored, including those on your team.
    • 96 Metascore
    • 100 Critic Score
    The best part of the whole thing is, you become so comfortable with the controls that the movements feel like a natural extension of your body. You’ll find your self ducking your head every time a bullet whizzes by you during a gunfight.
    • GamePen
    • 71 Metascore
    • 80 Critic Score
    If a game’s success is measured by 4 am mornings with Red Bull leaking from your mouth, then Dark Summit is a keeper.
    • 91 Metascore
    • 90 Critic Score
    A highly engrossing story told by a set of very unique characters that come to life with witty and intriguing dialogue. If you're looking for a game that doesn't focus too much on pretty cinematics, but rather, interesting plot development and engrossing gameplay then look no further.
    • 81 Metascore
    • 80 Critic Score
    The largest problem with this game seems to be the difficulty. The end-game bosses are seriously some of the hardest I’ve ever seen in a fighting game.
    • 92 Metascore
    • 90 Critic Score
    If you’re looking for longevity in a game, Tricky has it in spades.
    • 84 Metascore
    • 70 Critic Score
    It's difficult to remember which tricks you’ve performed in a race, and which ones have yet to be done... It would have been nice to have stunts “reset” after a while.
    • 82 Metascore
    • 90 Critic Score
    Perhaps most impressive are the stellar animations. I don’t want to exaggerate, but the animation is perhaps the best of any sports game currently on the PS2.
    • 79 Metascore
    • 80 Critic Score
    Not only is this game a veritable orgy of enjoyment, it also manages to look and feel just as appealing.
    • 53 Metascore
    • 70 Critic Score
    While hardly earthshattering, it does give a "fuller" feel to the game board.
    • 85 Metascore
    • 80 Critic Score
    Not only does AvP2 send chills down the spine, it also fuels the adrenaline with hyperkinetic action.
    • 77 Metascore
    • 40 Critic Score
    The game seems to have no structure to it whatsoever, and that’s before you begin to question why the hell you’re delivering unknown packages in the first place.
    • 97 Metascore
    • 100 Critic Score
    Take the same awesome game play from the first two incarnations, pump up the frame rate to a blistering 60 frames per second, add larger more addictive levels that are full of life and imagination, and enhance the graphics.
    • 70 Metascore
    • 50 Critic Score
    One part of the game that had me screaming at my players like Bobby Knight, and wanting to choke them out a la Latrell Sprewell, was that they would box out effectively maybe one out of forty times, and have no opposing player near the ball as it drops from hitting the rim.
    • 73 Metascore
    • 90 Critic Score
    In a move that shows the team’s dedication to the project, the game sees a slew of updates, even though the game is nearly a year old...The game runs beautifully with the only negatives coming in the obvious lag issues that tend to plague online games.
    • 81 Metascore
    • 90 Critic Score
    You’ll have fun, and you’ll get a portable taste of gaming history that will remind you of why we’re doing all this fiddling around with these plastic doohickeys in the first place.
    • 71 Metascore
    • 80 Critic Score
    I wasn’t wowed with the graphics or blown away with the gameplay, but it kept me in front of the monitor. If you enjoyed the first you’ll enjoy this one.
    • 57 Metascore
    • 50 Critic Score
    Here’s the kiss of death for a racing game... I didn’t find myself liking one car more than another...All of the SSC machines feel like a variation of a bumper car.
    • 97 Metascore
    • 100 Critic Score
    The voice acting is simply amazing. Unlike most video games, much of the voice acting is done by fairly famous names, including Joe Pantoliano, Michael Rapaport, Kyle MacLachlan... Each delivers some of the best voice acting found in anything animated, let alone video games.
    • GamePen
    • 81 Metascore
    • 70 Critic Score
    The campaigns, especially the economic one, can be insanely difficult. Much of it begins to resemble a puzzle to be solved than a castle to be built.
    • 77 Metascore
    • 70 Critic Score
    No matter how you stack it, Kinetica plays like "F-Zero" and "SSX"’s evil offspring. Taking the best of both games, Sony has made a great genre slightly better.
    • 86 Metascore
    • 80 Critic Score
    Even the early missions start out fairly difficult, and it only gets harder from there. These campaigns are not written for the novice player.
    • 83 Metascore
    • 100 Critic Score
    From the graphics to the sound to the razor sharp control and even the international broadcast standards, this game has it all.
    • 70 Metascore
    • 50 Critic Score
    Instead of a gourmet dinner, we get something heated up out of a can; it’s filling, it doesn’t actually taste bad, be we never get that feeling of satisfaction that comes from eating a truly great meal.
    • 81 Metascore
    • 90 Critic Score
    I’m not sure what it is but this game is just so much fun, maybe it’s the lack of shooting games available nowadays or the inclusion of the foot pedal, but this game is just so much fun.
    • 65 Metascore
    • 20 Critic Score
    Unfortunately once the game starts the fun ends.
    • 92 Metascore
    • 80 Critic Score
    NHL 2002 gives players amazing control, and pin point accuracy, while still leaving enough of a learning curve to make you come back for more than just a few games.
    • 78 Metascore
    • 90 Critic Score
    I can’t tell you how much fun it is to check your best friend over the boards and into the stands. That alone is worth the price of admission for me.
    • 84 Metascore
    • 80 Critic Score
    Driving the Interceptor is really easy so even those who aren’t into driving games can pick this up easily. The graphics are nicely done and it runs pretty smoothly.
    • 90 Metascore
    • 100 Critic Score
    ICO
    A game that just does everything right. Story, pacing, graphics, gameplay—all of these combine artfully to make a gaming experience that supercedes any other game I’ve come across this year.
    • 45 Metascore
    • 30 Critic Score
    It seemed like Midway wanted EVERYONE, no matter how bad they are, to be in the race. This might appeal to those who aren’t really good at this game, but it just takes away any skill needed to be a good racer and almost leaves it to blind and random luck.
    • 37 Metascore
    • 10 Critic Score
    This game is putrid.
    • 92 Metascore
    • 100 Critic Score
    Its combination of easy controls, high replayability, and large depth, will keep players coming back for more for a long time to come.

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