GameOver.gr's Scores

  • Games
For 2,595 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 2.5 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Okami HD
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2595 game reviews
    • 70 Metascore
    • 75 Critic Score
    Styx: Blades of Greed is a solid AA hardcore stealth game that may not break new ground in the genre, but in the current drought of AA and AAA stealth titles, it’s more than welcome. While there are some AI limitations and a few bugs that should be ironed out in upcoming patches, the level design is thoughtfully crafted and the stealth mechanics are predictable in the best way, consistent and well implemented.
    • 73 Metascore
    • 65 Critic Score
    Crisol: Theater of Idols can be succinctly described as a budget BioShock. That may sound harsh, but few modern FPS games evoke this kind of nostalgic design, and despite its shortcomings, the developers earn the comparison. While limitations in enemy variety and loot are evident, Tormentosa remains an intriguing place to visit and explore.
    • 65 Metascore
    • 70 Critic Score
    While barebones in modes and lacking tutorials, Aces of Thunder still delivers a great VR experience. Its highly detailed warplanes, excellent audio design, and realistic physics will convince you to push through the steep learning curve and take part in its intense dogfights.
    • 83 Metascore
    • 55 Critic Score
    The original Animal Crossing: New Horizons remains an excellent game, but the Switch 2 update is a clear disappointment. The promised technical improvements are almost negligible, and the game remains “stuck” at 30 FPS. Moreover, the new mouse controls are a mixed bag. Helpful for interior decoration, yet strangely omitted during exploration. All in all, this paid update is not worth the price.
    • 75 Metascore
    • 50 Critic Score
    A beautiful and full of nostalgia remake of the original classic from the '80s, albeit with poor controls that can damage the overall experience.
    • tbd Metascore
    • 75 Critic Score
    This new Speedball entry successfully captures the essence of the classic sports titles by the Bitmap Brothers, certainly no small feat. Its controls could stand to be simpler, as the game overcomplicates its handling in ways that feel unnecessary. Likewise, its visuals lean a bit too heavily into trends set by other popular online games. In the end, however, it remains a faithful modernization of the core Speedball experience.
    • tbd Metascore
    • 70 Critic Score
    Our Adventure Guild doesn’t attempt to reinvent the tactical RPG genre and struggles with repetition in both its quest design and recruitable characters. That said, it could still serve as a welcoming entry point for newcomers to the genre.
    • 80 Metascore
    • 70 Critic Score
    Once more, Tarsier proves it knows how to craft a horror setting that feels torn from the darkest corners of a child’s imagination. Compared to the Little Nightmares games, Reanimal features a far more dynamic camera that heightens tension and amplifies its intense chases and moments of awe. However, these striking set pieces are the exception in an experience that remains largely reminiscent of the studio’s previous work. As a result, Reanimal stands as a satisfying new entry, but one that ultimately plays things a little too safe.
    • 77 Metascore
    • 85 Critic Score
    Citadelum is an easy to learn historical city builder that feels right at home in the portable mode offered by Switch 2. While it may not break new ground for the genre, its streamlined design can provide many fun hours of building your own Roman Empire.
    • tbd Metascore
    • 30 Critic Score
    Ebola Village feels like an amateurish imitation of Resident Evil Village, offering nothing to set it apart.
    • 70 Metascore
    • 65 Critic Score
    A highly uneven experience, Code Vein 2 is ultimately saved by its likable characters, clever use of time travel in the story and some tense but fair boss battles. The open-world design hampers the pacing, with drab environments that discourage exploration and uninspired regular enemies. Yet those who stick with it may find themselves genuinely invested in the fate of its central cast.
    • 74 Metascore
    • 75 Critic Score
    Romeo is a Dead Man is unmistakably a Suda51 game, bursting with creativity, absurdity, satire, and unapologetic eccentricity. The classic Shakespearean tragedy is reimagined as a surreal sci-fi adventure that may stumble at times with uneven pacing and repetitive enemies, but ultimately overcomes its flaws through bombastic, over-the-top action and sheer, unfiltered craziness.
    • 76 Metascore
    • 85 Critic Score
    Mario Tennis Fever fixes many of the issues of previous titles, delivering a significantly improved sequel packed with content. Fans of the Mario universe will especially enjoy jumping into matches with their favourite characters, thanks to the expanded roster and gameplay that’s easy to learn but hard to master.
    • 66 Metascore
    • 50 Critic Score
    Fear the Timeloop has solid fundamentals that closely follow the survival-horror template established by Resident Evil, while also serving as a welcome ode to the genre’s golden era. It delivers effective scares, a good variety of enemies, and strong level design. However, in its current state, the experience is marred by numerous technical issues and aggravating, game-breaking bugs that frequently undermine what could otherwise be a solid, if slightly derivative, experience.
    • 84 Metascore
    • 90 Critic Score
    An excellent prequel to a great JRPG franchise, Octopath Traveller 0 sees the return of its distinctive pixelated visuals and deep combat system, this time elevated by the inclusion of truly memorable villains.
    • 58 Metascore
    • 50 Critic Score
    I Hate This Place feels like a project that began with a far more ambitious vision for its world. The lackluster survival and crafting systems make little sense given the game’s short length, which leaves no room for these mechanics to properly breathe. While its dungeons are engaging, featuring effective horror elements and enough loot to encourage exploration, the open world, flat characters, and mediocre combat significantly hinder the overall experience.
    • tbd Metascore
    • 65 Critic Score
    A-RED Walking Robot is charming and quite unique, putting players in the role of a small mechanical toy robot. Its well thought out level design, using everyday environmental objects and rooms, gives the game a much needed personality. However, its frequent reliance on trial and error leads to unfair situations that more often than not become frustrating.
    • 86 Metascore
    • 90 Critic Score
    After many delays, the new chapter of Inazuma Eleven is finally here, and it’s certainly worth the wait. Despite some pacing issues, it offers a broad cast of characters, diverse movesets, and a huge amount of content that will keep you hooked for hours.
    • 74 Metascore
    • 60 Critic Score
    Old School Rally fully justifies its name, taking players back to the era of the legendary first Colin McRae Rally and staying extremely faithful to that inspiration. While it successfully hits the nostalgia it aims for, that same devotion becomes a hindrance once the feeling wears off, leaving behind a derivative technical experience with little effort to establish its own identity.
    • 65 Metascore
    • 60 Critic Score
    This new DLC for Pokémon Legends Z-A is something of a double-edged sword. While it adds a wealth of new main and side missions, legendary Pokémons, and a strong cast of new characters that can keep players busy for hours, the bland new Hyperspace area and the excessive grinding required to unlock its missions ultimately drag down the experience.
    • 58 Metascore
    • 60 Critic Score
    If nothing else, Dreams of Another is a unique third-person game. Its dreamlike visuals and intriguing “no creation without destruction” gameplay concept immediately draw attention and pique curiosity. However, its experimental nature doesn’t fully pay off, as the tiring gameplay, sluggish pace, and a story that fails to make sense quickly wear down that initial interest.
    • tbd Metascore
    • 55 Critic Score
    Ultimate Zombie Defense is at least honest about its B-movie philosophy, offering simple gameplay that can hook you for several mindless gaming hours. Decimating hordes of zombies is certainly fun, but the limited content, highly derivative visuals, and lack of depth prevent it from rising above a guilty pleasure.
    • tbd Metascore
    • 70 Critic Score
    Dollmare is effective in its horror atmosphere, with its short duration working in its favour by keeping the simplistic, repetitive arcade gameplay fun. The factory setting also benefits from the brief length, retaining its effectiveness as the game ends before it becomes tiring.
    • 79 Metascore
    • 80 Critic Score
    After an enormously long development cycle, the end result was worth the wait. The developers persevered through development hell to deliver a striking retro-futuristic setting enhanced by well-crafted horror elements. Across its 4–5 hour, mostly narrative-driven experience, the story and its deadly presences will keep you on edge.
    • 74 Metascore
    • 80 Critic Score
    Romancing SaGa: Minstrel Song Remastered is a well-made port of a classic JRPG, though it offers little beyond the bare minimum expected of a remaster. It remains an interesting piece of the genre’s history, but its quirks may deter newcomers, while longtime fans and JRPG veterans will find reasons to revisit it.
    • tbd Metascore
    • 85 Critic Score
    Switch owners can now see firsthand what can only be described as the ultimate ode to Dragon Ball. While the 30 FPS performance is noticeable, it doesn’t hinder the game’s easy-to-learn, hard-to-master fighting system or the richness of its content.
    • 83 Metascore
    • 70 Critic Score
    Gameplay is virtually non-existent in Goodnight Universe, with overly simplistic puzzles that drag down the experience. Nevertheless, its story is touching and supported by solid voice acting. It’s commendable how effectively the developers convey the world through the perspective of an infant child.
    • 82 Metascore
    • 70 Critic Score
    Death Howl does the unthinkable by delivering a deckbuilder that isn’t a roguelike, and mostly succeeds. Its atmospheric, fantasy-infused Neolithic setting and beautiful retro visuals are paired with a well-crafted, card-based combat system. Unfortunately, excessive grinding and uneven difficulty in tougher battles can make victory feel overly dependent on RNG.
    • 74 Metascore
    • 50 Critic Score
    Once Upon a Jester starts off on a positive note, thanks to its humour and its, initially, charming visuals. However, those simplistic visuals soon become tiring and uninspired, and the lack of any meaningful gameplay turns the experience into a slog. The story could have been its redeeming factor, but unfortunately the game falls short even in that regard.
    • 58 Metascore
    • 50 Critic Score
    Unfortunately, the only real positive to be said for Project Motor Racing is its strong selection of cars. Beyond that, it’s disappointing in nearly every respect, showing clear signs of having released far too early in its development cycle. The visuals are subpar, the AI is virtually nonexistent, and the handling is noticeably problematic. There are plenty of other issues as well, but to keep it brief, it simply can’t compete within the demanding genre of driving simulators.

Top Trailers