GameOver.gr's Scores

  • Games
For 2,598 reviews, this publication has graded:
  • 45% higher than the average critic
  • 6% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Brothers: A Tale of Two Sons
Lowest review score: 10 Ride to Hell: Retribution
Score distribution:
2598 game reviews
    • 50 Metascore
    • 50 Critic Score
    With nothing really new to offer and with many recycled ideas from the first game, Save the World is just another mediocre party game.
    • 50 Metascore
    • 40 Critic Score
    A mess of a game that doesn't really know what it is trying to achieve. Fans of the legendary Ninja Gaiden franchise should keep their distance from this one.
    • 50 Metascore
    • 50 Critic Score
    An interesting idea, with 80 scenes from some of the most memorable movies ever. But Yoostar 2 is heavily flawed by some technical problems and the fact that the aforementioned 80 scenes are far too few.
    • 50 Metascore
    • 70 Critic Score
    It's a classic and beloved game that kick-started the survival horror genre. Even though it looks quite dated on the iOS, the original Alone in the Dark is a game every fan of horror games should try.
    • 50 Metascore
    • 50 Critic Score
    Syberia is an all-time classic which we adore. On the other hand, this edition is deeply flawed, never doing justice to the original vision of the creators.
    • 50 Metascore
    • 50 Critic Score
    The Last Oricru, to its credit, doesn't want to sow discord in the gaming family. It stands under the acrobat's rope, confused, with a look full of wonder. Equally bewildered were we who watched its endeavor, hoping at the end that the farce taking place would one day end and the true character of the title would emerge, saving all as a true hero.
    • 50 Metascore
    • 30 Critic Score
    One of the worst movie tie-ins ever created. It's pretty obvious that whichever version you play - the Kinect-based Xbox 360 or the more "traditional" PS3 version - this game is the epitome of a rushed cash-in.
    • 50 Metascore
    • 40 Critic Score
    The newest game from Silicon Knights is so mediocre and bland, it's very hard to believe that it was made by the same people who brought us Too Human and Eternal Darkness.
    • 49 Metascore
    • 40 Critic Score
    Under no circumstances this game can justify its release. Not when you can buy almost the same content from App Store for a mere 4 dollars.
    • 49 Metascore
    • 50 Critic Score
    If it weren't for the uninspired puzzles and the low production values, Adam's Venture: Chronicles would have gained a much higher place in our hearts.
    • 49 Metascore
    • 50 Critic Score
    Α very simple and 100% casual experience reminiscing of mobile games in a charming fantasy setting, good enough for chilling out and effortlessly spending your time.
    • 49 Metascore
    • 40 Critic Score
    Captain Blood feels like discovering a long-lost game from the early PS3 or Xbox 360 era. The problem is, even if it had launched back then, it would have been mediocre at best. Released now, its flaws are only magnified, offering dated visuals, archaic level design, lackluster combat, and an overall quality that falls far short of modern standards.
    • 49 Metascore
    • 30 Critic Score
    A port from the mobile phone versions with limited to no use of the power and features PS Vita has.
    • 49 Metascore
    • 50 Critic Score
    Even though this new adventure of Pac-Man is targeted towards a younger audience, due to its bad design it can be frustrating and extremely difficult without any kind of real payoff to the gamer.
    • 49 Metascore
    • 50 Critic Score
    Yet another unsatisfying Dragon Ball Z iteration which on paper looks extremely promising, but in action falls surprisingly short.
    • 49 Metascore
    • 50 Critic Score
    Although the art direction of Earth Atlantis is unique and quite beautiful and the shooting is enjoyable, the game itself is pretty basic, repetitive and with little to no replayability.
    • 49 Metascore
    • 40 Critic Score
    Vane tries without succeeding to present a similar adventure with Journey, where the player could reach his own conclusions about a long-gone mysterious civilization. Here though the information given is extremely vague and in no part of the 2-3 hour trip we could make any assumption of what was going on. Some short-lived interesting gameplay ideas remain extremely unutilized, leaving in the end a game with simple and derivative gameplay along with the almost non-existent story.
    • 49 Metascore
    • 60 Critic Score
    The third installment in this RTS franchise is a decent game that focuses mostly on hardcore fans of the genre, but contains several important issues -like the poor A.I.- that affect the overall experience.
    • 49 Metascore
    • 30 Critic Score
    "It's time to kick ass and chew bubble gum ...and I'm all out of gum". Someone get Duke some bubble gum, cause he's all out of kick ass too.
    • 49 Metascore
    • 40 Critic Score
    More of a "side offer" with the awesome AV8R Flight Stick by Mad Catz than a proper game that could stand on its own in the market.
    • 49 Metascore
    • 40 Critic Score
    More of a mobile game than a successor to the famous racing franchise of the previous decade.
    • 48 Metascore
    • 60 Critic Score
    For almost every positive aspect of the game there is an overpowering negative one that drags it down, be it the satisfying weapons, the environmental design etc. Unfortunately the passion of Dambuster Studios can’t hide the fact that Homefront: The Revolution, even though had the fundamentals for a good FPS was nonetheless a product of a highly tumultuous developing cycle.
    • 48 Metascore
    • 40 Critic Score
    It’s a dated game in every aspect, with an abundance of graphics and story issues. It doesn’t help that it’s supposed to be a puzzle game and yet most of its puzzles are fairly obvious.
    • 48 Metascore
    • 60 Critic Score
    Aliens Colonial Marines is a half baked cake. The recipe and the pictures look delicious but the implementation reveals the only obvious thing: The game's age. Old look, old feeling and old design. Some fresh ideas, a fun multiplayer mode and decent fan service save the day.
    • 48 Metascore
    • 50 Critic Score
    The legacy of "Alive" and "Reflex" is not represented in this attempt that should have probably been a digital only release.
    • 48 Metascore
    • 50 Critic Score
    Past Cure tries to do many things and ultimately fails in all of them.
    • 48 Metascore
    • 20 Critic Score
    An atrocious game, with broken controls, extreme difficulty, minimal duration and little to no variety.
    • 48 Metascore
    • 50 Critic Score
    Dragon Takers boasts a charming retro aesthetic, but sadly, that’s where the appeal ends. If the atrocious UI doesn’t drive you away, the relentless grinding likely will.
    • 47 Metascore
    • 30 Critic Score
    Techland's move from the Wild West into the modern era didn't pay off. The Cartel is an uninspired, boring and sometimes broken game that should not have been published in this state.
    • 47 Metascore
    • 40 Critic Score
    Devil's Hunt tries to be a decent game but it fails in almost every aspect. The pacing and the writing is poor, the combat is bland and the graphics look dated. Even as an homage to Devil May Cry the result is, to say the least, disheartening.

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